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Showing below up to 500 results in range #1 to #500.
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- "SLDS 2: The Escape Clause" by Scott Phelps 1997 Any (07:22, 6 November 2006)
- "SLDS 3: The Agreed Border Treaty" by Scott Phelps 1997 Any (07:25, 6 November 2006)
- "SLDS 4: The Tech Xfer Alliance" by Scott Phelps 1997 Any (07:26, 6 November 2006)
- "SLDS 6: When Not to Negotiate" by Scott Phelps 1997 Any (07:27, 6 November 2006)
- "SLDS 7: The Mutual Offense Alliance" by Scott Phelps 1997 Any (05:21, 7 November 2006)
- "SLDS 8: Of Honor and Betrayel" by Scott Phelps 1997 Any (05:27, 7 November 2006)
- "Diplomacy vs. Strategy in PBEMs" by Luis Sequeira 1997 Any (05:33, 7 November 2006)
- "Pre-version 3.0 Diplomacy" by Jason Cawley 1997 Any (05:48, 7 November 2006)
- "Propoganda in Stars!" by Dynamo 1999-07-20 Any (05:49, 7 November 2006)
- Analysis of best speed in minefields (16:24, 8 November 2006)
- "Basic Planetary Management" by Michael Martin 1997 v2.6/7 (23:23, 8 November 2006)
- "Population Growth and Equivalent Value" by Lex Young 1997 v2.6/7 (23:25, 8 November 2006)
- "Habitability Ranges" by Jason Cawley 1997 v2.6/7 (23:33, 8 November 2006)
- "Table of Population Growth" by James Rasbeck 1997 v2.6/7 (23:50, 8 November 2006)
- "Balancing Planets" by Jason Cawley 1997 v2.6/7 (23:56, 8 November 2006)
- "Planets and Production Queues" by Alex Hall 1997 v2.6/7 (00:00, 9 November 2006)
- "Mineral Concentrations & Remote Mining" by Jason Cawley 1999-04-12 v2.6/7i (00:02, 9 November 2006)
- "Remote Mining" by Jason Cawley 1997 v2.6/7 (00:03, 9 November 2006)
- "Mineral Excavation" by Omonubi 1997 v2.6/7 (00:04, 9 November 2006)
- "The 25k resources by 2450 FAQ" by Alberto Barsella 1997 v2.6/7 (00:26, 9 November 2006)
- "Resource Management" by Rick Steeves 1997 v2.6/7 (00:27, 9 November 2006)
- "The Resource Driven Model" by Thurman Miller 1997 v2.6b (00:28, 9 November 2006)
- "25k Resources by 2450" by Various Authors 1997 v2.6/7 (00:29, 9 November 2006)
- "25k by 2450 - Another view" by Jason Cawley 1997 v2.6/7 (00:30, 9 November 2006)
- "An Analysis of the Resource Graph" by Chris Klein 1996-12-16 v2.6/7 (00:35, 9 November 2006)
- "At Least 1 Colony by 2420" by Rick Steeves 1997 v2.6/7 (00:40, 9 November 2006)
- "Rapid Colony Development" by Michael Meagher 1997 v2.6/7 (00:41, 9 November 2006)
- "Colonization Strategies" by Various Authors 1997 v2.6/7 (00:41, 9 November 2006)
- "An Alternative to Bombing" by Bob Crosswell 1997 v2.6d (00:44, 9 November 2006)
- "The 'Flying Orgy' Strategy" by Barry Kearns 1997 v2.6/7 (00:47, 9 November 2006)
- "Ground Combat Calculations" by Ezequiel Martin Camara 1997 v2.6/7f (00:48, 9 November 2006)
- "Bombing" by Various Authors 1997 v2.6/7 (00:49, 9 November 2006)
- "Bombing, Packets, and Invasions" by Shane Kearns 1997 v2.6/7 (00:52, 9 November 2006)
- "Kill Ratios for Bombs" by Thomas Pfister 1997 v2.6/7 (00:53, 9 November 2006)
- "Determining Your Neighbor's PRT" by Michael Martin 1997 v2.6/7 (00:57, 9 November 2006)
- "Sacrifice for Knowledge" by Bob Crosswell 1997 v2.6/7 (00:58, 9 November 2006)
- "Team Scouting" by Bob Crosswell 1997 v2.6/7 (00:59, 9 November 2006)
- Stars! Advanced and Technical FAQ (01:43, 9 November 2006)
- Rec.games.comp.stars FAQ (02:33, 9 November 2006)
- Mass driver (09:31, 12 November 2006)
- Tech Trade by Wolf-Lamb (10:13, 12 November 2006)
- Tech Trade by Scrapping (10:15, 12 November 2006)
- Tech Trade by Invasion (10:18, 12 November 2006)
- Order in which Battleship weapons slots fire (10:26, 12 November 2006)
- Netscape (11:17, 12 November 2006)
- Guts of beam deflectors (11:20, 12 November 2006)
- Guts of Planet Values (11:22, 12 November 2006)
- Score Calculation (11:26, 12 November 2006)
- "SLDS 1: "I'll Kill You Last" by Scott Phelps 1997 Any (11:50, 12 November 2006)
- "Diplomacy: THE Bloodiest Battlefield" by bglynn@gac.edu 1997 Any (12:18, 12 November 2006)
- How to build a Stars! Testbed Barry Kearns 1997 v2.6/7 (12:35, 12 November 2006)
- Jason Cawley (13:27, 12 November 2006)
- Jeff Johnson (13:29, 12 November 2006)
- Jeff McBride (13:30, 12 November 2006)
- Bill Butler (13:34, 12 November 2006)
- "Targeting Order of Battle" by Art Lathrop 1999-04-14 v2.6/7i (14:10, 12 November 2006)
- "Factoryless Races and War-Fighting" by Jason Cawley 1999-02-09 v2.6/7i (14:11, 12 November 2006)
- "Battleship Design" by Jason Cawley 1997 v2.6/7 (14:21, 12 November 2006)
- "Warship Design" by Jason Cawley 1997 v2.6/7 (14:24, 12 November 2006)
- "Warship Design" by Scott Phelps 1997-04-01 v2.6/7 (14:27, 12 November 2006)
- "Warship Design Strategy" by Todd Rogers 1997 v2.6/7 (14:28, 12 November 2006)
- "Value Rating Formula for Warships" by Lance Warren Hawkins 1997 v2.6/7 (14:31, 12 November 2006)
- "Cruiser Designs" by Jason Cawley 1997 v2.6/7 (14:32, 12 November 2006)
- "NAS Scout/Skirmisher Design" by Bennet 1999-01-14 v2.6/7i (14:37, 12 November 2006)
- "NAS Scout/Skirmisher Design II" by Jonas Bjering 1999-01-14 v2.6/7i (14:40, 12 November 2006)
- "BB vs. War Monger Dreadnoughts" by Jason Cawley 1997 v2.6/7 (14:42, 12 November 2006)
- "More on Cruiser Design" by Jason Cawley 1997 v2.6/7 (14:44, 12 November 2006)
- "When Not to Use Battle Computers" by Robert Cronson, Jr. 1997-12-05 v2.6/7 (14:51, 12 November 2006)
- "The Omega Battleship" by Olen Whitaker 1997 v2.6/7 (14:54, 12 November 2006)
- "Handeling Ship Design Limitations" by Jason Cawley 1997 v2.6/7 (14:57, 12 November 2006)
- Breeder (15:33, 12 November 2006)
- Homeworld (15:40, 12 November 2006)
- Minerals (16:03, 12 November 2006)
- Scrapping (18:44, 12 November 2006)
- Mystery Trader Types by Chris Spagnoli - 1998-08-17 v2.6/7i (01:03, 13 November 2006)
- How to Catch the MT by J. Olsen - 1996-10-14 v2.6/7 (01:04, 13 November 2006)
- "The Wingman Strategy" by Bob Crosswell 1997 v2.6/7 (04:28, 16 November 2006)
- "v2.5 Combat Model" by Galactic Traveller 1996-08-17 v2.5 (05:49, 16 November 2006)
- "The Happy Medium Strategy" by Olen Whitaker 1997 v2.6/7 (05:55, 16 November 2006)
- "The Barbarian Horde Strategy" by Z. Johnson 1996 v2.5 (06:03, 16 November 2006)
- "Frigate vs. Cruisers" by Rob 1997-09-17 v2.6/7 (06:06, 16 November 2006)
- "Why Name Fleets?" by Thurman Miller 1997 Any (06:09, 16 November 2006)
- "Naming Designs: Disinformation Tactics" by Barry Kearns 1997 Any (06:22, 16 November 2006)
- "How to Hide Behind Planets" by Various Authors 1997 v2.6/7 (05:17, 17 November 2006)
- "More on Beams vs. Missiles..." by Jason Cawley 1997 v2.6/7 (05:21, 17 November 2006)
- "Beams or Missiles?" M. Meagher & M. Dellaert 1997 v2.6/7 (05:29, 17 November 2006)
- "Smart Bombs or Cherries?" Matthias Dellaert 1997 v2.6/7 (05:32, 17 November 2006)
- "Beams or Missiles? (Endgame)" Jason Cawley 1997 v2.6/7 (05:36, 17 November 2006)
- "Ultimate Research Management" by Andrei Romanov 1997 v2.6/7 (05:57, 17 November 2006)
- "Technology Progression Chart" by Bob Martin 1997 v2.6/7 (06:09, 17 November 2006)
- "How to Build a Test Bed" by Barry Kearns 1997 v2.6/7 (06:16, 17 November 2006)
- "Diplomacy and SS: Trading Knowledge" by Mathias Dellaert 1997 v2.6/7 (06:19, 17 November 2006)
- "Tech Transfer: Scrapping vs. Combat" by Scott Phelps 1997 v2.6/7c (06:27, 17 November 2006)
- "Wolf/Lamb Tech Trading" by Steven Posey 1997 v2.6/7 (06:30, 17 November 2006)
- "The No Effort Way to Gain Tech" by Bob Crosswell 1997 v2.6/7 (06:32, 17 November 2006)
- Guts of scrapping (00:50, 19 November 2006)
- "Interstellar Traveller" by Rick Steeves 1996-09-07 v2.6/7 (17:11, 20 November 2006)
- "The IT Hyper-Expander Peace-Monger" by Omri Mann 1997 v2.6/7 (17:14, 20 November 2006)
- "Using IS strategy with IT races" by Mathias Dallaert 1997 v2.6/7 (17:31, 20 November 2006)
- "How to design a Quick Start IT race" by Jeff Berger 1997 v2.6/7 (17:34, 20 November 2006)
- "A Few Race Designs" by Jason Cawley 1999-04-13 v2.6/7i (03:07, 10 December 2006)
- Howtonotgetpacketedbyptolemy (01:09, 21 December 2006)
- What is stored in the various Stars! game files? (20:56, 8 January 2007)
- Guts of fuel usage (05:00, 9 January 2007)
- Guts of targeting in battle (05:02, 9 January 2007)
- JOAT OBRM Pop Table (05:02, 9 January 2007)
- JOAT Pop Table (05:03, 9 January 2007)
- Standard OBRM Pop Table (05:03, 9 January 2007)
- Standard Pop Table (05:04, 9 January 2007)
- "The Musketeer Strategy" by Brenden B 1996 v2.0 (15:45, 9 January 2007)
- "Handling Stars! Bugs" by Barry Kearns 1997 Any (15:50, 9 January 2007)
- "Sending Files via Netscape (tm)" by Mike Dibb 1997 n/a (15:51, 9 January 2007)
- "Pre-Defined Race Strategies" from 1.1a Help File 1996 (16:28, 9 January 2007)
- Utilities/Index (05:58, 11 January 2007)
- Boranium (09:20, 12 January 2007)
- Ironium (09:21, 12 January 2007)
- Germanium (09:22, 12 January 2007)
- 4X (09:47, 12 January 2007)
- 1999 (08:40, 13 January 2007)
- "Race Descriptions" by Mathias Dellaert 1997 v2.6/7 (10:26, 21 January 2007)
- Guts of bombing (01:30, 24 January 2007)
- Technology (03:27, 24 January 2007)
- Population Tables (15:25, 25 January 2007)
- "Standard vs. AccBBS Hyper-producers" by Jason Cawley 1997 v2.6/7 (03:39, 26 January 2007)
- "Raising Early Growth in HP Race Design" by Jason Cawley 1997 v2.6/7 (03:40, 26 January 2007)
- "Hyper-growth vs. Hyper-producer" by Scott Phelps 1997-03-25 v2.6/7 (03:41, 26 January 2007)
- "Hyper-Producer Race-Design Strategy" by Brian Price 1996-10-11 v2.6/7 (03:42, 26 January 2007)
- "Hyper-Production Design Strategy, Part II" by Brian Price 1997-03-06 v2.6/7 (03:46, 26 January 2007)
- "More Advanced Play for HP Races" by Jason Cawley 1997 v2.6/7 (04:13, 26 January 2007)
- "Monster Defense" by Pipster 1997 v2.6/7 (04:16, 26 January 2007)
- "OBRM Strategies" by Jason Cawley 1999-05-03 v2.6/7i (05:23, 26 January 2007)
- "Remote Mining LRTs" by Jonathan Sebast 1997-03-25 v2.6/7 (05:28, 26 January 2007)
- "IFE, NRSE, and CE" by Brian Price 1997-03-11 v2.6/7 (05:32, 26 January 2007)
- "Regenerating Shields" by William Butler 1997 v2.6/7 (05:56, 26 January 2007)
- "SS and the Mao Strategy" by Jason Cawley 1999-07-13 v2.6/7i (06:07, 26 January 2007)
- "How NOT to Lose Planets" by Jason Cawley 1997 v2.6/7 (06:09, 26 January 2007)
- Guts of population growth (11:20, 13 April 2007)
- Mystery Trader FAQ 3.1 by Rogier van Vugt - 1998-03-23 v2.6/7h (12:26, 30 June 2007)
- Featured Article 21 Jan 2007 (20:54, 9 July 2007)
- Featured Article 10 Jul 2007 (21:11, 9 July 2007)
- "Factoryless Races" by Jason Cawley 1997 v2.6/7 (01:54, 22 August 2007)
- "Low Growth vs. High Growth AR" by GaKle 1997 v2.6/7 (18:29, 30 November 2007)
- "The Alternate Reality Race" by Robert M. Ashcroft 1997-05-17 v2.6/7b (18:34, 30 November 2007)
- "The AR Monster" by Barry Kearns 1997 v2.6/7 (18:40, 30 November 2007)
- "Another AR Monster" by Jason Cawley 1997 v2.6/7 (18:42, 30 November 2007)
- "Using Low Growth Tactics on a High Growth AR" by Robert M. Ashcroft 1997 v2.6/7b (18:43, 30 November 2007)
- "Low Growth Alternate Reality" by Robert M. Ashcroft 1997-03-19 v2.6/7f (18:45, 30 November 2007)
- "Playable AR Races" by Jason Crawley 1997 v2.6/7 (19:23, 30 November 2007)
- "A Guide to AR" by Woo-Hyeon Cheong 1996-06-25 v2.5 (04:36, 1 December 2007)
- Featured Article 1 Dec 2007 (04:56, 1 December 2007)
- "How to Beat the Computer AIs" by Peter Cohen 1996 v2.5 (15:05, 1 December 2007)
- "Handling the Hyper-Expansion AI" by Michael Meagher 1997 v2.6/7 (15:14, 1 December 2007)
- "Definition of the Computer AIs" by Author Unknown 1995 v2.6/7 (15:19, 1 December 2007)
- "Some Anti-AI Strategies" by Jeff Briner 1997 v2.6/7 (17:13, 1 December 2007)
- "How to Handle the AI Hyper-Expansion" by Various Authors 1997 v2.6b (17:16, 1 December 2007)
- "Stupid AI Tricks FAQ" by Author Unknown 1997 v2.5a (17:17, 1 December 2007)
- "The CA Monster" by Artur 1997 v2.6/7 (00:08, 5 February 2008)
- "On Claim Adjusters" by David Vest 1996-09-10 v2.5a (00:09, 5 February 2008)
- "The 2525 Hyperproducer" by Brian Price 1997 v2.6/7 (00:09, 5 February 2008)
- "Hyper Expansion Strategy" by Rick Bladwell 1997 v2.6/7 (00:18, 5 February 2008)
- "The Great Wall of HE" by Olen Whitaker 1997 v2.6/7 (00:20, 5 February 2008)
- "Vulnerability of 4-6% HE races" by Barry Kearns 1997 v2.6/7 (00:33, 5 February 2008)
- "An Anti-HE Strategy (Using IS)" by Paul Hager 1997 v2.6/7 (00:34, 5 February 2008)
- "Defending Aginst Packets" by jmeyers@erinet.com 1997 v2.6/7 (01:01, 5 February 2008)
- "PP revival fatal for IT races?" by Jason Cawley 1998 v2.6/7i (01:01, 5 February 2008)
- "Space Demolition Races" by Jason Cawley 1997 v2.6/7 (01:11, 5 February 2008)
- "Minesweeping Exploding SD Minefields" by Jason Cawley 1997 v2.6/7 (01:12, 5 February 2008)
- "Space Demolition" by Rick Steeves 1996-09-23 v2.6/7 (01:12, 5 February 2008)
- "Tech Theif SS" Jason Cawley 1997 v2.6/7 (01:16, 5 February 2008)
- "How to Beat Super Stealth" Paul Baker 1997 v2.6/7 (01:18, 5 February 2008)
- "Combating the Hidden" Thurman Miller 1997 v2.6/7 (01:19, 5 February 2008)
- "Super Stealth Race Strategies" Robert Lee 1996 v2.6(0) (01:50, 5 February 2008)
- "How to Automate Turn Submission (with Pegasus)" by Alan Beale 1996 n/a (02:11, 5 February 2008)
- "Turn File Submission (with Eudora Lite)" by Snoop 1998 n/a (02:13, 5 February 2008)
- "Updated Interstellar Abbreviations" by Newsgroup Post 1999-11-03 (02:14, 5 February 2008)
- "Interstellar Glossary" by Mystery Guild 1997 v2.6/7 (02:15, 5 February 2008)
- "A Guide to Becomming an Evil Overlord" by Peter Anspach 1997 n/a (02:16, 5 February 2008)
- "How to Play Stars! via e-mail" by Stars! User Guide 1997 v2.6/7 (03:13, 5 February 2008)
- "How to Host a Game, v2.0" by Omonubi 1996 v2.6/7 (04:13, 5 February 2008)
- "Stars! Ethical Guidelines" by Rick Steeves 1997 v2.6/7 (04:16, 5 February 2008)
- "About Victory Conditions" by Various Authors 1997 v2.6/7 (04:19, 5 February 2008)
- Using WINE for Stars! Darren Winsper 1999-11-02 (04:32, 5 February 2008)
- Stars! on Linux Jason Hissong 1997 v2.6/7 (04:35, 5 February 2008)
- Newsgroup FAQ Andrew Sterian 1997-12-07 n/a (04:50, 5 February 2008)
- "David Moen's Newbie Tips" by David Moen 1999-10-20 (04:53, 5 February 2008)
- "Tricks of the Trade" by Art Lathrop 1999-09-06 (04:55, 5 February 2008)
- "Operational Stars! by Example - Part II" by Jason Cawley 1999-01-16 v2.6/7i (04:55, 5 February 2008)
- "Operational Stars! by Example - Part IV" by Jason Cawley 1999-01-16 v2.6/7i (04:58, 5 February 2008)
- "Stars! Blitz Strategy Guide" by Omnivore 1997 v2.6/7 (05:02, 5 February 2008)
- "Disguising You PRT" by Philippe Malacher 1997 v2.6/7 (05:06, 5 February 2008)
- "Defending Against the Horde - Updated" by Red Dragon 1997 v2.6/7 (05:16, 5 February 2008)
- "The Art of War (exceprts from)" by Sun Tzu 1996 n/a (21:22, 5 February 2008)
- "Concepts of Warfare" by Mikkel 1997 Any (21:23, 5 February 2008)
- "The Principles of War, Part II" by Brian Weeden 1997-04-18 Any (21:30, 5 February 2008)
- "The Principles of War" by Brian Weeden 1997-04-15 Any (21:39, 5 February 2008)
- "On the Subject of Strategy" by Dog (warppuppy) 1999-04-02 v2.6/7i (21:45, 5 February 2008)
- "End Game Tips" by Sanguine 1999-03-30 v2.6/7i (21:46, 5 February 2008)
- "The Value of Strategic Planning" by Chris Klein 1997 v2.6/7 (21:50, 5 February 2008)
- "Stars! Rules of Thumb" by Thomas Tong 1997 v2.6/7 (21:51, 5 February 2008)
- "War Strategy - Part I" by Matthias Dellaert 1997-09-24 v2.6/7 (21:57, 5 February 2008)
- "War Strategy - Part II" by Matthias Dellaert 1997-09-24 v2.6/7 (22:04, 5 February 2008)
- "Devising a Strategy" by Bruce Poon 1997 v2.6/7 (22:06, 5 February 2008)
- "Warfare 1 - Know Thy Enemy" by Todd Rogers 1997 v2.6/7 (22:08, 5 February 2008)
- "Warfare 2 - Machiavellian Politics" by Todd Rogers 1997 v2.6/7 (22:08, 5 February 2008)
- "Multiple Packets" by Dog (warppuppy) 1999-01-15 v2.6/7i (22:10, 5 February 2008)
- "Mass Packet FAQ" by Barry Kearns 1997-02-07 v2.6b (22:11, 5 February 2008)
- "Defending Against Packets" by jmeyers@erinet.com 1997 v2.6/7 (22:13, 5 February 2008)
- "Packet Protection" by Jason Cawley 1997 v2.6/7 (22:14, 5 February 2008)
- "Mine-sweeping Tip" by Chris Spagnoli 1999-03-15 v2.6/7i (22:17, 5 February 2008)
- "Minelaying Strategy" by Chris Spagnoli 1999-03-01 v2.6/7i (22:26, 5 February 2008)
- "Minesweeping" by Dog (warppuppy) 1999-01-02 v2.6/7i (22:40, 5 February 2008)
- "Minelaying Strategies" by Thurman Miller 1997 v2.6/7 (22:41, 5 February 2008)
- "Why Lay Minefields?" by Various Authors 1997 v2.6/7 (22:43, 5 February 2008)
- James McGuigan (23:12, 5 February 2008)
- "Fighting AR Deathstars" by Nate Burgess 1997 v2.6/7 (03:56, 6 February 2008)
- "HE vs. JOAT" by Scott Phelps 1996 v2.6b (04:00, 6 February 2008)
- Construction (03:36, 7 February 2008)
- Electronics (04:10, 7 February 2008)
- Energy (04:10, 7 February 2008)
- Energy Capacitor (04:15, 7 February 2008)
- Instaforming (05:23, 7 February 2008)
- NRE (00:33, 8 February 2008)
- Overpopulation (00:36, 8 February 2008)
- Population Management (00:39, 8 February 2008)
- Propulsion (00:40, 8 February 2008)
- Remote Mining (00:42, 8 February 2008)
- What Is Stars! (00:46, 8 February 2008)
- Terraforming (01:00, 8 February 2008)
- UNTITLED (21:38, 15 February 2008)
- Mine sweeping (15:51, 18 February 2008)
- Featured Article 23 Feb 2008 (21:22, 22 February 2008)
- Anti-Matter Torpedo (21:52, 22 February 2008)
- Alien Miner (21:55, 22 February 2008)
- Jump Gate (21:55, 22 February 2008)
- Mega Poly Shell (22:00, 22 February 2008)
- Langston Shell (22:01, 22 February 2008)
- Multi-Contained Munition (22:02, 22 February 2008)
- Genesis Device (22:02, 22 February 2008)
- "Multi-player Strategies" by Jason Cawley 1997 v2.6/7 (02:26, 24 February 2008)
- SNG:Reviews (18:02, 29 February 2008)
- SNG:Gallery of screenshots (01:52, 1 March 2008)
- Stars! Apocalypse (18:12, 12 March 2008)
- ) (02:44, 14 March 2008)
- "Beating the AI HE" by Jason Cawley 1997 v2.6/7 (18:50, 15 March 2008)
- Stuart Douglas (00:34, 26 April 2008)
- Stargate (06:12, 8 May 2008)
- BackBlast (05:23, 12 May 2008)
- Bystander (05:23, 12 May 2008)
- SNG:Stars! Supernova Report (05:37, 16 May 2008)
- Featured Article 18 May 2008 (17:09, 17 May 2008)
- D (20:49, 2 June 2008)
- BATTLE.TXT (04:06, 19 June 2008)
- READ20A.TXT (04:07, 19 June 2008)
- READ20B.TXT (04:09, 19 June 2008)
- READ25A.TXT (04:19, 19 June 2008)
- READ26B.TXT (04:20, 19 June 2008)
- READ26C.TXT (04:21, 19 June 2008)
- READ26D.TXT (04:22, 19 June 2008)
- Read26f.txt (04:24, 19 June 2008)
- READ26G.TXT (04:25, 19 June 2008)
- READ26H.TXT (04:25, 19 June 2008)
- Read26i.txt (04:26, 19 June 2008)
- READ27A.TXT (04:27, 19 June 2008)
- READ27B.TXT (04:28, 19 June 2008)
- READ27C.TXT (04:28, 19 June 2008)
- Read27f.txt (04:29, 19 June 2008)
- READ27G.TXT (04:30, 19 June 2008)
- READ27H.TXT (04:31, 19 June 2008)
- Read27i.txt (04:32, 19 June 2008)
- Featured Article 19 Jun 2008 (05:17, 19 June 2008)
- README25.TXT (06:23, 20 June 2008)
- Stars Player Editor API (19:31, 23 June 2008)
- Stars Player Editor (19:56, 23 June 2008)
- Stars! Notebook (16:33, 7 July 2008)
- EACvsIRC (05:41, 11 July 2008)
- VML-helpfile1.1a.txt (21:04, 14 July 2008)
- "How-to guide to expansion" by William Butler 1999-05-11 v2.6/7i (03:29, 16 July 2008)
- "Basic Diplomacy" by Mathias Dellaert 1997 Any (23:39, 29 August 2008)
- Featured Article 30 August 2008 (23:51, 29 August 2008)
- "Attacking Homeworlds" by Bob Crosswell 1997 v2.6/7 (12:06, 31 August 2008)
- What other FAQ's are available? (18:09, 20 November 2008)
- Featured Article 29 November 2008 (18:37, 28 November 2008)
- Mapper (22:04, 8 February 2009)
- Orbital Construction Module (13:12, 31 March 2009)
- MT Technology (07:08, 8 April 2009)
- Patches and versions (01:57, 18 April 2009)
- What You Need to Play (03:55, 19 April 2009)
- Stars! Web Site (06:14, 19 April 2009)
- Submitting Bug Reports (06:19, 19 April 2009)
- Introduction and Player Support (06:26, 19 April 2009)
- Being Absent from Play (23:29, 19 April 2009)
- Creating a Password (00:22, 20 April 2009)
- Creating a Universe from the Command Line (00:35, 20 April 2009)
- Setting and Viewing Winning Conditions (02:21, 20 April 2009)
- Tuning Stars! to Your Display Resolution (02:27, 20 April 2009)
- Multi-player games (06:26, 20 April 2009)
- Welcome to Stars! (06:41, 20 April 2009)
- Saving Your Game: What it Means (22:29, 20 April 2009)
- Replaying a Previous Turn (23:12, 20 April 2009)
- Exiting the Game (23:14, 20 April 2009)
- Log file -- gamename.xN (23:30, 20 April 2009)
- Universe file -- gamename.xy (23:30, 20 April 2009)
- Host file -- gamename.hst (23:31, 20 April 2009)
- The Guts of Stars! (01:10, 21 April 2009)
- Race Description file -- name.rN (02:59, 21 April 2009)
- Changing the Basic Layout (03:31, 21 April 2009)
- Shrinking and Growing Panes (03:38, 21 April 2009)
- Moving and Collapsing Tiles (03:50, 21 April 2009)
- Playing Stars! (04:17, 21 April 2009)
- Keyboard Shortcuts (05:04, 21 April 2009)
- Messages pane (03:54, 22 April 2009)
- Filtering Message Types (04:03, 22 April 2009)
- Sending Messages to Other Players (04:15, 22 April 2009)
- The Stars! Screen (04:17, 22 April 2009)
- Key to the Scanner (06:12, 22 April 2009)
- Quick Reference to Scanner Usage (06:56, 22 April 2009)
- Status Bar (03:31, 23 April 2009)
- Zooming (03:35, 23 April 2009)
- Ship Count overlay (03:44, 23 April 2009)
- Planet Names overlay (03:45, 23 April 2009)
- Choosing Your View of the Universe (03:46, 23 April 2009)
- Displaying Player Colors (03:47, 23 April 2009)
- Fleet Summary (04:21, 23 April 2009)
- Selection Summary pane (04:22, 23 April 2009)
- Score sheet (04:51, 23 April 2009)
- Stars! Supernova Genesis (06:43, 23 April 2009)
- How to... (19:07, 23 April 2009)
- Stars! Dialogs (00:01, 24 April 2009)
- Game Name (05:02, 24 April 2009)
- Galaxy Clumping (05:18, 24 April 2009)
- Tiny Universe (05:18, 24 April 2009)
- Small Universe (05:18, 24 April 2009)
- Medium Universe (05:18, 24 April 2009)
- Large Universe (05:18, 24 April 2009)
- Huge Universe (05:18, 24 April 2009)
- Beginner: Unlimited Minerals (05:18, 24 April 2009)
- Slower Tech Advances (05:18, 24 April 2009)
- No Random Events (05:19, 24 April 2009)
- Computer Players Form Alliances (05:19, 24 April 2009)
- Player Positions (06:00, 24 April 2009)
- Race Name and Password (07:49, 25 April 2009)
- Predefined Races (07:50, 25 April 2009)
- Leftover Advantage Points -- Surface Minerals (07:57, 25 April 2009)
- Leftover Advantage Points -- Mines (08:05, 25 April 2009)
- Leftover Advantage Points -- Factories (08:06, 25 April 2009)
- Leftover Advantage Points -- Defenses (08:22, 25 April 2009)
- Leftover Advantage Points -- Mineral Concentration (08:23, 25 April 2009)
- Race Emblem (08:30, 25 April 2009)
- New Game(Advanced Setup) Step 1: Specify the Universe (20:32, 25 April 2009)
- 322,059 resources by Madman, Apr 2009 (16:47, 3 May 2009)
- Related Websites (21:52, 4 May 2009)
- What Each Player Needs to Do in a Multi-Player Game (05:29, 5 May 2009)
- Adding Expansion Players (05:56, 5 May 2009)
- Hosting Network Games (06:05, 5 May 2009)
- Hosting Hot-Seat (Single Computer) Games (06:09, 5 May 2009)
- Hosting Modem and Email Games (06:33, 5 May 2009)
- Troubleshooting: What to Do when the Ship Hits the Fan (23:26, 8 May 2009)
- Turn file -- gamename.mN (10:31, 11 May 2009)
- Hosting Games on Stars! AutoHost (03:04, 12 May 2009)
- Starting a Single Player Game (05:29, 22 May 2009)
- Your Home World and Other Inhabited Planets (05:40, 22 May 2009)
- Public Player Scores (06:26, 22 May 2009)
- Playing with a Custom Race (04:56, 29 May 2009)
- Featured Article 21 June 2009 (06:55, 21 June 2009)
- Selecting an Object to Command (06:57, 22 June 2009)
- Primitive Stars! (20:20, 23 June 2009)
- Step 2: Primary Traits (Player Race) (23:19, 23 June 2009)
- Step 1: Basic Definition (Player Race) (23:20, 23 June 2009)
- Step 3: Lesser Traits (Player Race) (23:20, 23 June 2009)
- Growth Conditions (05:03, 24 June 2009)
- Maximum Population Growth (05:26, 24 June 2009)
- Step 4: Population Growth Factors (Player Race) (05:27, 24 June 2009)
- Step 6: Research Costs (Player Race) (05:42, 24 June 2009)
- Finish and Save (Player Race) (05:45, 24 June 2009)
- Step 5: Population Efficiency (Player Race) (05:51, 24 June 2009)
- Fleet tile (06:09, 25 June 2009)
- Location tile (06:21, 25 June 2009)
- Waypoint Task tile (06:55, 25 June 2009)
- Other Fleets Here tile (04:34, 26 June 2009)
- Fuel and Cargo tile (00:06, 28 June 2009)
- Fleet Composition tile (00:09, 28 June 2009)
- How to Manage Fleets (00:46, 28 June 2009)
- 26JFIN.TXT (19:41, 28 June 2009)
- Options for Launching Stars! (20:08, 28 June 2009)
- Duelling Club Rules (04:30, 15 August 2009)
- Featured Article 10 October 2009 (07:10, 10 October 2009)
- SNG:Rules Description Language (03:00, 16 October 2009)
- Micro-management (16:25, 20 November 2009)
- Fleet Waypoints tile (02:45, 15 December 2009)
- How to Assign Waypoints and Tasks (03:04, 15 December 2009)
- Stargate Navigation (03:26, 15 December 2009)
- Frequently Asked Questions (02:41, 31 December 2009)
- Finding Multi-Player Games on the Internet (02:49, 31 December 2009)
- Hosting a Multi-Player Game (02:50, 31 December 2009)
- Setup and Hosting (02:50, 31 December 2009)
- Managing Games on Stars! AutoHost (04:10, 7 January 2010)
- Perrindom (21:02, 10 February 2010)
- Total Terraforming (14:11, 16 February 2010)
- Improved Fuel Efficiency (14:11, 16 February 2010)
- Advanced Remote Mining (14:12, 16 February 2010)
- Generalized Research (14:14, 16 February 2010)
- Ultimate Recycling (14:15, 16 February 2010)
- Mineral Alchemy (14:16, 16 February 2010)
- Only Basic Remote Mining (14:17, 16 February 2010)
- New Game (Advanced Setup) (14:43, 16 February 2010)
- New Game (Quick Setup) (14:44, 16 February 2010)
- Custom Race wizard (14:45, 16 February 2010)
- Primary racial traits (15:14, 16 February 2010)
- Bleeding Edge Technology (19:40, 27 April 2010)
- Low Starting Population (09:53, 28 April 2010)
- No Advanced Scanners (10:18, 28 April 2010)
- No Ram Scoop Engines (10:51, 28 April 2010)
- Commanding a Fleet (06:54, 9 June 2010)
- Planet tile (07:04, 9 June 2010)
- Production tile (07:04, 9 June 2010)
- Starbase tile (07:04, 9 June 2010)
- Status tile (07:04, 9 June 2010)
- Fleets in Orbit tile (07:04, 9 June 2010)
- Minerals on Hand tile (07:04, 9 June 2010)
- Commanding a Planet (07:05, 9 June 2010)
- Obtaining a Summary of a Planet, Fleet or other Object (07:11, 9 June 2010)
- Navigation (03:17, 13 June 2010)
- Transporting Freight (03:18, 13 June 2010)
- Creating a Custom Transport Zip Order (03:25, 13 June 2010)
- Shipping Freight (03:42, 13 June 2010)
- Scanner pane (02:38, 1 July 2010)
- Planet Summary (02:45, 1 July 2010)
- Stars! Host Creator (04:29, 9 July 2010)
- IRC (03:07, 24 August 2010)
- Ordre des événements (22:19, 21 October 2010)
- List of Usage Permissions (05:42, 3 November 2010)
- Pirates! (04:34, 15 November 2010)
- Featured Article 26 November 2010 (06:17, 26 November 2010)
- Stars! All Items Table dumper by M.A.2006 (07:12, 26 November 2010)
- Duelling Championship/2010 (03:26, 24 January 2011)
- Files Used in Stars! (03:07, 31 January 2011)
- SAHDonate (23:30, 5 February 2011)
- Guts of ground combat (14:11, 10 February 2011)
- Density (04:31, 22 February 2011)
- Standard Cheats Disclaimer (06:03, 14 March 2011)
- Customizing Stars! (22:41, 19 March 2011)
- On the Wealth of Nations, by Jason Cawley (06:59, 26 March 2011)
- Featured Article 27 March 2011 (07:15, 26 March 2011)
- "new MT FAQ" by James McGuigan - 5 December 2001 (01:01, 10 April 2011)
- "Guts of the Battle Engine" by James McGuigan - 23 Jan 2002 (01:03, 10 April 2011)
- Overcloaking(Overcloakers) FYI by Ptolemy - 3 Aug 2004 (01:05, 10 April 2011)
- Order of Event explained by Jeff McBride - 27 Jun 1996 (01:05, 10 April 2011)
- CAs and Terraforming, by Leonard Dickens (01:34, 10 April 2011)
- My First IT, Suggestions?, by Mike Rollins, Jason Cawley, and Verker (01:37, 10 April 2011)
- Slow JOAT to China, by Jason Cawley and Verker (01:47, 10 April 2011)
- War Mongering 101, by Darrend Brown (02:03, 10 April 2011)
- Warmonger - Strategy, by Alex Hall (02:03, 10 April 2011)
- How to make a WM monster, by Gary McClellan and Jason Cawley (02:03, 10 April 2011)
- Sample Narrow SS HP tech-thief, by Jason Cawley (02:03, 10 April 2011)
- Vanity in SS design, by msew, Coyote, Art Lathrop, Greg, and sb (02:03, 10 April 2011)
- Factoryless SD: some thoughts, by Will Waggoner and Jason Cawley (02:04, 10 April 2011)
- Blitz PP, by Damon Domjan (02:04, 10 April 2011)
- PP HP: Buyer Beware, by Jason Cawley (02:04, 10 April 2011)
- Costs of LRTs: How they interact with PRTs and other LRTs, by Nachtergal Philippe (02:08, 10 April 2011)
- Regenerating Shields for WM, IS races, by Jason Cawley (02:08, 10 April 2011)
- How to Get Over 25,000 Resources by 2450 by Jason Cawley - 16th January 1999 (02:30, 10 April 2011)
- The Basics of Population Management by Jason Cawley - 15th January 1999 (02:30, 10 April 2011)
- AR Guide by Leonard Dickens - Revised: 21st September 2000 (02:34, 10 April 2011)
- Mongols - sample easy start WM HG by Jason Cawley - 7th February 2000 (02:34, 10 April 2011)
- Tech analysis: weapons Vs anything else by Nick Bennett - 5th April 2001 (02:39, 10 April 2011)
- Cheap Engines PITA Analysis by Mark Norton - 5th April 2001 (02:40, 10 April 2011)
- Analysis of the "Best Speed" in a Minefield by Chris Scott - 17th December 1998 (02:40, 10 April 2011)
- Tricks of the Trade by Art Lathrop - Revised 13th January 2001 (02:41, 10 April 2011)
- How to Host a Game v2.0 by Omonubi (02:42, 10 April 2011)
- Feature, Bug or cheat? Survey (02:54, 10 April 2011)
- BlitzFAQ aka playing blitz games over IRC by Leon Coles - 28 April 2002 (02:55, 10 April 2011)
- Mark Constantino on Testbed records vs real game peformance - 27 November 1999 (02:59, 10 April 2011)
- "Battleboard Starting Positions (BSP)" by Overworked - 04 February 2003 (02:59, 10 April 2011)
- "So, You want to build a ***HUGE*** Universe?" by Donjon - 10 Apr 2008 (02:59, 10 April 2011)
- The Art of War by Sun Tzu (02:59, 10 April 2011)
- The Stars! Class of 2399 by Nick Bennett (02:59, 10 April 2011)
- Micromanagement Methodology - discussion - 22 September 2009 (03:01, 10 April 2011)
- "SLDS 0: Introduction" by Scott Phelps 1997 Any (03:38, 11 April 2011)
- "Growth Rates" by Jason Cawley 1997 v2.6/7 (03:40, 11 April 2011)
- "Designing a Coherent Race" by Michael C. Martin 1997 v2.6/7 (03:43, 11 April 2011)
- "Racial Traits: Common Newbie Mistakes" by Bob Crosswell 1997 v2.6/7 (03:43, 11 April 2011)
- "Race Design, Step by Step" by Mahrin Skel 1997 v2.6/7 (03:43, 11 April 2011)
- "Boosting the Hyper-Producer" by Mahrin Skel 1997 v2.6/7 (03:43, 11 April 2011)
- "Lesser Racial Traits" by Walter D. Pullen 1997 v2.6/7 (03:43, 11 April 2011)
- "Viable Bi-Immune non HE race" by Jai Shaw 1997 2.6/7 (03:43, 11 April 2011)
- "2 Immunity Races" by Jason Cawley 1997 v2.6/7 (03:43, 11 April 2011)
- "New AR Race Design and Play Tips" by William Butler 1997 v2.6/7 (03:43, 11 April 2011)
- "More AR Race Design" by Jason Cawley 1997 v2.6/7 (03:43, 11 April 2011)
- "The CA Resource Potential" by Leonard 1997 v2.6/7 (03:43, 11 April 2011)
- "(Close to) the Ideal HE" by Jeff Rife 1997 v2.6/7 (03:43, 11 April 2011)
- "Inner Strength Race Design" by Jason Cawley 1997 v2.6/7 (03:43, 11 April 2011)
- "A Primer on Counter-design" by Leonard Dickens 1999-11-05 (03:44, 11 April 2011)
- "Basic Race Design" by Art Lathrop 1999-04-04 v2.6/7i (03:50, 11 April 2011)
- "Race Design for Force-Gen Games" by Paul Vernon Lydiate & Thorsten Haupts 1997 v2.6/7 (03:52, 11 April 2011)
- "IT Race Design" by Dan Bush 1997 v2.6/7 (03:54, 11 April 2011)
- "Advanced IT Design and Play v2.0" by Verker 1998-02 v2.6/7 (03:54, 11 April 2011)
- "Sample HG-type IT Race" by Jason Cawley 1997 v2.6/7 (03:54, 11 April 2011)
- "Sample HG-style IT Race Redux" by Jason Cawley 1997 v2.6/7 (03:54, 11 April 2011)
- "One Immune IT" by Damon Domjan & Jason Cawley 1997 v2.6/7 (03:54, 11 April 2011)
- "A Hyper Producer IT" by James Moody 1997 v2.6/7 (03:54, 11 April 2011)