Difference between revisions of "Abbreviations"

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*[[STA]] / ST - [[Slower Tech Advances]]  
 
*[[STA]] / ST - [[Slower Tech Advances]]  
 
*[[AccBBS]] - [[Accelerated BBS Play]]  
 
*[[AccBBS]] - [[Accelerated BBS Play]]  
*[[NRE]] - [[No Random Events]]  
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*[[NRE]] - No [[Random Events]]  
 
*[[PPS]] - [[Public Player Scores]]
 
*[[PPS]] - [[Public Player Scores]]
  

Revision as of 08:46, 12 January 2007

PRTs - Primary Racial Traits


LRTs - Lesser Racial Traits

  • IFE - Improved Fuel Efficiency
  • TT - Total Terraforming
  • ARM - Advanced Remote Mining
  • ISB - Improved StarBases (not IS)
  • GR - Generalized Research
  • UR - Ultimate Recycling
  • MA - Mineral Alchemy
  • NRSE - No Ram Scoop Engines
  • OBRM - Only Basic Remote Mining
  • NAS - No Advanced Scanners
  • LSP - Low Starting Population
  • BET - Bleeding Edge Technology
  • RS - Regenerating Shields

note: some people do use IS for the ISB trait


PGR - Planetary Growth Rate


Playstyles


Econ - Economy


Econ Settings in Race Design

  • [[1000 12/9/17-g 11/3/16 means:
1 resource per 1000 colonists
10 factories produce 12 resources per year
Factories require 9 resources to build
10k colonists can operate 17 factories
Factories cost 1kt less germanium to build
10 mines produce up to 11kt minerals per year
Mines require 3 resources to build
10k colonists can operate 16 mines


Game Setup Options


Technology Fields


MT - Mystery Trader


Technology Items


  • Weapons
    • Mega-D - Mega Disruptor
    • BMC - Big Mutha Cannon
    • AMP - Anti-Matter Pulveriser
    • Caps - Capital Missiles (Weapon Type)
    • Jugs - Juggernaut Missiles
    • Dooms - Doomsday Missiles
    • ARM / Arm - Armageddon Missiles



note: some people do use CA for beamer (canon) CC and CG for (guided) missile CC


Websites