Inner Strength: Difference between revisions

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{{Race design}}
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One of the [[primary racial traits]].  Inner Strength races specialize in defense.  Their colonists also have the unique ability to breed while in freighters, a situation known as a [[flying orgy]].
!style="font-size:2em; background-color:#666;"|Super Stealth
 
|-
==Race specifications==
|One of the [[primary racial traits]].  Inner Strength races specialize in defense.  Their colonists also have the unique ability to breed while in freighters, a situation known as a [[flying orgy]].
*Starting Advantages
|-
**One scout  
!style="background-color:#333;"|Starting Advantages
**One colony ship
|-
*Exclusive Hulls
|
**Super Freighter hull
*One scout  
**Fuel Transport hull
*One colony ship
*Exclusive Components
|-
**Croby Sharmor shield strength 60 plus 65 dp as armor
!style="background-color:#333;"|Exclusive Hulls
**Fielded Kelarium armor strength 175 plus 50 dp as shield
|-
**Speed Trap 20 mines
|
**Jammer 10 and Jammer 50
*Super Freighter hull
**Tachyon Detector, reduces the effectiveness of other players cloaks by 5%
*Fuel Transport hull
*Exclusive Weapons
|-
**Mini Gun power 13 range 1 sweeps mines at 208/year
!style="background-color:#333;"|Exclusive Components
*Exclusive Abilities
|-
**Colonists defend better.
|
**Ships heal faster
*Croby Sharmor shield strength 60 plus 65 dp as armor
**Planetary defenses cost 40% less
*Fielded Kelarium armor strength 175 plus 50 dp as shield
**Your colonists on freighters reproduce at ½ of their maximum rate, beaming down excess babies when orbiting a planet you own.
*Speed Trap 20 mines
*Limitations
*Jammer 10 and Jammer 50
**Weapons cost 25% more than they do for other races
*Tachyon Detector, reduces the effectiveness of other players cloaks by 5%
**No Smart, Neutron, Enriched Neutron, Peerless or Annihilator bombs
|-
 
!style="background-color:#333;"|Exclusive Weapons
|-
|
*Mini Gun power 13 range 1 sweeps mines at 208/year
|-
!style="background-color:#333;"|Exclusive Abilities
|-
|
*Colonists defend better.
*Ships heal faster
*Planetary defenses cost 40% less
*Your colonists on freighters reproduce at ½ of their maximum rate, beaming down excess babies when orbiting a planet you own.
|-
!style="background-color:#333;"|Limitations
|-
|
*Weapons cost 25% more than they do for other races
*No Smart, Neutron, Enriched Neutron, Peerless or Annihilator bombs
|}
==Library articles==
==Library articles==
*[["The 'Flying Orgy' Strategy" by Barry Kearns 1997 v2.6/7]]
*[["The 'Flying Orgy' Strategy" by Barry Kearns 1997 v2.6/7]]
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[[Category:PRT]]
[[Category:PRT]]
[[Category:Beginners]]
{{SPG}}
{{Race design}}

Revision as of 00:50, 4 July 2011

Super Stealth
One of the primary racial traits. Inner Strength races specialize in defense. Their colonists also have the unique ability to breed while in freighters, a situation known as a flying orgy.
Starting Advantages
  • One scout
  • One colony ship
Exclusive Hulls
  • Super Freighter hull
  • Fuel Transport hull
Exclusive Components
  • Croby Sharmor shield strength 60 plus 65 dp as armor
  • Fielded Kelarium armor strength 175 plus 50 dp as shield
  • Speed Trap 20 mines
  • Jammer 10 and Jammer 50
  • Tachyon Detector, reduces the effectiveness of other players cloaks by 5%
Exclusive Weapons
  • Mini Gun power 13 range 1 sweeps mines at 208/year
Exclusive Abilities
  • Colonists defend better.
  • Ships heal faster
  • Planetary defenses cost 40% less
  • Your colonists on freighters reproduce at ½ of their maximum rate, beaming down excess babies when orbiting a planet you own.
Limitations
  • Weapons cost 25% more than they do for other races
  • No Smart, Neutron, Enriched Neutron, Peerless or Annihilator bombs

Library articles

Stars! race design concepts
PRTs HE · SS · WM · CA · IS · SD · PP · IT · AR · JOAT
LRTs IFE · TT · ARM · ISB · GR · UR · MA · NRSE · CE · OBRM · NAS · LSP · BET · RS
Other HG · HP · -f · QS · 1WW / OWW · Immunities · Habitability · Economics · Technology · Abbreviations