Stars Host Editor 0.3 API: Difference between revisions
From Stars!wiki
Jump to navigationJump to search
m Stars Host Editor 0.2 API moved to Stars Host Editor API |
m Stars Host Editor API moved to Stars Host Editor 0.3 API |
(No difference)
|
Revision as of 18:28, 25 January 2009
- See also Utilities/Game setup#Stars Host Editor.
- See Stars Host Editor for usage and example applications.
AtlantisSoftware
- .StarsHostEditor
- .Load(string)
- public long Load(string Filename)
- .Planets()
- public Microsoft.visualBasic.Collection Planets()
- .Save(string)
- public long Save(string Filename)
- .StarsHostEditor
- public StarsHostEditor()
- .PlanetCount
- object PlanetCount{get;}
- .Load(string)
- .Planet
- .Planet(int)
- public Planet(int PlanetID)
- .Planet(byte[])
- public Planet(byte [] Data)
- .Artefact
- public bool Artefact {set; get;}
- .Boranium
- public int Boranium {set; get;}
- .BoraniumConcentration
- public int BoraniumConcentration {set; get;}
- .Defenses
- public int Defenses {set; get;}
- .EstimatedPopulation
- public int EstimatedPopulation {set; get;}
- .Factories
- public int Factories {set; get;}
- .Germanium
- public int Germanium {set; get;}
- .GermaniumConcentration
- public int GermaniumConcentration {set; get;}
- .Gravity
- public int Gravity {set; get;}
- .Homeworld
- public bool Homeworld {set; get;}
- .Ironium
- public int Ironium {set; get;}
- .IroniumConcentration
- public int IroniumConcentration {set; get;}
- .MDSpeed
- public int MDSpeed {set; get;}
- .MDTarget
- public int MDTarget {set; get;}
- .Mines
- public int Mines {set; get;}
- .NameID
- public int NameID {set; get;}
- .OwnerID
- public int OwnerID {set; get;}
- .PlanetData
- public byte [] PlanetData {set; get;}
- .PlanetID
- public int PlanetID {set; get;}
- .Population
- public int Population {set; get;}
- .Radiation
- public int Radiation {set; get;}
- .Scanner
- public bool Scanner {set; get;}
- .StarbaseDamage
- public object StarbaseDamage {set; get;}
- .StarbaseSlotID
- public int StarbaseSlotID {set; get;}
- .StarbaseUnknown1
- public int StarbaseUnknown1 {set; get;}
- .Temperature
- public int Temperature {set; get;}
- .Terraformed
- public bool Terraformed {set; get;}
- .Unknown1
- public int Unknown1 {set; get;}
- .Unknown2
- public int Unknown2 {set; get;}
- .Unknown3
- public int Unknown3 {set; get;}
- .X
- public int X {set; get;}
- .y
- public int y {set; get;}
- .Planet(int)