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Showing below up to 215 results in range #21 to #235.

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  1. "David Moen's Newbie Tips" by David Moen 1999-10-20
  2. "Defending Against Packets" by jmeyers@erinet.com 1997 v2.6/7
  3. "Defending Against the Horde - Updated" by Red Dragon 1997 v2.6/7
  4. "Definition of the Computer AIs" by Author Unknown 1995 v2.6/7
  5. "Determining Your Neighbor's PRT" by Michael Martin 1997 v2.6/7
  6. "Devising a Strategy" by Bruce Poon 1997 v2.6/7
  7. "Diplomacy and SS: Trading Knowledge" by Mathias Dellaert 1997 v2.6/7
  8. "Diplomacy vs. Strategy in PBEMs" by Luis Sequeira 1997 Any
  9. "Disguising You PRT" by Philippe Malacher 1997 v2.6/7
  10. "End Game Tips" by Sanguine 1999-03-30 v2.6/7i
  11. "Factoryless Races" by Jason Cawley 1997 v2.6/7
  12. "Factoryless Races and War-Fighting" by Jason Cawley 1999-02-09 v2.6/7i
  13. "Frigate vs. Cruisers" by Rob 1997-09-17 v2.6/7
  14. "Ground Combat Calculations" by Ezequiel Martin Camara 1997 v2.6/7f
  15. "Habitability Ranges" by Jason Cawley 1997 v2.6/7
  16. "Handling Stars! Bugs" by Barry Kearns 1997 Any
  17. "Handling the Hyper-Expansion AI" by Michael Meagher 1997 v2.6/7
  18. "How-to guide to expansion" by William Butler 1999-05-11 v2.6/7i
  19. "How NOT to Lose Planets" by Jason Cawley 1997 v2.6/7
  20. "How to Automate Turn Submission (with Pegasus)" by Alan Beale 1996 n/a
  21. "How to Beat the Computer AIs" by Peter Cohen 1996 v2.5
  22. "How to Build a Test Bed" by Barry Kearns 1997 v2.6/7
  23. "How to Handle the AI Hyper-Expansion" by Various Authors 1997 v2.6b
  24. "How to Hide Behind Planets" by Various Authors 1997 v2.6/7
  25. "How to Host a Game, v2.0" by Omonubi 1996 v2.6/7
  26. "How to Play Stars! via e-mail" by Stars! User Guide 1997 v2.6/7
  27. "How to design a Quick Start IT race" by Jeff Berger 1997 v2.6/7
  28. "Hyper-Producer Race-Design Strategy" by Brian Price 1996-10-11 v2.6/7
  29. "Hyper-Production Design Strategy, Part II" by Brian Price 1997-03-06 v2.6/7
  30. "Hyper-growth vs. Hyper-producer" by Scott Phelps 1997-03-25 v2.6/7
  31. "IFE, NRSE, and CE" by Brian Price 1997-03-11 v2.6/7
  32. "Interstellar Glossary" by Mystery Guild 1997 v2.6/7
  33. "Interstellar Traveller" by Rick Steeves 1996-09-07 v2.6/7
  34. "Kill Ratios for Bombs" by Thomas Pfister 1997 v2.6/7
  35. "Low Growth Alternate Reality" by Robert M. Ashcroft 1997-03-19 v2.6/7f
  36. "Mass Packet FAQ" by Barry Kearns 1997-02-07 v2.6b
  37. "Mine-sweeping Tip" by Chris Spagnoli 1999-03-15 v2.6/7i
  38. "Minelaying Strategies" by Thurman Miller 1997 v2.6/7
  39. "Minelaying Strategy" by Chris Spagnoli 1999-03-01 v2.6/7i
  40. "Mineral Concentrations & Remote Mining" by Jason Cawley 1999-04-12 v2.6/7i
  41. "Mineral Excavation" by Omonubi 1997 v2.6/7
  42. "Minesweeping" by Dog (warppuppy) 1999-01-02 v2.6/7i
  43. "Monster Defense" by Pipster 1997 v2.6/7
  44. "More Advanced Play for HP Races" by Jason Cawley 1997 v2.6/7
  45. "More on Beams vs. Missiles..." by Jason Cawley 1997 v2.6/7
  46. "Multi-player Strategies" by Jason Cawley 1997 v2.6/7
  47. "Multiple Packets" by Dog (warppuppy) 1999-01-15 v2.6/7i
  48. "Naming Designs: Disinformation Tactics" by Barry Kearns 1997 Any
  49. "OBRM Strategies" by Jason Cawley 1999-05-03 v2.6/7i
  50. "On the Subject of Strategy" by Dog (warppuppy) 1999-04-02 v2.6/7i
  51. "Operational Stars! by Example - Part II" by Jason Cawley 1999-01-16 v2.6/7i
  52. "Operational Stars! by Example - Part IV" by Jason Cawley 1999-01-16 v2.6/7i
  53. "Packet Protection" by Jason Cawley 1997 v2.6/7
  54. "Planets and Production Queues" by Alex Hall 1997 v2.6/7
  55. "Playable AR Races" by Jason Crawley 1997 v2.6/7
  56. "Population Growth and Equivalent Value" by Lex Young 1997 v2.6/7
  57. "Pre-Defined Race Strategies" from 1.1a Help File 1996
  58. "Pre-version 3.0 Diplomacy" by Jason Cawley 1997 Any
  59. "Propoganda in Stars!" by Dynamo 1999-07-20 Any
  60. "Race Descriptions" by Mathias Dellaert 1997 v2.6/7
  61. "Raising Early Growth in HP Race Design" by Jason Cawley 1997 v2.6/7
  62. "Rapid Colony Development" by Michael Meagher 1997 v2.6/7
  63. "Regenerating Shields" by William Butler 1997 v2.6/7
  64. "Remote Mining" by Jason Cawley 1997 v2.6/7
  65. "Remote Mining LRTs" by Jonathan Sebast 1997-03-25 v2.6/7
  66. "Resource Management" by Rick Steeves 1997 v2.6/7
  67. "SLDS 2: The Escape Clause" by Scott Phelps 1997 Any
  68. "SLDS 3: The Agreed Border Treaty" by Scott Phelps 1997 Any
  69. "SLDS 4: The Tech Xfer Alliance" by Scott Phelps 1997 Any
  70. "SLDS 6: When Not to Negotiate" by Scott Phelps 1997 Any
  71. "SLDS 7: The Mutual Offense Alliance" by Scott Phelps 1997 Any
  72. "SLDS 8: Of Honor and Betrayel" by Scott Phelps 1997 Any
  73. "SS and the Mao Strategy" by Jason Cawley 1999-07-13 v2.6/7i
  74. "Sacrifice for Knowledge" by Bob Crosswell 1997 v2.6/7
  75. "Sending Files via Netscape (tm)" by Mike Dibb 1997 n/a
  76. "Smart Bombs or Cherries?" Matthias Dellaert 1997 v2.6/7
  77. "Some Anti-AI Strategies" by Jeff Briner 1997 v2.6/7
  78. "Standard vs. AccBBS Hyper-producers" by Jason Cawley 1997 v2.6/7
  79. "Stars! Blitz Strategy Guide" by Omnivore 1997 v2.6/7
  80. "Stars! Ethical Guidelines" by Rick Steeves 1997 v2.6/7
  81. "Stars! Rules of Thumb" by Thomas Tong 1997 v2.6/7
  82. "Stupid AI Tricks FAQ" by Author Unknown 1997 v2.5a
  83. "Table of Population Growth" by James Rasbeck 1997 v2.6/7
  84. "Team Scouting" by Bob Crosswell 1997 v2.6/7
  85. "Tech Transfer: Scrapping vs. Combat" by Scott Phelps 1997 v2.6/7c
  86. "Technology Progression Chart" by Bob Martin 1997 v2.6/7
  87. "The 'Flying Orgy' Strategy" by Barry Kearns 1997 v2.6/7
  88. "The 25k resources by 2450 FAQ" by Alberto Barsella 1997 v2.6/7
  89. "The AR Monster" by Barry Kearns 1997 v2.6/7
  90. "The Art of War (exceprts from)" by Sun Tzu 1996 n/a
  91. "The Barbarian Horde Strategy" by Z. Johnson 1996 v2.5
  92. "The Happy Medium Strategy" by Olen Whitaker 1997 v2.6/7
  93. "The IT Hyper-Expander Peace-Monger" by Omri Mann 1997 v2.6/7
  94. "The Musketeer Strategy" by Brenden B 1996 v2.0
  95. "The No Effort Way to Gain Tech" by Bob Crosswell 1997 v2.6/7
  96. "The Principles of War" by Brian Weeden 1997-04-15 Any
  97. "The Principles of War, Part II" by Brian Weeden 1997-04-18 Any
  98. "The Resource Driven Model" by Thurman Miller 1997 v2.6b
  99. "The Value of Strategic Planning" by Chris Klein 1997 v2.6/7
  100. "The Wingman Strategy" by Bob Crosswell 1997 v2.6/7
  101. "Tricks of the Trade" by Art Lathrop 1999-09-06
  102. "Turn File Submission (with Eudora Lite)" by Snoop 1998 n/a
  103. "Ultimate Research Management" by Andrei Romanov 1997 v2.6/7
  104. "Updated Interstellar Abbreviations" by Newsgroup Post 1999-11-03
  105. "Using IS strategy with IT races" by Mathias Dallaert 1997 v2.6/7
  106. "Using Low Growth Tactics on a High Growth AR" by Robert M. Ashcroft 1997 v2.6/7b
  107. "War Strategy - Part I" by Matthias Dellaert 1997-09-24 v2.6/7
  108. "War Strategy - Part II" by Matthias Dellaert 1997-09-24 v2.6/7
  109. "Warfare 1 - Know Thy Enemy" by Todd Rogers 1997 v2.6/7
  110. "Warfare 2 - Machiavellian Politics" by Todd Rogers 1997 v2.6/7
  111. "Why Lay Minefields?" by Various Authors 1997 v2.6/7
  112. "Why Name Fleets?" by Thurman Miller 1997 Any
  113. "Wolf/Lamb Tech Trading" by Steven Posey 1997 v2.6/7
  114. "v2.5 Combat Model" by Galactic Traveller 1996-08-17 v2.5
  115. )
  116. 1999
  117. 322,059 resources by Madman, Apr 2009
  118. 4X
  119. Abbreviations
  120. Accueil
  121. Alien Miner
  122. Altruist
  123. Analysis of best speed in minefields
  124. Anti-Matter Torpedo
  125. Bleeding Edge Technology
  126. Capital Ship
  127. D
  128. Downloads
  129. Enigma Pulsar
  130. Featured Article 10 Jul 2007
  131. Featured Article 10 October 2009
  132. Featured Article 18 May 2008
  133. Featured Article 19 Jun 2008
  134. Featured Article 1 Dec 2007
  135. Featured Article 20 March 2012
  136. Featured Article 21 Jan 2007
  137. Featured Article 21 June 2009
  138. Featured Article 23 Feb 2008
  139. Featured Article 26 November 2010
  140. Featured Article 27 March 2011
  141. Featured Article 29 November 2008
  142. Featured Article 30 August 2008
  143. Featured Article 7 July 2014
  144. Game Name
  145. Game styles
  146. Genesis Device
  147. Glossary
  148. Ground Combat
  149. HWF search form
  150. Home World Forum
  151. How to Catch the MT by J. Olsen - 1996-10-14 v2.6/7
  152. How to build a Stars! Testbed Barry Kearns 1997 v2.6/7
  153. Howtonotgetpacketedbyptolemy
  154. Hush-a-boom
  155. IRC
  156. Interspace-10
  157. Jump Gate
  158. Langston Shell
  159. Lesser racial traits
  160. Linker
  161. List of Usage Permissions
  162. Low Starting Population
  163. MT Technology
  164. MT toys
  165. Map Of Players
  166. Mass driver
  167. Mega Poly Shell
  168. Mine sweeping
  169. Mini Morph
  170. Movement speed
  171. Multi-Cargo Pod
  172. Multi-Contained Munition
  173. Multi-Function Pod
  174. Mystery Trader Types by Chris Spagnoli - 1998-08-17 v2.6/7i
  175. Newsgroup FAQ Andrew Sterian 1997-12-07 n/a
  176. No Advanced Scanners
  177. No Ram Scoop Engines
  178. Order in which Battleship weapons slots fire
  179. Patches and versions
  180. Primitive Stars!
  181. RGCS search form
  182. Race Design
  183. Radiating Ramscoop
  184. Rec.games.comp.stars FAQ
  185. Regenerating Shields
  186. SAHDonate
  187. SNG:Gallery of screenshots
  188. SNG:Reviews
  189. Stargate
  190. Stars! Advanced and Technical FAQ
  191. Stars! All Items Table dumper by M.A.2006
  192. Stars! Apocalypse
  193. Stars! Host Creator
  194. Stars! Notebook
  195. Stars! Player's Guide Errata
  196. Stars! box covers
  197. Stars! on Linux Jason Hissong 1997 v2.6/7
  198. Stars!wiki search form
  199. Stars Player Editor
  200. Stars Player Editor API
  201. Tech Trade by Invasion
  202. Tech Trade by Scrapping
  203. Tech Trade by Wolf-Lamb
  204. Technology
  205. Things to do
  206. Things to do/SPG
  207. Things to do/SSG
  208. UNTITLED
  209. Using WINE for Stars! Darren Winsper 1999-11-02
  210. Utilities/Calculators
  211. Utilities/Game setup
  212. Utilities/In-game information processing and sharing
  213. Utilities/References
  214. Utilities/m and x file management
  215. VML-helpfile1.1a.txt

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