Difference between revisions of "Hyper Expansion"

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{{Race design}}
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One of the [[primary racial traits]].  Hyper Expansion races spread very rapidly, but their planets do not have the same capacity as other races'. In recent years the most commonly played HE design is the [[tri-immune HE]].
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!style="font-size:2em; background-color:#666;"|Hyper Expansion
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|Hyper Expansion excels at growth and colonising, but lacks the size and gates.
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!style="background-color:#333;"|Starting Advantages
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*Growth rate is twice the value shown on step 4 of the [[Custom Race wizard]].
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*One armed scout
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*Three mini-colony ships
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!style="background-color:#333;"|Exclusive Hulls
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*[[Mini-Colonizer]] hull
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*[[Meta Morph]] hull (completely flexible)
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!style="background-color:#333;"|Exclusive Components
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*[[Settler's Delight]] engine--Warp 6 for free, but only for Mini-Colonizer hull
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*[[Flux Capacitor]] increases the damage done by all beam weapons on Hyper-Expansion ships by 20%
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!style="background-color:#333;"|Limitations
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*Cannot build [[stargates]]
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*Maximum population limitation is ½ what the planet would normally support for a race with your environment requirements
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One of the [[primary racial traits]].  Hyper Expansion races spread very rapidly, but their planets do not have the same capacity as other races'.
 +
 
 +
The most well known HE design is the [[tri-immune HE]].
  
==Race specifications==
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Also very strong and agressive - and banned from recent [[Duelling Championship]]s - is [[ccmaster]]'s bi-immune -f design.
*Starting Advantages
 
**Growth rate is twice the value shown on step 4 of the [[Custom Race wizard]].
 
**One armed scout
 
**Three mini-colony ships
 
*Exclusive Hulls
 
**[[Mini-Colonizer]] hull
 
**[[Meta Morph]] hull (completely flexible)
 
*Exclusive Components
 
**[[Settler's Delight]] engine--Warp 6 for free, but only for Mini-Colonizer hull
 
**[[Flux Capacitor]] increases the damage done by all beam weapons on Hyper-Expansion ships by 20%
 
*Limitations
 
**Cannot build [[stargates]]
 
**Maximum population limitation is ½ what the planet would normally support for a race with your environment requirements
 
  
 
==Library articles==
 
==Library articles==
*[[Article Library#Hyper-Expansion]]
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*[[Article Library#Hyper-Expansion_2|Hyper-Expansion]] (Section)
 
*[["Beating the AI HE" by Jason Cawley 1997 v2.6/7]]
 
*[["Beating the AI HE" by Jason Cawley 1997 v2.6/7]]
  
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[[category:glossary]]
 
[[category:glossary]]
 
{{SPG}}
 
{{SPG}}
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{{Race design}}

Revision as of 07:01, 3 July 2011

Hyper Expansion
Hyper Expansion excels at growth and colonising, but lacks the size and gates.
Starting Advantages
  • Growth rate is twice the value shown on step 4 of the Custom Race wizard.
  • One armed scout
  • Three mini-colony ships
Exclusive Hulls
Exclusive Components
  • Settler's Delight engine--Warp 6 for free, but only for Mini-Colonizer hull
  • Flux Capacitor increases the damage done by all beam weapons on Hyper-Expansion ships by 20%
Limitations
  • Cannot build stargates
  • Maximum population limitation is ½ what the planet would normally support for a race with your environment requirements

One of the primary racial traits. Hyper Expansion races spread very rapidly, but their planets do not have the same capacity as other races'.

The most well known HE design is the tri-immune HE.

Also very strong and agressive - and banned from recent Duelling Championships - is ccmaster's bi-immune -f design.

Library articles

Stars! race design concepts
PRTs HE · SS · WM · CA · IS · SD · PP · IT · AR · JOAT
LRTs IFE · TT · ARM · ISB · GR · UR · MA · NRSE · CE · OBRM · NAS · LSP · BET · RS
Other HG · HP · -f · QS · 1WW / OWW · Immunities · Habitability · Economics · Technology · Abbreviations