Each asset a player controls is worth a certain number of points. The score sheet shows the current tally of points for each asset and how you fare against other players based on the point total. It also lists the victory conditions and shows how you close you are to reaching them. If the host chose the <tooltip text="Public Player Scores">Public Player Scores
All players' scores are displayed in the Score sheet (press F10) after the first 20 turns of the game. This gives players in games with this option time to disguise their races adequately.</tooltip> option during the game setup, score statistics for all players are shown after the first 20 turns have passed.
⇒ Click on Switch to toggle between the score/rank, victory conditions, and a history graph.
Here's how empires score:
|Planets||1-6 points, scoring 1 point for each 100,000 colonists|
|Starbases||3 points each (does not include Orbital Forts)|
|Unarmed Ships||An unarmed ship has a power rating of 0. You receive 1/2 point for each unarmed ship (up to the number of planets you own).|
|Escort Ships||An escort ship has a power rating greater than 0 and less than 2000. You receive 2 points for each Escort ship (up to the number of planets you own).|
|Capital Ships||A Capital ship has a power rating of greater than 1999. You receive points from all your capital ships according to the following formula:
(8 x NumCapitalShips x NumPlanets)/(NumCapitalShips + NumPlanets)
For example, if you have 20 capital ships and 30 planets, you receive (8 x 20 x 30)/(20 + 30) or 96 points.
|Tech Levels||1 point for levels 1-3, 2 points for levels 4-6, 3 points for levels 7-9, 4 points for level 10 and above|
|Resources||1 point for every 30 resources|
The history graph shows the last 100 years of data for each item on which you are scored. You will see only your own data if <tooltip text="Public Player Scores">Public Player Scores
All players' scores are displayed in the Score sheet (press F10) after the first 20 turns of the game. This gives players in games with this option time to disguise their races adequately.</tooltip> was not selected at setup time.
⇒ Select different graphs by clicking on the blue diamond.
Score history information is stored in your history file (gamename.h#). If you delete this file, you will lose any accumulated score data.
Look for the players who appear to be scoring the highest, and the players who are increasing in strength faster than others. Note the areas in which they're doing well, and see if you can either ally yourselves with these players or find out where you should hit them the hardest.
Note: Score history information is saved in your history file (gamename.h#). If you delete this file, you will lose any score information you have accumulated.