Mini Morph: Difference between revisions
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New page: right|Mini Morph hull layout * Type: Ship Hull * Tech: Cons 8 * Cost: I=8,B=2,G=2,Res=28 Mass: 70 * Abilities: Armor=250, Fuel=400, Cargo=150, Initiative=2 '''Com... |
m moved Mini-Morph to Mini Morph: There is no dash in game. I see no reason to add it here on the Wiki. |
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Revision as of 13:03, 26 October 2012
- Type: Ship Hull
- Tech: Cons 8
- Cost: I=8,B=2,G=2,Res=28 Mass: 70
- Abilities: Armor=250, Fuel=400, Cargo=150, Initiative=2
Comments: This is the hull that the MT Scout and Probe are based on. It requires 2 engines, and has 10 General Purpose items total (1 slot of 3, 2 slots of 2, and 3 slots of 1). This basically gives it the same capacity as a Cruiser, which also has 2 engines and 10 other items. The Mini Morph may have more flexible slots and have 150 free cargo, but the Cruiser has more fuel and nearly 3 times the base armor. The Mini Morph at least might make a good cloaked Scout, or a more versatile larger Colony ship than a Privateer.