Weapons
From Stars!wiki
(Redirected from Weap)
Weapons are the second technology field in the research pane. The main items researched in this field are weapons (beam and missile) and bombs (conventional, smart and LBUs). This field is also the base for radiation terraforming tech.
Item matrix
Tech level |
Item class[1] |
Item | Stats, other tech requirements | PRT/LRT constraints[2] |
---|---|---|---|---|
0 | BEAM | Laser | Power: 10, Range: 1, Init: 9 | |
MISSILE | Alpha Torpedo | Power: 5, Range: 4, Init: 0, Accuracy: 35% | ||
1 | TERRA | Radiation Terraform +/-3 | Req. Bio: 1 | |
2 | BOMB | Lady Finger Bomb | 0.6% Pop, Min 300, 2 Facilities | |
3 | BEAM | X-Ray Laser | Power: 16, Range: 1, Init: 9 | |
4 | ||||
5 | BEAM | Mini Gun | Power: 13, Range: 2, Init: 12, GATLING | +IS |
BOMB | Black Cat Bomb | 0.9% Pop, Min 300, 4 Facilities | ||
BOMB | LBU-17 Bomb | 0.2% Pop, Min —, 16 Facilities, Req. Elec 8 | ||
BOMB | Smart Bomb | 1.3% Pop, Min —, 0 Facilities, SMART, Req. Bio 7 | -IS | |
TERRA | Radiation Terraform +/-7 | Req. Bio 2 | ||
MISSILE | Beta Torpedo | Power: 12, Range: 4, Init: 1, Accuracy: 45%, Req. Prop: 1 | ||
6 | BEAM | Yakimora Light Phaser | Power: 26, Range: 1, Init: 9 | |
MECH | Beam Deflector | Beam Dam: -10%, Req. Ener 6, Cons 6, Elec 6 | ||
7 | BEAM | Blackjack | Power: 90, Range: 0, Init 10 | |
8 | BEAM | Phaser Bazooka | Power: 26, Range: 2, Init: 7 | |
BOMB | M-70 Bomb | 1.2% Pop, Min 300, 6 Facilities | ||
9 | BEAM | Pulsed Sapper | Power: 82, Range: 3, Init: 14, Req. Ener 5, SAPPER | |
10 | BEAM | Colloidal Phaser | Power: 26, Range: 3, Init: 5 | |
BOMB | LBU-32 Bomb | 0.3% Pop, Min —, 28 Facilities | ||
BOMB | Retro Bomb | Unterraform: 1%, Ignore Defenses, Req. Bio: 12 | +CA | |
BOMB | Neutron Bomb | 2.2% Pop, Min —, 0 Facilities, SMART, Req. Bio: 10 | -IS | |
TERRA | Radiation Terraform +/-11 | Req. Bio: 3 | ||
MISSILE | Delta Torpedo | Power: 26, Range: 4, Init: 1, Accuracy: 60%, Req. Prop: 2 | ||
PLANETARY | Genesis Device | Randomizes environment and mineral concentrations, MT, Req. Ener: 20, Prop: 10, Cons: 20, Elec: 10, Bio: 20 | ||
11 | BEAM | Gatling Gun | Power: 31, Range: 2, Init: 12, GATLING | |
BOMB | M-80 Bomb | 1.7% Pop, Min 300, 7 Facilities | ||
MISSILE | Anti Matter Torpedo | Power: 60, Range: 6, Init: 0, Accuracy: 85%, MT, Req. Prop: 12, Bio: 21 | ||
12 | BEAM | Mini Blaster | Power: 66, Range: 1, Init: 9 | |
ELEC | Anti-matter Generator | Fuel Tank: 200, +50 Fuel/year, Req. Bio: 7 | +IT | |
MISSILE | Jihad Missile | Power: 85, Range: 5, Init: 0, Accuracy: 20%, CAPITAL, Req. Prop: 6 | ||
BOMB | Hush-a-Boom | 3% Pop, 2 Facilities, MT, Req. Elec: 12, Bio: 12 | ||
13 | BEAM | Bludgeon | Power: 231, Range: 0, Init: 10 | |
14 | BEAM | Mark IV Blaster | Power: 66, Range: 2, Init: 7 | |
BOMB | Cherry Bomb | 2.5% Pop, Min 300, 10 Facilities | ||
MISSILE | Epsilon Torpedo | Power: 48, Range: 5, Init: 2, Req. Prop: 3 | ||
15 | BEAM | Phased Sapper | Power: 211, Range: 3, Init: 14, SAPPER, Req. Ener: 8 | |
BOMB | LBU-74 Bomb | 0.4% Pop, Min —, 45 Facilities, Req. Elec: 12 | ||
BOMB | Enriched Neutron Bomb | 3.5% Pop, Min —, 0 Facilities, SMART, Req. Bio: 12 | -IS | |
16 | BEAM | Heavy Blaster | Power: 66, Range: 3, Init: 5 | |
TERRA | Radiation Terraform +/-15 | Req. Bio: 4 | ||
MISSILE | Juggernaut Missile | Power: 150, Range: 5, Init: 1, CAPITAL, Req. Prop: 8 | ||
17 | BEAM | Gatling Neutrino Cannon | Power: 80, Range: 2, Init: 13, GATLING | +WM |
18 | BEAM | Myopic Disruptor | Power: 169, Range: 1, Init: 9 | |
MISSILE | Rho Torpedo | Power: 90, Range: 5, Init: 2, Accuracy: 75%, Req. Prop: 4 | ||
19 | BEAM | Blunderbuss | Power: 592, Range: 0, Init: 11 | +WM |
20 | BEAM | Disruptor | Power: 169, Range: 2, Init: 8 | |
MISSILE | Doomsday Missile | Power: 280, Range: 6, Init: 2, CAPITAL, Req. Prop: 10 | ||
21 | BEAM | Syncro Sapper | Power: 541, Range: 3, Init: 14, SAPPER, Req. Ener: 11 | |
BEAM | Multi-Contained Munition | Power: 140, Range: 3, Init: 6, Cloak: 10, Jam: 10, Scan: 150/75, Bomb (2% Pop, 5 Facilities), Lay Mines: 40, Req. Ener: 21, Elec: 16, Bio: 12 | ||
22 | BEAM | Mega Disruptor | Power: 169, Range: 3, Init: 6 | |
BOMB | Peerless Bomb | 5.0% Pop, Min —, 0 Facilities, SMART, Req. Bio: 15 | -IS | |
MISSILE | Upsilon Torpedo | Power: 169, Range: 5, Init: 3, Req. Prop: 5 | ||
23 | BEAM | Big Mutha Cannon | Power: 204, Range: 2, Init: 13, GATLING | |
24 | BEAM | Streaming Pulverizer | Power: 433, Range: 1, Init: 9 | |
MISSILE | Armageddon Missile | Power: 525, Range: 6, Init: 3, Accuracy: 30%, CAPITAL, Req. Prop: 10 | ||
25 | ||||
26 | BEAM | Anti-Matter Pulverizer | Power: 433, Range: 2, Init: 8 | |
BOMB | Annihilator Bomb | 7.0% Pop, Min —, 0 Facilities, SMART, Req. Bio: 17 | -IS | |
MISSILE | Omega Torpedo | Power: 316, Range: 5, Init: 4, Accuracy: 80%, Req. Prop: 6 |