Pages without language links

From Stars!wiki
Jump to: navigation, search

The following pages do not link to other language versions.

Prefix  

Showing below up to 435 results in range #251 to #685.

View (previous 500 | next 500) (20 | 50 | 100 | 250 | 500)

  1. Chaff
  2. Changing the Basic Layout
  3. Chapitre 1 du guide stratégique: Stratégie globale
  4. Chapitre 6 du manuel: Planètes
  5. Chapter 10:Border Management
  6. Chapter 11:Reducing Micro-Management
  7. Chapter 12:Operational Stars! by Example
  8. Chapter 1:Whole Game Strategy
  9. Chapter 2:Basic Race Design
  10. Chapter 3:Building a Monster Race
  11. Chapter 4:Exploration and Expansion
  12. Chapter 5:Ship Design Basics
  13. Chapter 6:Early Resource Management
  14. Chapter 7:Basic Diplomacy
  15. Chapter 8:Some Basics of Battle
  16. Chapter 9:Intelligence
  17. Cheap Engines
  18. Cheap Engines PITA Analysis by Mark Norton - 5th April 2001
  19. Choosing Your View of the Universe
  20. Claim Adjuster
  21. Clones
  22. Collision sweeping
  23. Colony Ship
  24. Commanding a Fleet
  25. Commanding a Planet
  26. Community
  27. Computer Players Form Alliances
  28. Computer players
  29. Construction
  30. Copy Protection
  31. Copy Protection Features
  32. Costs of LRTs: How they interact with PRTs and other LRTs, by Nachtergal Philippe
  33. Creating a Custom Transport Zip Order
  34. Creating a Password
  35. Creating a Universe from the Command Line
  36. Cruiser
  37. Custom Race wizard
  38. Customizing Stars!
  39. D
  40. Density
  41. Destroyer
  42. Displaying Player Colors
  43. Downloads
  44. Dreadnought
  45. Duelling Championship
  46. Duelling Championship/2004
  47. Duelling Championship/2005
  48. Duelling Championship/2006
  49. Duelling Championship/2007
  50. Duelling Championship/2008 & 2009
  51. Duelling Championship/2010
  52. Duelling Championship/2011
  53. Duelling Club
  54. Duelling Club Rules
  55. EACvsIRC
  56. Eagle of Fire
  57. Electronics
  58. Energy
  59. Energy Capacitor
  60. Enigma Pulsar
  61. Exiting the Game
  62. Factoryless SD: some thoughts, by Will Waggoner and Jason Cawley
  63. Feature, Bug or cheat? Survey
  64. Featured Article 10 Jul 2007
  65. Featured Article 10 October 2009
  66. Featured Article 18 May 2008
  67. Featured Article 19 Jun 2008
  68. Featured Article 1 Dec 2007
  69. Featured Article 20 March 2012
  70. Featured Article 21 Jan 2007
  71. Featured Article 21 June 2009
  72. Featured Article 23 Feb 2008
  73. Featured Article 26 November 2010
  74. Featured Article 27 March 2011
  75. Featured Article 29 November 2008
  76. Featured Article 30 August 2008
  77. Featured Article 7 July 2014
  78. FileHeaderBlock
  79. Files Used in Stars!
  80. Filtering Message Types
  81. Finding Games
  82. Finding Multi-Player Games on the Internet
  83. Finish and Save (Player Race)
  84. Fledgling Admirals Hints & Tips by Altruist - Mar 2007-Feb 2011
  85. Fleet Composition tile
  86. Fleet Summary
  87. Fleet Waypoints tile
  88. Fleet tile
  89. Fleets in Orbit tile
  90. FreeStars
  91. Freestars 2.x
  92. Frequently Asked Questions
  93. Frigate
  94. Fuel Transport
  95. Fuel and Cargo tile
  96. Galaxy Clumping
  97. Game Name
  98. Game styles
  99. Generalized Research
  100. Genesis Device
  101. Germanium
  102. Get Stars!
  103. Glossary
  104. Ground Combat
  105. Growth Conditions
  106. Guts of Cloaking
  107. Guts of Minefields
  108. Guts of Mineral Packets
  109. Guts of Overgating
  110. Guts of Planet Values
  111. Guts of Tech Trading
  112. Guts of beam deflectors
  113. Guts of bombing
  114. Guts of fuel generation
  115. Guts of fuel usage
  116. Guts of ground combat
  117. Guts of minefields and sweeping
  118. Guts of population growth
  119. Guts of research costs
  120. Guts of scrapping
  121. Guts of targeting in battle
  122. Guts of the Battle Engine
  123. HWF search form
  124. Home World Forum
  125. Homeworld
  126. Host file -- gamename.hst
  127. Hosting Games on Stars! AutoHost
  128. Hosting Hot-Seat (Single Computer) Games
  129. Hosting Modem and Email Games
  130. Hosting Network Games
  131. Hosting a Multi-Player Game
  132. How to...
  133. How to Assign Waypoints and Tasks
  134. How to Catch the MT by J. Olsen - 1996-10-14 v2.6/7
  135. How to Get Over 25,000 Resources by 2450 by Jason Cawley - 16th January 1999
  136. How to Host a Game v2.0 by Omonubi
  137. How to Manage Fleets
  138. How to build a Stars! Testbed Barry Kearns 1997 v2.6/7
  139. How to make a WM monster, by Gary McClellan and Jason Cawley
  140. Howtonotgetpacketedbyptolemy
  141. Huge Universe
  142. Hull
  143. Hush-a-boom
  144. Hyper Expansion
  145. IRC
  146. Improved Fuel Efficiency
  147. Improved Starbases
  148. Inner Strength
  149. Instaforming
  150. Interlude 1:Making the Most of the Stars! User Interface
  151. Interspace-10
  152. Interstellar Traveller
  153. Introduction and Player Support
  154. Ironium
  155. JOAT OBRM Pop Table
  156. JOAT Pop Table
  157. Jack of All Trades
  158. James McGuigan
  159. Jason Cawley
  160. Jeff Johnson
  161. Jeff McBride
  162. Jump Gate
  163. Key to the Scanner
  164. Keyboard Shortcuts
  165. Langston Shell
  166. Large Universe
  167. Learn to play
  168. Leftover Advantage Points -- Defenses
  169. Leftover Advantage Points -- Factories
  170. Leftover Advantage Points -- Mineral Concentration
  171. Leftover Advantage Points -- Mines
  172. Leftover Advantage Points -- Surface Minerals
  173. Lesser racial traits
  174. Linker
  175. List of Usage Permissions
  176. Living with Chaff by Art Lathrop - Revised: 3th December 2000
  177. Location tile
  178. Log file -- gamename.xN
  179. Low Starting Population
  180. MT Parts Guide by Walter Pullen - 1997 v2.6/7
  181. MT Technology
  182. MT toys
  183. Managing Games on Stars! AutoHost
  184. ManicLurch
  185. Manual Problems
  186. Map Of Players
  187. Mapper
  188. Mark Constantino on Testbed records vs real game peformance - 27 November 1999
  189. Mass driver
  190. Maximum Population Growth
  191. Medium Universe
  192. Mega Poly Shell
  193. Message format strings by Wasp - 11 July 2010
  194. Messages pane
  195. Meta Morph
  196. Micha
  197. Micro-management
  198. Micromanagement Methodology - discussion - 22 September 2009
  199. Mine sweeping
  200. Minefields
  201. Mineral Alchemy
  202. Mineral fountain
  203. Minerals
  204. Minerals on Hand tile
  205. Mini-Colony Ship
  206. Mini Bomber
  207. Mini Mine Layer
  208. Mini Morph
  209. Mongols - sample easy start WM HG by Jason Cawley - 7th February 2000
  210. Movement speed
  211. Moving and Collapsing Tiles
  212. Multi-Cargo Pod
  213. Multi-Contained Munition
  214. Multi-Function Pod
  215. Multi-player games
  216. My First IT, Suggestions?, by Mike Rollins, Jason Cawley, and Verker
  217. Mystery Trader
  218. Mystery Trader FAQ 3.1 by Rogier van Vugt - 1998-03-23 v2.6/7h
  219. Mystery Trader Types by Chris Spagnoli - 1998-08-17 v2.6/7i
  220. NRE
  221. Navigation
  222. Netscape
  223. New Game(Advanced Setup) Step 1: Specify the Universe
  224. New Game (Advanced Setup)
  225. New Game (Quick Setup)
  226. Newsgroup FAQ Andrew Sterian 1997-12-07 n/a
  227. No Advanced Scanners
  228. No Ram Scoop Engines
  229. No Random Events
  230. Nova
  231. Nubian
  232. Obtaining a Summary of a Planet, Fleet or other Object
  233. Offline Sites
  234. On the Wealth of Nations, by Jason Cawley
  235. Online Sites
  236. Only Basic Remote Mining
  237. Options for Launching Stars!
  238. Orbital Construction Module
  239. Order in which Battleship weapons slots fire
  240. Order of Event explained by Jeff McBride - 27 Jun 1996
  241. Ordre des événements
  242. Other Fleets Here tile
  243. Overcloaking(Overcloakers) FYI by Ptolemy - 3 Aug 2004
  244. Overpopulation
  245. PBEM
  246. PP HP: Buyer Beware, by Jason Cawley
  247. Packet Physics
  248. Patches and versions
  249. Perl conversion of starstat utility by ricks03 - 30 Jan 2012
  250. Permaforming
  251. Perrindom
  252. Pirates!
  253. Planet Names overlay
  254. Planet Summary
  255. Planet tile
  256. Player Positions
  257. Playing Stars!
  258. Playing the Tutorial
  259. Playing with a Custom Race
  260. Population Management
  261. Population Tables
  262. Predefined Races
  263. Primary racial traits
  264. Primitive Stars!
  265. Privateer
  266. Production tile
  267. Propulsion
  268. Public Player Scores
  269. Quick Reference to Scanner Usage
  270. READ20A.TXT
  271. READ20B.TXT
  272. READ25A.TXT
  273. READ26B.TXT
  274. READ26C.TXT
  275. READ26D.TXT
  276. READ26G.TXT
  277. READ26H.TXT
  278. READ27A.TXT
  279. READ27B.TXT
  280. READ27C.TXT
  281. READ27G.TXT
  282. READ27H.TXT
  283. README25.TXT
  284. RGCS search form
  285. Race Description file -- name.rN
  286. Race Design
  287. Race Emblem
  288. Race Name and Password
  289. Radiating Ramscoop
  290. Random Events
  291. Read26f.txt
  292. Read26i.txt
  293. Read27f.txt
  294. Read27i.txt
  295. Rec.games.comp.stars FAQ
  296. Regenerating Shields
  297. Regenerating Shields for WM, IS races, by Jason Cawley
  298. Related Websites
  299. Remote Mining
  300. Replaying a Previous Turn
  301. Rogue
  302. SAHDonate
  303. SNG:Gallery of screenshots
  304. SNG:Reviews
  305. SNG:Rules Description Language
  306. SNG:Stars! Supernova Report
  307. SNG:Websites
  308. SSG:About This Guide
  309. SSG:Main Page
  310. SSG:SideBar
  311. Sample Narrow SS HP tech-thief, by Jason Cawley
  312. Sandbox
  313. Saving Your Game: What it Means
  314. Scanner pane
  315. Score Calculation
  316. Score sheet
  317. Scout
  318. Scrapping
  319. Selecting an Object to Command
  320. Selection Summary pane
  321. Sending Messages to Other Players
  322. Setting and Viewing Winning Conditions
  323. Setup and Hosting
  324. Ship Count overlay
  325. Ship and Starbase slot IDs by m.a@stars - 14 February 2009
  326. Shipping Freight
  327. Shrinking and Growing Panes
  328. Slow JOAT to China, by Jason Cawley and Verker
  329. Slower Tech Advances
  330. Small Universe
  331. Space Demolition
  332. Standard Cheats Disclaimer
  333. Standard OBRM Pop Table
  334. Standard Pop Table
  335. Starbase tile
  336. Stargate
  337. Stargate Navigation
  338. Stars! Advanced and Technical FAQ
  339. Stars! All Items Table dumper by M.A.2006
  340. Stars! Apocalypse
  341. Stars! AutoHost
  342. Stars! Dialogs
  343. Stars! FAQ
  344. Stars! Host Creator
  345. Stars! Notebook
  346. Stars! Player's Guide
  347. Stars! Player's Guide Errata
  348. Stars! Strategy Guide
  349. Stars! Supernova Genesis
  350. Stars! Web Site
  351. Stars! box covers
  352. Stars! on Linux Jason Hissong 1997 v2.6/7
  353. Stars!wiki search form
  354. StarsFileStat
  355. Stars Host Editor
  356. Stars Host Editor 0.2 API
  357. Stars Host Editor 0.3 API
  358. Stars Player Editor
  359. Stars Player Editor API
  360. Stars automated micromanagement
  361. Stars vs OS
  362. Starstat & Starinfo
  363. Starting a Single Player Game
  364. Status Bar
  365. Status tile
  366. Stealth Bomber
  367. Stellar Legacy
  368. Step 1: Basic Definition (Player Race)
  369. Step 2: Primary Traits (Player Race)
  370. Step 3: Lesser Traits (Player Race)
  371. Step 4: Population Growth Factors (Player Race)
  372. Step 5: Population Efficiency (Player Race)
  373. Step 6: Research Costs (Player Race)
  374. Stuart Douglas
  375. Submitting Bug Reports
  376. Super Freighter
  377. Super Mine Layer
  378. Super Stealth
  379. Tachyon Mathematics by Ptolemy - 8 Jan 2007
  380. Tech Trade by Invasion
  381. Tech Trade by Scrapping
  382. Tech Trade by Wolf-Lamb
  383. Tech analysis: weapons Vs anything else by Nick Bennett - 5th April 2001
  384. Technical Information
  385. Technology
  386. Terraforming
  387. Testbed
  388. The Art of War by Sun Tzu
  389. The Basics of Population Management by Jason Cawley - 15th January 1999
  390. The Guts of Stars!
  391. The Stars! Class of 2399 by Nick Bennett
  392. The Stars! Screen
  393. Things to Remember about Battle Speed by Iztok - July 2011
  394. Things to do
  395. Things to do/SPG
  396. Things to do/SSG
  397. Thousand Parsec
  398. Tiny Universe
  399. Total Terraforming
  400. Transporting Freight
  401. Tricks of the Trade by Art Lathrop - Revised 13th January 2001
  402. Troubleshooting: What to Do when the Ship Hits the Fan
  403. Tuning Stars! to Your Display Resolution
  404. Turn file -- gamename.mN
  405. UNTITLED
  406. Ultimate Recycling
  407. Universe file -- gamename.xy
  408. Using WINE for Stars! Darren Winsper 1999-11-02
  409. Utilities
  410. Utilities/Calculators
  411. Utilities/Game setup
  412. Utilities/In-game information processing and sharing
  413. Utilities/Index
  414. Utilities/Online Utilities
  415. Utilities/References
  416. Utilities/m and x file management
  417. VML-helpfile1.1a.txt
  418. Vanity in SS design, by msew, Coyote, Art Lathrop, Greg, and sb
  419. War Monger
  420. War Mongering 101, by Darrend Brown
  421. Warmonger - Strategy, by Alex Hall
  422. Waypoint Task tile
  423. Weapons
  424. Welcome to Stars!
  425. What Each Player Needs to Do in a Multi-Player Game
  426. What Is Stars!
  427. What You Need to Play
  428. What is stored in the various Stars! game files?
  429. What other FAQ's are available?
  430. Where else can I go to get answers to my Stars! questions?
  431. Where to buy
  432. Wormhole Navigation
  433. Xtreme Borders
  434. Your Home World and Other Inhabited Planets
  435. Zooming

View (previous 500 | next 500) (20 | 50 | 100 | 250 | 500)