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Showing below up to 100 results in range #21 to #120.

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  1. "Resource Management" by Rick Steeves 1997 v2.6/7‏‎ (00:27, 9 November 2006)
  2. "The Resource Driven Model" by Thurman Miller 1997 v2.6b‏‎ (00:28, 9 November 2006)
  3. "25k Resources by 2450" by Various Authors 1997 v2.6/7‏‎ (00:29, 9 November 2006)
  4. "25k by 2450 - Another view" by Jason Cawley 1997 v2.6/7‏‎ (00:30, 9 November 2006)
  5. "An Analysis of the Resource Graph" by Chris Klein 1996-12-16 v2.6/7‏‎ (00:35, 9 November 2006)
  6. "At Least 1 Colony by 2420" by Rick Steeves 1997 v2.6/7‏‎ (00:40, 9 November 2006)
  7. "Rapid Colony Development" by Michael Meagher 1997 v2.6/7‏‎ (00:41, 9 November 2006)
  8. "Colonization Strategies" by Various Authors 1997 v2.6/7‏‎ (00:41, 9 November 2006)
  9. "An Alternative to Bombing" by Bob Crosswell 1997 v2.6d‏‎ (00:44, 9 November 2006)
  10. "The 'Flying Orgy' Strategy" by Barry Kearns 1997 v2.6/7‏‎ (00:47, 9 November 2006)
  11. "Ground Combat Calculations" by Ezequiel Martin Camara 1997 v2.6/7f‏‎ (00:48, 9 November 2006)
  12. "Bombing" by Various Authors 1997 v2.6/7‏‎ (00:49, 9 November 2006)
  13. "Bombing, Packets, and Invasions" by Shane Kearns 1997 v2.6/7‏‎ (00:52, 9 November 2006)
  14. "Kill Ratios for Bombs" by Thomas Pfister 1997 v2.6/7‏‎ (00:53, 9 November 2006)
  15. "Determining Your Neighbor's PRT" by Michael Martin 1997 v2.6/7‏‎ (00:57, 9 November 2006)
  16. "Sacrifice for Knowledge" by Bob Crosswell 1997 v2.6/7‏‎ (00:58, 9 November 2006)
  17. "Team Scouting" by Bob Crosswell 1997 v2.6/7‏‎ (00:59, 9 November 2006)
  18. Stars! Advanced and Technical FAQ‏‎ (01:43, 9 November 2006)
  19. Rec.games.comp.stars FAQ‏‎ (02:33, 9 November 2006)
  20. Mass driver‏‎ (09:31, 12 November 2006)
  21. Tech Trade by Wolf-Lamb‏‎ (10:13, 12 November 2006)
  22. Tech Trade by Scrapping‏‎ (10:15, 12 November 2006)
  23. Tech Trade by Invasion‏‎ (10:18, 12 November 2006)
  24. Order in which Battleship weapons slots fire‏‎ (10:26, 12 November 2006)
  25. Netscape‏‎ (11:17, 12 November 2006)
  26. Guts of beam deflectors‏‎ (11:20, 12 November 2006)
  27. Guts of Planet Values‏‎ (11:22, 12 November 2006)
  28. Score Calculation‏‎ (11:26, 12 November 2006)
  29. "SLDS 1: "I'll Kill You Last" by Scott Phelps 1997 Any‏‎ (11:50, 12 November 2006)
  30. "Diplomacy: THE Bloodiest Battlefield" by bglynn@gac.edu 1997 Any‏‎ (12:18, 12 November 2006)
  31. How to build a Stars! Testbed Barry Kearns 1997 v2.6/7‏‎ (12:35, 12 November 2006)
  32. Jason Cawley‏‎ (13:27, 12 November 2006)
  33. Jeff Johnson‏‎ (13:29, 12 November 2006)
  34. Jeff McBride‏‎ (13:30, 12 November 2006)
  35. Bill Butler‏‎ (13:34, 12 November 2006)
  36. "Targeting Order of Battle" by Art Lathrop 1999-04-14 v2.6/7i‏‎ (14:10, 12 November 2006)
  37. "Factoryless Races and War-Fighting" by Jason Cawley 1999-02-09 v2.6/7i‏‎ (14:11, 12 November 2006)
  38. "Battleship Design" by Jason Cawley 1997 v2.6/7‏‎ (14:21, 12 November 2006)
  39. "Warship Design" by Jason Cawley 1997 v2.6/7‏‎ (14:24, 12 November 2006)
  40. "Warship Design" by Scott Phelps 1997-04-01 v2.6/7‏‎ (14:27, 12 November 2006)
  41. "Warship Design Strategy" by Todd Rogers 1997 v2.6/7‏‎ (14:28, 12 November 2006)
  42. "Value Rating Formula for Warships" by Lance Warren Hawkins 1997 v2.6/7‏‎ (14:31, 12 November 2006)
  43. "Cruiser Designs" by Jason Cawley 1997 v2.6/7‏‎ (14:32, 12 November 2006)
  44. "NAS Scout/Skirmisher Design" by Bennet 1999-01-14 v2.6/7i‏‎ (14:37, 12 November 2006)
  45. "NAS Scout/Skirmisher Design II" by Jonas Bjering 1999-01-14 v2.6/7i‏‎ (14:40, 12 November 2006)
  46. "BB vs. War Monger Dreadnoughts" by Jason Cawley 1997 v2.6/7‏‎ (14:42, 12 November 2006)
  47. "More on Cruiser Design" by Jason Cawley 1997 v2.6/7‏‎ (14:44, 12 November 2006)
  48. "When Not to Use Battle Computers" by Robert Cronson, Jr. 1997-12-05 v2.6/7‏‎ (14:51, 12 November 2006)
  49. "The Omega Battleship" by Olen Whitaker 1997 v2.6/7‏‎ (14:54, 12 November 2006)
  50. "Handeling Ship Design Limitations" by Jason Cawley 1997 v2.6/7‏‎ (14:57, 12 November 2006)
  51. Breeder‏‎ (15:33, 12 November 2006)
  52. Homeworld‏‎ (15:40, 12 November 2006)
  53. Minerals‏‎ (16:03, 12 November 2006)
  54. Scrapping‏‎ (18:44, 12 November 2006)
  55. Mystery Trader Types by Chris Spagnoli - 1998-08-17 v2.6/7i‏‎ (01:03, 13 November 2006)
  56. How to Catch the MT by J. Olsen - 1996-10-14 v2.6/7‏‎ (01:04, 13 November 2006)
  57. "The Wingman Strategy" by Bob Crosswell 1997 v2.6/7‏‎ (04:28, 16 November 2006)
  58. "v2.5 Combat Model" by Galactic Traveller 1996-08-17 v2.5‏‎ (05:49, 16 November 2006)
  59. "The Happy Medium Strategy" by Olen Whitaker 1997 v2.6/7‏‎ (05:55, 16 November 2006)
  60. "The Barbarian Horde Strategy" by Z. Johnson 1996 v2.5‏‎ (06:03, 16 November 2006)
  61. "Frigate vs. Cruisers" by Rob 1997-09-17 v2.6/7‏‎ (06:06, 16 November 2006)
  62. "Why Name Fleets?" by Thurman Miller 1997 Any‏‎ (06:09, 16 November 2006)
  63. "Naming Designs: Disinformation Tactics" by Barry Kearns 1997 Any‏‎ (06:22, 16 November 2006)
  64. "How to Hide Behind Planets" by Various Authors 1997 v2.6/7‏‎ (05:17, 17 November 2006)
  65. "More on Beams vs. Missiles..." by Jason Cawley 1997 v2.6/7‏‎ (05:21, 17 November 2006)
  66. "Beams or Missiles?" M. Meagher & M. Dellaert 1997 v2.6/7‏‎ (05:29, 17 November 2006)
  67. "Smart Bombs or Cherries?" Matthias Dellaert 1997 v2.6/7‏‎ (05:32, 17 November 2006)
  68. "Beams or Missiles? (Endgame)" Jason Cawley 1997 v2.6/7‏‎ (05:36, 17 November 2006)
  69. "Ultimate Research Management" by Andrei Romanov 1997 v2.6/7‏‎ (05:57, 17 November 2006)
  70. "Technology Progression Chart" by Bob Martin 1997 v2.6/7‏‎ (06:09, 17 November 2006)
  71. "How to Build a Test Bed" by Barry Kearns 1997 v2.6/7‏‎ (06:16, 17 November 2006)
  72. "Diplomacy and SS: Trading Knowledge" by Mathias Dellaert 1997 v2.6/7‏‎ (06:19, 17 November 2006)
  73. "Tech Transfer: Scrapping vs. Combat" by Scott Phelps 1997 v2.6/7c‏‎ (06:27, 17 November 2006)
  74. "Wolf/Lamb Tech Trading" by Steven Posey 1997 v2.6/7‏‎ (06:30, 17 November 2006)
  75. "The No Effort Way to Gain Tech" by Bob Crosswell 1997 v2.6/7‏‎ (06:32, 17 November 2006)
  76. Guts of scrapping‏‎ (00:50, 19 November 2006)
  77. "Interstellar Traveller" by Rick Steeves 1996-09-07 v2.6/7‏‎ (17:11, 20 November 2006)
  78. "The IT Hyper-Expander Peace-Monger" by Omri Mann 1997 v2.6/7‏‎ (17:14, 20 November 2006)
  79. "Using IS strategy with IT races" by Mathias Dallaert 1997 v2.6/7‏‎ (17:31, 20 November 2006)
  80. "How to design a Quick Start IT race" by Jeff Berger 1997 v2.6/7‏‎ (17:34, 20 November 2006)
  81. "A Few Race Designs" by Jason Cawley 1999-04-13 v2.6/7i‏‎ (03:07, 10 December 2006)
  82. Howtonotgetpacketedbyptolemy‏‎ (01:09, 21 December 2006)
  83. What is stored in the various Stars! game files?‏‎ (20:56, 8 January 2007)
  84. Guts of fuel usage‏‎ (05:00, 9 January 2007)
  85. Guts of targeting in battle‏‎ (05:02, 9 January 2007)
  86. JOAT OBRM Pop Table‏‎ (05:02, 9 January 2007)
  87. JOAT Pop Table‏‎ (05:03, 9 January 2007)
  88. Standard OBRM Pop Table‏‎ (05:03, 9 January 2007)
  89. Standard Pop Table‏‎ (05:04, 9 January 2007)
  90. "The Musketeer Strategy" by Brenden B 1996 v2.0‏‎ (15:45, 9 January 2007)
  91. "Handling Stars! Bugs" by Barry Kearns 1997 Any‏‎ (15:50, 9 January 2007)
  92. "Sending Files via Netscape (tm)" by Mike Dibb 1997 n/a‏‎ (15:51, 9 January 2007)
  93. "Pre-Defined Race Strategies" from 1.1a Help File 1996‏‎ (16:28, 9 January 2007)
  94. Utilities/Index‏‎ (05:58, 11 January 2007)
  95. Boranium‏‎ (09:20, 12 January 2007)
  96. Ironium‏‎ (09:21, 12 January 2007)
  97. Germanium‏‎ (09:22, 12 January 2007)
  98. 4X‏‎ (09:47, 12 January 2007)
  99. 1999‏‎ (08:40, 13 January 2007)
  100. "Race Descriptions" by Mathias Dellaert 1997 v2.6/7‏‎ (10:26, 21 January 2007)

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