Long pages

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Showing below up to 50 results in range #201 to #250.

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  1. (hist) ‎"Standard vs. AccBBS Hyper-producers" by Jason Cawley 1997 v2.6/7 ‎[6,354 bytes]
  2. (hist) ‎"The Value of Strategic Planning" by Chris Klein 1997 v2.6/7 ‎[6,304 bytes]
  3. (hist) ‎Order of Event explained by Jeff McBride - 27 Jun 1996 ‎[6,265 bytes]
  4. (hist) ‎Read27f.txt ‎[6,213 bytes]
  5. (hist) ‎"How to Beat the Computer AIs" by Peter Cohen 1996 v2.5 ‎[6,211 bytes]
  6. (hist) ‎Online Sites ‎[5,999 bytes]
  7. (hist) ‎Read26f.txt ‎[5,993 bytes]
  8. (hist) ‎Mapper ‎[5,949 bytes]
  9. (hist) ‎"Boosting the Hyper-Producer" by Mahrin Skel 1997 v2.6/7 ‎[5,928 bytes]
  10. (hist) ‎Patches and versions ‎[5,886 bytes]
  11. (hist) ‎"Stars! Rules of Thumb" by Thomas Tong 1997 v2.6/7 ‎[5,870 bytes]
  12. (hist) ‎CAs and Terraforming, by Leonard Dickens ‎[5,837 bytes]
  13. (hist) ‎"One Immune IT" by Damon Domjan & Jason Cawley 1997 v2.6/7 ‎[5,824 bytes]
  14. (hist) ‎"Value Rating Formula for Warships" by Lance Warren Hawkins 1997 v2.6/7 ‎[5,788 bytes]
  15. (hist) ‎Hosting Games on Stars! AutoHost ‎[5,777 bytes]
  16. (hist) ‎"Basic Planetary Management" by Michael Martin 1997 v2.6/7 ‎[5,713 bytes]
  17. (hist) ‎"Remote Mining" by Jason Cawley 1997 v2.6/7 ‎[5,628 bytes]
  18. (hist) ‎"Frigate vs. Cruisers" by Rob 1997-09-17 v2.6/7 ‎[5,614 bytes]
  19. (hist) ‎"Naming Designs: Disinformation Tactics" by Barry Kearns 1997 Any ‎[5,578 bytes]
  20. (hist) ‎Rec.games.comp.stars FAQ ‎[5,552 bytes]
  21. (hist) ‎"NAS Scout/Skirmisher Design" by Bennet 1999-01-14 v2.6/7i ‎[5,490 bytes]
  22. (hist) ‎Guts of targeting in battle ‎[5,480 bytes]
  23. (hist) ‎Tech Trade by Invasion ‎[5,476 bytes]
  24. (hist) ‎"Warship Design Strategy" by Todd Rogers 1997 v2.6/7 ‎[5,472 bytes]
  25. (hist) ‎Learn to play ‎[5,463 bytes]
  26. (hist) ‎"On the Subject of Strategy" by Dog (warppuppy) 1999-04-02 v2.6/7i ‎[5,451 bytes]
  27. (hist) ‎Ship and Starbase slot IDs by m.a@stars - 14 February 2009 ‎[5,397 bytes]
  28. (hist) ‎"Targeting Order of Battle" by Art Lathrop 1999-04-14 v2.6/7i ‎[5,325 bytes]
  29. (hist) ‎Technical Information ‎[5,308 bytes]
  30. (hist) ‎READ27H.TXT ‎[5,298 bytes]
  31. (hist) ‎"2 Immunity Races" by Jason Cawley 1997 v2.6/7 ‎[5,279 bytes]
  32. (hist) ‎"Factoryless Races and War-Fighting" by Jason Cawley 1999-02-09 v2.6/7i ‎[5,276 bytes]
  33. (hist) ‎"Beams or Missiles? (Endgame)" Jason Cawley 1997 v2.6/7 ‎[5,270 bytes]
  34. (hist) ‎Feature, Bug or cheat? Survey ‎[5,258 bytes]
  35. (hist) ‎"More on Beams vs. Missiles..." by Jason Cawley 1997 v2.6/7 ‎[5,256 bytes]
  36. (hist) ‎"Propoganda in Stars!" by Dynamo 1999-07-20 Any ‎[5,153 bytes]
  37. (hist) ‎Utilities/References ‎[5,133 bytes]
  38. (hist) ‎"More AR Race Design" by Jason Cawley 1997 v2.6/7 ‎[5,124 bytes]
  39. (hist) ‎Order of Events ‎[5,114 bytes]
  40. (hist) ‎"Battleboard Starting Positions (BSP)" by Overworked - 04 February 2003 ‎[5,102 bytes]
  41. (hist) ‎"Minesweeping" by Dog (warppuppy) 1999-01-02 v2.6/7i ‎[5,046 bytes]
  42. (hist) ‎"Hyperproducing SS races" by Jason Cawley 1997 v2.6/7 ‎[5,039 bytes]
  43. (hist) ‎READ26H.TXT ‎[5,020 bytes]
  44. (hist) ‎"Handeling Ship Design Limitations" by Jason Cawley 1997 v2.6/7 ‎[5,009 bytes]
  45. (hist) ‎"Mine-sweeping Tip" by Chris Spagnoli 1999-03-15 v2.6/7i ‎[4,994 bytes]
  46. (hist) ‎Hull ‎[4,959 bytes]
  47. (hist) ‎"The Resource Driven Model" by Thurman Miller 1997 v2.6b ‎[4,919 bytes]
  48. (hist) ‎"SLDS 2: The Escape Clause" by Scott Phelps 1997 Any ‎[4,872 bytes]
  49. (hist) ‎Utilities/m and x file management ‎[4,820 bytes]
  50. (hist) ‎Population Management ‎[4,820 bytes]

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