Weapons

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Weapons are the second technology field in the research pane. The main items researched in this field are weapons (beam and missile) and bombs (conventional, smart and LBUs). This field is also the base for radiation terraforming tech.

Item matrix

Tech
level
Item
class[1]
Item Stats, other tech requirements PRT/LRT
constraints[2]
0 BEAM Laser Power: 10, Range: 1, Init: 9
MISSILE Alpha Torpedo Power: 5, Range: 4, Init: 0, Accuracy: 35%
1 TERRA Radiation Terraform +/-3 Req. Bio: 1
2 BOMB Lady Finger Bomb 0.6% Pop, Min 300, 2 Facilities
3 BEAM X-Ray Laser Power: 16, Range: 1, Init: 9
4
5 BEAM Mini Gun Power: 13, Range: 2, Init: 12, GATLING +IS
BOMB Black Cat Bomb 0.9% Pop, Min 300, 4 Facilities
BOMB LBU-17 Bomb 0.2% Pop, Min —, 16 Facilities, Req. Elec 8
BOMB Smart Bomb 1.3% Pop, Min —, 0 Facilities, SMART, Req. Bio 7 -IS
TERRA Radiation Terraform +/-7 Req. Bio 2
MISSILE Beta Torpedo Power: 12, Range: 4, Init: 1, Accuracy: 45%, Req. Prop: 1
6 BEAM Yakimora Light Phaser Power: 26, Range: 1, Init: 9
MECH Beam Deflector Beam Dam: -10%, Req. Ener 6, Cons 6, Elec 6
7 BEAM Blackjack Power: 90, Range: 0, Init 10
8 BEAM Phaser Bazooka Power: 26, Range: 2, Init: 7
BOMB M-70 Bomb 1.2% Pop, Min 300, 6 Facilities
9 BEAM Pulsed Sapper Power: 82, Range: 3, Init: 14, Req. Ener 5, SAPPER
10 BEAM Colloidal Phaser Power: 26, Range: 3, Init: 5
BOMB LBU-32 Bomb 0.3% Pop, Min —, 28 Facilities
BOMB Retro Bomb Unterraform: 1%, Ignore Defenses, Req. Bio: 12 +CA
BOMB Neutron Bomb 2.2% Pop, Min —, 0 Facilities, SMART, Req. Bio: 10 -IS
TERRA Radiation Terraform +/-11 Req. Bio: 3
MISSILE Delta Torpedo Power: 26, Range: 4, Init: 1, Accuracy: 60%, Req. Prop: 2
PLANETARY Genesis Device Randomizes environment and mineral concentrations, MT, Req. Ener: 20, Prop: 10, Cons: 20, Elec: 10, Bio: 20
11 BEAM Gatling Gun Power: 31, Range: 2, Init: 12, GATLING
BOMB M-80 Bomb 1.7% Pop, Min 300, 7 Facilities
MISSILE Anti Matter Torpedo Power: 60, Range: 6, Init: 0, Accuracy: 85%, MT, Req. Prop: 12, Bio: 21
12 BEAM Mini Blaster Power: 66, Range: 1, Init: 9
ELEC Anti-matter Generator Fuel Tank: 200, +50 Fuel/year, Req. Bio: 7 +IT
MISSILE Jihad Missile Power: 85, Range: 5, Init: 0, Accuracy: 20%, CAPITAL, Req. Prop: 6
BOMB Hush-a-Boom 3% Pop, 2 Facilities, MT, Req. Elec: 12, Bio: 12
13 BEAM Bludgeon Power: 231, Range: 0, Init: 10
14 BEAM Mark IV Blaster Power: 66, Range: 2, Init: 7
BOMB Cherry Bomb 2.5% Pop, Min 300, 10 Facilities
MISSILE Epsilon Torpedo Power: 48, Range: 5, Init: 2, Req. Prop: 3
15 BEAM Phased Sapper Power: 211, Range: 3, Init: 14, SAPPER, Req. Ener: 8
BOMB LBU-74 Bomb 0.4% Pop, Min —, 45 Facilities, Req. Elec: 12
BOMB Enriched Neutron Bomb 3.5% Pop, Min —, 0 Facilities, SMART, Req. Bio: 12 -IS
16 BEAM Heavy Blaster Power: 66, Range: 3, Init: 5
TERRA Radiation Terraform +/-15 Req. Bio: 4
MISSILE Juggernaut Missile Power: 150, Range: 5, Init: 1, CAPITAL, Req. Prop: 8
17 BEAM Gatling Neutrino Cannon Power: 80, Range: 2, Init: 13, GATLING +WM
18 BEAM Myopic Disruptor Power: 169, Range: 1, Init: 9
MISSILE Rho Torpedo Power: 90, Range: 5, Init: 2, Accuracy: 75%, Req. Prop: 4
19 BEAM Blunderbuss Power: 592, Range: 0, Init: 11 +WM
20 BEAM Disruptor Power: 169, Range: 2, Init: 8
MISSILE Doomsday Missile Power: 280, Range: 6, Init: 2, CAPITAL, Req. Prop: 10
21 BEAM Syncro Sapper Power: 541, Range: 3, Init: 14, SAPPER, Req. Ener: 11
BEAM Multi-Contained Munition Power: 140, Range: 3, Init: 6, Cloak: 10, Jam: 10, Scan: 150/75, Bomb (2% Pop, 5 Facilities), Lay Mines: 40, Req. Ener: 21, Elec: 16, Bio: 12
22 BEAM Mega Disruptor Power: 169, Range: 3, Init: 6
BOMB Peerless Bomb 5.0% Pop, Min —, 0 Facilities, SMART, Req. Bio: 15 -IS
MISSILE Upsilon Torpedo Power: 169, Range: 5, Init: 3, Req. Prop: 5
23 BEAM Big Mutha Cannon Power: 204, Range: 2, Init: 13, GATLING
24 BEAM Streaming Pulverizer Power: 433, Range: 1, Init: 9
MISSILE Armageddon Missile Power: 525, Range: 6, Init: 3, Accuracy: 30%, CAPITAL, Req. Prop: 10
25
26 BEAM Anti-Matter Pulverizer Power: 433, Range: 2, Init: 8
BOMB Annihilator Bomb 7.0% Pop, Min —, 0 Facilities, SMART, Req. Bio: 17 -IS
MISSILE Omega Torpedo Power: 316, Range: 5, Init: 4, Accuracy: 80%, Req. Prop: 6

Notes

  1. Bold face in this column denotes that this tech branch has the highest level requirement for this item.
  2. A "+" denotes that this PRT/LRT is required to be able to use this item; a "-" denotes a PRT/LTR barred from using this item.