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− | '''For experienced hosts only'''
| + | #redirect [[Creating a Universe from the Command Line]] |
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− | Use the following command to create a new game/universe without using Stars! setup dialogs:
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− | stars!.exe -a game.def
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− | game.def has the following format, with arguments appearing in the order and groupings listed:
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− | Game Name
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− | Universe Size (0-4) Density (0-3) Starting Distance (0-3) [Random Seed, any #]
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− | Maximum Minerals (0/1) Slow Tech (0/1) BBS Play (0/1) .... (other check boxes)
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− | Number of Players (1-16)
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− | Pathnames to race files, or AI descriptions
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− | VC # of planets (0/1) Percent of planets (20-100)
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− | VC Tech (0/1) Level (8-26) Fields (2-6)
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− | VC Score (0/1) Score (1000-20000)
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− | VC Exceeds nearest (0/1) (Percent (20-300)
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− | VC Production (0/1) Capacity (10-500)
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− | VC Capital Ships (0/1) Number (10-300)
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− | VC Turns (0/1) Years (30-900)
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− | VC Must Meet (0-7) Minimum Years (30-500)
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− | New universe file name
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− | *Random Seed
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− | *: The optional Random Seed number forces the universe to be created exactly the same each time, if you use the same Seed number.
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− | *: By keeping the same random seed and changing to order of players .r files, you can alter the players postions
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− | *: IT and PP mess with both of these properties
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− | ===AI Descriptions===
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− | The AI description takes the form, "# N M", where N is the ID number of the AI and M is the skill level of the AI.
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− | Race ids:
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− | 0=Random,
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− | 1=Robotoids
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− | 2=Turndrones
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− | 3=Automitrons
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− | 4=Rototills
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− | 5=Cybertrons
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− | 6=Mcinti
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− | Skill levels:
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− | 0=Random
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− | 1=Easy
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− | 2=Standard
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− | 3=Tough
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− | 4=Expert
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− | For example, # 1 4 specifies an expert Robotoid AI.
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− | Example game.def file ([[local:game.def|"Save target as..." to download]])
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− | Tour of Duty
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− | 3 2 2 13424531
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− | 0 0 0 0 1 1 1
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− | 4
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− | c:\stars\play\game.r1
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− | c:\stars\play\game.r2
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− | c:\stars\play\game.r3
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− | # 2 1
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− | 1 60
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− | 1 26 4
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− | 0
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− | 1 150
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− | 0
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− | 1 100
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− | 0
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− | 2 150
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− | c:\stars\play\game.xy
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− | [Copyright 1998 Mare Crisium, LLC]
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