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Showing below up to 50 results in range #1 to #50.

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  1. "'J' Patch JOAT" by Dan Bush, Varn & Jason Cawley 1998 v2.6/7i
  2. "(Close to) the Ideal HE" by Jeff Rife 1997 v2.6/7
  3. "25k Resources by 2450" by Various Authors 1997 v2.6/7
  4. "25k by 2450 - Another view" by Jason Cawley 1997 v2.6/7
  5. "2 Immunity Races" by Jason Cawley 1997 v2.6/7
  6. "A Few Race Designs" by Jason Cawley 1999-04-13 v2.6/7i
  7. "A Guide to AR" by Woo-Hyeon Cheong 1996-06-25 v2.5
  8. "A Guide to Becomming an Evil Overlord" by Peter Anspach 1997 n/a
  9. "A Hyper Producer IT" by James Moody 1997 v2.6/7
  10. "A Primer on Counter-design" by Leonard Dickens 1999-11-05
  11. "About Victory Conditions" by Various Authors 1997 v2.6/7
  12. "Advanced IT Design and Play v2.0" by Verker 1998-02 v2.6/7
  13. "Advanced JOAT Design and Play" by Scott Phelps 1997-03-24 v2.6/7b
  14. "An Alternative to Bombing" by Bob Crosswell 1997 v2.6d
  15. "An Analysis of the Resource Graph" by Chris Klein 1996-12-16 v2.6/7
  16. "An Anti-HE Strategy (Using IS)" by Paul Hager 1997 v2.6/7
  17. "Another AR Monster" by Jason Cawley 1997 v2.6/7
  18. "At Least 1 Colony by 2420" by Rick Steeves 1997 v2.6/7
  19. "Attacking Homeworlds" by Bob Crosswell 1997 v2.6/7
  20. "BB vs. War Monger Dreadnoughts" by Jason Cawley 1997 v2.6/7
  21. "Balancing Planets" by Jason Cawley 1997 v2.6/7
  22. "Basic Diplomacy" by Mathias Dellaert 1997 Any
  23. "Basic Game Play" by Jason Cawley 1997 v2.6/7
  24. "Basic Planetary Management" by Michael Martin 1997 v2.6/7
  25. "Basic Race Design" by Art Lathrop 1999-04-04 v2.6/7i
  26. "Battleboard Starting Positions (BSP)" by Overworked - 04 February 2003
  27. "Battleship Design" by Jason Cawley 1997 v2.6/7
  28. "Beams or Missiles?" M. Meagher & M. Dellaert 1997 v2.6/7
  29. "Beams or Missiles? (Endgame)" Jason Cawley 1997 v2.6/7
  30. "Beating the AI HE" by Jason Cawley 1997 v2.6/7
  31. "Beginner's Guide to IT" by Darren Wisper 1999-01-01 v2.6/7
  32. "Bombing" by Various Authors 1997 v2.6/7
  33. "Bombing, Packets, and Invasions" by Shane Kearns 1997 v2.6/7
  34. "Boosting the Hyper-Producer" by Mahrin Skel 1997 v2.6/7
  35. "Colonization Strategies" by Various Authors 1997 v2.6/7
  36. "Combating the Hidden" Thurman Miller 1997 v2.6/7
  37. "Concepts of Warfare" by Mikkel 1997 Any
  38. "Cruiser Designs" by Jason Cawley 1997 v2.6/7
  39. "David Moen's Newbie Tips" by David Moen 1999-10-20
  40. "Defending Against Packets" by jmeyers@erinet.com 1997 v2.6/7
  41. "Defending Against the Horde - Updated" by Red Dragon 1997 v2.6/7
  42. "Defending Aginst Packets" by jmeyers@erinet.com 1997 v2.6/7
  43. "Definition of the Computer AIs" by Author Unknown 1995 v2.6/7
  44. "Designing a Coherent Race" by Michael C. Martin 1997 v2.6/7
  45. "Determining Your Neighbor's PRT" by Michael Martin 1997 v2.6/7
  46. "Devising a Strategy" by Bruce Poon 1997 v2.6/7
  47. "Diplomacy: THE Bloodiest Battlefield" by bglynn@gac.edu 1997 Any
  48. "Diplomacy and SS: Trading Knowledge" by Mathias Dellaert 1997 v2.6/7
  49. "Diplomacy vs. Strategy in PBEMs" by Luis Sequeira 1997 Any
  50. "Disguising You PRT" by Philippe Malacher 1997 v2.6/7

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