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Showing below up to 20 results in range #51 to #70.
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- "End Game Tips" by Sanguine 1999-03-30 v2.6/7i
- "Factoryless Races" by Jason Cawley 1997 v2.6/7
- "Factoryless Races and War-Fighting" by Jason Cawley 1999-02-09 v2.6/7i
- "Fighting AR Deathstars" by Nate Burgess 1997 v2.6/7
- "Frigate vs. Cruisers" by Rob 1997-09-17 v2.6/7
- "Ground Combat Calculations" by Ezequiel Martin Camara 1997 v2.6/7f
- "Growth Rates" by Jason Cawley 1997 v2.6/7
- "Guts of the Battle Engine" by James McGuigan - 23 Jan 2002
- "HE vs. JOAT" by Scott Phelps 1996 v2.6b
- "Habitability Ranges" by Jason Cawley 1997 v2.6/7
- "Handeling Ship Design Limitations" by Jason Cawley 1997 v2.6/7
- "Handling Stars! Bugs" by Barry Kearns 1997 Any
- "Handling the Hyper-Expansion AI" by Michael Meagher 1997 v2.6/7
- "How-to guide to expansion" by William Butler 1999-05-11 v2.6/7i
- "How NOT to Lose Planets" by Jason Cawley 1997 v2.6/7
- "How to Automate Turn Submission (with Pegasus)" by Alan Beale 1996 n/a
- "How to Beat Super Stealth" Paul Baker 1997 v2.6/7
- "How to Beat the Computer AIs" by Peter Cohen 1996 v2.5
- "How to Build a Test Bed" by Barry Kearns 1997 v2.6/7
- "How to Handle the AI Hyper-Expansion" by Various Authors 1997 v2.6b