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Showing below up to 50 results in range #221 to #270.
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- Host file -- gamename.hst
- How to Host a Game v2.0 by Omonubi
- How to build a Stars! Testbed Barry Kearns 1997 v2.6/7
- How to make a WM monster, by Gary McClellan and Jason Cawley
- Howtonotgetpacketedbyptolemy
- Huge Universe
- Jason Cawley
- Jeff Johnson
- Jeff McBride
- Keyboard Shortcuts
- Large Universe
- Leftover Advantage Points -- Defenses
- Leftover Advantage Points -- Factories
- Leftover Advantage Points -- Mineral Concentration
- Leftover Advantage Points -- Mines
- Leftover Advantage Points -- Surface Minerals
- Linker
- Log file -- gamename.xN
- Medium Universe
- Micromanagement Methodology - discussion - 22 September 2009
- Mongols - sample easy start WM HG by Jason Cawley - 7th February 2000
- Moving and Collapsing Tiles
- Multi-player games
- My First IT, Suggestions?, by Mike Rollins, Jason Cawley, and Verker
- Newsgroup FAQ Andrew Sterian 1997-12-07 n/a
- No Random Events
- On the Wealth of Nations, by Jason Cawley
- Order of Event explained by Jeff McBride - 27 Jun 1996
- PP HP: Buyer Beware, by Jason Cawley
- Planet Names overlay
- Player Positions
- Predefined Races
- Primitive Stars!
- Public Player Scores
- RGCS search form
- Race Description file -- name.rN
- Race Emblem
- Race Name and Password
- Radiating Ramscoop
- Regenerating Shields for WM, IS races, by Jason Cawley
- Remote Mining
- SAHDonate
- SNG:Rules Description Language
- SNG:Stars! Supernova Report
- Sample Narrow SS HP tech-thief, by Jason Cawley
- Score Calculation
- Ship Count overlay
- Shrinking and Growing Panes
- Slow JOAT to China, by Jason Cawley and Verker
- Slower Tech Advances