Short pages
From Stars!wiki
Showing below up to 192 results in range #501 to #692.
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- (hist) How to build a Stars! Testbed Barry Kearns 1997 v2.6/7 [6,640 bytes]
- (hist) "How to Build a Test Bed" by Barry Kearns 1997 v2.6/7 [6,673 bytes]
- (hist) Factoryless SD: some thoughts, by Will Waggoner and Jason Cawley [6,689 bytes]
- (hist) Stars Host Editor [6,726 bytes]
- (hist) "How to Handle the AI Hyper-Expansion" by Various Authors 1997 v2.6b [6,734 bytes]
- (hist) READ27G.TXT [6,771 bytes]
- (hist) MT toys [6,772 bytes]
- (hist) Stars! Host Creator [6,792 bytes]
- (hist) Newsgroup FAQ Andrew Sterian 1997-12-07 n/a [6,800 bytes]
- (hist) Weapons [6,854 bytes]
- (hist) "About Victory Conditions" by Various Authors 1997 v2.6/7 [6,991 bytes]
- (hist) "An Analysis of the Resource Graph" by Chris Klein 1996-12-16 v2.6/7 [7,172 bytes]
- (hist) Regenerating Shields [7,224 bytes]
- (hist) "Sample HG-type IT Race" by Jason Cawley 1997 v2.6/7 [7,253 bytes]
- (hist) "Devising a Strategy" by Bruce Poon 1997 v2.6/7 [7,310 bytes]
- (hist) Options for Launching Stars! [7,487 bytes]
- (hist) "Resource Management" by Rick Steeves 1997 v2.6/7 [7,529 bytes]
- (hist) "Using Low Growth Tactics on a High Growth AR" by Robert M. Ashcroft 1997 v2.6/7b [7,542 bytes]
- (hist) PP HP: Buyer Beware, by Jason Cawley [7,585 bytes]
- (hist) Ordre des événements [7,601 bytes]
- (hist) "SLDS 8: Of Honor and Betrayel" by Scott Phelps 1997 Any [7,642 bytes]
- (hist) "Growth Rates" by Jason Cawley 1997 v2.6/7 [7,699 bytes]
- (hist) "Warfare 2 - Machiavellian Politics" by Todd Rogers 1997 v2.6/7 [7,710 bytes]
- (hist) "SS and the Mao Strategy" by Jason Cawley 1999-07-13 v2.6/7i [7,718 bytes]
- (hist) "More Advanced Play for HP Races" by Jason Cawley 1997 v2.6/7 [7,721 bytes]
- (hist) "25k by 2450 - Another view" by Jason Cawley 1997 v2.6/7 [7,748 bytes]
- (hist) Frequently Asked Questions [7,756 bytes]
- (hist) "Interstellar Traveller" by Rick Steeves 1996-09-07 v2.6/7 [7,814 bytes]
- (hist) "A Few Race Designs" by Jason Cawley 1999-04-13 v2.6/7i [7,910 bytes]
- (hist) Cheap Engines PITA Analysis by Mark Norton - 5th April 2001 [7,955 bytes]
- (hist) Tech analysis: weapons Vs anything else by Nick Bennett - 5th April 2001 [8,030 bytes]
- (hist) "A Hyper Producer IT" by James Moody 1997 v2.6/7 [8,069 bytes]
- (hist) "25k Resources by 2450" by Various Authors 1997 v2.6/7 [8,091 bytes]
- (hist) README25.TXT [8,127 bytes]
- (hist) SNG:Reviews [8,183 bytes]
- (hist) "SLDS 6: When Not to Negotiate" by Scott Phelps 1997 Any [8,237 bytes]
- (hist) "Warfare 1 - Know Thy Enemy" by Todd Rogers 1997 v2.6/7 [8,280 bytes]
- (hist) "The Barbarian Horde Strategy" by Z. Johnson 1996 v2.5 [8,285 bytes]
- (hist) Utilities/In-game information processing and sharing [8,341 bytes]
- (hist) Customizing Stars! [8,365 bytes]
- (hist) "OBRM Strategies" by Jason Cawley 1999-05-03 v2.6/7i [8,401 bytes]
- (hist) "Bombing, Packets, and Invasions" by Shane Kearns 1997 v2.6/7 [8,417 bytes]
- (hist) "Inner Strength Race Design" by Jason Cawley 1997 v2.6/7 [8,440 bytes]
- (hist) "NAS Scout/Skirmisher Design II" by Jonas Bjering 1999-01-14 v2.6/7i [8,446 bytes]
- (hist) "More on Cruiser Design" by Jason Cawley 1997 v2.6/7 [8,467 bytes]
- (hist) "Minelaying Strategy" by Chris Spagnoli 1999-03-01 v2.6/7i [8,472 bytes]
- (hist) "The CA Monster" by Artur 1997 v2.6/7 [8,554 bytes]
- (hist) Slow JOAT to China, by Jason Cawley and Verker [8,592 bytes]
- (hist) "The 25k resources by 2450 FAQ" by Alberto Barsella 1997 v2.6/7 [8,595 bytes]
- (hist) Utilities/Game setup [8,679 bytes]
- (hist) "Mass Packet FAQ" by Barry Kearns 1997-02-07 v2.6b [8,866 bytes]
- (hist) Stellar Legacy [8,873 bytes]
- (hist) Guts of bombing [8,959 bytes]
- (hist) "Habitability Ranges" by Jason Cawley 1997 v2.6/7 [8,993 bytes]
- (hist) "New AR Race Design and Play Tips" by William Butler 1997 v2.6/7 [9,036 bytes]
- (hist) Mongols - sample easy start WM HG by Jason Cawley - 7th February 2000 [9,206 bytes]
- (hist) "Tech Transfer: Scrapping vs. Combat" by Scott Phelps 1997 v2.6/7c [9,253 bytes]
- (hist) "Factoryless Races" by Jason Cawley 1997 v2.6/7 [9,298 bytes]
- (hist) 322,059 resources by Madman, Apr 2009 [9,340 bytes]
- (hist) "Vulnerability of 4-6% HE races" by Barry Kearns 1997 v2.6/7 [9,370 bytes]
- (hist) "PP revival fatal for IT races?" by Jason Cawley 1998 v2.6/7i [9,402 bytes]
- (hist) Race Design [9,412 bytes]
- (hist) "Combating the Hidden" Thurman Miller 1997 v2.6/7 [9,443 bytes]
- (hist) "Tech Theif SS" Jason Cawley 1997 v2.6/7 [9,456 bytes]
- (hist) "Warship Design" by Jason Cawley 1997 v2.6/7 [9,547 bytes]
- (hist) "Racial Traits: Common Newbie Mistakes" by Bob Crosswell 1997 v2.6/7 [9,588 bytes]
- (hist) Stars vs OS [9,668 bytes]
- (hist) Read26i.txt [9,837 bytes]
- (hist) Choosing Your View of the Universe [9,984 bytes]
- (hist) Appendix E:English-to-German Translation of Stars! Terminology [10,031 bytes]
- (hist) My First IT, Suggestions?, by Mike Rollins, Jason Cawley, and Verker [10,097 bytes]
- (hist) "Balancing Planets" by Jason Cawley 1997 v2.6/7 [10,117 bytes]
- (hist) Read27i.txt [10,118 bytes]
- (hist) "PP Race Design" by Dan Bush 1997 v2.6/7 [10,150 bytes]
- (hist) READ20A.TXT [10,235 bytes]
- (hist) War Monger [10,247 bytes]
- (hist) "The Principles of War, Part II" by Brian Weeden 1997-04-18 Any [10,298 bytes]
- (hist) Utilities/Calculators [10,307 bytes]
- (hist) Downloads [10,405 bytes]
- (hist) Vanity in SS design, by msew, Coyote, Art Lathrop, Greg, and sb [10,426 bytes]
- (hist) "The Alternate Reality Race" by Robert M. Ashcroft 1997-05-17 v2.6/7b [10,479 bytes]
- (hist) "A Primer on Counter-design" by Leonard Dickens 1999-11-05 [10,512 bytes]
- (hist) "Population Growth and Equivalent Value" by Lex Young 1997 v2.6/7 [10,532 bytes]
- (hist) "SLDS 0: Introduction" by Scott Phelps 1997 Any [10,551 bytes]
- (hist) "SLDS 4: The Tech Xfer Alliance" by Scott Phelps 1997 Any [10,574 bytes]
- (hist) "IT Race Design" by Dan Bush 1997 v2.6/7 [10,683 bytes]
- (hist) Pirates! [10,736 bytes]
- (hist) SNG:Stars! Supernova Report [10,772 bytes]
- (hist) Files Used in Stars! [10,818 bytes]
- (hist) "Stars! Blitz Strategy Guide" by Omnivore 1997 v2.6/7 [10,897 bytes]
- (hist) "How-to guide to expansion" by William Butler 1999-05-11 v2.6/7i [10,926 bytes]
- (hist) "Battleship Design" by Jason Cawley 1997 v2.6/7 [11,153 bytes]
- (hist) AutoHost Client [11,168 bytes]
- (hist) "How to design a Quick Start IT race" by Jeff Berger 1997 v2.6/7 [11,297 bytes]
- (hist) "Hyper-Producer Race-Design Strategy" by Brian Price 1996-10-11 v2.6/7 [11,356 bytes]
- (hist) "Guts of the Battle Engine" by James McGuigan - 23 Jan 2002 [11,436 bytes]
- (hist) "Hyper-growth vs. Hyper-producer" by Scott Phelps 1997-03-25 v2.6/7 [11,502 bytes]
- (hist) "IFE, NRSE, and CE" by Brian Price 1997-03-11 v2.6/7 [11,575 bytes]
- (hist) How to Get Over 25,000 Resources by 2450 by Jason Cawley - 16th January 1999 [11,600 bytes]
- (hist) "Low Growth vs. High Growth AR" by GaKle 1997 v2.6/7 [11,749 bytes]
- (hist) Guts of the Battle Engine [11,793 bytes]
- (hist) "Another AR Monster" by Jason Cawley 1997 v2.6/7 [11,816 bytes]
- (hist) "A Guide to AR" by Woo-Hyeon Cheong 1996-06-25 v2.5 [11,894 bytes]
- (hist) "Disguising You PRT" by Philippe Malacher 1997 v2.6/7 [11,923 bytes]
- (hist) Warmonger - Strategy, by Alex Hall [12,179 bytes]
- (hist) MT Parts Guide by Walter Pullen - 1997 v2.6/7 [12,183 bytes]
- (hist) Micromanagement Methodology - discussion - 22 September 2009 [12,199 bytes]
- (hist) "Tricks of the Trade" by Art Lathrop 1999-09-06 [12,323 bytes]
- (hist) "SLDS 3: The Agreed Border Treaty" by Scott Phelps 1997 Any [12,466 bytes]
- (hist) "Remote Mining LRTs" by Jonathan Sebast 1997-03-25 v2.6/7 [12,638 bytes]
- (hist) "Race Design, Step by Step" by Mahrin Skel 1997 v2.6/7 [12,888 bytes]
- (hist) "'J' Patch JOAT" by Dan Bush, Varn & Jason Cawley 1998 v2.6/7i [12,921 bytes]
- (hist) "Multi-player Strategies" by Jason Cawley 1997 v2.6/7 [13,698 bytes]
- (hist) BlitzFAQ aka playing blitz games over IRC by Leon Coles - 28 April 2002 [13,823 bytes]
- (hist) "Space Demolition" by Rick Steeves 1996-09-23 v2.6/7 [13,894 bytes]
- (hist) "Designing a Coherent Race" by Michael C. Martin 1997 v2.6/7 [13,915 bytes]
- (hist) "HE vs. JOAT" by Scott Phelps 1996 v2.6b [14,137 bytes]
- (hist) How to make a WM monster, by Gary McClellan and Jason Cawley [14,273 bytes]
- (hist) "When Not to Use Battle Computers" by Robert Cronson, Jr. 1997-12-05 v2.6/7 [14,425 bytes]
- (hist) Interstellar Traveller [14,495 bytes]
- (hist) "v2.5 Combat Model" by Galactic Traveller 1996-08-17 v2.5 [14,569 bytes]
- (hist) Tricks of the Trade by Art Lathrop - Revised 13th January 2001 [14,606 bytes]
- (hist) "Beginner's Guide to IT" by Darren Wisper 1999-01-01 v2.6/7 [14,644 bytes]
- (hist) "BB vs. War Monger Dreadnoughts" by Jason Cawley 1997 v2.6/7 [14,684 bytes]
- (hist) "The Principles of War" by Brian Weeden 1997-04-15 Any [14,730 bytes]
- (hist) Interlude 1:Making the Most of the Stars! User Interface [15,163 bytes]
- (hist) Stars! Supernova Genesis [15,577 bytes]
- (hist) BATTLE.TXT [15,720 bytes]
- (hist) "War Strategy - Part II" by Matthias Dellaert 1997-09-24 v2.6/7 [16,192 bytes]
- (hist) "War Strategy - Part I" by Matthias Dellaert 1997-09-24 v2.6/7 [16,237 bytes]
- (hist) Custom Race wizard [16,299 bytes]
- (hist) 26JFIN.TXT [16,535 bytes]
- (hist) "The 2525 Hyperproducer" by Brian Price 1997 v2.6/7 [16,875 bytes]
- (hist) "Basic Race Design" by Art Lathrop 1999-04-04 v2.6/7i [16,905 bytes]
- (hist) "Hyper Expansion Strategy" by Rick Bladwell 1997 v2.6/7 [16,970 bytes]
- (hist) Living with Chaff by Art Lathrop - Revised: 3th December 2000 [17,079 bytes]
- (hist) Basic Race Design by Art Lathrop - Revised: 1st Aug 1999 [17,626 bytes]
- (hist) "Hyper-Production Design Strategy, Part II" by Brian Price 1997-03-06 v2.6/7 [17,643 bytes]
- (hist) Space Demolition [17,927 bytes]
- (hist) "Basic Diplomacy" by Mathias Dellaert 1997 Any [18,017 bytes]
- (hist) "Operational Stars! by Example - Part II" by Jason Cawley 1999-01-16 v2.6/7i [18,312 bytes]
- (hist) Regenerating Shields for WM, IS races, by Jason Cawley [18,418 bytes]
- (hist) "Mineral Excavation" by Omonubi 1997 v2.6/7 [18,496 bytes]
- (hist) "Super Stealth Race Strategies" Robert Lee 1996 v2.6(0) [18,672 bytes]
- (hist) "Race Design for Force-Gen Games" by Paul Vernon Lydiate & Thorsten Haupts 1997 v2.6/7 [18,884 bytes]
- (hist) "A Guide to Becomming an Evil Overlord" by Peter Anspach 1997 n/a [18,986 bytes]
- (hist) "Diplomacy vs. Strategy in PBEMs" by Luis Sequeira 1997 Any [19,752 bytes]
- (hist) "new MT FAQ" by James McGuigan - 5 December 2001 [19,845 bytes]
- (hist) Chapter 4:Exploration and Expansion [20,254 bytes]
- (hist) "Concepts of Warfare" by Mikkel 1997 Any [20,301 bytes]
- (hist) "Playable AR Races" by Jason Crawley 1997 v2.6/7 [20,775 bytes]
- (hist) SNG:Rules Description Language [20,786 bytes]
- (hist) Chapter 1:Whole Game Strategy [21,012 bytes]
- (hist) "Operational Stars! by Example - Part IV" by Jason Cawley 1999-01-16 v2.6/7i [21,105 bytes]
- (hist) Conception fondamentale de race d'Art Lathrop - Révision du 1er Août 1999 [21,746 bytes]
- (hist) "David Moen's Newbie Tips" by David Moen 1999-10-20 [22,017 bytes]
- (hist) Chapitre 1 du guide stratégique: Stratégie globale [22,119 bytes]
- (hist) Super Stealth [22,764 bytes]
- (hist) Article Library [23,449 bytes]
- (hist) "Lesser Racial Traits" by Walter D. Pullen 1997 v2.6/7 [24,045 bytes]
- (hist) Chapter 6:Early Resource Management [24,341 bytes]
- (hist) "Warship Design" by Scott Phelps 1997-04-01 v2.6/7 [24,409 bytes]
- (hist) Chapter 10:Border Management [24,640 bytes]
- (hist) On the Wealth of Nations, by Jason Cawley [24,908 bytes]
- (hist) "Advanced IT Design and Play v2.0" by Verker 1998-02 v2.6/7 [25,036 bytes]
- (hist) READ26B.TXT [26,420 bytes]
- (hist) VML-helpfile1.1a.txt [26,884 bytes]
- (hist) Known Bugs [27,230 bytes]
- (hist) "Low Growth Alternate Reality" by Robert M. Ashcroft 1997-03-19 v2.6/7f [27,545 bytes]
- (hist) Chapter 5:Ship Design Basics [27,716 bytes]
- (hist) Chapter 11:Reducing Micro-Management [28,390 bytes]
- (hist) Bugs connus [29,076 bytes]
- (hist) "Basic Game Play" by Jason Cawley 1997 v2.6/7 [29,275 bytes]
- (hist) What Is Stars! [29,973 bytes]
- (hist) "How to Host a Game, v2.0" by Omonubi 1996 v2.6/7 [30,449 bytes]
- (hist) How to Host a Game v2.0 by Omonubi [30,987 bytes]
- (hist) Mystery Trader FAQ 3.1 by Rogier van Vugt - 1998-03-23 v2.6/7h [31,046 bytes]
- (hist) Fledgling Admirals Hints & Tips by Altruist - Mar 2007-Feb 2011 [31,986 bytes]
- (hist) Chapter 3:Building a Monster Race [32,619 bytes]
- (hist) "Defending Against the Horde - Updated" by Red Dragon 1997 v2.6/7 [35,966 bytes]
- (hist) Chapter 9:Intelligence [38,651 bytes]
- (hist) Chapter 7:Basic Diplomacy [42,488 bytes]
- (hist) Chapter 8:Some Basics of Battle [42,522 bytes]
- (hist) Message format strings by Wasp - 11 July 2010 [42,586 bytes]
- (hist) Chapter 2:Basic Race Design [42,651 bytes]
- (hist) Chapitre 6 du manuel: Planètes [45,747 bytes]
- (hist) AR Guide by Leonard Dickens - Revised: 21st September 2000 [48,899 bytes]
- (hist) "Advanced JOAT Design and Play" by Scott Phelps 1997-03-24 v2.6/7b [57,660 bytes]
- (hist) The Art of War by Sun Tzu [60,474 bytes]
- (hist) War Mongering 101, by Darrend Brown [66,279 bytes]
- (hist) "Jeff on Supernova" compiled by James McGuigan [66,896 bytes]
- (hist) Chapter 12:Operational Stars! by Example [96,995 bytes]