Difference between revisions of "Hyper Expansion"

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(growth rate is not a starting advantage; HE scout is not armed (that's JoAT and WM).)
 
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*Growth rate is twice the value shown on step 4 of the [[Custom Race wizard]].
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*One scout  
*One armed scout  
 
 
*Three mini-colony ships
 
*Three mini-colony ships
 
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*[[Settler's Delight]] engine--Warp 6 for free, but only for Mini-Colonizer hull
 
*[[Settler's Delight]] engine--Warp 6 for free, but only for Mini-Colonizer hull
 
*[[Flux Capacitor]] increases the damage done by all beam weapons on Hyper-Expansion ships by 20%
 
*[[Flux Capacitor]] increases the damage done by all beam weapons on Hyper-Expansion ships by 20%
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!style="background-color:#333;"|Exclusive Abilities
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*Growth rate is twice the value shown on step 4 of the [[Custom Race wizard]]
 
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!style="background-color:#333;"|Limitations
 
!style="background-color:#333;"|Limitations

Latest revision as of 04:32, 6 April 2020

Hyper Expansion
Hyper Expansion excels at growth and colonising, but lacks the size and gates.
Starting Advantages
  • One scout
  • Three mini-colony ships
Exclusive Hulls
Exclusive Components
  • Settler's Delight engine--Warp 6 for free, but only for Mini-Colonizer hull
  • Flux Capacitor increases the damage done by all beam weapons on Hyper-Expansion ships by 20%
Exclusive Abilities
Limitations
  • Cannot build stargates
  • Maximum population limitation is ½ what the planet would normally support for a race with your environment requirements

One of the primary racial traits. Hyper Expansion races spread very rapidly, but their planets do not have the same capacity as other races'.

The most well known HE design is the tri-immune HE.

Also very strong and agressive - and banned from recent Duelling Championships - is ccmaster's bi-immune -f design.

Library articles

Stars! race design concepts
PRTs HE · SS · WM · CA · IS · SD · PP · IT · AR · JOAT
LRTs IFE · TT · ARM · ISB · GR · UR · MA · NRSE · CE · OBRM · NAS · LSP · BET · RS
Other HG · HP · -f · QS · 1WW / OWW · Immunities · Habitability · Economics · Technology · Abbreviations