Race Design: Difference between revisions
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Arguably the most vital component of any Stars! game, race design can be a complex and potentially fustrating process. | Arguably the most vital component of any Stars! game, race design can be a complex and potentially fustrating process. | ||
==Race Wizard== | ==[[Race Wizard]]== | ||
===[[Primary racial traits]]=== | ===[[Primary racial traits]]=== | ||
The primary racial traits are: [[Hyper Expansion]], [[Super Stealth]], [[War Monger]], [[Claim Adjuster]], [[Inner Strength]], [[Space Demolition]], [[Packet Physics]], [[Interstellar Traveller]], [[Alternate Reality]], [[Jack Of All Trades]] | The primary racial traits are: [[Hyper Expansion]], [[Super Stealth]], [[War Monger]], [[Claim Adjuster]], [[Inner Strength]], [[Space Demolition]], [[Packet Physics]], [[Interstellar Traveller]], [[Alternate Reality]], [[Jack Of All Trades]] |
Revision as of 08:15, 10 November 2006
Arguably the most vital component of any Stars! game, race design can be a complex and potentially fustrating process.
Race Wizard
Primary racial traits
The primary racial traits are: Hyper Expansion, Super Stealth, War Monger, Claim Adjuster, Inner Strength, Space Demolition, Packet Physics, Interstellar Traveller, Alternate Reality, Jack Of All Trades
Lesser racial traits
The lesser racial traits are: Improved Fuel Efficiency, Total Terraforming, Advanced Remote Mining, Improved Starbases, Generalized Research, Ultimate Recycling, Mineral Alchemy, No Ram Scoop Engines, Cheap Engines, Only Basic Remote Mining, No Advanced Scanners, Low Starting Population, Bleeding Edge Technology, Regenerating Shields