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Showing below up to 100 results in range #151 to #250.

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  1. "So, You want to build a ***HUGE*** Universe?" by Donjon - 10 Apr 2008
  2. "Some Anti-AI Strategies" by Jeff Briner 1997 v2.6/7
  3. "Space Demolition" by Rick Steeves 1996-09-23 v2.6/7
  4. "Space Demolition Races" by Jason Cawley 1997 v2.6/7
  5. "Standard vs. AccBBS Hyper-producers" by Jason Cawley 1997 v2.6/7
  6. "Stars! Blitz Strategy Guide" by Omnivore 1997 v2.6/7
  7. "Stars! Ethical Guidelines" by Rick Steeves 1997 v2.6/7
  8. "Stars! Order of Events" by S. Posey 1997 v2.6/7
  9. "Stars! Rules of Thumb" by Thomas Tong 1997 v2.6/7
  10. "Stupid AI Tricks FAQ" by Author Unknown 1997 v2.5a
  11. "Super Stealth Race Strategies" Robert Lee 1996 v2.6(0)
  12. "Table of Population Growth" by James Rasbeck 1997 v2.6/7
  13. "Targeting Order of Battle" by Art Lathrop 1999-04-14 v2.6/7i
  14. "Team Scouting" by Bob Crosswell 1997 v2.6/7
  15. "Tech Theif SS" Jason Cawley 1997 v2.6/7
  16. "Tech Transfer: Scrapping vs. Combat" by Scott Phelps 1997 v2.6/7c
  17. "Technology Progression Chart" by Bob Martin 1997 v2.6/7
  18. "The 'Flying Orgy' Strategy" by Barry Kearns 1997 v2.6/7
  19. "The 2525 Hyperproducer" by Brian Price 1997 v2.6/7
  20. "The 25k resources by 2450 FAQ" by Alberto Barsella 1997 v2.6/7
  21. "The AR Monster" by Barry Kearns 1997 v2.6/7
  22. "The Alternate Reality Race" by Robert M. Ashcroft 1997-05-17 v2.6/7b
  23. "The Art of War (exceprts from)" by Sun Tzu 1996 n/a
  24. "The Barbarian Horde Strategy" by Z. Johnson 1996 v2.5
  25. "The CA Monster" by Artur 1997 v2.6/7
  26. "The CA Resource Potential" by Leonard 1997 v2.6/7
  27. "The Great Wall of HE" by Olen Whitaker 1997 v2.6/7
  28. "The Happy Medium Strategy" by Olen Whitaker 1997 v2.6/7
  29. "The IT Hyper-Expander Peace-Monger" by Omri Mann 1997 v2.6/7
  30. "The Musketeer Strategy" by Brenden B 1996 v2.0
  31. "The No Effort Way to Gain Tech" by Bob Crosswell 1997 v2.6/7
  32. "The Omega Battleship" by Olen Whitaker 1997 v2.6/7
  33. "The Principles of War" by Brian Weeden 1997-04-15 Any
  34. "The Principles of War, Part II" by Brian Weeden 1997-04-18 Any
  35. "The Resource Driven Model" by Thurman Miller 1997 v2.6b
  36. "The Ultimate Race" by John Doe 1997 v2.6/7
  37. "The Value of Strategic Planning" by Chris Klein 1997 v2.6/7
  38. "The Wingman Strategy" by Bob Crosswell 1997 v2.6/7
  39. "Tricks of the Trade" by Art Lathrop 1999-09-06
  40. "Turn File Submission (with Eudora Lite)" by Snoop 1998 n/a
  41. "Ultimate Research Management" by Andrei Romanov 1997 v2.6/7
  42. "Updated Interstellar Abbreviations" by Newsgroup Post 1999-11-03
  43. "Using IS strategy with IT races" by Mathias Dallaert 1997 v2.6/7
  44. "Using Low Growth Tactics on a High Growth AR" by Robert M. Ashcroft 1997 v2.6/7b
  45. "Value Rating Formula for Warships" by Lance Warren Hawkins 1997 v2.6/7
  46. "Viable Bi-Immune non HE race" by Jai Shaw 1997 2.6/7
  47. "Vulnerability of 4-6% HE races" by Barry Kearns 1997 v2.6/7
  48. "War Strategy - Part I" by Matthias Dellaert 1997-09-24 v2.6/7
  49. "War Strategy - Part II" by Matthias Dellaert 1997-09-24 v2.6/7
  50. "Warfare 1 - Know Thy Enemy" by Todd Rogers 1997 v2.6/7
  51. "Warfare 2 - Machiavellian Politics" by Todd Rogers 1997 v2.6/7
  52. "Warship Design" by Jason Cawley 1997 v2.6/7
  53. "Warship Design" by Scott Phelps 1997-04-01 v2.6/7
  54. "Warship Design Strategy" by Todd Rogers 1997 v2.6/7
  55. "When Not to Use Battle Computers" by Robert Cronson, Jr. 1997-12-05 v2.6/7
  56. "Why Lay Minefields?" by Various Authors 1997 v2.6/7
  57. "Why Name Fleets?" by Thurman Miller 1997 Any
  58. "Wolf/Lamb Tech Trading" by Steven Posey 1997 v2.6/7
  59. "new MT FAQ" by James McGuigan - 5 December 2001
  60. "v2.5 Combat Model" by Galactic Traveller 1996-08-17 v2.5
  61. 'magic' entry for stars! files by Wumpus - 9 Apr 2006
  62. )
  63. 1999
  64. 26JFIN.TXT
  65. 322,059 resources by Madman, Apr 2009
  66. 4X
  67. AI Race Specs by Wumpus - 27 Feb 2007 v2.6/7
  68. AR Guide by Leonard Dickens - Revised: 21st September 2000
  69. Abbreviations
  70. Accelerated BBS Play
  71. Adding Expansion Players
  72. Advanced Remote Mining
  73. Alien Miner
  74. Alternate Reality
  75. Altruist
  76. Analysis of best speed in minefields
  77. Analysis of the "Best Speed" in a Minefield by Chris Scott - 17th December 1998
  78. Anti-Matter Torpedo
  79. Appendix E:English-to-German Translation of Stars! Terminology
  80. Archived Sites
  81. Article Library
  82. AutoHost Client
  83. B-17 Bomber
  84. B-52 Bomber
  85. BATTLE.TXT
  86. BackBlast
  87. Battle Cruiser
  88. Beginner: Unlimited Minerals
  89. Being Absent from Play
  90. Bill Butler
  91. Biotechnology
  92. Bleeding Edge Technology
  93. BlitzFAQ aka playing blitz games over IRC by Leon Coles - 28 April 2002
  94. Blitz PP, by Damon Domjan
  95. Blitz games
  96. Boranium
  97. Breeder
  98. Bystander
  99. CAs and Terraforming, by Leonard Dickens
  100. Capital Ship

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