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  1. Multi-Contained Munition‏‎ (2 revisions)
  2. VML‏‎ (2 revisions - redirect page)
  3. Factory-less races‏‎ (2 revisions - redirect page)
  4. Instaforming‏‎ (2 revisions)
  5. TT‏‎ (2 revisions - redirect page)
  6. NRE‏‎ (2 revisions)
  7. UR‏‎ (2 revisions - redirect page)
  8. Orbital adjuster‏‎ (2 revisions - redirect page)
  9. CE‏‎ (2 revisions - redirect page)
  10. SNG:RDL‏‎ (2 revisions - redirect page)
  11. "Stupid AI Tricks FAQ" by Author Unknown 1997 v2.5a‏‎ (2 revisions)
  12. The Basics of Population Management by Jason Cawley - 15th January 1999‏‎ (2 revisions)
  13. "How NOT to Lose Planets" by Jason Cawley 1997 v2.6/7‏‎ (2 revisions)
  14. How to Manage Fleets‏‎ (2 revisions)
  15. "Warship Design" by Scott Phelps 1997-04-01 v2.6/7‏‎ (2 revisions)
  16. Step 3: Lesser Traits (Player Race)‏‎ (2 revisions)
  17. IFE‏‎ (2 revisions - redirect page)
  18. Featured Article 23 Feb 2008‏‎ (2 revisions)
  19. Genesis Device‏‎ (2 revisions)
  20. NRSE‏‎ (2 revisions - redirect page)
  21. Race Emblem‏‎ (2 revisions)
  22. SNG:Reviews‏‎ (2 revisions)
  23. Finish and Save (Player Race)‏‎ (2 revisions)
  24. Starbase tile‏‎ (2 revisions)
  25. MT‏‎ (2 revisions - redirect page)
  26. Stars automated micromanagement‏‎ (2 revisions)
  27. PP‏‎ (2 revisions - redirect page)
  28. "An Analysis of the Resource Graph" by Chris Klein 1996-12-16 v2.6/7‏‎ (2 revisions)
  29. Rgcs‏‎ (2 revisions - redirect page)
  30. Germanium‏‎ (2 revisions)
  31. "The Principles of War" by Brian Weeden 1997-04-15 Any‏‎ (2 revisions)
  32. History file -- gamename.hN‏‎ (2 revisions - redirect page)
  33. Tech Trade by Invasion‏‎ (2 revisions)
  34. Nas‏‎ (2 revisions - redirect page)
  35. Ultra Station‏‎ (2 revisions - redirect page)
  36. Ce‏‎ (2 revisions - redirect page)
  37. Duelling Championship/2009‏‎ (2 revisions - redirect page)
  38. Your Home World and Other Inhabited Planets‏‎ (2 revisions)
  39. Rec.games.comp.stars FAQ‏‎ (2 revisions)
  40. Ship Count overlay‏‎ (2 revisions)
  41. LSP‏‎ (2 revisions - redirect page)
  42. Guts of targeting in battle‏‎ (2 revisions)
  43. My First IT, Suggestions?, by Mike Rollins, Jason Cawley, and Verker‏‎ (2 revisions)
  44. Alien Miner‏‎ (2 revisions)
  45. On the Wealth of Nations, by Jason Cawley‏‎ (2 revisions)
  46. "Diplomacy: THE Bloodiest Battlefield" by bglynn@gac.edu 1997 Any‏‎ (2 revisions)
  47. Planet Names overlay‏‎ (2 revisions)
  48. IS‏‎ (2 revisions - redirect page)
  49. "Some Anti-AI Strategies" by Jeff Briner 1997 v2.6/7‏‎ (2 revisions)
  50. "The Principles of War, Part II" by Brian Weeden 1997-04-18 Any‏‎ (2 revisions)
  51. Navigation‏‎ (2 revisions)
  52. What You Need to Play‏‎ (2 revisions)
  53. Primitive Stars!‏‎ (2 revisions)
  54. Stargate‏‎ (2 revisions)
  55. How to Assign Waypoints and Tasks‏‎ (2 revisions)
  56. "How to Beat the Computer AIs" by Peter Cohen 1996 v2.5‏‎ (2 revisions)
  57. READ20B.TXT‏‎ (2 revisions)
  58. Creating and Saving a Custom Race‏‎ (2 revisions - redirect page)
  59. Langston Shell‏‎ (2 revisions)
  60. WM‏‎ (2 revisions - redirect page)
  61. Planet Summary‏‎ (2 revisions)
  62. Featured Article 10 Jul 2007‏‎ (2 revisions)
  63. IS10‏‎ (2 revisions - redirect page)
  64. Netscape‏‎ (2 revisions)
  65. "Beams or Missiles?" M. Meagher & M. Dellaert 1997 v2.6/7‏‎ (2 revisions)
  66. Universe file -- gamename.xy‏‎ (2 revisions)
  67. Changing the Basic Layout‏‎ (2 revisions)
  68. "HE vs. JOAT" by Scott Phelps 1996 v2.6b‏‎ (2 revisions)
  69. Stargate Navigation‏‎ (2 revisions)
  70. The Stars! UI‏‎ (2 revisions - redirect page)
  71. Nrse‏‎ (2 revisions - redirect page)
  72. Being Absent from Play‏‎ (2 revisions)
  73. PRT‏‎ (2 revisions - redirect page)
  74. Regenerating Shields‏‎ (2 revisions)
  75. Dueling Club‏‎ (2 revisions - redirect page)
  76. ISB‏‎ (2 revisions - redirect page)
  77. Introduction and Player Support‏‎ (2 revisions)
  78. Gr‏‎ (2 revisions - redirect page)
  79. "The Ultimate Race" by John Doe 1997 v2.6/7‏‎ (2 revisions)
  80. Host file -- gamename.hst‏‎ (2 revisions)
  81. Tech analysis: weapons Vs anything else by Nick Bennett - 5th April 2001‏‎ (2 revisions)
  82. What is stored in the various Stars! game files?‏‎ (2 revisions)
  83. Production tile‏‎ (2 revisions)
  84. SS‏‎ (2 revisions - redirect page)
  85. Jump Gate‏‎ (2 revisions)
  86. Stars!‏‎ (2 revisions - redirect page)
  87. Mongols - sample easy start WM HG by Jason Cawley - 7th February 2000‏‎ (2 revisions)
  88. Bet‏‎ (2 revisions - redirect page)
  89. "How to Handle the AI Hyper-Expansion" by Various Authors 1997 v2.6b‏‎ (2 revisions)
  90. "More on Beams vs. Missiles..." by Jason Cawley 1997 v2.6/7‏‎ (2 revisions)
  91. Ship Hulls‏‎ (2 revisions - redirect page)
  92. GR‏‎ (2 revisions - redirect page)
  93. HE‏‎ (2 revisions - redirect page)
  94. Stuart Douglas‏‎ (2 revisions)
  95. Analysis of best speed in minefields‏‎ (2 revisions)
  96. Tricks of the Trade by Art Lathrop - Revised 13th January 2001‏‎ (2 revisions)
  97. War Mongering 101, by Darrend Brown‏‎ (2 revisions)
  98. Player Positions‏‎ (2 revisions)
  99. SAH‏‎ (2 revisions - redirect page)
  100. Ground Combat‏‎ (2 revisions)
  101. New Game(Advanced Setup) Step 1: Specify the Universe‏‎ (2 revisions)
  102. Chapitre 6 du manuel: Planètes‏‎ (2 revisions)
  103. Radiating Ramscoop‏‎ (2 revisions)
  104. Duelling Club Rules‏‎ (2 revisions)
  105. Ma‏‎ (2 revisions - redirect page)
  106. Status tile‏‎ (2 revisions)
  107. OA‏‎ (2 revisions - redirect page)
  108. Chapter 7:Basic Diplomacy‏‎ (2 revisions)
  109. Analysis of the "Best Speed" in a Minefield by Chris Scott - 17th December 1998‏‎ (2 revisions)
  110. Troubleshooting: What to Do when the Ship Hits the Fan‏‎ (2 revisions)
  111. Bystander‏‎ (2 revisions)
  112. Warmonger - Strategy, by Alex Hall‏‎ (2 revisions)
  113. Playing Stars!‏‎ (2 revisions)
  114. SAHDonate‏‎ (2 revisions)
  115. Immunities‏‎ (2 revisions - redirect page)
  116. Growth Conditions‏‎ (2 revisions)
  117. Hosting Games on Stars! AutoHost‏‎ (2 revisions)
  118. ABBS‏‎ (2 revisions - redirect page)
  119. Chapter 10:Border Management‏‎ (2 revisions)
  120. Stars! Advanced and Technical FAQ‏‎ (2 revisions)
  121. OBRM‏‎ (2 revisions - redirect page)
  122. Remote Mining‏‎ (2 revisions)
  123. Exiting the Game‏‎ (2 revisions)
  124. Hush-a-boom‏‎ (2 revisions)
  125. "Remote Mining LRTs" by Jonathan Sebast 1997-03-25 v2.6/7‏‎ (2 revisions)
  126. HP‏‎ (3 revisions - redirect page)
  127. Mystery Trader Types by Chris Spagnoli - 1998-08-17 v2.6/7i‏‎ (3 revisions)
  128. Hosting Hot-Seat (Single Computer) Games‏‎ (3 revisions)
  129. New Game (Quick Setup)‏‎ (3 revisions)
  130. Overcloaking(Overcloakers) FYI by Ptolemy - 3 Aug 2004‏‎ (3 revisions)
  131. Public Player Scores‏‎ (3 revisions)
  132. Managing Games on Stars! AutoHost‏‎ (3 revisions)
  133. Turn file -- gamename.mN‏‎ (3 revisions)
  134. CAs and Terraforming, by Leonard Dickens‏‎ (3 revisions)
  135. AI Races‏‎ (3 revisions - redirect page)
  136. "'J' Patch JOAT" by Dan Bush, Varn & Jason Cawley 1998 v2.6/7i‏‎ (3 revisions)
  137. Chapter 12:Operational Stars! by Example‏‎ (3 revisions)
  138. QS‏‎ (3 revisions - redirect page)
  139. Multi-Cargo Pod‏‎ (3 revisions)
  140. Perl conversion of starstat utility by ricks03 - 30 Jan 2012‏‎ (3 revisions)
  141. "SLDS 0: Introduction" by Scott Phelps 1997 Any‏‎ (3 revisions)
  142. Featured Article 21 Jan 2007‏‎ (3 revisions)
  143. Slow JOAT to China, by Jason Cawley and Verker‏‎ (3 revisions)
  144. HWF‏‎ (3 revisions - redirect page)
  145. "PP HP: Buyer Beware" by Jason Cawley 1997 v2.6/7‏‎ (3 revisions)
  146. Overpopulation‏‎ (3 revisions)
  147. "Advanced JOAT Design and Play" by Scott Phelps 1997-03-24 v2.6/7b‏‎ (3 revisions)
  148. Cheap Engines PITA Analysis by Mark Norton - 5th April 2001‏‎ (3 revisions)
  149. Stars! box covers‏‎ (3 revisions)
  150. *.def - Game Definition Files‏‎ (3 revisions - redirect page)
  151. Population Tables‏‎ (3 revisions)
  152. "Boosting the Hyper-Producer" by Mahrin Skel 1997 v2.6/7‏‎ (3 revisions)
  153. Wormhole Navigation‏‎ (3 revisions)
  154. "Race Design, Step by Step" by Mahrin Skel 1997 v2.6/7‏‎ (3 revisions)
  155. Multi-Function Pod‏‎ (3 revisions)
  156. Choosing Your View of the Universe‏‎ (3 revisions)
  157. Destroyer‏‎ (3 revisions)
  158. Factoryless SD: some thoughts, by Will Waggoner and Jason Cawley‏‎ (3 revisions)
  159. "Basic Race Design" by Art Lathrop 1999-04-04 v2.6/7i‏‎ (3 revisions)
  160. James McGuigan‏‎ (3 revisions)
  161. Guts of Planet Values‏‎ (3 revisions)
  162. Chapter 2:Basic Race Design‏‎ (3 revisions)
  163. "Race Design for Force-Gen Games" by Paul Vernon Lydiate & Thorsten Haupts 1997 v2.6/7‏‎ (3 revisions)
  164. Multi-player games‏‎ (3 revisions)
  165. Pirates!‏‎ (3 revisions)
  166. "New AR Race Design and Play Tips" by William Butler 1997 v2.6/7‏‎ (3 revisions)
  167. Stars!wiki search form‏‎ (3 revisions)
  168. Micromanagement Methodology - discussion - 22 September 2009‏‎ (3 revisions)
  169. "Growth Rates" by Jason Cawley 1997 v2.6/7‏‎ (3 revisions)
  170. Saving Your Game: What it Means‏‎ (3 revisions)
  171. "2 Immunity Races" by Jason Cawley 1997 v2.6/7‏‎ (3 revisions)
  172. Chapter 3:Building a Monster Race‏‎ (3 revisions)
  173. READ20A.TXT‏‎ (3 revisions)
  174. Creating a Universe from the Command Line‏‎ (3 revisions)
  175. How to make a WM monster, by Gary McClellan and Jason Cawley‏‎ (3 revisions)
  176. Boranium‏‎ (3 revisions)
  177. "Guts of the Battle Engine" by James McGuigan - 23 Jan 2002‏‎ (3 revisions)
  178. Conception fondamentale de race d'Art Lathrop - Révision du 1er Août 1999‏‎ (3 revisions)
  179. Guts of beam deflectors‏‎ (3 revisions)
  180. The Stars! Screen‏‎ (3 revisions)
  181. Fuel Transport‏‎ (3 revisions)
  182. One world wonder races‏‎ (3 revisions - redirect page)
  183. StarsFileStat‏‎ (3 revisions)
  184. Tech Trade by Wolf-Lamb‏‎ (3 revisions)
  185. Starting a Single Player Game‏‎ (3 revisions)
  186. Energy Capacitor‏‎ (3 revisions)
  187. Step 6: Research Costs (Player Race)‏‎ (3 revisions)
  188. Breeder‏‎ (3 revisions)
  189. Ron Miller‏‎ (3 revisions - redirect page)
  190. Chapitre 1 du guide stratégique: Stratégie globale‏‎ (3 revisions)
  191. Fleet Composition tile‏‎ (3 revisions)
  192. Regenerating Shields for WM, IS races, by Jason Cawley‏‎ (3 revisions)
  193. IT‏‎ (3 revisions - redirect page)
  194. Ordre des événements‏‎ (3 revisions)
  195. Copy Protection‏‎ (3 revisions)
  196. Scout‏‎ (3 revisions)
  197. Guts of fuel generation‏‎ (3 revisions)
  198. "A Hyper Producer IT" by James Moody 1997 v2.6/7‏‎ (3 revisions)
  199. Submitting Bug Reports‏‎ (3 revisions)
  200. "One Immune IT" by Damon Domjan & Jason Cawley 1997 v2.6/7‏‎ (3 revisions)
  201. JOAT‏‎ (3 revisions - redirect page)
  202. "Beating the AI HE" by Jason Cawley 1997 v2.6/7‏‎ (3 revisions)
  203. Propulsion‏‎ (3 revisions)
  204. "Pre-Defined Race Strategies" from 1.1a Help File 1996‏‎ (3 revisions)
  205. Scrapping‏‎ (3 revisions)
  206. Fleet Waypoints tile‏‎ (3 revisions)
  207. Keyboard Shortcuts‏‎ (3 revisions)
  208. Guts of fuel usage‏‎ (3 revisions)
  209. Message format strings by Wasp - 11 July 2010‏‎ (4 revisions)
  210. Super Freighter‏‎ (4 revisions)
  211. "Inner Strength Race Design" by Jason Cawley 1997 v2.6/7‏‎ (4 revisions)
  212. "Sample HG-style IT Race Redux" by Jason Cawley 1997 v2.6/7‏‎ (4 revisions)
  213. Super Mine Layer‏‎ (4 revisions)
  214. Appendix E:English-to-German Translation of Stars! Terminology‏‎ (4 revisions)
  215. Orbital Construction Module‏‎ (4 revisions)
  216. Guts of Minefields‏‎ (4 revisions)
  217. Step 1: Basic Definition (Player Race)‏‎ (4 revisions)
  218. "Advanced IT Design and Play v2.0" by Verker 1998-02 v2.6/7‏‎ (4 revisions)
  219. Meta Morph‏‎ (4 revisions)
  220. Community‏‎ (4 revisions)
  221. Guts of Mineral Packets‏‎ (4 revisions)
  222. FreeStars‏‎ (4 revisions)
  223. LRT‏‎ (4 revisions - redirect page)
  224. Guts of population growth‏‎ (4 revisions)
  225. Manual Problems‏‎ (4 revisions)
  226. Obtaining a Summary of a Planet, Fleet or other Object‏‎ (4 revisions)
  227. BlitzFAQ aka playing blitz games over IRC by Leon Coles - 28 April 2002‏‎ (4 revisions)
  228. "Designing a Coherent Race" by Michael C. Martin 1997 v2.6/7‏‎ (4 revisions)
  229. Permaforming‏‎ (4 revisions)
  230. "PP Race Design" by Dan Bush 1997 v2.6/7‏‎ (4 revisions)
  231. Sample Narrow SS HP tech-thief, by Jason Cawley‏‎ (4 revisions)
  232. QuickStart‏‎ (4 revisions - redirect page)
  233. Freestars 2.x‏‎ (4 revisions)
  234. Blitz PP, by Damon Domjan‏‎ (4 revisions)
  235. Micro-management‏‎ (4 revisions)
  236. Capital Ship‏‎ (4 revisions)
  237. Xtreme Borders‏‎ (4 revisions)
  238. Frequently Asked Questions‏‎ (4 revisions)
  239. Guts of scrapping‏‎ (4 revisions)
  240. Feature, Bug or cheat? Survey‏‎ (4 revisions)
  241. "So, You want to build a ***HUGE*** Universe?" by Donjon - 10 Apr 2008‏‎ (4 revisions)
  242. How to...‏‎ (4 revisions)
  243. Mini Bomber‏‎ (4 revisions)
  244. The Stars! Class of 2399 by Nick Bennett‏‎ (4 revisions)
  245. "Racial Traits: Common Newbie Mistakes" by Bob Crosswell 1997 v2.6/7‏‎ (4 revisions)
  246. Frigate‏‎ (4 revisions)
  247. Mark Constantino on Testbed records vs real game peformance - 27 November 1999‏‎ (4 revisions)
  248. Step 4: Population Growth Factors (Player Race)‏‎ (4 revisions)
  249. Vanity in SS design, by msew, Coyote, Art Lathrop, Greg, and sb‏‎ (4 revisions)
  250. Interspace-10‏‎ (4 revisions)

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