Weapons

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Weapons are second technology field in the research pane. Main line of items researched in this field are weapons (beam and missile) and bombs (conventional, smart and LBUs). This field is also a base for the radiation terraforming tech.

Item matrix

Tech
level
Item
class[1]
Item PTR/LTR
constraints[2]
0 BEAM Laser (Power: 10, Range: 1, Init: 9)
MISSILE Alpha Torpedo (Power: 5, Range: 4, Init: 0, Accuracy: 35%)
1 TERRA Radiation Terraform +/-3 (Req. Bio: 1)
2 BOMB Lady Finger Bomb (0.6% Pop, Min 300, 2 Facilities)
3 BEAM X-Ray Laser (Power: 16, Range: 1, Init: 9)
4
5 BEAM Mini Gun (Power: 13, Range: 2, Init: 12) GAT +IS
BOMB Black Cat Bomb (0.9% Pop, Min 300, 4 Facilities)
BOMB LBU-17 Bomb (0.2% Pop, Min —, 16 Facilities) (Req. Elec 8)
BOMB Smart Bomb (1.3% Pop, Min —, 0 Facilities) (Req. Bio 7) SMART -IS
TERRA Radiation Terraform +/-7 (Req. Bio 2)
MISSILE Beta Torpedo (Power: 12, Range: 4, Init: 1, Accuracy: 45%) (Req. Prop: 1)

Notes

  1. Bold face in this column denotes that this tech branch has the highest level requirement for this item.
  2. A "+" denotes that this PRT/LRT is required to be able to use this item; a "-" denotes a PRT/LTR barred from using this item.