Difference between revisions of "PBEM"
From Stars!wiki
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− | PBEM | + | PBEM stands for Play By E-Mail. In Stars! it is used to refer to the method of playing whereby each player is sends and receives their turn files by e-mail. PBEMs are usually played at a rate of 1 turn each day or every few days, and thus the game will be stretched over a period of several months. |
− | + | This method has several advantages: | |
+ | * Players don't have to be online at the same time to play | ||
+ | * Players can fit taking their turns into their own schedule | ||
+ | * The pace of turns means players can take as long as they like over their turns | ||
+ | * Diplomacy can play a big part as the timescales allow for discussion among players | ||
− | + | Game Setup | |
− | + | * If the game is to be played on Autohost then you should e-mail Ron Miller and let him know you wish to reserve / queue a spot. | |
− | + | * All the players send the host their race files ( racename.r1 ) for the particular game. | |
− | + | * The host generates a new game, either using the stars program or from the command line using a *.def file. | |
− | + | * If the universe is to be re-mapped or there are other scenario setup then the host does this. | |
− | + | * If the game is to be played on Autohost then the files should be submitted ( click here for details ). | |
− | + | * For Autohost games just let the players know the url of your game page when it is ready. | |
+ | * The host sends each player a copy of the universe definition file ( gamename.xy ). | ||
+ | |||
+ | For games hosted manually the procedure is as follows: | ||
+ | * The host sends each player their turn file ( gamename.m5 goes to player #5 and so on). | ||
+ | * The players take their turns and the host waits for them to return their submitted turn files ( gamename.x1 ) | ||
+ | * The host generates a new turn using the host file ( gamename.hst ), this can be done before all players have submitted. | ||
+ | * The above steps are repeated for each new turn. | ||
− | |||
[[Category:FAQ]] | [[Category:FAQ]] |
Revision as of 12:20, 12 November 2006
PBEM stands for Play By E-Mail. In Stars! it is used to refer to the method of playing whereby each player is sends and receives their turn files by e-mail. PBEMs are usually played at a rate of 1 turn each day or every few days, and thus the game will be stretched over a period of several months.
This method has several advantages:
- Players don't have to be online at the same time to play
- Players can fit taking their turns into their own schedule
- The pace of turns means players can take as long as they like over their turns
- Diplomacy can play a big part as the timescales allow for discussion among players
Game Setup
- If the game is to be played on Autohost then you should e-mail Ron Miller and let him know you wish to reserve / queue a spot.
- All the players send the host their race files ( racename.r1 ) for the particular game.
- The host generates a new game, either using the stars program or from the command line using a *.def file.
- If the universe is to be re-mapped or there are other scenario setup then the host does this.
- If the game is to be played on Autohost then the files should be submitted ( click here for details ).
- For Autohost games just let the players know the url of your game page when it is ready.
- The host sends each player a copy of the universe definition file ( gamename.xy ).
For games hosted manually the procedure is as follows:
- The host sends each player their turn file ( gamename.m5 goes to player #5 and so on).
- The players take their turns and the host waits for them to return their submitted turn files ( gamename.x1 )
- The host generates a new turn using the host file ( gamename.hst ), this can be done before all players have submitted.
- The above steps are repeated for each new turn.