Difference between revisions of "Super Stealth"

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One of the [[primary racial traits]].  Super Stealth races have excellent [[cloaking]] abilities, making their ships very difficult to spot.  They are therefore very good at surprise attacks.
 
One of the [[primary racial traits]].  Super Stealth races have excellent [[cloaking]] abilities, making their ships very difficult to spot.  They are therefore very good at surprise attacks.
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==Race specifications==
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*Starting Advantages
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**Tech level 5 in [[Electronics]]
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**One scout
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**One colony ship
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*Exclusive Hulls
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**[[Rogue]] hull
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**[[Stealth Bomber]] hull
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*Exclusive Components
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**[[Pick Pocket scanner]] that sees enemy fleet cargo in same location, allowing you to steal that cargo using the cargo gauge (and transfer dialog)
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**[[Chameleon scanner]] with a scanning range of 160|45 plus a 20% cloak
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**[[Robber Baron scanner]] that sees enemy fleet cargo and enemy planet surface minerals
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**[[Shadow Shield]] with a strength of 75 plus a 35% cloak
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**[[Depleted Neutronium]] with an armor strength of 200 plus a 25% cloak
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**75% [[Transport Cloak]]
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**85% [[Ultra-Stealth Cloak]]
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*Exclusive Abilities
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**All ships and [[starbases]] built by Super-Stealth races have an inherent 75% cloak
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**Travel through opponent's [[mine fields]] at one warp speed faster than the limit stated in the [[Technology Browser]]
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**Gain research by spying and combining it with your own research. Gain resources in each field equal to ½ the average spent in that field by all races (including yourself) while at least one other race exists.
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==Library articles==
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*[[Article Library#Super Stealth]]

Revision as of 19:38, 10 November 2006

One of the primary racial traits. Super Stealth races have excellent cloaking abilities, making their ships very difficult to spot. They are therefore very good at surprise attacks.

Race specifications

  • Starting Advantages
  • Exclusive Hulls
  • Exclusive Components
  • Exclusive Abilities
    • All ships and starbases built by Super-Stealth races have an inherent 75% cloak
    • Travel through opponent's mine fields at one warp speed faster than the limit stated in the Technology Browser
    • Gain research by spying and combining it with your own research. Gain resources in each field equal to ½ the average spent in that field by all races (including yourself) while at least one other race exists.

Library articles