Long pages
From Stars!wiki
Showing below up to 100 results in range #251 to #350.
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- (hist) Guts of Cloaking [4,814 bytes]
- (hist) Game styles [4,759 bytes]
- (hist) "The CA Resource Potential" by Leonard 1997 v2.6/7 [4,739 bytes]
- (hist) Playing the Tutorial [4,720 bytes]
- (hist) AI Race Specs by Wumpus - 27 Feb 2007 v2.6/7 [4,706 bytes]
- (hist) Capital Ship [4,700 bytes]
- (hist) Advanced Remote Mining [4,688 bytes]
- (hist) Things to do [4,685 bytes]
- (hist) Analysis of the "Best Speed" in a Minefield by Chris Scott - 17th December 1998 [4,635 bytes]
- (hist) "Updated Interstellar Abbreviations" by Newsgroup Post 1999-11-03 [4,627 bytes]
- (hist) Hosting Modem and Email Games [4,618 bytes]
- (hist) "How to Play Stars! via e-mail" by Stars! User Guide 1997 v2.6/7 [4,612 bytes]
- (hist) Standard Pop Table [4,605 bytes]
- (hist) Standard OBRM Pop Table [4,604 bytes]
- (hist) "Stars! Ethical Guidelines" by Rick Steeves 1997 v2.6/7 [4,597 bytes]
- (hist) JOAT OBRM Pop Table [4,595 bytes]
- (hist) JOAT Pop Table [4,594 bytes]
- (hist) Starstat & Starinfo [4,522 bytes]
- (hist) "Mineral Concentrations & Remote Mining" by Jason Cawley 1999-04-12 v2.6/7i [4,519 bytes]
- (hist) Primary racial traits [4,398 bytes]
- (hist) "Ultimate Research Management" by Andrei Romanov 1997 v2.6/7 [4,388 bytes]
- (hist) "The IT Hyper-Expander Peace-Monger" by Omri Mann 1997 v2.6/7 [4,387 bytes]
- (hist) "PP HP: Buyer Beware" by Jason Cawley 1997 v2.6/7 [4,385 bytes]
- (hist) "Planets and Production Queues" by Alex Hall 1997 v2.6/7 [4,382 bytes]
- (hist) Mystery Trader [4,342 bytes]
- (hist) The Basics of Population Management by Jason Cawley - 15th January 1999 [4,323 bytes]
- (hist) "Table of Population Growth" by James Rasbeck 1997 v2.6/7 [4,322 bytes]
- (hist) Duelling Club Rules [4,320 bytes]
- (hist) Stars! FAQ [4,271 bytes]
- (hist) SSG:About This Guide [4,225 bytes]
- (hist) Troubleshooting: What to Do when the Ship Hits the Fan [4,182 bytes]
- (hist) Cruiser [4,152 bytes]
- (hist) Offline Sites [4,128 bytes]
- (hist) "Viable Bi-Immune non HE race" by Jai Shaw 1997 2.6/7 [4,115 bytes]
- (hist) "The Art of War (exceprts from)" by Sun Tzu 1996 n/a [4,092 bytes]
- (hist) SNG:Websites [4,054 bytes]
- (hist) Guts of minefields and sweeping [4,046 bytes]
- (hist) Utilities/Online Utilities [4,024 bytes]
- (hist) Abbreviations [4,014 bytes]
- (hist) The Stars! Class of 2399 by Nick Bennett [4,011 bytes]
- (hist) Mini Mine Layer [4,009 bytes]
- (hist) 'magic' entry for stars! files by Wumpus - 9 Apr 2006 [3,999 bytes]
- (hist) Perl conversion of starstat utility by ricks03 - 30 Jan 2012 [3,989 bytes]
- (hist) Guts of Tech Trading [3,928 bytes]
- (hist) Playing with a Custom Race [3,909 bytes]
- (hist) Mark Constantino on Testbed records vs real game peformance - 27 November 1999 [3,898 bytes]
- (hist) "Sample HG-style IT Race Redux" by Jason Cawley 1997 v2.6/7 [3,897 bytes]
- (hist) Improved Starbases [3,875 bytes]
- (hist) "Offensive SD Tactics" by Dave Dubeau 1997 v2.6/7 [3,854 bytes]
- (hist) "Beams or Missiles?" M. Meagher & M. Dellaert 1997 v2.6/7 [3,820 bytes]
- (hist) "Diplomacy and SS: Trading Knowledge" by Mathias Dellaert 1997 v2.6/7 [3,769 bytes]
- (hist) "Packet Protection" by Jason Cawley 1997 v2.6/7 [3,765 bytes]
- (hist) Nubian [3,728 bytes]
- (hist) Guts of ground combat [3,651 bytes]
- (hist) B-17 Bomber [3,639 bytes]
- (hist) "The AR Monster" by Barry Kearns 1997 v2.6/7 [3,638 bytes]
- (hist) B-52 Bomber [3,631 bytes]
- (hist) Welcome to Stars! [3,618 bytes]
- (hist) New Game (Advanced Setup) [3,605 bytes]
- (hist) What Each Player Needs to Do in a Multi-Player Game [3,603 bytes]
- (hist) Hosting Network Games [3,595 bytes]
- (hist) "Ground Combat Calculations" by Ezequiel Martin Camara 1997 v2.6/7f [3,591 bytes]
- (hist) Privateer [3,541 bytes]
- (hist) "Diplomacy: THE Bloodiest Battlefield" by bglynn@gac.edu 1997 Any [3,541 bytes]
- (hist) Stars! on Linux Jason Hissong 1997 v2.6/7 [3,504 bytes]
- (hist) Archived Sites [3,498 bytes]
- (hist) "Space Demolition Races" by Jason Cawley 1997 v2.6/7 [3,491 bytes]
- (hist) Managing Games on Stars! AutoHost [3,475 bytes]
- (hist) Growth Conditions [3,455 bytes]
- (hist) "On Claim Adjusters" by David Vest 1996-09-10 v2.5a [3,455 bytes]
- (hist) Map Of Players [3,421 bytes]
- (hist) Stars Player Editor API [3,386 bytes]
- (hist) "Determining Your Neighbor's PRT" by Michael Martin 1997 v2.6/7 [3,384 bytes]
- (hist) How to... [3,362 bytes]
- (hist) "Stupid AI Tricks FAQ" by Author Unknown 1997 v2.5a [3,358 bytes]
- (hist) Testbed [3,333 bytes]
- (hist) Utilities [3,329 bytes]
- (hist) "End Game Tips" by Sanguine 1999-03-30 v2.6/7i [3,286 bytes]
- (hist) READ26D.TXT [3,279 bytes]
- (hist) READ27B.TXT [3,277 bytes]
- (hist) "IT HP Monster??!!" by Bennett 1997 v2.6/7 [3,261 bytes]
- (hist) "Raising Early Growth in HP Race Design" by Jason Cawley 1997 v2.6/7 [3,241 bytes]
- (hist) "Kill Ratios for Bombs" by Thomas Pfister 1997 v2.6/7 [3,236 bytes]
- (hist) "Handling Stars! Bugs" by Barry Kearns 1997 Any [3,219 bytes]
- (hist) "Why Lay Minefields?" by Various Authors 1997 v2.6/7 [3,215 bytes]
- (hist) Thousand Parsec [3,186 bytes]
- (hist) "SLDS 7: The Mutual Offense Alliance" by Scott Phelps 1997 Any [3,180 bytes]
- (hist) Score sheet [3,165 bytes]
- (hist) Things to Remember about Battle Speed by Iztok - July 2011 [3,158 bytes]
- (hist) "Using IS strategy with IT races" by Mathias Dallaert 1997 v2.6/7 [3,141 bytes]
- (hist) Total Terraforming [3,117 bytes]
- (hist) Copy Protection [3,110 bytes]
- (hist) Analysis of best speed in minefields [3,101 bytes]
- (hist) Overcloaking(Overcloakers) FYI by Ptolemy - 3 Aug 2004 [3,087 bytes]
- (hist) READ26C.TXT [3,046 bytes]
- (hist) READ27A.TXT [3,044 bytes]
- (hist) "Cruiser Designs" by Jason Cawley 1997 v2.6/7 [3,036 bytes]
- (hist) Lesser racial traits [3,018 bytes]
- (hist) "Regenerating Shields" by William Butler 1997 v2.6/7 [2,998 bytes]
- (hist) Cheap Engines [2,990 bytes]