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Showing below up to 235 results in range #1 to #235.

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  1. "25k Resources by 2450" by Various Authors 1997 v2.6/7
  2. "25k by 2450 - Another view" by Jason Cawley 1997 v2.6/7
  3. "A Few Race Designs" by Jason Cawley 1999-04-13 v2.6/7i
  4. "A Guide to AR" by Woo-Hyeon Cheong 1996-06-25 v2.5
  5. "A Guide to Becomming an Evil Overlord" by Peter Anspach 1997 n/a
  6. "About Victory Conditions" by Various Authors 1997 v2.6/7
  7. "An Alternative to Bombing" by Bob Crosswell 1997 v2.6d
  8. "An Analysis of the Resource Graph" by Chris Klein 1996-12-16 v2.6/7
  9. "Another AR Monster" by Jason Cawley 1997 v2.6/7
  10. "At Least 1 Colony by 2420" by Rick Steeves 1997 v2.6/7
  11. "Attacking Homeworlds" by Bob Crosswell 1997 v2.6/7
  12. "Balancing Planets" by Jason Cawley 1997 v2.6/7
  13. "Basic Diplomacy" by Mathias Dellaert 1997 Any
  14. "Basic Planetary Management" by Michael Martin 1997 v2.6/7
  15. "Beams or Missiles?" M. Meagher & M. Dellaert 1997 v2.6/7
  16. "Beams or Missiles? (Endgame)" Jason Cawley 1997 v2.6/7
  17. "Bombing" by Various Authors 1997 v2.6/7
  18. "Bombing, Packets, and Invasions" by Shane Kearns 1997 v2.6/7
  19. "Colonization Strategies" by Various Authors 1997 v2.6/7
  20. "Concepts of Warfare" by Mikkel 1997 Any
  21. "David Moen's Newbie Tips" by David Moen 1999-10-20
  22. "Defending Against Packets" by jmeyers@erinet.com 1997 v2.6/7
  23. "Defending Against the Horde - Updated" by Red Dragon 1997 v2.6/7
  24. "Definition of the Computer AIs" by Author Unknown 1995 v2.6/7
  25. "Determining Your Neighbor's PRT" by Michael Martin 1997 v2.6/7
  26. "Devising a Strategy" by Bruce Poon 1997 v2.6/7
  27. "Diplomacy and SS: Trading Knowledge" by Mathias Dellaert 1997 v2.6/7
  28. "Diplomacy vs. Strategy in PBEMs" by Luis Sequeira 1997 Any
  29. "Disguising You PRT" by Philippe Malacher 1997 v2.6/7
  30. "End Game Tips" by Sanguine 1999-03-30 v2.6/7i
  31. "Factoryless Races" by Jason Cawley 1997 v2.6/7
  32. "Factoryless Races and War-Fighting" by Jason Cawley 1999-02-09 v2.6/7i
  33. "Frigate vs. Cruisers" by Rob 1997-09-17 v2.6/7
  34. "Ground Combat Calculations" by Ezequiel Martin Camara 1997 v2.6/7f
  35. "Habitability Ranges" by Jason Cawley 1997 v2.6/7
  36. "Handling Stars! Bugs" by Barry Kearns 1997 Any
  37. "Handling the Hyper-Expansion AI" by Michael Meagher 1997 v2.6/7
  38. "How-to guide to expansion" by William Butler 1999-05-11 v2.6/7i
  39. "How NOT to Lose Planets" by Jason Cawley 1997 v2.6/7
  40. "How to Automate Turn Submission (with Pegasus)" by Alan Beale 1996 n/a
  41. "How to Beat the Computer AIs" by Peter Cohen 1996 v2.5
  42. "How to Build a Test Bed" by Barry Kearns 1997 v2.6/7
  43. "How to Handle the AI Hyper-Expansion" by Various Authors 1997 v2.6b
  44. "How to Hide Behind Planets" by Various Authors 1997 v2.6/7
  45. "How to Host a Game, v2.0" by Omonubi 1996 v2.6/7
  46. "How to Play Stars! via e-mail" by Stars! User Guide 1997 v2.6/7
  47. "How to design a Quick Start IT race" by Jeff Berger 1997 v2.6/7
  48. "Hyper-Producer Race-Design Strategy" by Brian Price 1996-10-11 v2.6/7
  49. "Hyper-Production Design Strategy, Part II" by Brian Price 1997-03-06 v2.6/7
  50. "Hyper-growth vs. Hyper-producer" by Scott Phelps 1997-03-25 v2.6/7
  51. "IFE, NRSE, and CE" by Brian Price 1997-03-11 v2.6/7
  52. "Interstellar Glossary" by Mystery Guild 1997 v2.6/7
  53. "Interstellar Traveller" by Rick Steeves 1996-09-07 v2.6/7
  54. "Kill Ratios for Bombs" by Thomas Pfister 1997 v2.6/7
  55. "Low Growth Alternate Reality" by Robert M. Ashcroft 1997-03-19 v2.6/7f
  56. "Mass Packet FAQ" by Barry Kearns 1997-02-07 v2.6b
  57. "Mine-sweeping Tip" by Chris Spagnoli 1999-03-15 v2.6/7i
  58. "Minelaying Strategies" by Thurman Miller 1997 v2.6/7
  59. "Minelaying Strategy" by Chris Spagnoli 1999-03-01 v2.6/7i
  60. "Mineral Concentrations & Remote Mining" by Jason Cawley 1999-04-12 v2.6/7i
  61. "Mineral Excavation" by Omonubi 1997 v2.6/7
  62. "Minesweeping" by Dog (warppuppy) 1999-01-02 v2.6/7i
  63. "Monster Defense" by Pipster 1997 v2.6/7
  64. "More Advanced Play for HP Races" by Jason Cawley 1997 v2.6/7
  65. "More on Beams vs. Missiles..." by Jason Cawley 1997 v2.6/7
  66. "Multi-player Strategies" by Jason Cawley 1997 v2.6/7
  67. "Multiple Packets" by Dog (warppuppy) 1999-01-15 v2.6/7i
  68. "Naming Designs: Disinformation Tactics" by Barry Kearns 1997 Any
  69. "OBRM Strategies" by Jason Cawley 1999-05-03 v2.6/7i
  70. "On the Subject of Strategy" by Dog (warppuppy) 1999-04-02 v2.6/7i
  71. "Operational Stars! by Example - Part II" by Jason Cawley 1999-01-16 v2.6/7i
  72. "Operational Stars! by Example - Part IV" by Jason Cawley 1999-01-16 v2.6/7i
  73. "Packet Protection" by Jason Cawley 1997 v2.6/7
  74. "Planets and Production Queues" by Alex Hall 1997 v2.6/7
  75. "Playable AR Races" by Jason Crawley 1997 v2.6/7
  76. "Population Growth and Equivalent Value" by Lex Young 1997 v2.6/7
  77. "Pre-Defined Race Strategies" from 1.1a Help File 1996
  78. "Pre-version 3.0 Diplomacy" by Jason Cawley 1997 Any
  79. "Propoganda in Stars!" by Dynamo 1999-07-20 Any
  80. "Race Descriptions" by Mathias Dellaert 1997 v2.6/7
  81. "Raising Early Growth in HP Race Design" by Jason Cawley 1997 v2.6/7
  82. "Rapid Colony Development" by Michael Meagher 1997 v2.6/7
  83. "Regenerating Shields" by William Butler 1997 v2.6/7
  84. "Remote Mining" by Jason Cawley 1997 v2.6/7
  85. "Remote Mining LRTs" by Jonathan Sebast 1997-03-25 v2.6/7
  86. "Resource Management" by Rick Steeves 1997 v2.6/7
  87. "SLDS 2: The Escape Clause" by Scott Phelps 1997 Any
  88. "SLDS 3: The Agreed Border Treaty" by Scott Phelps 1997 Any
  89. "SLDS 4: The Tech Xfer Alliance" by Scott Phelps 1997 Any
  90. "SLDS 6: When Not to Negotiate" by Scott Phelps 1997 Any
  91. "SLDS 7: The Mutual Offense Alliance" by Scott Phelps 1997 Any
  92. "SLDS 8: Of Honor and Betrayel" by Scott Phelps 1997 Any
  93. "SS and the Mao Strategy" by Jason Cawley 1999-07-13 v2.6/7i
  94. "Sacrifice for Knowledge" by Bob Crosswell 1997 v2.6/7
  95. "Sending Files via Netscape (tm)" by Mike Dibb 1997 n/a
  96. "Smart Bombs or Cherries?" Matthias Dellaert 1997 v2.6/7
  97. "Some Anti-AI Strategies" by Jeff Briner 1997 v2.6/7
  98. "Standard vs. AccBBS Hyper-producers" by Jason Cawley 1997 v2.6/7
  99. "Stars! Blitz Strategy Guide" by Omnivore 1997 v2.6/7
  100. "Stars! Ethical Guidelines" by Rick Steeves 1997 v2.6/7
  101. "Stars! Rules of Thumb" by Thomas Tong 1997 v2.6/7
  102. "Stupid AI Tricks FAQ" by Author Unknown 1997 v2.5a
  103. "Table of Population Growth" by James Rasbeck 1997 v2.6/7
  104. "Team Scouting" by Bob Crosswell 1997 v2.6/7
  105. "Tech Transfer: Scrapping vs. Combat" by Scott Phelps 1997 v2.6/7c
  106. "Technology Progression Chart" by Bob Martin 1997 v2.6/7
  107. "The 'Flying Orgy' Strategy" by Barry Kearns 1997 v2.6/7
  108. "The 25k resources by 2450 FAQ" by Alberto Barsella 1997 v2.6/7
  109. "The AR Monster" by Barry Kearns 1997 v2.6/7
  110. "The Art of War (exceprts from)" by Sun Tzu 1996 n/a
  111. "The Barbarian Horde Strategy" by Z. Johnson 1996 v2.5
  112. "The Happy Medium Strategy" by Olen Whitaker 1997 v2.6/7
  113. "The IT Hyper-Expander Peace-Monger" by Omri Mann 1997 v2.6/7
  114. "The Musketeer Strategy" by Brenden B 1996 v2.0
  115. "The No Effort Way to Gain Tech" by Bob Crosswell 1997 v2.6/7
  116. "The Principles of War" by Brian Weeden 1997-04-15 Any
  117. "The Principles of War, Part II" by Brian Weeden 1997-04-18 Any
  118. "The Resource Driven Model" by Thurman Miller 1997 v2.6b
  119. "The Value of Strategic Planning" by Chris Klein 1997 v2.6/7
  120. "The Wingman Strategy" by Bob Crosswell 1997 v2.6/7
  121. "Tricks of the Trade" by Art Lathrop 1999-09-06
  122. "Turn File Submission (with Eudora Lite)" by Snoop 1998 n/a
  123. "Ultimate Research Management" by Andrei Romanov 1997 v2.6/7
  124. "Updated Interstellar Abbreviations" by Newsgroup Post 1999-11-03
  125. "Using IS strategy with IT races" by Mathias Dallaert 1997 v2.6/7
  126. "Using Low Growth Tactics on a High Growth AR" by Robert M. Ashcroft 1997 v2.6/7b
  127. "War Strategy - Part I" by Matthias Dellaert 1997-09-24 v2.6/7
  128. "War Strategy - Part II" by Matthias Dellaert 1997-09-24 v2.6/7
  129. "Warfare 1 - Know Thy Enemy" by Todd Rogers 1997 v2.6/7
  130. "Warfare 2 - Machiavellian Politics" by Todd Rogers 1997 v2.6/7
  131. "Why Lay Minefields?" by Various Authors 1997 v2.6/7
  132. "Why Name Fleets?" by Thurman Miller 1997 Any
  133. "Wolf/Lamb Tech Trading" by Steven Posey 1997 v2.6/7
  134. "v2.5 Combat Model" by Galactic Traveller 1996-08-17 v2.5
  135. )
  136. 1999
  137. 322,059 resources by Madman, Apr 2009
  138. 4X
  139. Abbreviations
  140. Accueil
  141. Alien Miner
  142. Altruist
  143. Analysis of best speed in minefields
  144. Anti-Matter Torpedo
  145. Bleeding Edge Technology
  146. Capital Ship
  147. D
  148. Downloads
  149. Enigma Pulsar
  150. Featured Article 10 Jul 2007
  151. Featured Article 10 October 2009
  152. Featured Article 18 May 2008
  153. Featured Article 19 Jun 2008
  154. Featured Article 1 Dec 2007
  155. Featured Article 20 March 2012
  156. Featured Article 21 Jan 2007
  157. Featured Article 21 June 2009
  158. Featured Article 23 Feb 2008
  159. Featured Article 26 November 2010
  160. Featured Article 27 March 2011
  161. Featured Article 29 November 2008
  162. Featured Article 30 August 2008
  163. Featured Article 7 July 2014
  164. Game Name
  165. Game styles
  166. Genesis Device
  167. Glossary
  168. Ground Combat
  169. HWF search form
  170. Home World Forum
  171. How to Catch the MT by J. Olsen - 1996-10-14 v2.6/7
  172. How to build a Stars! Testbed Barry Kearns 1997 v2.6/7
  173. Howtonotgetpacketedbyptolemy
  174. Hush-a-boom
  175. IRC
  176. Interspace-10
  177. Jump Gate
  178. Langston Shell
  179. Lesser racial traits
  180. Linker
  181. List of Usage Permissions
  182. Low Starting Population
  183. MT Technology
  184. MT toys
  185. Map Of Players
  186. Mass driver
  187. Mega Poly Shell
  188. Mine sweeping
  189. Mini Morph
  190. Movement speed
  191. Multi-Cargo Pod
  192. Multi-Contained Munition
  193. Multi-Function Pod
  194. Mystery Trader Types by Chris Spagnoli - 1998-08-17 v2.6/7i
  195. Newsgroup FAQ Andrew Sterian 1997-12-07 n/a
  196. No Advanced Scanners
  197. No Ram Scoop Engines
  198. Order in which Battleship weapons slots fire
  199. Patches and versions
  200. Primitive Stars!
  201. RGCS search form
  202. Race Design
  203. Radiating Ramscoop
  204. Rec.games.comp.stars FAQ
  205. Regenerating Shields
  206. SAHDonate
  207. SNG:Gallery of screenshots
  208. SNG:Reviews
  209. Stargate
  210. Stars! Advanced and Technical FAQ
  211. Stars! All Items Table dumper by M.A.2006
  212. Stars! Apocalypse
  213. Stars! Host Creator
  214. Stars! Notebook
  215. Stars! Player's Guide Errata
  216. Stars! box covers
  217. Stars! on Linux Jason Hissong 1997 v2.6/7
  218. Stars!wiki search form
  219. Stars Player Editor
  220. Stars Player Editor API
  221. Tech Trade by Invasion
  222. Tech Trade by Scrapping
  223. Tech Trade by Wolf-Lamb
  224. Technology
  225. Things to do
  226. Things to do/SPG
  227. Things to do/SSG
  228. UNTITLED
  229. Using WINE for Stars! Darren Winsper 1999-11-02
  230. Utilities/Calculators
  231. Utilities/Game setup
  232. Utilities/In-game information processing and sharing
  233. Utilities/References
  234. Utilities/m and x file management
  235. VML-helpfile1.1a.txt

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