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  1. "SLDS 2: The Escape Clause" by Scott Phelps 1997 Any‏‎ (07:22, 6 November 2006)
  2. "SLDS 3: The Agreed Border Treaty" by Scott Phelps 1997 Any‏‎ (07:25, 6 November 2006)
  3. "SLDS 4: The Tech Xfer Alliance" by Scott Phelps 1997 Any‏‎ (07:26, 6 November 2006)
  4. "SLDS 6: When Not to Negotiate" by Scott Phelps 1997 Any‏‎ (07:27, 6 November 2006)
  5. "SLDS 7: The Mutual Offense Alliance" by Scott Phelps 1997 Any‏‎ (05:21, 7 November 2006)
  6. "SLDS 8: Of Honor and Betrayel" by Scott Phelps 1997 Any‏‎ (05:27, 7 November 2006)
  7. "Diplomacy vs. Strategy in PBEMs" by Luis Sequeira 1997 Any‏‎ (05:33, 7 November 2006)
  8. "Pre-version 3.0 Diplomacy" by Jason Cawley 1997 Any‏‎ (05:48, 7 November 2006)
  9. "Propoganda in Stars!" by Dynamo 1999-07-20 Any‏‎ (05:49, 7 November 2006)
  10. Analysis of best speed in minefields‏‎ (16:24, 8 November 2006)
  11. "Basic Planetary Management" by Michael Martin 1997 v2.6/7‏‎ (23:23, 8 November 2006)
  12. "Population Growth and Equivalent Value" by Lex Young 1997 v2.6/7‏‎ (23:25, 8 November 2006)
  13. "Habitability Ranges" by Jason Cawley 1997 v2.6/7‏‎ (23:33, 8 November 2006)
  14. "Table of Population Growth" by James Rasbeck 1997 v2.6/7‏‎ (23:50, 8 November 2006)
  15. "Balancing Planets" by Jason Cawley 1997 v2.6/7‏‎ (23:56, 8 November 2006)
  16. "Planets and Production Queues" by Alex Hall 1997 v2.6/7‏‎ (00:00, 9 November 2006)
  17. "Mineral Concentrations & Remote Mining" by Jason Cawley 1999-04-12 v2.6/7i‏‎ (00:02, 9 November 2006)
  18. "Remote Mining" by Jason Cawley 1997 v2.6/7‏‎ (00:03, 9 November 2006)
  19. "Mineral Excavation" by Omonubi 1997 v2.6/7‏‎ (00:04, 9 November 2006)
  20. "The 25k resources by 2450 FAQ" by Alberto Barsella 1997 v2.6/7‏‎ (00:26, 9 November 2006)
  21. "Resource Management" by Rick Steeves 1997 v2.6/7‏‎ (00:27, 9 November 2006)
  22. "The Resource Driven Model" by Thurman Miller 1997 v2.6b‏‎ (00:28, 9 November 2006)
  23. "25k Resources by 2450" by Various Authors 1997 v2.6/7‏‎ (00:29, 9 November 2006)
  24. "25k by 2450 - Another view" by Jason Cawley 1997 v2.6/7‏‎ (00:30, 9 November 2006)
  25. "An Analysis of the Resource Graph" by Chris Klein 1996-12-16 v2.6/7‏‎ (00:35, 9 November 2006)
  26. "At Least 1 Colony by 2420" by Rick Steeves 1997 v2.6/7‏‎ (00:40, 9 November 2006)
  27. "Rapid Colony Development" by Michael Meagher 1997 v2.6/7‏‎ (00:41, 9 November 2006)
  28. "Colonization Strategies" by Various Authors 1997 v2.6/7‏‎ (00:41, 9 November 2006)
  29. "An Alternative to Bombing" by Bob Crosswell 1997 v2.6d‏‎ (00:44, 9 November 2006)
  30. "The 'Flying Orgy' Strategy" by Barry Kearns 1997 v2.6/7‏‎ (00:47, 9 November 2006)
  31. "Ground Combat Calculations" by Ezequiel Martin Camara 1997 v2.6/7f‏‎ (00:48, 9 November 2006)
  32. "Bombing" by Various Authors 1997 v2.6/7‏‎ (00:49, 9 November 2006)
  33. "Bombing, Packets, and Invasions" by Shane Kearns 1997 v2.6/7‏‎ (00:52, 9 November 2006)
  34. "Kill Ratios for Bombs" by Thomas Pfister 1997 v2.6/7‏‎ (00:53, 9 November 2006)
  35. "Determining Your Neighbor's PRT" by Michael Martin 1997 v2.6/7‏‎ (00:57, 9 November 2006)
  36. "Sacrifice for Knowledge" by Bob Crosswell 1997 v2.6/7‏‎ (00:58, 9 November 2006)
  37. "Team Scouting" by Bob Crosswell 1997 v2.6/7‏‎ (00:59, 9 November 2006)
  38. Stars! Advanced and Technical FAQ‏‎ (01:43, 9 November 2006)
  39. Rec.games.comp.stars FAQ‏‎ (02:33, 9 November 2006)
  40. Mass driver‏‎ (09:31, 12 November 2006)
  41. Tech Trade by Wolf-Lamb‏‎ (10:13, 12 November 2006)
  42. Tech Trade by Scrapping‏‎ (10:15, 12 November 2006)
  43. Tech Trade by Invasion‏‎ (10:18, 12 November 2006)
  44. Order in which Battleship weapons slots fire‏‎ (10:26, 12 November 2006)
  45. Netscape‏‎ (11:17, 12 November 2006)
  46. Guts of beam deflectors‏‎ (11:20, 12 November 2006)
  47. Guts of Planet Values‏‎ (11:22, 12 November 2006)
  48. Score Calculation‏‎ (11:26, 12 November 2006)
  49. "SLDS 1: "I'll Kill You Last" by Scott Phelps 1997 Any‏‎ (11:50, 12 November 2006)
  50. "Diplomacy: THE Bloodiest Battlefield" by bglynn@gac.edu 1997 Any‏‎ (12:18, 12 November 2006)
  51. How to build a Stars! Testbed Barry Kearns 1997 v2.6/7‏‎ (12:35, 12 November 2006)
  52. Jason Cawley‏‎ (13:27, 12 November 2006)
  53. Jeff Johnson‏‎ (13:29, 12 November 2006)
  54. Jeff McBride‏‎ (13:30, 12 November 2006)
  55. Bill Butler‏‎ (13:34, 12 November 2006)
  56. "Targeting Order of Battle" by Art Lathrop 1999-04-14 v2.6/7i‏‎ (14:10, 12 November 2006)
  57. "Factoryless Races and War-Fighting" by Jason Cawley 1999-02-09 v2.6/7i‏‎ (14:11, 12 November 2006)
  58. "Battleship Design" by Jason Cawley 1997 v2.6/7‏‎ (14:21, 12 November 2006)
  59. "Warship Design" by Jason Cawley 1997 v2.6/7‏‎ (14:24, 12 November 2006)
  60. "Warship Design" by Scott Phelps 1997-04-01 v2.6/7‏‎ (14:27, 12 November 2006)
  61. "Warship Design Strategy" by Todd Rogers 1997 v2.6/7‏‎ (14:28, 12 November 2006)
  62. "Value Rating Formula for Warships" by Lance Warren Hawkins 1997 v2.6/7‏‎ (14:31, 12 November 2006)
  63. "Cruiser Designs" by Jason Cawley 1997 v2.6/7‏‎ (14:32, 12 November 2006)
  64. "NAS Scout/Skirmisher Design" by Bennet 1999-01-14 v2.6/7i‏‎ (14:37, 12 November 2006)
  65. "NAS Scout/Skirmisher Design II" by Jonas Bjering 1999-01-14 v2.6/7i‏‎ (14:40, 12 November 2006)
  66. "BB vs. War Monger Dreadnoughts" by Jason Cawley 1997 v2.6/7‏‎ (14:42, 12 November 2006)
  67. "More on Cruiser Design" by Jason Cawley 1997 v2.6/7‏‎ (14:44, 12 November 2006)
  68. "When Not to Use Battle Computers" by Robert Cronson, Jr. 1997-12-05 v2.6/7‏‎ (14:51, 12 November 2006)
  69. "The Omega Battleship" by Olen Whitaker 1997 v2.6/7‏‎ (14:54, 12 November 2006)
  70. "Handeling Ship Design Limitations" by Jason Cawley 1997 v2.6/7‏‎ (14:57, 12 November 2006)
  71. Breeder‏‎ (15:33, 12 November 2006)
  72. Homeworld‏‎ (15:40, 12 November 2006)
  73. Minerals‏‎ (16:03, 12 November 2006)
  74. Scrapping‏‎ (18:44, 12 November 2006)
  75. Mystery Trader Types by Chris Spagnoli - 1998-08-17 v2.6/7i‏‎ (01:03, 13 November 2006)
  76. How to Catch the MT by J. Olsen - 1996-10-14 v2.6/7‏‎ (01:04, 13 November 2006)
  77. "The Wingman Strategy" by Bob Crosswell 1997 v2.6/7‏‎ (04:28, 16 November 2006)
  78. "v2.5 Combat Model" by Galactic Traveller 1996-08-17 v2.5‏‎ (05:49, 16 November 2006)
  79. "The Happy Medium Strategy" by Olen Whitaker 1997 v2.6/7‏‎ (05:55, 16 November 2006)
  80. "The Barbarian Horde Strategy" by Z. Johnson 1996 v2.5‏‎ (06:03, 16 November 2006)
  81. "Frigate vs. Cruisers" by Rob 1997-09-17 v2.6/7‏‎ (06:06, 16 November 2006)
  82. "Why Name Fleets?" by Thurman Miller 1997 Any‏‎ (06:09, 16 November 2006)
  83. "Naming Designs: Disinformation Tactics" by Barry Kearns 1997 Any‏‎ (06:22, 16 November 2006)
  84. "How to Hide Behind Planets" by Various Authors 1997 v2.6/7‏‎ (05:17, 17 November 2006)
  85. "More on Beams vs. Missiles..." by Jason Cawley 1997 v2.6/7‏‎ (05:21, 17 November 2006)
  86. "Beams or Missiles?" M. Meagher & M. Dellaert 1997 v2.6/7‏‎ (05:29, 17 November 2006)
  87. "Smart Bombs or Cherries?" Matthias Dellaert 1997 v2.6/7‏‎ (05:32, 17 November 2006)
  88. "Beams or Missiles? (Endgame)" Jason Cawley 1997 v2.6/7‏‎ (05:36, 17 November 2006)
  89. "Ultimate Research Management" by Andrei Romanov 1997 v2.6/7‏‎ (05:57, 17 November 2006)
  90. "Technology Progression Chart" by Bob Martin 1997 v2.6/7‏‎ (06:09, 17 November 2006)
  91. "How to Build a Test Bed" by Barry Kearns 1997 v2.6/7‏‎ (06:16, 17 November 2006)
  92. "Diplomacy and SS: Trading Knowledge" by Mathias Dellaert 1997 v2.6/7‏‎ (06:19, 17 November 2006)
  93. "Tech Transfer: Scrapping vs. Combat" by Scott Phelps 1997 v2.6/7c‏‎ (06:27, 17 November 2006)
  94. "Wolf/Lamb Tech Trading" by Steven Posey 1997 v2.6/7‏‎ (06:30, 17 November 2006)
  95. "The No Effort Way to Gain Tech" by Bob Crosswell 1997 v2.6/7‏‎ (06:32, 17 November 2006)
  96. Guts of scrapping‏‎ (00:50, 19 November 2006)
  97. "Interstellar Traveller" by Rick Steeves 1996-09-07 v2.6/7‏‎ (17:11, 20 November 2006)
  98. "The IT Hyper-Expander Peace-Monger" by Omri Mann 1997 v2.6/7‏‎ (17:14, 20 November 2006)
  99. "Using IS strategy with IT races" by Mathias Dallaert 1997 v2.6/7‏‎ (17:31, 20 November 2006)
  100. "How to design a Quick Start IT race" by Jeff Berger 1997 v2.6/7‏‎ (17:34, 20 November 2006)
  101. "A Few Race Designs" by Jason Cawley 1999-04-13 v2.6/7i‏‎ (03:07, 10 December 2006)
  102. Howtonotgetpacketedbyptolemy‏‎ (01:09, 21 December 2006)
  103. What is stored in the various Stars! game files?‏‎ (20:56, 8 January 2007)
  104. Guts of fuel usage‏‎ (05:00, 9 January 2007)
  105. Guts of targeting in battle‏‎ (05:02, 9 January 2007)
  106. JOAT OBRM Pop Table‏‎ (05:02, 9 January 2007)
  107. JOAT Pop Table‏‎ (05:03, 9 January 2007)
  108. Standard OBRM Pop Table‏‎ (05:03, 9 January 2007)
  109. Standard Pop Table‏‎ (05:04, 9 January 2007)
  110. "The Musketeer Strategy" by Brenden B 1996 v2.0‏‎ (15:45, 9 January 2007)
  111. "Handling Stars! Bugs" by Barry Kearns 1997 Any‏‎ (15:50, 9 January 2007)
  112. "Sending Files via Netscape (tm)" by Mike Dibb 1997 n/a‏‎ (15:51, 9 January 2007)
  113. "Pre-Defined Race Strategies" from 1.1a Help File 1996‏‎ (16:28, 9 January 2007)
  114. Utilities/Index‏‎ (05:58, 11 January 2007)
  115. Boranium‏‎ (09:20, 12 January 2007)
  116. Ironium‏‎ (09:21, 12 January 2007)
  117. Germanium‏‎ (09:22, 12 January 2007)
  118. 4X‏‎ (09:47, 12 January 2007)
  119. 1999‏‎ (08:40, 13 January 2007)
  120. "Race Descriptions" by Mathias Dellaert 1997 v2.6/7‏‎ (10:26, 21 January 2007)
  121. Guts of bombing‏‎ (01:30, 24 January 2007)
  122. Technology‏‎ (03:27, 24 January 2007)
  123. Population Tables‏‎ (15:25, 25 January 2007)
  124. "Standard vs. AccBBS Hyper-producers" by Jason Cawley 1997 v2.6/7‏‎ (03:39, 26 January 2007)
  125. "Raising Early Growth in HP Race Design" by Jason Cawley 1997 v2.6/7‏‎ (03:40, 26 January 2007)
  126. "Hyper-growth vs. Hyper-producer" by Scott Phelps 1997-03-25 v2.6/7‏‎ (03:41, 26 January 2007)
  127. "Hyper-Producer Race-Design Strategy" by Brian Price 1996-10-11 v2.6/7‏‎ (03:42, 26 January 2007)
  128. "Hyper-Production Design Strategy, Part II" by Brian Price 1997-03-06 v2.6/7‏‎ (03:46, 26 January 2007)
  129. "More Advanced Play for HP Races" by Jason Cawley 1997 v2.6/7‏‎ (04:13, 26 January 2007)
  130. "Monster Defense" by Pipster 1997 v2.6/7‏‎ (04:16, 26 January 2007)
  131. "OBRM Strategies" by Jason Cawley 1999-05-03 v2.6/7i‏‎ (05:23, 26 January 2007)
  132. "Remote Mining LRTs" by Jonathan Sebast 1997-03-25 v2.6/7‏‎ (05:28, 26 January 2007)
  133. "IFE, NRSE, and CE" by Brian Price 1997-03-11 v2.6/7‏‎ (05:32, 26 January 2007)
  134. "Regenerating Shields" by William Butler 1997 v2.6/7‏‎ (05:56, 26 January 2007)
  135. "SS and the Mao Strategy" by Jason Cawley 1999-07-13 v2.6/7i‏‎ (06:07, 26 January 2007)
  136. "How NOT to Lose Planets" by Jason Cawley 1997 v2.6/7‏‎ (06:09, 26 January 2007)
  137. Guts of population growth‏‎ (11:20, 13 April 2007)
  138. Mystery Trader FAQ 3.1 by Rogier van Vugt - 1998-03-23 v2.6/7h‏‎ (12:26, 30 June 2007)
  139. Featured Article 21 Jan 2007‏‎ (20:54, 9 July 2007)
  140. Featured Article 10 Jul 2007‏‎ (21:11, 9 July 2007)
  141. "Factoryless Races" by Jason Cawley 1997 v2.6/7‏‎ (01:54, 22 August 2007)
  142. "Low Growth vs. High Growth AR" by GaKle 1997 v2.6/7‏‎ (18:29, 30 November 2007)
  143. "The Alternate Reality Race" by Robert M. Ashcroft 1997-05-17 v2.6/7b‏‎ (18:34, 30 November 2007)
  144. "The AR Monster" by Barry Kearns 1997 v2.6/7‏‎ (18:40, 30 November 2007)
  145. "Another AR Monster" by Jason Cawley 1997 v2.6/7‏‎ (18:42, 30 November 2007)
  146. "Using Low Growth Tactics on a High Growth AR" by Robert M. Ashcroft 1997 v2.6/7b‏‎ (18:43, 30 November 2007)
  147. "Low Growth Alternate Reality" by Robert M. Ashcroft 1997-03-19 v2.6/7f‏‎ (18:45, 30 November 2007)
  148. "Playable AR Races" by Jason Crawley 1997 v2.6/7‏‎ (19:23, 30 November 2007)
  149. "A Guide to AR" by Woo-Hyeon Cheong 1996-06-25 v2.5‏‎ (04:36, 1 December 2007)
  150. Featured Article 1 Dec 2007‏‎ (04:56, 1 December 2007)
  151. "How to Beat the Computer AIs" by Peter Cohen 1996 v2.5‏‎ (15:05, 1 December 2007)
  152. "Handling the Hyper-Expansion AI" by Michael Meagher 1997 v2.6/7‏‎ (15:14, 1 December 2007)
  153. "Definition of the Computer AIs" by Author Unknown 1995 v2.6/7‏‎ (15:19, 1 December 2007)
  154. "Some Anti-AI Strategies" by Jeff Briner 1997 v2.6/7‏‎ (17:13, 1 December 2007)
  155. "How to Handle the AI Hyper-Expansion" by Various Authors 1997 v2.6b‏‎ (17:16, 1 December 2007)
  156. "Stupid AI Tricks FAQ" by Author Unknown 1997 v2.5a‏‎ (17:17, 1 December 2007)
  157. "The CA Monster" by Artur 1997 v2.6/7‏‎ (00:08, 5 February 2008)
  158. "On Claim Adjusters" by David Vest 1996-09-10 v2.5a‏‎ (00:09, 5 February 2008)
  159. "The 2525 Hyperproducer" by Brian Price 1997 v2.6/7‏‎ (00:09, 5 February 2008)
  160. "Hyper Expansion Strategy" by Rick Bladwell 1997 v2.6/7‏‎ (00:18, 5 February 2008)
  161. "The Great Wall of HE" by Olen Whitaker 1997 v2.6/7‏‎ (00:20, 5 February 2008)
  162. "Vulnerability of 4-6% HE races" by Barry Kearns 1997 v2.6/7‏‎ (00:33, 5 February 2008)
  163. "An Anti-HE Strategy (Using IS)" by Paul Hager 1997 v2.6/7‏‎ (00:34, 5 February 2008)
  164. "Defending Aginst Packets" by jmeyers@erinet.com 1997 v2.6/7‏‎ (01:01, 5 February 2008)
  165. "PP revival fatal for IT races?" by Jason Cawley 1998 v2.6/7i‏‎ (01:01, 5 February 2008)
  166. "Space Demolition Races" by Jason Cawley 1997 v2.6/7‏‎ (01:11, 5 February 2008)
  167. "Minesweeping Exploding SD Minefields" by Jason Cawley 1997 v2.6/7‏‎ (01:12, 5 February 2008)
  168. "Space Demolition" by Rick Steeves 1996-09-23 v2.6/7‏‎ (01:12, 5 February 2008)
  169. "Tech Theif SS" Jason Cawley 1997 v2.6/7‏‎ (01:16, 5 February 2008)
  170. "How to Beat Super Stealth" Paul Baker 1997 v2.6/7‏‎ (01:18, 5 February 2008)
  171. "Combating the Hidden" Thurman Miller 1997 v2.6/7‏‎ (01:19, 5 February 2008)
  172. "Super Stealth Race Strategies" Robert Lee 1996 v2.6(0)‏‎ (01:50, 5 February 2008)
  173. "How to Automate Turn Submission (with Pegasus)" by Alan Beale 1996 n/a‏‎ (02:11, 5 February 2008)
  174. "Turn File Submission (with Eudora Lite)" by Snoop 1998 n/a‏‎ (02:13, 5 February 2008)
  175. "Updated Interstellar Abbreviations" by Newsgroup Post 1999-11-03‏‎ (02:14, 5 February 2008)
  176. "Interstellar Glossary" by Mystery Guild 1997 v2.6/7‏‎ (02:15, 5 February 2008)
  177. "A Guide to Becomming an Evil Overlord" by Peter Anspach 1997 n/a‏‎ (02:16, 5 February 2008)
  178. "How to Play Stars! via e-mail" by Stars! User Guide 1997 v2.6/7‏‎ (03:13, 5 February 2008)
  179. "How to Host a Game, v2.0" by Omonubi 1996 v2.6/7‏‎ (04:13, 5 February 2008)
  180. "Stars! Ethical Guidelines" by Rick Steeves 1997 v2.6/7‏‎ (04:16, 5 February 2008)
  181. "About Victory Conditions" by Various Authors 1997 v2.6/7‏‎ (04:19, 5 February 2008)
  182. Using WINE for Stars! Darren Winsper 1999-11-02‏‎ (04:32, 5 February 2008)
  183. Stars! on Linux Jason Hissong 1997 v2.6/7‏‎ (04:35, 5 February 2008)
  184. Newsgroup FAQ Andrew Sterian 1997-12-07 n/a‏‎ (04:50, 5 February 2008)
  185. "David Moen's Newbie Tips" by David Moen 1999-10-20‏‎ (04:53, 5 February 2008)
  186. "Tricks of the Trade" by Art Lathrop 1999-09-06‏‎ (04:55, 5 February 2008)
  187. "Operational Stars! by Example - Part II" by Jason Cawley 1999-01-16 v2.6/7i‏‎ (04:55, 5 February 2008)
  188. "Operational Stars! by Example - Part IV" by Jason Cawley 1999-01-16 v2.6/7i‏‎ (04:58, 5 February 2008)
  189. "Stars! Blitz Strategy Guide" by Omnivore 1997 v2.6/7‏‎ (05:02, 5 February 2008)
  190. "Disguising You PRT" by Philippe Malacher 1997 v2.6/7‏‎ (05:06, 5 February 2008)
  191. "Defending Against the Horde - Updated" by Red Dragon 1997 v2.6/7‏‎ (05:16, 5 February 2008)
  192. "The Art of War (exceprts from)" by Sun Tzu 1996 n/a‏‎ (21:22, 5 February 2008)
  193. "Concepts of Warfare" by Mikkel 1997 Any‏‎ (21:23, 5 February 2008)
  194. "The Principles of War, Part II" by Brian Weeden 1997-04-18 Any‏‎ (21:30, 5 February 2008)
  195. "The Principles of War" by Brian Weeden 1997-04-15 Any‏‎ (21:39, 5 February 2008)
  196. "On the Subject of Strategy" by Dog (warppuppy) 1999-04-02 v2.6/7i‏‎ (21:45, 5 February 2008)
  197. "End Game Tips" by Sanguine 1999-03-30 v2.6/7i‏‎ (21:46, 5 February 2008)
  198. "The Value of Strategic Planning" by Chris Klein 1997 v2.6/7‏‎ (21:50, 5 February 2008)
  199. "Stars! Rules of Thumb" by Thomas Tong 1997 v2.6/7‏‎ (21:51, 5 February 2008)
  200. "War Strategy - Part I" by Matthias Dellaert 1997-09-24 v2.6/7‏‎ (21:57, 5 February 2008)
  201. "War Strategy - Part II" by Matthias Dellaert 1997-09-24 v2.6/7‏‎ (22:04, 5 February 2008)
  202. "Devising a Strategy" by Bruce Poon 1997 v2.6/7‏‎ (22:06, 5 February 2008)
  203. "Warfare 1 - Know Thy Enemy" by Todd Rogers 1997 v2.6/7‏‎ (22:08, 5 February 2008)
  204. "Warfare 2 - Machiavellian Politics" by Todd Rogers 1997 v2.6/7‏‎ (22:08, 5 February 2008)
  205. "Multiple Packets" by Dog (warppuppy) 1999-01-15 v2.6/7i‏‎ (22:10, 5 February 2008)
  206. "Mass Packet FAQ" by Barry Kearns 1997-02-07 v2.6b‏‎ (22:11, 5 February 2008)
  207. "Defending Against Packets" by jmeyers@erinet.com 1997 v2.6/7‏‎ (22:13, 5 February 2008)
  208. "Packet Protection" by Jason Cawley 1997 v2.6/7‏‎ (22:14, 5 February 2008)
  209. "Mine-sweeping Tip" by Chris Spagnoli 1999-03-15 v2.6/7i‏‎ (22:17, 5 February 2008)
  210. "Minelaying Strategy" by Chris Spagnoli 1999-03-01 v2.6/7i‏‎ (22:26, 5 February 2008)
  211. "Minesweeping" by Dog (warppuppy) 1999-01-02 v2.6/7i‏‎ (22:40, 5 February 2008)
  212. "Minelaying Strategies" by Thurman Miller 1997 v2.6/7‏‎ (22:41, 5 February 2008)
  213. "Why Lay Minefields?" by Various Authors 1997 v2.6/7‏‎ (22:43, 5 February 2008)
  214. James McGuigan‏‎ (23:12, 5 February 2008)
  215. "Fighting AR Deathstars" by Nate Burgess 1997 v2.6/7‏‎ (03:56, 6 February 2008)
  216. "HE vs. JOAT" by Scott Phelps 1996 v2.6b‏‎ (04:00, 6 February 2008)
  217. Construction‏‎ (03:36, 7 February 2008)
  218. Electronics‏‎ (04:10, 7 February 2008)
  219. Energy‏‎ (04:10, 7 February 2008)
  220. Energy Capacitor‏‎ (04:15, 7 February 2008)
  221. Instaforming‏‎ (05:23, 7 February 2008)
  222. NRE‏‎ (00:33, 8 February 2008)
  223. Overpopulation‏‎ (00:36, 8 February 2008)
  224. Population Management‏‎ (00:39, 8 February 2008)
  225. Propulsion‏‎ (00:40, 8 February 2008)
  226. Remote Mining‏‎ (00:42, 8 February 2008)
  227. What Is Stars!‏‎ (00:46, 8 February 2008)
  228. Terraforming‏‎ (01:00, 8 February 2008)
  229. UNTITLED‏‎ (21:38, 15 February 2008)
  230. Mine sweeping‏‎ (15:51, 18 February 2008)
  231. Featured Article 23 Feb 2008‏‎ (21:22, 22 February 2008)
  232. Anti-Matter Torpedo‏‎ (21:52, 22 February 2008)
  233. Alien Miner‏‎ (21:55, 22 February 2008)
  234. Jump Gate‏‎ (21:55, 22 February 2008)
  235. Mega Poly Shell‏‎ (22:00, 22 February 2008)
  236. Langston Shell‏‎ (22:01, 22 February 2008)
  237. Multi-Contained Munition‏‎ (22:02, 22 February 2008)
  238. Genesis Device‏‎ (22:02, 22 February 2008)
  239. "Multi-player Strategies" by Jason Cawley 1997 v2.6/7‏‎ (02:26, 24 February 2008)
  240. SNG:Reviews‏‎ (18:02, 29 February 2008)
  241. SNG:Gallery of screenshots‏‎ (01:52, 1 March 2008)
  242. Stars! Apocalypse‏‎ (18:12, 12 March 2008)
  243. )‏‎ (02:44, 14 March 2008)
  244. "Beating the AI HE" by Jason Cawley 1997 v2.6/7‏‎ (18:50, 15 March 2008)
  245. Stuart Douglas‏‎ (00:34, 26 April 2008)
  246. Stargate‏‎ (06:12, 8 May 2008)
  247. BackBlast‏‎ (05:23, 12 May 2008)
  248. Bystander‏‎ (05:23, 12 May 2008)
  249. SNG:Stars! Supernova Report‏‎ (05:37, 16 May 2008)
  250. Featured Article 18 May 2008‏‎ (17:09, 17 May 2008)
  251. D‏‎ (20:49, 2 June 2008)
  252. BATTLE.TXT‏‎ (04:06, 19 June 2008)
  253. READ20A.TXT‏‎ (04:07, 19 June 2008)
  254. READ20B.TXT‏‎ (04:09, 19 June 2008)
  255. READ25A.TXT‏‎ (04:19, 19 June 2008)
  256. READ26B.TXT‏‎ (04:20, 19 June 2008)
  257. READ26C.TXT‏‎ (04:21, 19 June 2008)
  258. READ26D.TXT‏‎ (04:22, 19 June 2008)
  259. Read26f.txt‏‎ (04:24, 19 June 2008)
  260. READ26G.TXT‏‎ (04:25, 19 June 2008)
  261. READ26H.TXT‏‎ (04:25, 19 June 2008)
  262. Read26i.txt‏‎ (04:26, 19 June 2008)
  263. READ27A.TXT‏‎ (04:27, 19 June 2008)
  264. READ27B.TXT‏‎ (04:28, 19 June 2008)
  265. READ27C.TXT‏‎ (04:28, 19 June 2008)
  266. Read27f.txt‏‎ (04:29, 19 June 2008)
  267. READ27G.TXT‏‎ (04:30, 19 June 2008)
  268. READ27H.TXT‏‎ (04:31, 19 June 2008)
  269. Read27i.txt‏‎ (04:32, 19 June 2008)
  270. Featured Article 19 Jun 2008‏‎ (05:17, 19 June 2008)
  271. README25.TXT‏‎ (06:23, 20 June 2008)
  272. Stars Player Editor API‏‎ (19:31, 23 June 2008)
  273. Stars Player Editor‏‎ (19:56, 23 June 2008)
  274. Stars! Notebook‏‎ (16:33, 7 July 2008)
  275. EACvsIRC‏‎ (05:41, 11 July 2008)
  276. VML-helpfile1.1a.txt‏‎ (21:04, 14 July 2008)
  277. "How-to guide to expansion" by William Butler 1999-05-11 v2.6/7i‏‎ (03:29, 16 July 2008)
  278. "Basic Diplomacy" by Mathias Dellaert 1997 Any‏‎ (23:39, 29 August 2008)
  279. Featured Article 30 August 2008‏‎ (23:51, 29 August 2008)
  280. "Attacking Homeworlds" by Bob Crosswell 1997 v2.6/7‏‎ (12:06, 31 August 2008)
  281. What other FAQ's are available?‏‎ (18:09, 20 November 2008)
  282. Featured Article 29 November 2008‏‎ (18:37, 28 November 2008)
  283. Mapper‏‎ (22:04, 8 February 2009)
  284. Orbital Construction Module‏‎ (13:12, 31 March 2009)
  285. MT Technology‏‎ (07:08, 8 April 2009)
  286. Patches and versions‏‎ (01:57, 18 April 2009)
  287. What You Need to Play‏‎ (03:55, 19 April 2009)
  288. Stars! Web Site‏‎ (06:14, 19 April 2009)
  289. Submitting Bug Reports‏‎ (06:19, 19 April 2009)
  290. Introduction and Player Support‏‎ (06:26, 19 April 2009)
  291. Being Absent from Play‏‎ (23:29, 19 April 2009)
  292. Creating a Password‏‎ (00:22, 20 April 2009)
  293. Creating a Universe from the Command Line‏‎ (00:35, 20 April 2009)
  294. Setting and Viewing Winning Conditions‏‎ (02:21, 20 April 2009)
  295. Tuning Stars! to Your Display Resolution‏‎ (02:27, 20 April 2009)
  296. Multi-player games‏‎ (06:26, 20 April 2009)
  297. Welcome to Stars!‏‎ (06:41, 20 April 2009)
  298. Saving Your Game: What it Means‏‎ (22:29, 20 April 2009)
  299. Replaying a Previous Turn‏‎ (23:12, 20 April 2009)
  300. Exiting the Game‏‎ (23:14, 20 April 2009)
  301. Log file -- gamename.xN‏‎ (23:30, 20 April 2009)
  302. Universe file -- gamename.xy‏‎ (23:30, 20 April 2009)
  303. Host file -- gamename.hst‏‎ (23:31, 20 April 2009)
  304. The Guts of Stars!‏‎ (01:10, 21 April 2009)
  305. Race Description file -- name.rN‏‎ (02:59, 21 April 2009)
  306. Changing the Basic Layout‏‎ (03:31, 21 April 2009)
  307. Shrinking and Growing Panes‏‎ (03:38, 21 April 2009)
  308. Moving and Collapsing Tiles‏‎ (03:50, 21 April 2009)
  309. Playing Stars!‏‎ (04:17, 21 April 2009)
  310. Keyboard Shortcuts‏‎ (05:04, 21 April 2009)
  311. Messages pane‏‎ (03:54, 22 April 2009)
  312. Filtering Message Types‏‎ (04:03, 22 April 2009)
  313. Sending Messages to Other Players‏‎ (04:15, 22 April 2009)
  314. The Stars! Screen‏‎ (04:17, 22 April 2009)
  315. Key to the Scanner‏‎ (06:12, 22 April 2009)
  316. Quick Reference to Scanner Usage‏‎ (06:56, 22 April 2009)
  317. Status Bar‏‎ (03:31, 23 April 2009)
  318. Zooming‏‎ (03:35, 23 April 2009)
  319. Ship Count overlay‏‎ (03:44, 23 April 2009)
  320. Planet Names overlay‏‎ (03:45, 23 April 2009)
  321. Choosing Your View of the Universe‏‎ (03:46, 23 April 2009)
  322. Displaying Player Colors‏‎ (03:47, 23 April 2009)
  323. Fleet Summary‏‎ (04:21, 23 April 2009)
  324. Selection Summary pane‏‎ (04:22, 23 April 2009)
  325. Score sheet‏‎ (04:51, 23 April 2009)
  326. Stars! Supernova Genesis‏‎ (06:43, 23 April 2009)
  327. How to...‏‎ (19:07, 23 April 2009)
  328. Stars! Dialogs‏‎ (00:01, 24 April 2009)
  329. Game Name‏‎ (05:02, 24 April 2009)
  330. Galaxy Clumping‏‎ (05:18, 24 April 2009)
  331. Tiny Universe‏‎ (05:18, 24 April 2009)
  332. Small Universe‏‎ (05:18, 24 April 2009)
  333. Medium Universe‏‎ (05:18, 24 April 2009)
  334. Large Universe‏‎ (05:18, 24 April 2009)
  335. Huge Universe‏‎ (05:18, 24 April 2009)
  336. Beginner: Unlimited Minerals‏‎ (05:18, 24 April 2009)
  337. Slower Tech Advances‏‎ (05:18, 24 April 2009)
  338. No Random Events‏‎ (05:19, 24 April 2009)
  339. Computer Players Form Alliances‏‎ (05:19, 24 April 2009)
  340. Player Positions‏‎ (06:00, 24 April 2009)
  341. Race Name and Password‏‎ (07:49, 25 April 2009)
  342. Predefined Races‏‎ (07:50, 25 April 2009)
  343. Leftover Advantage Points -- Surface Minerals‏‎ (07:57, 25 April 2009)
  344. Leftover Advantage Points -- Mines‏‎ (08:05, 25 April 2009)
  345. Leftover Advantage Points -- Factories‏‎ (08:06, 25 April 2009)
  346. Leftover Advantage Points -- Defenses‏‎ (08:22, 25 April 2009)
  347. Leftover Advantage Points -- Mineral Concentration‏‎ (08:23, 25 April 2009)
  348. Race Emblem‏‎ (08:30, 25 April 2009)
  349. New Game(Advanced Setup) Step 1: Specify the Universe‏‎ (20:32, 25 April 2009)
  350. 322,059 resources by Madman, Apr 2009‏‎ (16:47, 3 May 2009)
  351. Related Websites‏‎ (21:52, 4 May 2009)
  352. What Each Player Needs to Do in a Multi-Player Game‏‎ (05:29, 5 May 2009)
  353. Adding Expansion Players‏‎ (05:56, 5 May 2009)
  354. Hosting Network Games‏‎ (06:05, 5 May 2009)
  355. Hosting Hot-Seat (Single Computer) Games‏‎ (06:09, 5 May 2009)
  356. Hosting Modem and Email Games‏‎ (06:33, 5 May 2009)
  357. Troubleshooting: What to Do when the Ship Hits the Fan‏‎ (23:26, 8 May 2009)
  358. Turn file -- gamename.mN‏‎ (10:31, 11 May 2009)
  359. Hosting Games on Stars! AutoHost‏‎ (03:04, 12 May 2009)
  360. Starting a Single Player Game‏‎ (05:29, 22 May 2009)
  361. Your Home World and Other Inhabited Planets‏‎ (05:40, 22 May 2009)
  362. Public Player Scores‏‎ (06:26, 22 May 2009)
  363. Playing with a Custom Race‏‎ (04:56, 29 May 2009)
  364. Featured Article 21 June 2009‏‎ (06:55, 21 June 2009)
  365. Selecting an Object to Command‏‎ (06:57, 22 June 2009)
  366. Primitive Stars!‏‎ (20:20, 23 June 2009)
  367. Step 2: Primary Traits (Player Race)‏‎ (23:19, 23 June 2009)
  368. Step 1: Basic Definition (Player Race)‏‎ (23:20, 23 June 2009)
  369. Step 3: Lesser Traits (Player Race)‏‎ (23:20, 23 June 2009)
  370. Growth Conditions‏‎ (05:03, 24 June 2009)
  371. Maximum Population Growth‏‎ (05:26, 24 June 2009)
  372. Step 4: Population Growth Factors (Player Race)‏‎ (05:27, 24 June 2009)
  373. Step 6: Research Costs (Player Race)‏‎ (05:42, 24 June 2009)
  374. Finish and Save (Player Race)‏‎ (05:45, 24 June 2009)
  375. Step 5: Population Efficiency (Player Race)‏‎ (05:51, 24 June 2009)
  376. Fleet tile‏‎ (06:09, 25 June 2009)
  377. Location tile‏‎ (06:21, 25 June 2009)
  378. Waypoint Task tile‏‎ (06:55, 25 June 2009)
  379. Other Fleets Here tile‏‎ (04:34, 26 June 2009)
  380. Fuel and Cargo tile‏‎ (00:06, 28 June 2009)
  381. Fleet Composition tile‏‎ (00:09, 28 June 2009)
  382. How to Manage Fleets‏‎ (00:46, 28 June 2009)
  383. 26JFIN.TXT‏‎ (19:41, 28 June 2009)
  384. Options for Launching Stars!‏‎ (20:08, 28 June 2009)
  385. Duelling Club Rules‏‎ (04:30, 15 August 2009)
  386. Featured Article 10 October 2009‏‎ (07:10, 10 October 2009)
  387. SNG:Rules Description Language‏‎ (03:00, 16 October 2009)
  388. Micro-management‏‎ (16:25, 20 November 2009)
  389. Fleet Waypoints tile‏‎ (02:45, 15 December 2009)
  390. How to Assign Waypoints and Tasks‏‎ (03:04, 15 December 2009)
  391. Stargate Navigation‏‎ (03:26, 15 December 2009)
  392. Frequently Asked Questions‏‎ (02:41, 31 December 2009)
  393. Finding Multi-Player Games on the Internet‏‎ (02:49, 31 December 2009)
  394. Hosting a Multi-Player Game‏‎ (02:50, 31 December 2009)
  395. Setup and Hosting‏‎ (02:50, 31 December 2009)
  396. Managing Games on Stars! AutoHost‏‎ (04:10, 7 January 2010)
  397. Perrindom‏‎ (21:02, 10 February 2010)
  398. Total Terraforming‏‎ (14:11, 16 February 2010)
  399. Improved Fuel Efficiency‏‎ (14:11, 16 February 2010)
  400. Advanced Remote Mining‏‎ (14:12, 16 February 2010)
  401. Generalized Research‏‎ (14:14, 16 February 2010)
  402. Ultimate Recycling‏‎ (14:15, 16 February 2010)
  403. Mineral Alchemy‏‎ (14:16, 16 February 2010)
  404. Only Basic Remote Mining‏‎ (14:17, 16 February 2010)
  405. New Game (Advanced Setup)‏‎ (14:43, 16 February 2010)
  406. New Game (Quick Setup)‏‎ (14:44, 16 February 2010)
  407. Custom Race wizard‏‎ (14:45, 16 February 2010)
  408. Primary racial traits‏‎ (15:14, 16 February 2010)
  409. Bleeding Edge Technology‏‎ (19:40, 27 April 2010)
  410. Low Starting Population‏‎ (09:53, 28 April 2010)
  411. No Advanced Scanners‏‎ (10:18, 28 April 2010)
  412. No Ram Scoop Engines‏‎ (10:51, 28 April 2010)
  413. Commanding a Fleet‏‎ (06:54, 9 June 2010)
  414. Planet tile‏‎ (07:04, 9 June 2010)
  415. Production tile‏‎ (07:04, 9 June 2010)
  416. Starbase tile‏‎ (07:04, 9 June 2010)
  417. Status tile‏‎ (07:04, 9 June 2010)
  418. Fleets in Orbit tile‏‎ (07:04, 9 June 2010)
  419. Minerals on Hand tile‏‎ (07:04, 9 June 2010)
  420. Commanding a Planet‏‎ (07:05, 9 June 2010)
  421. Obtaining a Summary of a Planet, Fleet or other Object‏‎ (07:11, 9 June 2010)
  422. Navigation‏‎ (03:17, 13 June 2010)
  423. Transporting Freight‏‎ (03:18, 13 June 2010)
  424. Creating a Custom Transport Zip Order‏‎ (03:25, 13 June 2010)
  425. Shipping Freight‏‎ (03:42, 13 June 2010)
  426. Scanner pane‏‎ (02:38, 1 July 2010)
  427. Planet Summary‏‎ (02:45, 1 July 2010)
  428. Stars! Host Creator‏‎ (04:29, 9 July 2010)
  429. IRC‏‎ (03:07, 24 August 2010)
  430. Ordre des événements‏‎ (22:19, 21 October 2010)
  431. List of Usage Permissions‏‎ (05:42, 3 November 2010)
  432. Pirates!‏‎ (04:34, 15 November 2010)
  433. Featured Article 26 November 2010‏‎ (06:17, 26 November 2010)
  434. Stars! All Items Table dumper by M.A.2006‏‎ (07:12, 26 November 2010)
  435. Duelling Championship/2010‏‎ (03:26, 24 January 2011)
  436. Files Used in Stars!‏‎ (03:07, 31 January 2011)
  437. SAHDonate‏‎ (23:30, 5 February 2011)
  438. Guts of ground combat‏‎ (14:11, 10 February 2011)
  439. Density‏‎ (04:31, 22 February 2011)
  440. Standard Cheats Disclaimer‏‎ (06:03, 14 March 2011)
  441. Customizing Stars!‏‎ (22:41, 19 March 2011)
  442. On the Wealth of Nations, by Jason Cawley‏‎ (06:59, 26 March 2011)
  443. Featured Article 27 March 2011‏‎ (07:15, 26 March 2011)
  444. "new MT FAQ" by James McGuigan - 5 December 2001‏‎ (01:01, 10 April 2011)
  445. "Guts of the Battle Engine" by James McGuigan - 23 Jan 2002‏‎ (01:03, 10 April 2011)
  446. Overcloaking(Overcloakers) FYI by Ptolemy - 3 Aug 2004‏‎ (01:05, 10 April 2011)
  447. Order of Event explained by Jeff McBride - 27 Jun 1996‏‎ (01:05, 10 April 2011)
  448. CAs and Terraforming, by Leonard Dickens‏‎ (01:34, 10 April 2011)
  449. My First IT, Suggestions?, by Mike Rollins, Jason Cawley, and Verker‏‎ (01:37, 10 April 2011)
  450. Slow JOAT to China, by Jason Cawley and Verker‏‎ (01:47, 10 April 2011)
  451. War Mongering 101, by Darrend Brown‏‎ (02:03, 10 April 2011)
  452. Warmonger - Strategy, by Alex Hall‏‎ (02:03, 10 April 2011)
  453. How to make a WM monster, by Gary McClellan and Jason Cawley‏‎ (02:03, 10 April 2011)
  454. Sample Narrow SS HP tech-thief, by Jason Cawley‏‎ (02:03, 10 April 2011)
  455. Vanity in SS design, by msew, Coyote, Art Lathrop, Greg, and sb‏‎ (02:03, 10 April 2011)
  456. Factoryless SD: some thoughts, by Will Waggoner and Jason Cawley‏‎ (02:04, 10 April 2011)
  457. Blitz PP, by Damon Domjan‏‎ (02:04, 10 April 2011)
  458. PP HP: Buyer Beware, by Jason Cawley‏‎ (02:04, 10 April 2011)
  459. Costs of LRTs: How they interact with PRTs and other LRTs, by Nachtergal Philippe‏‎ (02:08, 10 April 2011)
  460. Regenerating Shields for WM, IS races, by Jason Cawley‏‎ (02:08, 10 April 2011)
  461. How to Get Over 25,000 Resources by 2450 by Jason Cawley - 16th January 1999‏‎ (02:30, 10 April 2011)
  462. The Basics of Population Management by Jason Cawley - 15th January 1999‏‎ (02:30, 10 April 2011)
  463. AR Guide by Leonard Dickens - Revised: 21st September 2000‏‎ (02:34, 10 April 2011)
  464. Mongols - sample easy start WM HG by Jason Cawley - 7th February 2000‏‎ (02:34, 10 April 2011)
  465. Tech analysis: weapons Vs anything else by Nick Bennett - 5th April 2001‏‎ (02:39, 10 April 2011)
  466. Cheap Engines PITA Analysis by Mark Norton - 5th April 2001‏‎ (02:40, 10 April 2011)
  467. Analysis of the "Best Speed" in a Minefield by Chris Scott - 17th December 1998‏‎ (02:40, 10 April 2011)
  468. Tricks of the Trade by Art Lathrop - Revised 13th January 2001‏‎ (02:41, 10 April 2011)
  469. How to Host a Game v2.0 by Omonubi‏‎ (02:42, 10 April 2011)
  470. Feature, Bug or cheat? Survey‏‎ (02:54, 10 April 2011)
  471. BlitzFAQ aka playing blitz games over IRC by Leon Coles - 28 April 2002‏‎ (02:55, 10 April 2011)
  472. Mark Constantino on Testbed records vs real game peformance - 27 November 1999‏‎ (02:59, 10 April 2011)
  473. "Battleboard Starting Positions (BSP)" by Overworked - 04 February 2003‏‎ (02:59, 10 April 2011)
  474. "So, You want to build a ***HUGE*** Universe?" by Donjon - 10 Apr 2008‏‎ (02:59, 10 April 2011)
  475. The Art of War by Sun Tzu‏‎ (02:59, 10 April 2011)
  476. The Stars! Class of 2399 by Nick Bennett‏‎ (02:59, 10 April 2011)
  477. Micromanagement Methodology - discussion - 22 September 2009‏‎ (03:01, 10 April 2011)
  478. "SLDS 0: Introduction" by Scott Phelps 1997 Any‏‎ (03:38, 11 April 2011)
  479. "Growth Rates" by Jason Cawley 1997 v2.6/7‏‎ (03:40, 11 April 2011)
  480. "Designing a Coherent Race" by Michael C. Martin 1997 v2.6/7‏‎ (03:43, 11 April 2011)
  481. "Racial Traits: Common Newbie Mistakes" by Bob Crosswell 1997 v2.6/7‏‎ (03:43, 11 April 2011)
  482. "Race Design, Step by Step" by Mahrin Skel 1997 v2.6/7‏‎ (03:43, 11 April 2011)
  483. "Boosting the Hyper-Producer" by Mahrin Skel 1997 v2.6/7‏‎ (03:43, 11 April 2011)
  484. "Lesser Racial Traits" by Walter D. Pullen 1997 v2.6/7‏‎ (03:43, 11 April 2011)
  485. "Viable Bi-Immune non HE race" by Jai Shaw 1997 2.6/7‏‎ (03:43, 11 April 2011)
  486. "2 Immunity Races" by Jason Cawley 1997 v2.6/7‏‎ (03:43, 11 April 2011)
  487. "New AR Race Design and Play Tips" by William Butler 1997 v2.6/7‏‎ (03:43, 11 April 2011)
  488. "More AR Race Design" by Jason Cawley 1997 v2.6/7‏‎ (03:43, 11 April 2011)
  489. "The CA Resource Potential" by Leonard 1997 v2.6/7‏‎ (03:43, 11 April 2011)
  490. "(Close to) the Ideal HE" by Jeff Rife 1997 v2.6/7‏‎ (03:43, 11 April 2011)
  491. "Inner Strength Race Design" by Jason Cawley 1997 v2.6/7‏‎ (03:43, 11 April 2011)
  492. "A Primer on Counter-design" by Leonard Dickens 1999-11-05‏‎ (03:44, 11 April 2011)
  493. "Basic Race Design" by Art Lathrop 1999-04-04 v2.6/7i‏‎ (03:50, 11 April 2011)
  494. "Race Design for Force-Gen Games" by Paul Vernon Lydiate & Thorsten Haupts 1997 v2.6/7‏‎ (03:52, 11 April 2011)
  495. "IT Race Design" by Dan Bush 1997 v2.6/7‏‎ (03:54, 11 April 2011)
  496. "Advanced IT Design and Play v2.0" by Verker 1998-02 v2.6/7‏‎ (03:54, 11 April 2011)
  497. "Sample HG-type IT Race" by Jason Cawley 1997 v2.6/7‏‎ (03:54, 11 April 2011)
  498. "Sample HG-style IT Race Redux" by Jason Cawley 1997 v2.6/7‏‎ (03:54, 11 April 2011)
  499. "One Immune IT" by Damon Domjan & Jason Cawley 1997 v2.6/7‏‎ (03:54, 11 April 2011)
  500. "A Hyper Producer IT" by James Moody 1997 v2.6/7‏‎ (03:54, 11 April 2011)

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