Dead-end pages

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Showing below up to 100 results in range #21 to #120.

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  1. "Basic Planetary Management" by Michael Martin 1997 v2.6/7
  2. "Battleboard Starting Positions (BSP)" by Overworked - 04 February 2003
  3. "Beams or Missiles?" M. Meagher & M. Dellaert 1997 v2.6/7
  4. "Beams or Missiles? (Endgame)" Jason Cawley 1997 v2.6/7
  5. "Beating the AI HE" by Jason Cawley 1997 v2.6/7
  6. "Bombing" by Various Authors 1997 v2.6/7
  7. "Bombing, Packets, and Invasions" by Shane Kearns 1997 v2.6/7
  8. "Boosting the Hyper-Producer" by Mahrin Skel 1997 v2.6/7
  9. "Colonization Strategies" by Various Authors 1997 v2.6/7
  10. "Combating the Hidden" Thurman Miller 1997 v2.6/7
  11. "Concepts of Warfare" by Mikkel 1997 Any
  12. "David Moen's Newbie Tips" by David Moen 1999-10-20
  13. "Defending Against Packets" by jmeyers@erinet.com 1997 v2.6/7
  14. "Defending Against the Horde - Updated" by Red Dragon 1997 v2.6/7
  15. "Defending Aginst Packets" by jmeyers@erinet.com 1997 v2.6/7
  16. "Definition of the Computer AIs" by Author Unknown 1995 v2.6/7
  17. "Designing a Coherent Race" by Michael C. Martin 1997 v2.6/7
  18. "Determining Your Neighbor's PRT" by Michael Martin 1997 v2.6/7
  19. "Devising a Strategy" by Bruce Poon 1997 v2.6/7
  20. "Diplomacy: THE Bloodiest Battlefield" by bglynn@gac.edu 1997 Any
  21. "Diplomacy and SS: Trading Knowledge" by Mathias Dellaert 1997 v2.6/7
  22. "Diplomacy vs. Strategy in PBEMs" by Luis Sequeira 1997 Any
  23. "Disguising You PRT" by Philippe Malacher 1997 v2.6/7
  24. "End Game Tips" by Sanguine 1999-03-30 v2.6/7i
  25. "Factoryless Races" by Jason Cawley 1997 v2.6/7
  26. "Fighting AR Deathstars" by Nate Burgess 1997 v2.6/7
  27. "Frigate vs. Cruisers" by Rob 1997-09-17 v2.6/7
  28. "Ground Combat Calculations" by Ezequiel Martin Camara 1997 v2.6/7f
  29. "Growth Rates" by Jason Cawley 1997 v2.6/7
  30. "HE vs. JOAT" by Scott Phelps 1996 v2.6b
  31. "Habitability Ranges" by Jason Cawley 1997 v2.6/7
  32. "Handeling Ship Design Limitations" by Jason Cawley 1997 v2.6/7
  33. "Handling Stars! Bugs" by Barry Kearns 1997 Any
  34. "Handling the Hyper-Expansion AI" by Michael Meagher 1997 v2.6/7
  35. "How-to guide to expansion" by William Butler 1999-05-11 v2.6/7i
  36. "How NOT to Lose Planets" by Jason Cawley 1997 v2.6/7
  37. "How to Automate Turn Submission (with Pegasus)" by Alan Beale 1996 n/a
  38. "How to Beat Super Stealth" Paul Baker 1997 v2.6/7
  39. "How to Beat the Computer AIs" by Peter Cohen 1996 v2.5
  40. "How to Build a Test Bed" by Barry Kearns 1997 v2.6/7
  41. "How to Handle the AI Hyper-Expansion" by Various Authors 1997 v2.6b
  42. "How to Hide Behind Planets" by Various Authors 1997 v2.6/7
  43. "How to Host a Game, v2.0" by Omonubi 1996 v2.6/7
  44. "How to Play Stars! via e-mail" by Stars! User Guide 1997 v2.6/7
  45. "Hyper-Producer Race-Design Strategy" by Brian Price 1996-10-11 v2.6/7
  46. "Hyper-Production Design Strategy, Part II" by Brian Price 1997-03-06 v2.6/7
  47. "Hyper-growth vs. Hyper-producer" by Scott Phelps 1997-03-25 v2.6/7
  48. "Hyper Expansion Strategy" by Rick Bladwell 1997 v2.6/7
  49. "Hyperproducing SS races" by Jason Cawley 1997 v2.6/7
  50. "IFE, NRSE, and CE" by Brian Price 1997-03-11 v2.6/7
  51. "IT Race Design" by Dan Bush 1997 v2.6/7
  52. "Inner Strength Race Design" by Jason Cawley 1997 v2.6/7
  53. "Interstellar Glossary" by Mystery Guild 1997 v2.6/7
  54. "Jeff on Supernova" compiled by James McGuigan
  55. "Kill Ratios for Bombs" by Thomas Pfister 1997 v2.6/7
  56. "Lesser Racial Traits" by Walter D. Pullen 1997 v2.6/7
  57. "Low Growth Alternate Reality" by Robert M. Ashcroft 1997-03-19 v2.6/7f
  58. "Low Growth vs. High Growth AR" by GaKle 1997 v2.6/7
  59. "Mass Packet FAQ" by Barry Kearns 1997-02-07 v2.6b
  60. "Mine-sweeping Tip" by Chris Spagnoli 1999-03-15 v2.6/7i
  61. "Minelaying Strategies" by Thurman Miller 1997 v2.6/7
  62. "Minelaying Strategy" by Chris Spagnoli 1999-03-01 v2.6/7i
  63. "Mineral Concentrations & Remote Mining" by Jason Cawley 1999-04-12 v2.6/7i
  64. "Mineral Excavation" by Omonubi 1997 v2.6/7
  65. "Minesweeping" by Dog (warppuppy) 1999-01-02 v2.6/7i
  66. "Minesweeping Exploding SD Minefields" by Jason Cawley 1997 v2.6/7
  67. "Monster Defense" by Pipster 1997 v2.6/7
  68. "More AR Race Design" by Jason Cawley 1997 v2.6/7
  69. "More Advanced Play for HP Races" by Jason Cawley 1997 v2.6/7
  70. "More on Beams vs. Missiles..." by Jason Cawley 1997 v2.6/7
  71. "Multi-player Strategies" by Jason Cawley 1997 v2.6/7
  72. "Multiple Packets" by Dog (warppuppy) 1999-01-15 v2.6/7i
  73. "NAS Scout/Skirmisher Design" by Bennet 1999-01-14 v2.6/7i
  74. "NAS Scout/Skirmisher Design II" by Jonas Bjering 1999-01-14 v2.6/7i
  75. "Naming Designs: Disinformation Tactics" by Barry Kearns 1997 Any
  76. "OBRM Strategies" by Jason Cawley 1999-05-03 v2.6/7i
  77. "Offensive SD Tactics" by Dave Dubeau 1997 v2.6/7
  78. "On Claim Adjusters" by David Vest 1996-09-10 v2.5a
  79. "On the Subject of Strategy" by Dog (warppuppy) 1999-04-02 v2.6/7i
  80. "Operational Stars! by Example - Part II" by Jason Cawley 1999-01-16 v2.6/7i
  81. "Operational Stars! by Example - Part IV" by Jason Cawley 1999-01-16 v2.6/7i
  82. "PP HP: Buyer Beware" by Jason Cawley 1997 v2.6/7
  83. "PP Race Design" by Dan Bush 1997 v2.6/7
  84. "PP revival fatal for IT races?" by Jason Cawley 1998 v2.6/7i
  85. "Packet Protection" by Jason Cawley 1997 v2.6/7
  86. "Planets and Production Queues" by Alex Hall 1997 v2.6/7
  87. "Playable AR Races" by Jason Crawley 1997 v2.6/7
  88. "Population Growth and Equivalent Value" by Lex Young 1997 v2.6/7
  89. "Pre-Defined Race Strategies" from 1.1a Help File 1996
  90. "Pre-version 3.0 Diplomacy" by Jason Cawley 1997 Any
  91. "Propoganda in Stars!" by Dynamo 1999-07-20 Any
  92. "Race Descriptions" by Mathias Dellaert 1997 v2.6/7
  93. "Race Design, Step by Step" by Mahrin Skel 1997 v2.6/7
  94. "Race Design for Force-Gen Games" by Paul Vernon Lydiate & Thorsten Haupts 1997 v2.6/7
  95. "Racial Traits: Common Newbie Mistakes" by Bob Crosswell 1997 v2.6/7
  96. "Raising Early Growth in HP Race Design" by Jason Cawley 1997 v2.6/7
  97. "Rapid Colony Development" by Michael Meagher 1997 v2.6/7
  98. "Regenerating Shields" by William Butler 1997 v2.6/7
  99. "Remote Mining" by Jason Cawley 1997 v2.6/7
  100. "Remote Mining LRTs" by Jonathan Sebast 1997-03-25 v2.6/7

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