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Showing below up to 100 results in range #51 to #150.

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  1. (hist) ‎Regenerating Shields for WM, IS races, by Jason Cawley ‎[18,418 bytes]
  2. (hist) ‎"Operational Stars! by Example - Part II" by Jason Cawley 1999-01-16 v2.6/7i ‎[18,312 bytes]
  3. (hist) ‎"Basic Diplomacy" by Mathias Dellaert 1997 Any ‎[18,017 bytes]
  4. (hist) ‎Space Demolition ‎[17,927 bytes]
  5. (hist) ‎"Hyper-Production Design Strategy, Part II" by Brian Price 1997-03-06 v2.6/7 ‎[17,643 bytes]
  6. (hist) ‎Basic Race Design by Art Lathrop - Revised: 1st Aug 1999 ‎[17,626 bytes]
  7. (hist) ‎Living with Chaff by Art Lathrop - Revised: 3th December 2000 ‎[17,079 bytes]
  8. (hist) ‎"Hyper Expansion Strategy" by Rick Bladwell 1997 v2.6/7 ‎[16,970 bytes]
  9. (hist) ‎"Basic Race Design" by Art Lathrop 1999-04-04 v2.6/7i ‎[16,905 bytes]
  10. (hist) ‎"The 2525 Hyperproducer" by Brian Price 1997 v2.6/7 ‎[16,875 bytes]
  11. (hist) ‎26JFIN.TXT ‎[16,535 bytes]
  12. (hist) ‎Custom Race wizard ‎[16,299 bytes]
  13. (hist) ‎"War Strategy - Part I" by Matthias Dellaert 1997-09-24 v2.6/7 ‎[16,237 bytes]
  14. (hist) ‎"War Strategy - Part II" by Matthias Dellaert 1997-09-24 v2.6/7 ‎[16,192 bytes]
  15. (hist) ‎BATTLE.TXT ‎[15,720 bytes]
  16. (hist) ‎Stars! Supernova Genesis ‎[15,577 bytes]
  17. (hist) ‎Interlude 1:Making the Most of the Stars! User Interface ‎[15,163 bytes]
  18. (hist) ‎"The Principles of War" by Brian Weeden 1997-04-15 Any ‎[14,730 bytes]
  19. (hist) ‎"BB vs. War Monger Dreadnoughts" by Jason Cawley 1997 v2.6/7 ‎[14,684 bytes]
  20. (hist) ‎"Beginner's Guide to IT" by Darren Wisper 1999-01-01 v2.6/7 ‎[14,644 bytes]
  21. (hist) ‎Tricks of the Trade by Art Lathrop - Revised 13th January 2001 ‎[14,606 bytes]
  22. (hist) ‎"v2.5 Combat Model" by Galactic Traveller 1996-08-17 v2.5 ‎[14,569 bytes]
  23. (hist) ‎Interstellar Traveller ‎[14,495 bytes]
  24. (hist) ‎"When Not to Use Battle Computers" by Robert Cronson, Jr. 1997-12-05 v2.6/7 ‎[14,425 bytes]
  25. (hist) ‎How to make a WM monster, by Gary McClellan and Jason Cawley ‎[14,273 bytes]
  26. (hist) ‎"HE vs. JOAT" by Scott Phelps 1996 v2.6b ‎[14,137 bytes]
  27. (hist) ‎"Designing a Coherent Race" by Michael C. Martin 1997 v2.6/7 ‎[13,915 bytes]
  28. (hist) ‎"Space Demolition" by Rick Steeves 1996-09-23 v2.6/7 ‎[13,894 bytes]
  29. (hist) ‎BlitzFAQ aka playing blitz games over IRC by Leon Coles - 28 April 2002 ‎[13,823 bytes]
  30. (hist) ‎"Multi-player Strategies" by Jason Cawley 1997 v2.6/7 ‎[13,698 bytes]
  31. (hist) ‎"'J' Patch JOAT" by Dan Bush, Varn & Jason Cawley 1998 v2.6/7i ‎[12,921 bytes]
  32. (hist) ‎"Race Design, Step by Step" by Mahrin Skel 1997 v2.6/7 ‎[12,888 bytes]
  33. (hist) ‎"Remote Mining LRTs" by Jonathan Sebast 1997-03-25 v2.6/7 ‎[12,638 bytes]
  34. (hist) ‎"SLDS 3: The Agreed Border Treaty" by Scott Phelps 1997 Any ‎[12,466 bytes]
  35. (hist) ‎"Tricks of the Trade" by Art Lathrop 1999-09-06 ‎[12,323 bytes]
  36. (hist) ‎Micromanagement Methodology - discussion - 22 September 2009 ‎[12,199 bytes]
  37. (hist) ‎MT Parts Guide by Walter Pullen - 1997 v2.6/7 ‎[12,183 bytes]
  38. (hist) ‎Warmonger - Strategy, by Alex Hall ‎[12,179 bytes]
  39. (hist) ‎"Disguising You PRT" by Philippe Malacher 1997 v2.6/7 ‎[11,923 bytes]
  40. (hist) ‎"A Guide to AR" by Woo-Hyeon Cheong 1996-06-25 v2.5 ‎[11,894 bytes]
  41. (hist) ‎"Another AR Monster" by Jason Cawley 1997 v2.6/7 ‎[11,816 bytes]
  42. (hist) ‎Guts of the Battle Engine ‎[11,793 bytes]
  43. (hist) ‎"Low Growth vs. High Growth AR" by GaKle 1997 v2.6/7 ‎[11,749 bytes]
  44. (hist) ‎How to Get Over 25,000 Resources by 2450 by Jason Cawley - 16th January 1999 ‎[11,600 bytes]
  45. (hist) ‎"IFE, NRSE, and CE" by Brian Price 1997-03-11 v2.6/7 ‎[11,575 bytes]
  46. (hist) ‎"Hyper-growth vs. Hyper-producer" by Scott Phelps 1997-03-25 v2.6/7 ‎[11,502 bytes]
  47. (hist) ‎"Guts of the Battle Engine" by James McGuigan - 23 Jan 2002 ‎[11,436 bytes]
  48. (hist) ‎"Hyper-Producer Race-Design Strategy" by Brian Price 1996-10-11 v2.6/7 ‎[11,356 bytes]
  49. (hist) ‎"How to design a Quick Start IT race" by Jeff Berger 1997 v2.6/7 ‎[11,297 bytes]
  50. (hist) ‎AutoHost Client ‎[11,168 bytes]
  51. (hist) ‎"Battleship Design" by Jason Cawley 1997 v2.6/7 ‎[11,153 bytes]
  52. (hist) ‎"How-to guide to expansion" by William Butler 1999-05-11 v2.6/7i ‎[10,926 bytes]
  53. (hist) ‎"Stars! Blitz Strategy Guide" by Omnivore 1997 v2.6/7 ‎[10,897 bytes]
  54. (hist) ‎Files Used in Stars! ‎[10,818 bytes]
  55. (hist) ‎SNG:Stars! Supernova Report ‎[10,772 bytes]
  56. (hist) ‎Pirates! ‎[10,736 bytes]
  57. (hist) ‎"IT Race Design" by Dan Bush 1997 v2.6/7 ‎[10,683 bytes]
  58. (hist) ‎"SLDS 4: The Tech Xfer Alliance" by Scott Phelps 1997 Any ‎[10,574 bytes]
  59. (hist) ‎"SLDS 0: Introduction" by Scott Phelps 1997 Any ‎[10,551 bytes]
  60. (hist) ‎"Population Growth and Equivalent Value" by Lex Young 1997 v2.6/7 ‎[10,532 bytes]
  61. (hist) ‎"A Primer on Counter-design" by Leonard Dickens 1999-11-05 ‎[10,512 bytes]
  62. (hist) ‎"The Alternate Reality Race" by Robert M. Ashcroft 1997-05-17 v2.6/7b ‎[10,479 bytes]
  63. (hist) ‎Vanity in SS design, by msew, Coyote, Art Lathrop, Greg, and sb ‎[10,426 bytes]
  64. (hist) ‎Downloads ‎[10,405 bytes]
  65. (hist) ‎Utilities/Calculators ‎[10,307 bytes]
  66. (hist) ‎"The Principles of War, Part II" by Brian Weeden 1997-04-18 Any ‎[10,298 bytes]
  67. (hist) ‎War Monger ‎[10,247 bytes]
  68. (hist) ‎READ20A.TXT ‎[10,235 bytes]
  69. (hist) ‎"PP Race Design" by Dan Bush 1997 v2.6/7 ‎[10,150 bytes]
  70. (hist) ‎Read27i.txt ‎[10,118 bytes]
  71. (hist) ‎"Balancing Planets" by Jason Cawley 1997 v2.6/7 ‎[10,117 bytes]
  72. (hist) ‎My First IT, Suggestions?, by Mike Rollins, Jason Cawley, and Verker ‎[10,097 bytes]
  73. (hist) ‎Appendix E:English-to-German Translation of Stars! Terminology ‎[10,031 bytes]
  74. (hist) ‎Choosing Your View of the Universe ‎[9,984 bytes]
  75. (hist) ‎Read26i.txt ‎[9,837 bytes]
  76. (hist) ‎Stars vs OS ‎[9,668 bytes]
  77. (hist) ‎"Racial Traits: Common Newbie Mistakes" by Bob Crosswell 1997 v2.6/7 ‎[9,588 bytes]
  78. (hist) ‎"Warship Design" by Jason Cawley 1997 v2.6/7 ‎[9,547 bytes]
  79. (hist) ‎"Tech Theif SS" Jason Cawley 1997 v2.6/7 ‎[9,456 bytes]
  80. (hist) ‎"Combating the Hidden" Thurman Miller 1997 v2.6/7 ‎[9,443 bytes]
  81. (hist) ‎Race Design ‎[9,412 bytes]
  82. (hist) ‎"PP revival fatal for IT races?" by Jason Cawley 1998 v2.6/7i ‎[9,402 bytes]
  83. (hist) ‎"Vulnerability of 4-6% HE races" by Barry Kearns 1997 v2.6/7 ‎[9,370 bytes]
  84. (hist) ‎322,059 resources by Madman, Apr 2009 ‎[9,340 bytes]
  85. (hist) ‎"Factoryless Races" by Jason Cawley 1997 v2.6/7 ‎[9,298 bytes]
  86. (hist) ‎"Tech Transfer: Scrapping vs. Combat" by Scott Phelps 1997 v2.6/7c ‎[9,253 bytes]
  87. (hist) ‎Mongols - sample easy start WM HG by Jason Cawley - 7th February 2000 ‎[9,206 bytes]
  88. (hist) ‎"New AR Race Design and Play Tips" by William Butler 1997 v2.6/7 ‎[9,036 bytes]
  89. (hist) ‎"Habitability Ranges" by Jason Cawley 1997 v2.6/7 ‎[8,993 bytes]
  90. (hist) ‎Guts of bombing ‎[8,959 bytes]
  91. (hist) ‎Stellar Legacy ‎[8,873 bytes]
  92. (hist) ‎"Mass Packet FAQ" by Barry Kearns 1997-02-07 v2.6b ‎[8,866 bytes]
  93. (hist) ‎Utilities/Game setup ‎[8,679 bytes]
  94. (hist) ‎"The 25k resources by 2450 FAQ" by Alberto Barsella 1997 v2.6/7 ‎[8,595 bytes]
  95. (hist) ‎Slow JOAT to China, by Jason Cawley and Verker ‎[8,592 bytes]
  96. (hist) ‎"The CA Monster" by Artur 1997 v2.6/7 ‎[8,554 bytes]
  97. (hist) ‎"Minelaying Strategy" by Chris Spagnoli 1999-03-01 v2.6/7i ‎[8,472 bytes]
  98. (hist) ‎"More on Cruiser Design" by Jason Cawley 1997 v2.6/7 ‎[8,467 bytes]
  99. (hist) ‎"NAS Scout/Skirmisher Design II" by Jonas Bjering 1999-01-14 v2.6/7i ‎[8,446 bytes]
  100. (hist) ‎"Inner Strength Race Design" by Jason Cawley 1997 v2.6/7 ‎[8,440 bytes]

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