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Showing below up to 50 results in range #551 to #600.

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  1. (hist) ‎"Mass Packet FAQ" by Barry Kearns 1997-02-07 v2.6b ‎[8,866 bytes]
  2. (hist) ‎Stellar Legacy ‎[8,873 bytes]
  3. (hist) ‎Guts of bombing ‎[8,959 bytes]
  4. (hist) ‎"Habitability Ranges" by Jason Cawley 1997 v2.6/7 ‎[8,993 bytes]
  5. (hist) ‎"New AR Race Design and Play Tips" by William Butler 1997 v2.6/7 ‎[9,036 bytes]
  6. (hist) ‎Mongols - sample easy start WM HG by Jason Cawley - 7th February 2000 ‎[9,206 bytes]
  7. (hist) ‎"Tech Transfer: Scrapping vs. Combat" by Scott Phelps 1997 v2.6/7c ‎[9,253 bytes]
  8. (hist) ‎"Factoryless Races" by Jason Cawley 1997 v2.6/7 ‎[9,298 bytes]
  9. (hist) ‎322,059 resources by Madman, Apr 2009 ‎[9,340 bytes]
  10. (hist) ‎"Vulnerability of 4-6% HE races" by Barry Kearns 1997 v2.6/7 ‎[9,370 bytes]
  11. (hist) ‎"PP revival fatal for IT races?" by Jason Cawley 1998 v2.6/7i ‎[9,402 bytes]
  12. (hist) ‎Race Design ‎[9,412 bytes]
  13. (hist) ‎"Combating the Hidden" Thurman Miller 1997 v2.6/7 ‎[9,443 bytes]
  14. (hist) ‎"Tech Theif SS" Jason Cawley 1997 v2.6/7 ‎[9,456 bytes]
  15. (hist) ‎"Warship Design" by Jason Cawley 1997 v2.6/7 ‎[9,547 bytes]
  16. (hist) ‎"Racial Traits: Common Newbie Mistakes" by Bob Crosswell 1997 v2.6/7 ‎[9,588 bytes]
  17. (hist) ‎Stars vs OS ‎[9,668 bytes]
  18. (hist) ‎Read26i.txt ‎[9,837 bytes]
  19. (hist) ‎Choosing Your View of the Universe ‎[9,984 bytes]
  20. (hist) ‎Appendix E:English-to-German Translation of Stars! Terminology ‎[10,031 bytes]
  21. (hist) ‎My First IT, Suggestions?, by Mike Rollins, Jason Cawley, and Verker ‎[10,097 bytes]
  22. (hist) ‎"Balancing Planets" by Jason Cawley 1997 v2.6/7 ‎[10,117 bytes]
  23. (hist) ‎Read27i.txt ‎[10,118 bytes]
  24. (hist) ‎"PP Race Design" by Dan Bush 1997 v2.6/7 ‎[10,150 bytes]
  25. (hist) ‎READ20A.TXT ‎[10,235 bytes]
  26. (hist) ‎War Monger ‎[10,247 bytes]
  27. (hist) ‎"The Principles of War, Part II" by Brian Weeden 1997-04-18 Any ‎[10,298 bytes]
  28. (hist) ‎Utilities/Calculators ‎[10,307 bytes]
  29. (hist) ‎Downloads ‎[10,405 bytes]
  30. (hist) ‎Vanity in SS design, by msew, Coyote, Art Lathrop, Greg, and sb ‎[10,426 bytes]
  31. (hist) ‎"The Alternate Reality Race" by Robert M. Ashcroft 1997-05-17 v2.6/7b ‎[10,479 bytes]
  32. (hist) ‎"A Primer on Counter-design" by Leonard Dickens 1999-11-05 ‎[10,512 bytes]
  33. (hist) ‎"Population Growth and Equivalent Value" by Lex Young 1997 v2.6/7 ‎[10,532 bytes]
  34. (hist) ‎"SLDS 0: Introduction" by Scott Phelps 1997 Any ‎[10,551 bytes]
  35. (hist) ‎"SLDS 4: The Tech Xfer Alliance" by Scott Phelps 1997 Any ‎[10,574 bytes]
  36. (hist) ‎"IT Race Design" by Dan Bush 1997 v2.6/7 ‎[10,683 bytes]
  37. (hist) ‎Pirates! ‎[10,736 bytes]
  38. (hist) ‎SNG:Stars! Supernova Report ‎[10,772 bytes]
  39. (hist) ‎Files Used in Stars! ‎[10,818 bytes]
  40. (hist) ‎"Stars! Blitz Strategy Guide" by Omnivore 1997 v2.6/7 ‎[10,897 bytes]
  41. (hist) ‎"How-to guide to expansion" by William Butler 1999-05-11 v2.6/7i ‎[10,926 bytes]
  42. (hist) ‎"Battleship Design" by Jason Cawley 1997 v2.6/7 ‎[11,153 bytes]
  43. (hist) ‎AutoHost Client ‎[11,168 bytes]
  44. (hist) ‎"How to design a Quick Start IT race" by Jeff Berger 1997 v2.6/7 ‎[11,297 bytes]
  45. (hist) ‎"Hyper-Producer Race-Design Strategy" by Brian Price 1996-10-11 v2.6/7 ‎[11,356 bytes]
  46. (hist) ‎"Guts of the Battle Engine" by James McGuigan - 23 Jan 2002 ‎[11,436 bytes]
  47. (hist) ‎"Hyper-growth vs. Hyper-producer" by Scott Phelps 1997-03-25 v2.6/7 ‎[11,502 bytes]
  48. (hist) ‎"IFE, NRSE, and CE" by Brian Price 1997-03-11 v2.6/7 ‎[11,575 bytes]
  49. (hist) ‎How to Get Over 25,000 Resources by 2450 by Jason Cawley - 16th January 1999 ‎[11,600 bytes]
  50. (hist) ‎"Low Growth vs. High Growth AR" by GaKle 1997 v2.6/7 ‎[11,749 bytes]

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