Long pages

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Showing below up to 50 results in range #301 to #350.

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  1. (hist) ‎"Diplomacy and SS: Trading Knowledge" by Mathias Dellaert 1997 v2.6/7 ‎[3,769 bytes]
  2. (hist) ‎"Packet Protection" by Jason Cawley 1997 v2.6/7 ‎[3,765 bytes]
  3. (hist) ‎Nubian ‎[3,728 bytes]
  4. (hist) ‎Guts of ground combat ‎[3,651 bytes]
  5. (hist) ‎B-17 Bomber ‎[3,639 bytes]
  6. (hist) ‎"The AR Monster" by Barry Kearns 1997 v2.6/7 ‎[3,638 bytes]
  7. (hist) ‎B-52 Bomber ‎[3,631 bytes]
  8. (hist) ‎Welcome to Stars! ‎[3,618 bytes]
  9. (hist) ‎New Game (Advanced Setup) ‎[3,605 bytes]
  10. (hist) ‎What Each Player Needs to Do in a Multi-Player Game ‎[3,603 bytes]
  11. (hist) ‎Hosting Network Games ‎[3,595 bytes]
  12. (hist) ‎"Ground Combat Calculations" by Ezequiel Martin Camara 1997 v2.6/7f ‎[3,591 bytes]
  13. (hist) ‎Privateer ‎[3,541 bytes]
  14. (hist) ‎"Diplomacy: THE Bloodiest Battlefield" by bglynn@gac.edu 1997 Any ‎[3,541 bytes]
  15. (hist) ‎Stars! on Linux Jason Hissong 1997 v2.6/7 ‎[3,504 bytes]
  16. (hist) ‎Archived Sites ‎[3,498 bytes]
  17. (hist) ‎"Space Demolition Races" by Jason Cawley 1997 v2.6/7 ‎[3,491 bytes]
  18. (hist) ‎Managing Games on Stars! AutoHost ‎[3,475 bytes]
  19. (hist) ‎Growth Conditions ‎[3,455 bytes]
  20. (hist) ‎"On Claim Adjusters" by David Vest 1996-09-10 v2.5a ‎[3,455 bytes]
  21. (hist) ‎Map Of Players ‎[3,421 bytes]
  22. (hist) ‎Stars Player Editor API ‎[3,386 bytes]
  23. (hist) ‎"Determining Your Neighbor's PRT" by Michael Martin 1997 v2.6/7 ‎[3,384 bytes]
  24. (hist) ‎How to... ‎[3,362 bytes]
  25. (hist) ‎"Stupid AI Tricks FAQ" by Author Unknown 1997 v2.5a ‎[3,358 bytes]
  26. (hist) ‎Testbed ‎[3,333 bytes]
  27. (hist) ‎Utilities ‎[3,329 bytes]
  28. (hist) ‎"End Game Tips" by Sanguine 1999-03-30 v2.6/7i ‎[3,286 bytes]
  29. (hist) ‎READ26D.TXT ‎[3,279 bytes]
  30. (hist) ‎READ27B.TXT ‎[3,277 bytes]
  31. (hist) ‎"IT HP Monster??!!" by Bennett 1997 v2.6/7 ‎[3,261 bytes]
  32. (hist) ‎"Raising Early Growth in HP Race Design" by Jason Cawley 1997 v2.6/7 ‎[3,241 bytes]
  33. (hist) ‎"Kill Ratios for Bombs" by Thomas Pfister 1997 v2.6/7 ‎[3,236 bytes]
  34. (hist) ‎"Handling Stars! Bugs" by Barry Kearns 1997 Any ‎[3,219 bytes]
  35. (hist) ‎"Why Lay Minefields?" by Various Authors 1997 v2.6/7 ‎[3,215 bytes]
  36. (hist) ‎Thousand Parsec ‎[3,186 bytes]
  37. (hist) ‎"SLDS 7: The Mutual Offense Alliance" by Scott Phelps 1997 Any ‎[3,180 bytes]
  38. (hist) ‎Score sheet ‎[3,165 bytes]
  39. (hist) ‎Things to Remember about Battle Speed by Iztok - July 2011 ‎[3,158 bytes]
  40. (hist) ‎"Using IS strategy with IT races" by Mathias Dallaert 1997 v2.6/7 ‎[3,141 bytes]
  41. (hist) ‎Total Terraforming ‎[3,117 bytes]
  42. (hist) ‎Copy Protection ‎[3,110 bytes]
  43. (hist) ‎Analysis of best speed in minefields ‎[3,101 bytes]
  44. (hist) ‎Overcloaking(Overcloakers) FYI by Ptolemy - 3 Aug 2004 ‎[3,087 bytes]
  45. (hist) ‎READ26C.TXT ‎[3,046 bytes]
  46. (hist) ‎READ27A.TXT ‎[3,044 bytes]
  47. (hist) ‎"Cruiser Designs" by Jason Cawley 1997 v2.6/7 ‎[3,036 bytes]
  48. (hist) ‎Lesser racial traits ‎[3,018 bytes]
  49. (hist) ‎"Regenerating Shields" by William Butler 1997 v2.6/7 ‎[2,998 bytes]
  50. (hist) ‎Cheap Engines ‎[2,990 bytes]

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