Weapons: Difference between revisions
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|'''MISSILE'''||[[Delta Torpedo]] (Power: 26, Range: 4, Init: 1, Accuracy: 60%) (Req. [[Prop]]: 2)|| | |'''MISSILE'''||[[Delta Torpedo]] (Power: 26, Range: 4, Init: 1, Accuracy: 60%) (Req. [[Prop]]: 2)|| | ||
|- | |- | ||
| | |[[planetary installations|PLANETARY]]||[[Genesis Device]] (Randomizes environment and [[minerals|mineral]] concentrations) (Req. [[Ener]]: 20, [[Prop]]: 10, [[Cons]]: 20, [[Elec]]: 10, [[Bio]]: 20) [[MT]]|| | ||
|- | |||
|rowspan="3"|11 | |||
|'''BEAM'''||[[Gatling Gun]] (Power: 31, Range: 2, Init: 12) [[gatling weapons|GATLING]]|| | |||
|- | |||
|'''BOMB'''||[[M-80 Bomb]] (1.7% Pop, Min 300, 7 Facilities)|| | |||
|- | |||
|MISSILE||[[Anti Matter Torpedo]] (Power: 60, Range: 6, Init: 0, Accuracy: 85%) (Req. [[Prop]]: 12, [[Bio]]: 21) [[MT]]|| | |||
|- | |||
|rowspan="4"|12 | |||
|'''BEAM'''||[[Mini Blaster]] (Power: 66, Range: 1, Init: 9)|| | |||
|- | |||
|'''[[electrical|ELEC]]'''||[[Anti-matter Generator]] (Fuel Tank: 200, +50 Fuel/year) (Req. [[Bio]]: 7)||+[[IT]] | |||
|- | |||
|'''MISSILE'''||[[Jihad Missile]] (Power: 85, Range: 5, Init: 0, Accuracy: 20%) (Req. [[Prop]]: 6)|| | |||
|- | |||
|'''BOMB'''||[[Hush-a-Boom]] (3% Pop, 2 Facilities) (Req. [[Elec]]: 12, [[Bio]]: 12) [[MT]]|| | |||
|} | |} | ||
Revision as of 14:21, 22 April 2010
Weapons are second technology field in the research pane. Main line of items researched in this field are weapons (beam and missile) and bombs (conventional, smart and LBUs). This field is also a base for the radiation terraforming tech.
Item matrix
Tech level |
Item class[1] |
Item | PRT/LRT constraints[2] |
---|---|---|---|
0 | BEAM | Laser (Power: 10, Range: 1, Init: 9) | |
MISSILE | Alpha Torpedo (Power: 5, Range: 4, Init: 0, Accuracy: 35%) | ||
1 | TERRA | Radiation Terraform +/-3 (Req. Bio: 1) | |
2 | BOMB | Lady Finger Bomb (0.6% Pop, Min 300, 2 Facilities) | |
3 | BEAM | X-Ray Laser (Power: 16, Range: 1, Init: 9) | |
4 | |||
5 | BEAM | Mini Gun (Power: 13, Range: 2, Init: 12) GATLING | +IS |
BOMB | Black Cat Bomb (0.9% Pop, Min 300, 4 Facilities) | ||
BOMB | LBU-17 Bomb (0.2% Pop, Min —, 16 Facilities) (Req. Elec 8) | ||
BOMB | Smart Bomb (1.3% Pop, Min —, 0 Facilities) (Req. Bio 7) SMART | -IS | |
TERRA | Radiation Terraform +/-7 (Req. Bio 2) | ||
MISSILE | Beta Torpedo (Power: 12, Range: 4, Init: 1, Accuracy: 45%) (Req. Prop: 1) | ||
6 | BEAM | Yakimora Light Phaser (Power: 26, Range: 1, Init: 9) | |
MECH | Beam Deflector (Beam Dam: -10%) (Req. Ener 6, Cons 6, Elec 6) | ||
7 | BEAM | Blackjack (Power: 90, Range: 0, Init 10) | |
8 | BEAM | Phaser Bazooka (Power: 26, Range: 2, Init: 7) | |
BOMB | M-70 Bomb (1.2% Pop, Min 300, 6 Facilities) | ||
9 | BEAM | Pulsed Sapper (Power: 82, Range: 3, Init: 14) SAPPER | |
10 | BEAM | Colloidal Phaser (Power: 26, Range: 3, Init: 5) | |
BOMB | LBU-32 Bomb (0.3% Pop, Min —, 28 Facilities) | ||
BOMB | Retro Bomb (Unterraform: 1%, Ignore Defenses) (Req. Bio: 12) | +CA | |
BOMB | Neutron Bomb (2.2% Pop, Min —, 0 Facilities) SMART (Req. Bio: 10) | -IS | |
TERRA | Radiation Terraform +/-11 (Req. Bio: 3) | ||
MISSILE | Delta Torpedo (Power: 26, Range: 4, Init: 1, Accuracy: 60%) (Req. Prop: 2) | ||
PLANETARY | Genesis Device (Randomizes environment and mineral concentrations) (Req. Ener: 20, Prop: 10, Cons: 20, Elec: 10, Bio: 20) MT | ||
11 | BEAM | Gatling Gun (Power: 31, Range: 2, Init: 12) GATLING | |
BOMB | M-80 Bomb (1.7% Pop, Min 300, 7 Facilities) | ||
MISSILE | Anti Matter Torpedo (Power: 60, Range: 6, Init: 0, Accuracy: 85%) (Req. Prop: 12, Bio: 21) MT | ||
12 | BEAM | Mini Blaster (Power: 66, Range: 1, Init: 9) | |
ELEC | Anti-matter Generator (Fuel Tank: 200, +50 Fuel/year) (Req. Bio: 7) | +IT | |
MISSILE | Jihad Missile (Power: 85, Range: 5, Init: 0, Accuracy: 20%) (Req. Prop: 6) | ||
BOMB | Hush-a-Boom (3% Pop, 2 Facilities) (Req. Elec: 12, Bio: 12) MT |