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Showing below up to 100 results in range #21 to #120.

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  1. "Balancing Planets" by Jason Cawley 1997 v2.6/7
  2. "Basic Diplomacy" by Mathias Dellaert 1997 Any
  3. "Basic Game Play" by Jason Cawley 1997 v2.6/7
  4. "Basic Planetary Management" by Michael Martin 1997 v2.6/7
  5. "Basic Race Design" by Art Lathrop 1999-04-04 v2.6/7i
  6. "Battleboard Starting Positions (BSP)" by Overworked - 04 February 2003
  7. "Battleship Design" by Jason Cawley 1997 v2.6/7
  8. "Beams or Missiles?" M. Meagher & M. Dellaert 1997 v2.6/7
  9. "Beams or Missiles? (Endgame)" Jason Cawley 1997 v2.6/7
  10. "Beating the AI HE" by Jason Cawley 1997 v2.6/7
  11. "Beginner's Guide to IT" by Darren Wisper 1999-01-01 v2.6/7
  12. "Bombing" by Various Authors 1997 v2.6/7
  13. "Bombing, Packets, and Invasions" by Shane Kearns 1997 v2.6/7
  14. "Boosting the Hyper-Producer" by Mahrin Skel 1997 v2.6/7
  15. "Colonization Strategies" by Various Authors 1997 v2.6/7
  16. "Combating the Hidden" Thurman Miller 1997 v2.6/7
  17. "Concepts of Warfare" by Mikkel 1997 Any
  18. "Cruiser Designs" by Jason Cawley 1997 v2.6/7
  19. "David Moen's Newbie Tips" by David Moen 1999-10-20
  20. "Defending Against Packets" by jmeyers@erinet.com 1997 v2.6/7
  21. "Defending Against the Horde - Updated" by Red Dragon 1997 v2.6/7
  22. "Defending Aginst Packets" by jmeyers@erinet.com 1997 v2.6/7
  23. "Definition of the Computer AIs" by Author Unknown 1995 v2.6/7
  24. "Designing a Coherent Race" by Michael C. Martin 1997 v2.6/7
  25. "Determining Your Neighbor's PRT" by Michael Martin 1997 v2.6/7
  26. "Devising a Strategy" by Bruce Poon 1997 v2.6/7
  27. "Diplomacy: THE Bloodiest Battlefield" by bglynn@gac.edu 1997 Any
  28. "Diplomacy and SS: Trading Knowledge" by Mathias Dellaert 1997 v2.6/7
  29. "Diplomacy vs. Strategy in PBEMs" by Luis Sequeira 1997 Any
  30. "Disguising You PRT" by Philippe Malacher 1997 v2.6/7
  31. "End Game Tips" by Sanguine 1999-03-30 v2.6/7i
  32. "Factoryless Races" by Jason Cawley 1997 v2.6/7
  33. "Factoryless Races and War-Fighting" by Jason Cawley 1999-02-09 v2.6/7i
  34. "Fighting AR Deathstars" by Nate Burgess 1997 v2.6/7
  35. "Frigate vs. Cruisers" by Rob 1997-09-17 v2.6/7
  36. "Ground Combat Calculations" by Ezequiel Martin Camara 1997 v2.6/7f
  37. "Growth Rates" by Jason Cawley 1997 v2.6/7
  38. "Guts of the Battle Engine" by James McGuigan - 23 Jan 2002
  39. "HE vs. JOAT" by Scott Phelps 1996 v2.6b
  40. "Habitability Ranges" by Jason Cawley 1997 v2.6/7
  41. "Handeling Ship Design Limitations" by Jason Cawley 1997 v2.6/7
  42. "Handling Stars! Bugs" by Barry Kearns 1997 Any
  43. "Handling the Hyper-Expansion AI" by Michael Meagher 1997 v2.6/7
  44. "How-to guide to expansion" by William Butler 1999-05-11 v2.6/7i
  45. "How NOT to Lose Planets" by Jason Cawley 1997 v2.6/7
  46. "How to Automate Turn Submission (with Pegasus)" by Alan Beale 1996 n/a
  47. "How to Beat Super Stealth" Paul Baker 1997 v2.6/7
  48. "How to Beat the Computer AIs" by Peter Cohen 1996 v2.5
  49. "How to Build a Test Bed" by Barry Kearns 1997 v2.6/7
  50. "How to Handle the AI Hyper-Expansion" by Various Authors 1997 v2.6b
  51. "How to Hide Behind Planets" by Various Authors 1997 v2.6/7
  52. "How to Host a Game, v2.0" by Omonubi 1996 v2.6/7
  53. "How to Play Stars! via e-mail" by Stars! User Guide 1997 v2.6/7
  54. "How to design a Quick Start IT race" by Jeff Berger 1997 v2.6/7
  55. "Hyper-Producer Race-Design Strategy" by Brian Price 1996-10-11 v2.6/7
  56. "Hyper-Production Design Strategy, Part II" by Brian Price 1997-03-06 v2.6/7
  57. "Hyper-growth vs. Hyper-producer" by Scott Phelps 1997-03-25 v2.6/7
  58. "Hyper Expansion Strategy" by Rick Bladwell 1997 v2.6/7
  59. "Hyperproducing SS races" by Jason Cawley 1997 v2.6/7
  60. "IFE, NRSE, and CE" by Brian Price 1997-03-11 v2.6/7
  61. "IT HP Monster??!!" by Bennett 1997 v2.6/7
  62. "IT Race Design" by Dan Bush 1997 v2.6/7
  63. "Inner Strength Race Design" by Jason Cawley 1997 v2.6/7
  64. "Interstellar Glossary" by Mystery Guild 1997 v2.6/7
  65. "Interstellar Traveller" by Rick Steeves 1996-09-07 v2.6/7
  66. "Jeff on Supernova" compiled by James McGuigan
  67. "Kill Ratios for Bombs" by Thomas Pfister 1997 v2.6/7
  68. "Lesser Racial Traits" by Walter D. Pullen 1997 v2.6/7
  69. "Low Growth Alternate Reality" by Robert M. Ashcroft 1997-03-19 v2.6/7f
  70. "Low Growth vs. High Growth AR" by GaKle 1997 v2.6/7
  71. "Mass Packet FAQ" by Barry Kearns 1997-02-07 v2.6b
  72. "Mine-sweeping Tip" by Chris Spagnoli 1999-03-15 v2.6/7i
  73. "Minelaying Strategies" by Thurman Miller 1997 v2.6/7
  74. "Minelaying Strategy" by Chris Spagnoli 1999-03-01 v2.6/7i
  75. "Mineral Concentrations & Remote Mining" by Jason Cawley 1999-04-12 v2.6/7i
  76. "Mineral Excavation" by Omonubi 1997 v2.6/7
  77. "Minesweeping" by Dog (warppuppy) 1999-01-02 v2.6/7i
  78. "Minesweeping Exploding SD Minefields" by Jason Cawley 1997 v2.6/7
  79. "Monster Defense" by Pipster 1997 v2.6/7
  80. "More AR Race Design" by Jason Cawley 1997 v2.6/7
  81. "More Advanced Play for HP Races" by Jason Cawley 1997 v2.6/7
  82. "More on Beams vs. Missiles..." by Jason Cawley 1997 v2.6/7
  83. "More on Cruiser Design" by Jason Cawley 1997 v2.6/7
  84. "Multi-player Strategies" by Jason Cawley 1997 v2.6/7
  85. "Multiple Packets" by Dog (warppuppy) 1999-01-15 v2.6/7i
  86. "NAS Scout/Skirmisher Design" by Bennet 1999-01-14 v2.6/7i
  87. "NAS Scout/Skirmisher Design II" by Jonas Bjering 1999-01-14 v2.6/7i
  88. "Naming Designs: Disinformation Tactics" by Barry Kearns 1997 Any
  89. "New AR Race Design and Play Tips" by William Butler 1997 v2.6/7
  90. "OBRM Strategies" by Jason Cawley 1999-05-03 v2.6/7i
  91. "Offensive SD Tactics" by Dave Dubeau 1997 v2.6/7
  92. "On Claim Adjusters" by David Vest 1996-09-10 v2.5a
  93. "On the Subject of Strategy" by Dog (warppuppy) 1999-04-02 v2.6/7i
  94. "One Immune IT" by Damon Domjan & Jason Cawley 1997 v2.6/7
  95. "Operational Stars! by Example - Part II" by Jason Cawley 1999-01-16 v2.6/7i
  96. "Operational Stars! by Example - Part IV" by Jason Cawley 1999-01-16 v2.6/7i
  97. "PP HP: Buyer Beware" by Jason Cawley 1997 v2.6/7
  98. "PP Race Design" by Dan Bush 1997 v2.6/7
  99. "PP revival fatal for IT races?" by Jason Cawley 1998 v2.6/7i
  100. "Packet Protection" by Jason Cawley 1997 v2.6/7

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