Difference between revisions of "Stars Host Editor 0.2 API"

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#REDIRECT [[Stars Host Editor API]]
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*See also [[Utilities/Game setup#Stars Host Editor]].
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*See [[Stars Host Editor]] for usage and example applications.
 +
 
 +
'''AtlantisSoftware'''
 +
:'''.StarsHostEditor'''
 +
::'''.Load(string)'''
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:::public long Load(string Filename)
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::'''.Planets()'''
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:::public Microsoft.visualBasic.Collection Planets()
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::'''.Save(string)'''
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:::public long Save(string Filename)
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::'''.StarsHostEditor'''
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:::public StarsHostEditor()
 +
::'''.PlanetCount'''
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:::object PlanetCount{get;}
 +
:'''.Planet'''
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::'''.Planet(int)'''
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:::public Planet(int PlanetID)
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::'''.Planet(byte[])'''
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:::public Planet(byte [] Data)
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::'''.Artefact'''
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:::public bool Artefact {set; get;}
 +
::'''.Boranium'''
 +
:::public int Boranium {set; get;}
 +
::'''.BoraniumConcentration'''
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:::public int BoraniumConcentration {set; get;}
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::'''.Defenses'''
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:::public int Defenses {set; get;}
 +
::'''.EstimatedPopulation'''
 +
:::public int EstimatedPopulation {set; get;}
 +
::'''.Factories'''
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:::public int Factories {set; get;}
 +
::'''.Germanium'''
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:::public int Germanium {set; get;}
 +
::'''.GermaniumConcentration'''
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:::public int GermaniumConcentration {set; get;}
 +
::'''.Gravity'''
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:::public int Gravity {set; get;}
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::'''.Homeworld'''
 +
:::public bool Homeworld {set; get;}
 +
::'''.Ironium'''
 +
:::public int Ironium {set; get;}
 +
::'''.IroniumConcentration'''
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:::public int IroniumConcentration {set; get;}
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::'''.MDSpeed'''
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:::public int MDSpeed {set; get;}
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::'''.MDTarget'''
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:::public int MDTarget {set; get;}
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::'''.Mines'''
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:::public int Mines {set; get;}
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::'''.NameID'''
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:::public int NameID {set; get;}
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::'''.OwnerID'''
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:::public int OwnerID {set; get;}
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::'''.PlanetData'''
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:::public byte [] PlanetData {set; get;}
 +
::'''.PlanetID'''
 +
:::public int PlanetID {set; get;}
 +
::'''.Population'''
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:::public int Population {set; get;}
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::'''.Radiation'''
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:::public int Radiation {set; get;}
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::'''.Scanner'''
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:::public bool Scanner {set; get;}
 +
::'''.StarbaseDamage'''
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:::public object StarbaseDamage {set; get;}
 +
::'''.StarbaseSlotID'''
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:::public int StarbaseSlotID {set; get;}
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::'''.StarbaseUnknown1'''
 +
:::public int StarbaseUnknown1 {set; get;}
 +
::'''.Temperature'''
 +
:::public int Temperature {set; get;}
 +
::'''.Terraformed'''
 +
:::public bool Terraformed {set; get;}
 +
::'''.Unknown1'''
 +
:::public int Unknown1 {set; get;}
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::'''.Unknown2'''
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:::public int Unknown2 {set; get;}
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::'''.Unknown3'''
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:::public int Unknown3 {set; get;}
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::'''.X'''
 +
:::public int X {set; get;}
 +
::'''.y'''
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:::public int y {set; get;}
 +
 
 +
[[Category:Utility]]

Revision as of 19:22, 25 January 2009

AtlantisSoftware

.StarsHostEditor
.Load(string)
public long Load(string Filename)
.Planets()
public Microsoft.visualBasic.Collection Planets()
.Save(string)
public long Save(string Filename)
.StarsHostEditor
public StarsHostEditor()
.PlanetCount
object PlanetCount{get;}
.Planet
.Planet(int)
public Planet(int PlanetID)
.Planet(byte[])
public Planet(byte [] Data)
.Artefact
public bool Artefact {set; get;}
.Boranium
public int Boranium {set; get;}
.BoraniumConcentration
public int BoraniumConcentration {set; get;}
.Defenses
public int Defenses {set; get;}
.EstimatedPopulation
public int EstimatedPopulation {set; get;}
.Factories
public int Factories {set; get;}
.Germanium
public int Germanium {set; get;}
.GermaniumConcentration
public int GermaniumConcentration {set; get;}
.Gravity
public int Gravity {set; get;}
.Homeworld
public bool Homeworld {set; get;}
.Ironium
public int Ironium {set; get;}
.IroniumConcentration
public int IroniumConcentration {set; get;}
.MDSpeed
public int MDSpeed {set; get;}
.MDTarget
public int MDTarget {set; get;}
.Mines
public int Mines {set; get;}
.NameID
public int NameID {set; get;}
.OwnerID
public int OwnerID {set; get;}
.PlanetData
public byte [] PlanetData {set; get;}
.PlanetID
public int PlanetID {set; get;}
.Population
public int Population {set; get;}
.Radiation
public int Radiation {set; get;}
.Scanner
public bool Scanner {set; get;}
.StarbaseDamage
public object StarbaseDamage {set; get;}
.StarbaseSlotID
public int StarbaseSlotID {set; get;}
.StarbaseUnknown1
public int StarbaseUnknown1 {set; get;}
.Temperature
public int Temperature {set; get;}
.Terraformed
public bool Terraformed {set; get;}
.Unknown1
public int Unknown1 {set; get;}
.Unknown2
public int Unknown2 {set; get;}
.Unknown3
public int Unknown3 {set; get;}
.X
public int X {set; get;}
.y
public int y {set; get;}