Oldest pages
From Stars!wiki
Showing below up to 50 results in range #101 to #150.
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)
- "A Few Race Designs" by Jason Cawley 1999-04-13 v2.6/7i (03:07, 10 December 2006)
- Howtonotgetpacketedbyptolemy (01:09, 21 December 2006)
- What is stored in the various Stars! game files? (20:56, 8 January 2007)
- Guts of fuel usage (05:00, 9 January 2007)
- Guts of targeting in battle (05:02, 9 January 2007)
- JOAT OBRM Pop Table (05:02, 9 January 2007)
- JOAT Pop Table (05:03, 9 January 2007)
- Standard OBRM Pop Table (05:03, 9 January 2007)
- Standard Pop Table (05:04, 9 January 2007)
- "The Musketeer Strategy" by Brenden B 1996 v2.0 (15:45, 9 January 2007)
- "Handling Stars! Bugs" by Barry Kearns 1997 Any (15:50, 9 January 2007)
- "Sending Files via Netscape (tm)" by Mike Dibb 1997 n/a (15:51, 9 January 2007)
- "Pre-Defined Race Strategies" from 1.1a Help File 1996 (16:28, 9 January 2007)
- Utilities/Index (05:58, 11 January 2007)
- Boranium (09:20, 12 January 2007)
- Ironium (09:21, 12 January 2007)
- Germanium (09:22, 12 January 2007)
- 4X (09:47, 12 January 2007)
- 1999 (08:40, 13 January 2007)
- "Race Descriptions" by Mathias Dellaert 1997 v2.6/7 (10:26, 21 January 2007)
- Guts of bombing (01:30, 24 January 2007)
- Technology (03:27, 24 January 2007)
- Population Tables (15:25, 25 January 2007)
- "Standard vs. AccBBS Hyper-producers" by Jason Cawley 1997 v2.6/7 (03:39, 26 January 2007)
- "Raising Early Growth in HP Race Design" by Jason Cawley 1997 v2.6/7 (03:40, 26 January 2007)
- "Hyper-growth vs. Hyper-producer" by Scott Phelps 1997-03-25 v2.6/7 (03:41, 26 January 2007)
- "Hyper-Producer Race-Design Strategy" by Brian Price 1996-10-11 v2.6/7 (03:42, 26 January 2007)
- "Hyper-Production Design Strategy, Part II" by Brian Price 1997-03-06 v2.6/7 (03:46, 26 January 2007)
- "More Advanced Play for HP Races" by Jason Cawley 1997 v2.6/7 (04:13, 26 January 2007)
- "Monster Defense" by Pipster 1997 v2.6/7 (04:16, 26 January 2007)
- "OBRM Strategies" by Jason Cawley 1999-05-03 v2.6/7i (05:23, 26 January 2007)
- "Remote Mining LRTs" by Jonathan Sebast 1997-03-25 v2.6/7 (05:28, 26 January 2007)
- "IFE, NRSE, and CE" by Brian Price 1997-03-11 v2.6/7 (05:32, 26 January 2007)
- "Regenerating Shields" by William Butler 1997 v2.6/7 (05:56, 26 January 2007)
- "SS and the Mao Strategy" by Jason Cawley 1999-07-13 v2.6/7i (06:07, 26 January 2007)
- "How NOT to Lose Planets" by Jason Cawley 1997 v2.6/7 (06:09, 26 January 2007)
- Guts of population growth (11:20, 13 April 2007)
- Mystery Trader FAQ 3.1 by Rogier van Vugt - 1998-03-23 v2.6/7h (12:26, 30 June 2007)
- Featured Article 21 Jan 2007 (20:54, 9 July 2007)
- Featured Article 10 Jul 2007 (21:11, 9 July 2007)
- "Factoryless Races" by Jason Cawley 1997 v2.6/7 (01:54, 22 August 2007)
- "Low Growth vs. High Growth AR" by GaKle 1997 v2.6/7 (18:29, 30 November 2007)
- "The Alternate Reality Race" by Robert M. Ashcroft 1997-05-17 v2.6/7b (18:34, 30 November 2007)
- "The AR Monster" by Barry Kearns 1997 v2.6/7 (18:40, 30 November 2007)
- "Another AR Monster" by Jason Cawley 1997 v2.6/7 (18:42, 30 November 2007)
- "Using Low Growth Tactics on a High Growth AR" by Robert M. Ashcroft 1997 v2.6/7b (18:43, 30 November 2007)
- "Low Growth Alternate Reality" by Robert M. Ashcroft 1997-03-19 v2.6/7f (18:45, 30 November 2007)
- "Playable AR Races" by Jason Crawley 1997 v2.6/7 (19:23, 30 November 2007)
- "A Guide to AR" by Woo-Hyeon Cheong 1996-06-25 v2.5 (04:36, 1 December 2007)
- Featured Article 1 Dec 2007 (04:56, 1 December 2007)