Difference between revisions of "Super Stealth"
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Revision as of 00:58, 8 February 2008
One of the primary racial traits. Super Stealth races have excellent cloaking abilities, making their ships very difficult to spot. They are therefore very good at surprise attacks.
Race specifications
- Starting Advantages
- Tech level 5 in Electronics
- One scout
- One colony ship
- Exclusive Hulls
- Rogue hull
- Stealth Bomber hull
- Exclusive Components
- Pick Pocket scanner that sees enemy fleet cargo in same location, allowing you to steal that cargo using the cargo gauge (and transfer dialog)
- Chameleon scanner with a scanning range of 160|45 plus a 20% cloak
- Robber Baron scanner that sees enemy fleet cargo and enemy planet surface minerals
- Shadow Shield with a strength of 75 plus a 35% cloak
- Depleted Neutronium with an armor strength of 200 plus a 25% cloak
- 75% Transport Cloak
- 85% Ultra-Stealth Cloak
- Exclusive Abilities
- All ships and starbases built by Super-Stealth races have an inherent 75% cloak
- Travel through opponent's mine fields at one warp speed faster than the limit stated in the Technology Browser
- Gain research by spying and combining it with your own research. Gain resources in each field equal to ½ the average spent in that field by all races (including yourself) while at least one other race exists.