Difference between revisions of "Multi-Function Pod"

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(reworked; the description made very little sense since you can't have a speed 2.25 battleship without already having an OT on it)
 
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* Type: Electrical
 
* Type: Electrical
 
* Tech: Ener 11, Prop 11, Elec 11
 
* Tech: Ener 11, Prop 11, Elec 11
* Cost: I=4,no b,G=4,Res=13 Mass: 2
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* Cost: I=5,no B,G=5,Res=15 Mass: 2
 
* Abilities: Cloak=30%, Jam=10%, +1/4 Movement
 
* Abilities: Cloak=30%, Jam=10%, +1/4 Movement
  
'''Comments:''' This is another small item that you can build early.  It's basically a maneuvering jet, but with a small cloak and jammer.  It's useful when trying to make a 2 1/4 speed ship be 2 1/2, say a beamer BB where an Overthruster is overkill for that front slot, and where this gives you more than just the ordinary jet. It's also an Electrical item, so you can still speed up your ships if you want to use a Mech only slot for something else.
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'''Comments:''' This item is of somewhat-limited use, as it's only slightly better than the [[Maneuvering Jet]] and not generally as effective as the [[Overthruster]] which comes one techlevel later. The main use for this toy is that unlike those competitors it is an Electrical part, and can therefore be placed in Electrical-only slots (found on the Super Freighter, Destroyer, Battleship, Dreadnought, Rogue and Stealth Bomber hulls) to give additional battlespeed beyond that attainable with a hull's Mechanical slots. In particular, this allows construction of speed 2.5 battleships, and eases the construction of speed 2.25 battleships for races utilising ramscoops.
  
 
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While [[starbase]]s also possess Electrical-only slots, placing the Multi-Function Pod in them will not allow a starbase to move during combat, and as such this part is useless to them.
<noinclude>
 
* from [[MT Parts Guide by Walter Pullen - 1997 v2.6/7]]
 
</noinclude>
 

Latest revision as of 09:53, 12 April 2020

Multi Function Pod.PNG
  • Type: Electrical
  • Tech: Ener 11, Prop 11, Elec 11
  • Cost: I=5,no B,G=5,Res=15 Mass: 2
  • Abilities: Cloak=30%, Jam=10%, +1/4 Movement

Comments: This item is of somewhat-limited use, as it's only slightly better than the Maneuvering Jet and not generally as effective as the Overthruster which comes one techlevel later. The main use for this toy is that unlike those competitors it is an Electrical part, and can therefore be placed in Electrical-only slots (found on the Super Freighter, Destroyer, Battleship, Dreadnought, Rogue and Stealth Bomber hulls) to give additional battlespeed beyond that attainable with a hull's Mechanical slots. In particular, this allows construction of speed 2.5 battleships, and eases the construction of speed 2.25 battleships for races utilising ramscoops.

While starbases also possess Electrical-only slots, placing the Multi-Function Pod in them will not allow a starbase to move during combat, and as such this part is useless to them.