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Showing below up to 100 results in range #21 to #120.
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- "Resource Management" by Rick Steeves 1997 v2.6/7 (00:27, 9 November 2006)
- "The Resource Driven Model" by Thurman Miller 1997 v2.6b (00:28, 9 November 2006)
- "25k Resources by 2450" by Various Authors 1997 v2.6/7 (00:29, 9 November 2006)
- "25k by 2450 - Another view" by Jason Cawley 1997 v2.6/7 (00:30, 9 November 2006)
- "An Analysis of the Resource Graph" by Chris Klein 1996-12-16 v2.6/7 (00:35, 9 November 2006)
- "At Least 1 Colony by 2420" by Rick Steeves 1997 v2.6/7 (00:40, 9 November 2006)
- "Rapid Colony Development" by Michael Meagher 1997 v2.6/7 (00:41, 9 November 2006)
- "Colonization Strategies" by Various Authors 1997 v2.6/7 (00:41, 9 November 2006)
- "An Alternative to Bombing" by Bob Crosswell 1997 v2.6d (00:44, 9 November 2006)
- "The 'Flying Orgy' Strategy" by Barry Kearns 1997 v2.6/7 (00:47, 9 November 2006)
- "Ground Combat Calculations" by Ezequiel Martin Camara 1997 v2.6/7f (00:48, 9 November 2006)
- "Bombing" by Various Authors 1997 v2.6/7 (00:49, 9 November 2006)
- "Bombing, Packets, and Invasions" by Shane Kearns 1997 v2.6/7 (00:52, 9 November 2006)
- "Kill Ratios for Bombs" by Thomas Pfister 1997 v2.6/7 (00:53, 9 November 2006)
- "Determining Your Neighbor's PRT" by Michael Martin 1997 v2.6/7 (00:57, 9 November 2006)
- "Sacrifice for Knowledge" by Bob Crosswell 1997 v2.6/7 (00:58, 9 November 2006)
- "Team Scouting" by Bob Crosswell 1997 v2.6/7 (00:59, 9 November 2006)
- Stars! Advanced and Technical FAQ (01:43, 9 November 2006)
- Rec.games.comp.stars FAQ (02:33, 9 November 2006)
- Mass driver (09:31, 12 November 2006)
- Tech Trade by Wolf-Lamb (10:13, 12 November 2006)
- Tech Trade by Scrapping (10:15, 12 November 2006)
- Tech Trade by Invasion (10:18, 12 November 2006)
- Order in which Battleship weapons slots fire (10:26, 12 November 2006)
- Netscape (11:17, 12 November 2006)
- Guts of beam deflectors (11:20, 12 November 2006)
- Guts of Planet Values (11:22, 12 November 2006)
- Score Calculation (11:26, 12 November 2006)
- "SLDS 1: "I'll Kill You Last" by Scott Phelps 1997 Any (11:50, 12 November 2006)
- "Diplomacy: THE Bloodiest Battlefield" by bglynn@gac.edu 1997 Any (12:18, 12 November 2006)
- How to build a Stars! Testbed Barry Kearns 1997 v2.6/7 (12:35, 12 November 2006)
- Jason Cawley (13:27, 12 November 2006)
- Jeff Johnson (13:29, 12 November 2006)
- Jeff McBride (13:30, 12 November 2006)
- Bill Butler (13:34, 12 November 2006)
- "Targeting Order of Battle" by Art Lathrop 1999-04-14 v2.6/7i (14:10, 12 November 2006)
- "Factoryless Races and War-Fighting" by Jason Cawley 1999-02-09 v2.6/7i (14:11, 12 November 2006)
- "Battleship Design" by Jason Cawley 1997 v2.6/7 (14:21, 12 November 2006)
- "Warship Design" by Jason Cawley 1997 v2.6/7 (14:24, 12 November 2006)
- "Warship Design" by Scott Phelps 1997-04-01 v2.6/7 (14:27, 12 November 2006)
- "Warship Design Strategy" by Todd Rogers 1997 v2.6/7 (14:28, 12 November 2006)
- "Value Rating Formula for Warships" by Lance Warren Hawkins 1997 v2.6/7 (14:31, 12 November 2006)
- "Cruiser Designs" by Jason Cawley 1997 v2.6/7 (14:32, 12 November 2006)
- "NAS Scout/Skirmisher Design" by Bennet 1999-01-14 v2.6/7i (14:37, 12 November 2006)
- "NAS Scout/Skirmisher Design II" by Jonas Bjering 1999-01-14 v2.6/7i (14:40, 12 November 2006)
- "BB vs. War Monger Dreadnoughts" by Jason Cawley 1997 v2.6/7 (14:42, 12 November 2006)
- "More on Cruiser Design" by Jason Cawley 1997 v2.6/7 (14:44, 12 November 2006)
- "When Not to Use Battle Computers" by Robert Cronson, Jr. 1997-12-05 v2.6/7 (14:51, 12 November 2006)
- "The Omega Battleship" by Olen Whitaker 1997 v2.6/7 (14:54, 12 November 2006)
- "Handeling Ship Design Limitations" by Jason Cawley 1997 v2.6/7 (14:57, 12 November 2006)
- Breeder (15:33, 12 November 2006)
- Homeworld (15:40, 12 November 2006)
- Minerals (16:03, 12 November 2006)
- Scrapping (18:44, 12 November 2006)
- Mystery Trader Types by Chris Spagnoli - 1998-08-17 v2.6/7i (01:03, 13 November 2006)
- How to Catch the MT by J. Olsen - 1996-10-14 v2.6/7 (01:04, 13 November 2006)
- "The Wingman Strategy" by Bob Crosswell 1997 v2.6/7 (04:28, 16 November 2006)
- "v2.5 Combat Model" by Galactic Traveller 1996-08-17 v2.5 (05:49, 16 November 2006)
- "The Happy Medium Strategy" by Olen Whitaker 1997 v2.6/7 (05:55, 16 November 2006)
- "The Barbarian Horde Strategy" by Z. Johnson 1996 v2.5 (06:03, 16 November 2006)
- "Frigate vs. Cruisers" by Rob 1997-09-17 v2.6/7 (06:06, 16 November 2006)
- "Why Name Fleets?" by Thurman Miller 1997 Any (06:09, 16 November 2006)
- "Naming Designs: Disinformation Tactics" by Barry Kearns 1997 Any (06:22, 16 November 2006)
- "How to Hide Behind Planets" by Various Authors 1997 v2.6/7 (05:17, 17 November 2006)
- "More on Beams vs. Missiles..." by Jason Cawley 1997 v2.6/7 (05:21, 17 November 2006)
- "Beams or Missiles?" M. Meagher & M. Dellaert 1997 v2.6/7 (05:29, 17 November 2006)
- "Smart Bombs or Cherries?" Matthias Dellaert 1997 v2.6/7 (05:32, 17 November 2006)
- "Beams or Missiles? (Endgame)" Jason Cawley 1997 v2.6/7 (05:36, 17 November 2006)
- "Ultimate Research Management" by Andrei Romanov 1997 v2.6/7 (05:57, 17 November 2006)
- "Technology Progression Chart" by Bob Martin 1997 v2.6/7 (06:09, 17 November 2006)
- "How to Build a Test Bed" by Barry Kearns 1997 v2.6/7 (06:16, 17 November 2006)
- "Diplomacy and SS: Trading Knowledge" by Mathias Dellaert 1997 v2.6/7 (06:19, 17 November 2006)
- "Tech Transfer: Scrapping vs. Combat" by Scott Phelps 1997 v2.6/7c (06:27, 17 November 2006)
- "Wolf/Lamb Tech Trading" by Steven Posey 1997 v2.6/7 (06:30, 17 November 2006)
- "The No Effort Way to Gain Tech" by Bob Crosswell 1997 v2.6/7 (06:32, 17 November 2006)
- Guts of scrapping (00:50, 19 November 2006)
- "Interstellar Traveller" by Rick Steeves 1996-09-07 v2.6/7 (17:11, 20 November 2006)
- "The IT Hyper-Expander Peace-Monger" by Omri Mann 1997 v2.6/7 (17:14, 20 November 2006)
- "Using IS strategy with IT races" by Mathias Dallaert 1997 v2.6/7 (17:31, 20 November 2006)
- "How to design a Quick Start IT race" by Jeff Berger 1997 v2.6/7 (17:34, 20 November 2006)
- "A Few Race Designs" by Jason Cawley 1999-04-13 v2.6/7i (03:07, 10 December 2006)
- Howtonotgetpacketedbyptolemy (01:09, 21 December 2006)
- What is stored in the various Stars! game files? (20:56, 8 January 2007)
- Guts of fuel usage (05:00, 9 January 2007)
- Guts of targeting in battle (05:02, 9 January 2007)
- JOAT OBRM Pop Table (05:02, 9 January 2007)
- JOAT Pop Table (05:03, 9 January 2007)
- Standard OBRM Pop Table (05:03, 9 January 2007)
- Standard Pop Table (05:04, 9 January 2007)
- "The Musketeer Strategy" by Brenden B 1996 v2.0 (15:45, 9 January 2007)
- "Handling Stars! Bugs" by Barry Kearns 1997 Any (15:50, 9 January 2007)
- "Sending Files via Netscape (tm)" by Mike Dibb 1997 n/a (15:51, 9 January 2007)
- "Pre-Defined Race Strategies" from 1.1a Help File 1996 (16:28, 9 January 2007)
- Utilities/Index (05:58, 11 January 2007)
- Boranium (09:20, 12 January 2007)
- Ironium (09:21, 12 January 2007)
- Germanium (09:22, 12 January 2007)
- 4X (09:47, 12 January 2007)
- 1999 (08:40, 13 January 2007)
- "Race Descriptions" by Mathias Dellaert 1997 v2.6/7 (10:26, 21 January 2007)