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− | ==Stars!wiki Collection==
| |
− | * [[The Art of War by Sun Tzu]]
| |
− | ===Game Mechanics===
| |
− | * [[Order of Event explained by Jeff McBride - 27 Jun 1996]]
| |
− | * [Maximum] [[Overcloaking(Overcloakers) FYI by Ptolemy - 3 Aug 2004]]
| |
− | * [[Tachyon Mathematics by Ptolemy - 8 Jan 2007]]
| |
− | * [[AI Race Specs by Wumpus - 27 Feb 2007 v2.6/7]]
| |
− | | |
− | ===Mystery Trader===
| |
− | * [[Mystery Trader Types by Chris Spagnoli - 1998-08-17 v2.6/7i]]
| |
− | * [[Mystery Trader FAQ 3.1 by Rogier van Vugt - 1998-03-23 v2.6/7h]]
| |
− | * [[MT Parts Guide by Walter Pullen - 1997 v2.6/7]]
| |
− | * [[How to Catch the MT by J. Olsen - 1996-10-14 v2.6/7]]
| |
− | | |
− | ==[[Stars! FAQ]] Collection==
| |
− | ===Econ===
| |
− | *[[How to Get Over 25,000 Resources by 2450 by Jason Cawley - 16th January 1999]]
| |
− | *[[The Basics of Population Management by Jason Cawley - 15th January 1999]]
| |
− | ===Race Design===
| |
− | *[[Basic Race Design by Art Lathrop - Revised: 1st Aug 1999]]
| |
− | *[[AR Guide by Leonard Dickens - Revised: 21st September 2000]]
| |
− | *[[Mongols - sample easy start WM HG by Jason Cawley - 7th February 2000]]
| |
− | ===Fleet===
| |
− | *[[Living with Chaff by Art Lathrop - Revised: 3th December 2000]]
| |
− | ===Anaylsis of Game Mechanics===
| |
− | *[[Tech analysis: weapons Vs anything else by Nick Bennett - 5th April 2001]]
| |
− | *[[Cheap Engines PITA Analysis by Mark Norton - 5th April 2001]]
| |
− | *[[Analysis of the "Best Speed" in a Minefield by Chris Scott - 17th December 1998]]
| |
− | ===Other===
| |
− | *[[Tricks of the Trade by Art Lathrop - Revised 13th January 2001]]
| |
− | *[[How to Host a Game v2.0 by Omonubi]]
| |
− | ==[[Stars-R-Us]] Collection==
| |
− | ===Diplomacy===
| |
− | ====Alliances====
| |
− | *[["SLDS 0: Introduction" by Scott Phelps 1997 Any]]
| |
− | *[["SLDS 1: "I'll Kill You Last" by Scott Phelps 1997 Any]]
| |
− | *[["SLDS 2: The Escape Clause" by Scott Phelps 1997 Any]]
| |
− | *[["SLDS 3: The Agreed Border Treaty" by Scott Phelps 1997 Any]]
| |
− | *[["SLDS 4: The Tech Xfer Alliance" by Scott Phelps 1997 Any]]
| |
− | *[["SLDS 6: When Not to Negotiate" by Scott Phelps 1997 Any]]
| |
− | *[["SLDS 7: The Mutual Offense Alliance" by Scott Phelps 1997 Any]]
| |
− | *[["SLDS 8: Of Honor and Betrayel" by Scott Phelps 1997 Any]]
| |
− | ====General====
| |
− | *[["Diplomacy: THE Bloodiest Battlefield" by bglynn@gac.edu 1997 Any]]
| |
− | *[["Diplomacy vs. Strategy in PBEMs" by Luis Sequeira 1997 Any]]
| |
− | *[["Basic Diplomacy" by Mathias Dellaert 1997 Any]]
| |
− | *[["Pre-version 3.0 Diplomacy" by Jason Cawley 1997 Any]]
| |
− | ====Propoganda====
| |
− | *[["Propoganda in Stars!" by Dynamo 1999-07-20 Any]]
| |
− | ===Economics===
| |
− | ====Planetary Growth====
| |
− | *[["Basic Planetary Management" by Michael Martin 1997 v2.6/7]]
| |
− | *[["Population Growth and Equivalent Value" by Lex Young 1997 v2.6/7]]
| |
− | *[["Growth Rates" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["Habitability Ranges" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["Table of Population Growth" by James Rasbeck 1997 v2.6/7]]
| |
− | *[["Balancing Planets" by Jason Cawley 1997 v2.6/7]]
| |
− | ====Queues====
| |
− | *[["Planets and Production Queues" by Alex Hall 1997 v2.6/7]]
| |
− | ====Remote Mining====
| |
− | *[["Mineral Concentrations & Remote Mining" by Jason Cawley 1999-04-12 v2.6/7i]]
| |
− | *[["Remote Mining" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["Mineral Excavation" by Omonubi 1997 v2.6/7]]
| |
− | ====Resouces====
| |
− | *[["The 25k resources by 2450 FAQ" by Alberto Barsella 1997 v2.6/7]]
| |
− | *[["Resource Management" by Rick Steeves 1997 v2.6/7]]
| |
− | *[["The Resource Driven Model" by Thurman Miller 1997 v2.6b]]
| |
− | *[["25k Resources by 2450" by Various Authors 1997 v2.6/7]]
| |
− | *[["25k by 2450 - Another view" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["An Analysis of the Resource Graph" by Chris Klein 1996-12-16 v2.6/7]]
| |
− | ===Expansion===
| |
− | ====Colonization====
| |
− | *[["Habitability Ranges" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["At Least 1 Colony by 2420" by Rick Steeves 1997 v2.6/7]]
| |
− | *[["Rapid Colony Development" by Michael Meagher 1997 v2.6/7]]
| |
− | *[["Colonization Strategies" by Various Authors 1997 v2.6/7]]
| |
− | ====General====
| |
− | *[["How-to Guide" by William Butler 1999-05-11 v2.6/7i]]
| |
− | ====Planetary Occupation====
| |
− | *[["An Alternative to Bombing" by Bob Crosswell 1997 v2.6d]]
| |
− | *[["The 'Flying Orgy' Strategy" by Barry Kearns 1997 v2.6/7]]
| |
− | *[["Ground Combat Calculations" by Ezequiel Martin Camara 1997 v2.6/7f]]
| |
− | *[["Bombing" by Various Authors 1997 v2.6/7]]
| |
− | *[["Attacking Homeworlds" by Bob Crosswell 1997 v2.6/7]]
| |
− | *[["Bombing, Packets, and Invasions" by Shane Kearns 1997 v2.6/7]]
| |
− | *[["Kill Ratios for Bombs" by Thomas Pfister 1997 v2.6/7]]
| |
− | *ANTI: [["How NOT to Lose Planets" by Jason Cawley 1997 v2.6/7]]
| |
− | | |
− | ====Scouting====
| |
− | *[["Determining Your Neighbor's PRT" by Michael Martin 1997 v2.6/7]]
| |
− | *[["Sacrifice for Knowledge" by Bob Crosswell 1997 v2.6/7]]
| |
− | *[["Team Scouting" by Bob Crosswell 1997 v2.6/7]]
| |
− | ===Fleet/Vessel Design===
| |
− | ====Combat====
| |
− | *[[Living with Chaff by Art Lathrop - Revised: 3th December 2000|"Living with Chaff" by Art Lathrop 1999-09-10, revised Dec 2000]]
| |
− | *[["Targeting Order of Battle" by Art Lathrop 1999-04-14 v2.6/7i]]
| |
− | *[["Factoryless Races and War-Fighting" by Jason Cawley 1999-02-09 v2.6/7i]]
| |
− | *[["Fighting AR Deathstars" by Nate Burgess 1997 v2.6/7]]
| |
− | *[["The Wingman Strategy" by Bob Crosswell 1997 v2.6/7]]
| |
− | *[["v2.5 Combat Model" by Galactic Traveller 1996-08-17 v2.5]]
| |
− | | |
− | ====Composition====
| |
− | *[["The Happy Medium Strategy" by Olen Whitaker 1997 v2.6/7]]
| |
− | *[["The Barbarian Horde Strategy" by Z. Johnson 1996 v2.5]]
| |
− | *[["Frigate vs. Cruisers" by Rob 1997-09-17 v2.6/7]]
| |
− | ====Naming Conventions====
| |
− | *[["Why Name Fleets?" by Thurman Miller 1997 Any]]
| |
− | *[["Naming Designs: Disinformation Tactics" by Barry Kearns 1997 Any]]
| |
− | ====Ship Design====
| |
− | *[["A Primer on Counter-design" by Leonard Dickens 1999-11-05]]
| |
− | *[["NAS Scout/Skirmisher Design" by Bennet 1999-01-14 v2.6/7i]]
| |
− | *[["NAS Scout/Skirmisher Design II" by Jonas Bjering 1999-01-14 v2.6/7i]]
| |
− | *[["BB vs. War Monger Dreadnoughts" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["More on Cruiser Design" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["Battleship Design" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["When Not to Use Battle Computers" by Robert Cronson, Jr. 1997-12-05 v2.6/7]]
| |
− | *[["The Omega Battleship" by Olen Whitaker 1997 v2.6/7]]
| |
− | *[["Handeling Ship Design Limitations" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["Warship Design" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["Warship Design" by Scott Phelps 1997-04-01 v2.6/7]]
| |
− | *[["Warship Design Strategy" by Todd Rogers 1997 v2.6/7]]
| |
− | *[["Value Rating Formula for Warships" by Lance Warren Hawkins 1997 v2.6/7]]
| |
− | *[["Cruiser Designs" by Jason Cawley 1997 v2.6/7]]
| |
− | ====Strategy====
| |
− | *[["How to Hide Behind Planets" by Various Authors 1997 v2.6/7]]
| |
− | ====Weaponry====
| |
− | *[["Beams or Missiles?" M. Meagher & M. Dellaert 1997 v2.6/7]]
| |
− | *[["More on Beams vs. Missiles..." by Jason Cawley 1997 v2.6/7]]
| |
− | *[["Smart Bombs or Cherries?" Matthias Dellaert 1997 v2.6/7]]
| |
− | *[["Beams or Missiles? (Endgame)" Jason Cawley 1997 v2.6/7]]
| |
− | | |
− | ===Race Design/Strategy===
| |
− | ====General====
| |
− | *[["A Few Race Designs" by Jason Cawley 1999-04-13 v2.6/7i]]
| |
− | *[["Basic Race Design" by Art Lathrop 1999-04-04 v2.6/7i]]
| |
− | *[["Designing a Coherent Race" by Michael C. Martin 1997 v2.6/7]]
| |
− | *[["Racial Traits: Common Newbie Mistakes" by Bob Crosswell 1997 v2.6/7]]
| |
− | *[["Race Design for Force-Gen Games" by Paul Vernon Lydiate & Thorsten Haupts 1997 v2.6/7]]
| |
− | *[["Race Design, Step by Step" by Mahrin Skel 1997 v2.6/7]]
| |
− | *[["Race Descriptions" by Mathias Dellaert 1997 v2.6/7]]
| |
− | ====Hyper-Production / Growth====
| |
− | *[["Standard vs. AccBBS Hyper-producers" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["Raising Early Growth in HP Race Design" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["Hyper-growth vs. Hyper-producer" by Scott Phelps 1997-03-25 v2.6/7]]
| |
− | *[["Hyper-Producer Race-Design Strategy" by Brian Price 1996-10-11 v2.6/7]]
| |
− | *[["Hyper-Production Design Strategy, Part II" by Brian Price 1997-03-06 v2.6/7]]
| |
− | *[["Boosting the Hyper-Producer" by Mahrin Skel 1997 v2.6/7]]
| |
− | *[["More Advanced Play for HP Races" by Jason Cawley 1997 v2.6/7]]
| |
− | *ANTI: [["Monster Defense" by Pipster 1997 v2.6/7]]
| |
− | | |
− | ====Lesser Racial Traits====
| |
− | *[["OBRM Strategies" by Jason Cawley 1999-05-03 v2.6/7i]]
| |
− | *[["Remote Mining LRTs" by Jonathan Sebast 1997-03-25 v2.6/7]]
| |
− | *[["IFE, NRSE, and CE" by Brian Price 1997-03-11 v2.6/7]]
| |
− | *[["Lesser Racial Traits" by Walter D. Pullen 1997 v2.6/7]]
| |
− | *[["Regenerating Shields" by William Butler 1997 v2.6/7]]
| |
− | ====Pre-Defined====
| |
− | *[["Pre-Defined Race Strategies" from 1.1a Help File 1996]]
| |
− | *:(retitled) was: [["Pre-Defined Race Strategies" by Author Unknown 1996 v2.6/7]]
| |
− | *[["The Musketeer Strategy" by Brenden B 1996 v2.0]]
| |
− | | |
− | ====Specializing Races====
| |
− | *[["Viable Bi-Immune non HE race" by Jai Shaw 1997 2.6/7]]
| |
− | *[["2 Immunity Races" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["Factoryless Races" by Jason Cawley 1997 v2.6/7]]
| |
− | ====Alternate Reality====
| |
− | *[["New AR Race Design and Play Tips" by William Butler 1997 v2.6/7]]
| |
− | *[["Low Growth vs. High Growth AR" by GaKle 1997 v2.6/7]]
| |
− | *[["The Alternate Reality Race" by Robert M. Ashcroft 1997-05-17 v2.6/7b]]
| |
− | *[["The AR Monster" by Barry Kearns 1997 v2.6/7]]
| |
− | *[["Another AR Monster" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["Using Low Growth Tactics on a High Growth AR" by Robert M. Ashcroft 1997 v2.6/7b]]
| |
− | *[["Low Growth Alternate Reality" by Robert M. Ashcroft 1997-03-19 v2.6/7f]]
| |
− | *[["Playable AR Races" by Jason Crawley 1997 v2.6/7]]
| |
− | *[["More AR Race Design" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["A Guide to AR" by Woo-Hyeon Cheong 1996-06-25 v2.5]]
| |
− | ====Claim Adjuster====
| |
− | *[["The 2525 Hyperproducer" by Brian Price 1997 v2.6/7]]
| |
− | *[["The CA Resource Potential" by Leonard 1997 v2.6/7]]
| |
− | *[["The CA Monster" by Artur 1997 v2.6/7]]
| |
− | *[["On Claim Adjusters" by David Vest 1996-09-10 v2.5a]]
| |
− | ====Hyper-Expansion====
| |
− | *[["(Close to) the Ideal HE" by Jeff Rife 1997 v2.6/7]]
| |
− | *[["Hyper Expansion Strategy" by Rick Bladwell 1997 v2.6/7]]
| |
− | *[["The Great Wall of HE" by Olen Whitaker 1997 v2.6/7]]
| |
− | *[["Raising Early Growth of HE" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["The Ultimate Race" by Gemmy Tsai 1997 v2.6/7]]
| |
− | *[["HE vs. JOAT" by Scott Phelps 1996 v2.6b]]
| |
− | *ANTI: [["Vulnerability of 4-6% HE races" by Barry Kearns 1997 v2.6/7]]
| |
− | *ANTI: [["An Anti-HE Strategy (Using IS)" by Paul Hager 1997 v2.6/7]]
| |
− | | |
− | ====Inner Strength====
| |
− | *[["Inner Strength Race Design" by Jason Cawley 1997 v2.6/7]]
| |
− | ====Interstellar Traveller====
| |
− | *[["Interstellar Traveller" by Rick Steeves 1996-09-07 v2.6/7]]
| |
− | *[["The IT Hyper-Expander Peace-Monger" by Omri Mann 1997 v2.6/7]]
| |
− | *[["IT HP Monster??!!" by Bennett 1997 v2.6/7]]
| |
− | *[["A Hyper Producer IT" by James Moody 1997 v2.6/7]]
| |
− | *[["One Immune IT" by Damon Domjan & Jason Cawley 1997 v2.6/7]]
| |
− | *[["Sample HG-style IT Race Redux" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["Sample HG-type IT Race" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["Using IS strategy with IT races" by Mathias Dallaert 1997 v2.6/7]]
| |
− | *[["How to design a Quick Start IT race" by Jeff Berger 1997 v2.6/7]]
| |
− | *[["Beginner's Guide to IT" by Darren Wisper 1999-01-01 v2.6/7]]
| |
− | *[["Advanced IT Design and Play v2.0" by Verker 1998-02 v2.6/7]]
| |
− | *[["IT Race Design" by Dan Bush 1997 v2.6/7]]
| |
− | ====Jack of all Trades====
| |
− | *[["'J' Patch JOAT" by Dan Bush, Varn & Jason Cawley 1998 v2.6/7i]]
| |
− | *[["Advanced JOAT Design and Play" by Scott Phelps 1997-03-24 v2.6/7b]]
| |
− | *[["HE vs. JOAT" by Scott Phelps 1996 v2.6b]]
| |
− | | |
− | ====Packet Physics====
| |
− | *[["PP revival fatal for IT races?" by Jason Cawley 1998 v2.6/7i]]
| |
− | *[["PP Race Design" by Dan Bush 1997 v2.6/7]]
| |
− | *[["PP HP: Buyer Beware" by Jason Cawley 1997 v2.6/7]]
| |
− | *ANTI: [["Defending Aginst Packets" by jmeyers@erinet.com 1997 v2.6/7]]
| |
− | | |
− | ====Space Demolition====
| |
− | *[["Space Demolition" by Rick Steeves 1996-09-23 v2.6/7]]
| |
− | *[["Offensive SD Tactics" by Dave Dubeau 1997 v2.6/7]]
| |
− | *[["Space Demolition Races" by Jason Cawley 1997 v2.6/7]]
| |
− | *ANTI: [["Minesweeping Exploding SD Minefields" by Jason Cawley 1997 v2.6/7]]
| |
− | | |
− | ====Super Stealth====
| |
− | *[["SS and the Mao Strategy" by Jason Cawley 1999-07-13 v2.6/7i]]
| |
− | *[["Diplomacy and SS: Trading Knowledge" by Mathias Dellaert 1997 v2.6/7]]
| |
− | *[["Hyperproducing SS races" by Jason Cawley 1997 v2.6/7]]
| |
− | *[["Tech Theif SS" Jason Cawley 1997 v2.6/7]]
| |
− | *ANTI: [["How to Beat Super Stealth" Paul Baker 1997 v2.6/7]]
| |
− | *ANTI: [["Combating the Hidden" Thurman Miller 1997 v2.6/7]]
| |
− | *[["Super Stealth Race Strategies" Robert Lee 1996 v2.6(0)]]
| |
− | | |
− | ===Software Mechanics/Other===
| |
− | ====Automation====
| |
− | *[["How to Automate Turn Submission" by Alan Beale 1996 n/a]]
| |
− | *[["Turn File Submission (with Eudora Lite)" by Snoop 1998 n/a]]
| |
− | ====Bugs====
| |
− | *[["Handling Stars! Bugs" by Barry Kearns 1997 Any]]
| |
− | ====File Encryption====
| |
− | *[["Sending Files via Netscape (tm)" by Mike Dibb 1997 n/a]]
| |
− | ====General Info====
| |
− | *[["Updated Interstellar Abbreviations" by Newsgroup Post 1999-11-03]]
| |
− | *[["Interstellar Glossary" by Mystery Guild 1997 v2.6/7]]
| |
− | *[["A Guide to Becomming an Evil Overlord" by Peter Anspach 1997 n/a]]
| |
− | *[["Stars! Order of Events" by S. Posey 1997 v2.6/7]]
| |
− | ====Help Files====
| |
− | *[["How to Play Stars! via e-mail" by Stars! User Guide 1997 v2.6/7]]
| |
− | ====Hosting====
| |
− | *[["How to Host a Game, v2.0" by Omonubi 1996 v2.6/7]]
| |
− | *[["Stars! Ethical Guidelines" by Rick Steeves 1997 v2.6/7]]
| |
− | *[["About Victory Conditions" by Various Authors 1997 v2.6/7]]
| |
− | ====Linux====
| |
− | *[[Using WINE for Stars! Darren Winsper 1999-11-02]]
| |
− | *[[Stars! on Linux Jason Hissong 1997 v2.6/7]]
| |
− | ====Newsgroup====
| |
− | *[[Newsgroup FAQ Andrew Sterian 1997-12-07 n/a]]
| |
− | ====Testbeds====
| |
− | *[[How to build a Stars! Testbed Barry Kearns 1997 v2.6/7]]
| |
− | ===Strategy===
| |
− | ====Basic Stars! Strategy====
| |
− | *[["David Moen's Newbie Tips" by David Moen 1999-10-20]]
| |
− | *[["Tricks of the Trade" by Art Lathrop 1999-09-06]]
| |
− | *[["Operational Stars! by Example - Part II" by Jason Cawley 1999-01-16 v2.6/7i]]
| |
− | *[["Operational Stars! by Example - Part IV" by Jason Cawley 1999-01-16 v2.6/7i]]
| |
− | *[["Basic Game Play" by Jason Cawley 1997 v2.6/7]]
| |
− | ====Blitz Games====
| |
− | *[["Stars! Blitz Strategy Guide" by Omnivore 1997 v2.6/7]]
| |
− | ====Computer AIs====
| |
− | *[["Definition of the Computer AIs" by Author Unknown 1995 v2.6/7]]
| |
− | *[["How to Beat the Computer AIs" by Peter Cohen 1996 v2.5]]
| |
− | *[["Stupid AI Tricks FAQ" by Author Unknown 1997 v2.5a]]
| |
− | *[["Handling the Hyper-Expansion AI" by Michael Meagher 1997 v2.6/7]]
| |
− | *[["How to Handle the AI Hyper-Expansion" by Various Authors 1997 v2.6b]]
| |
− | *[["Some Anti-AI Strategies" by Jeff Briner 1997 v2.6/7]]
| |
− | *[["Beating the AI HE" by Jason Cawley 1997 v2.6/7]]
| |
− | ====Defensive====
| |
− | *[["Disguising You PRT" by Philippe Malacher 1997 v2.6/7]]
| |
− | *[["Defending Against the Horde - Updated" by Red Dragon 1997 v2.6/7]]
| |
− | ====General====
| |
− | *[["The Art of War (exceprts from)" by Sun Tzu 1996 n/a]]
| |
− | *[["Concepts of Warfare" by Mikkel 1997 Any]]
| |
− | *[["The Principles of War" by Brian Weeden 1997-04-15 Any]]
| |
− | *[["The Principles of War, Part II" by Brian Weeden 1997-04-18 Any]]
| |
− | *[["On the Subject of Strategy" by Dog (warppuppy) 1999-04-02 v2.6/7i]]
| |
− | *[["End Game Tips" by Sanguine 1999-03-30 v2.6/7i]]
| |
− | *[["Devising a Strategy" by Bruce Poon 1997 v2.6/7]]
| |
− | *[["The Value of Strategic Planning" by Chris Klein 1997 v2.6/7]]
| |
− | *[["Stars! Rules of Thumb" by Thomas Tong 1997 v2.6/7]]
| |
− | *[["War Strategy - Part I" by Matthias Dellaert 1997-09-24 v2.6/7]]
| |
− | *[["War Strategy - Part II" by Matthias Dellaert 1997-09-24 v2.6/7]]
| |
− | *[["Warfare 1 - Know Thy Enemy" by Todd Rogers 1997 v2.6/7]]
| |
− | *[["Warfare 2 - Machiavellian Politics" by Todd Rogers 1997 v2.6/7]]
| |
− | ====Mass Packets====
| |
− | *[["Multiple Packets" by Dog (warppuppy) 1999-01-15 v2.6/7i]]
| |
− | *[["Mass Packet FAQ" by Barry Kearns 1997-02-07 v2.6b]]
| |
− | *[["Defending Against Packets" by jmeyers@erinet.com 1997 v2.6/7]]
| |
− | *[["Packet Protection" by Jason Cawley 1997 v2.6/7]]
| |
− | ====Minelaying/Sweeping====
| |
− | *[["Mine-sweeping Tip" by Chris Spagnoli 1999-03-15 v2.6/7i]]
| |
− | ===Technology===
| |
− | ====Research====
| |
− | *[["Ultimate Research Management" by Andrei Romanov 1997 v2.6/7]]
| |
− | *[["Technology Progression Chart" by Bob Martin 1997 v2.6/7]]
| |
− | ====Testing====
| |
− | *[["How to Build a Test Bed" by Barry Kearns 1997 v2.6/7]]
| |
− | ====Trading====
| |
− | *[["Diplomacy and SS: Trading Knowledge" by Mathias Dellaert 1997 v2.6/7]]
| |
− | *[["Tech Transfer: Scrapping vs. Combat" by Scott Phelps 1997 v2.6/7c]]
| |
− | *[["Wolf/Lamb Tech Trading" by Steven Posey 1997 v2.6/7]]
| |
− | *[["The No Effort Way to Gain Tech" by Bob Crosswell 1997 v2.6/7]]
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Feel free to help copy articles from Stars! FAQ. The process I'm using (for almost all articles) is: