Long pages
From Stars!wiki
Showing below up to 50 results in range #51 to #100.
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- (hist) Regenerating Shields for WM, IS races, by Jason Cawley [18,418 bytes]
- (hist) "Operational Stars! by Example - Part II" by Jason Cawley 1999-01-16 v2.6/7i [18,312 bytes]
- (hist) "Basic Diplomacy" by Mathias Dellaert 1997 Any [18,017 bytes]
- (hist) Space Demolition [17,927 bytes]
- (hist) "Hyper-Production Design Strategy, Part II" by Brian Price 1997-03-06 v2.6/7 [17,643 bytes]
- (hist) Basic Race Design by Art Lathrop - Revised: 1st Aug 1999 [17,626 bytes]
- (hist) Living with Chaff by Art Lathrop - Revised: 3th December 2000 [17,079 bytes]
- (hist) "Hyper Expansion Strategy" by Rick Bladwell 1997 v2.6/7 [16,970 bytes]
- (hist) "Basic Race Design" by Art Lathrop 1999-04-04 v2.6/7i [16,905 bytes]
- (hist) "The 2525 Hyperproducer" by Brian Price 1997 v2.6/7 [16,875 bytes]
- (hist) 26JFIN.TXT [16,535 bytes]
- (hist) Custom Race wizard [16,299 bytes]
- (hist) "War Strategy - Part I" by Matthias Dellaert 1997-09-24 v2.6/7 [16,237 bytes]
- (hist) "War Strategy - Part II" by Matthias Dellaert 1997-09-24 v2.6/7 [16,192 bytes]
- (hist) BATTLE.TXT [15,720 bytes]
- (hist) Stars! Supernova Genesis [15,577 bytes]
- (hist) Interlude 1:Making the Most of the Stars! User Interface [15,163 bytes]
- (hist) "The Principles of War" by Brian Weeden 1997-04-15 Any [14,730 bytes]
- (hist) "BB vs. War Monger Dreadnoughts" by Jason Cawley 1997 v2.6/7 [14,684 bytes]
- (hist) "Beginner's Guide to IT" by Darren Wisper 1999-01-01 v2.6/7 [14,644 bytes]
- (hist) Tricks of the Trade by Art Lathrop - Revised 13th January 2001 [14,606 bytes]
- (hist) "v2.5 Combat Model" by Galactic Traveller 1996-08-17 v2.5 [14,569 bytes]
- (hist) Interstellar Traveller [14,495 bytes]
- (hist) "When Not to Use Battle Computers" by Robert Cronson, Jr. 1997-12-05 v2.6/7 [14,425 bytes]
- (hist) How to make a WM monster, by Gary McClellan and Jason Cawley [14,273 bytes]
- (hist) "HE vs. JOAT" by Scott Phelps 1996 v2.6b [14,137 bytes]
- (hist) "Designing a Coherent Race" by Michael C. Martin 1997 v2.6/7 [13,915 bytes]
- (hist) "Space Demolition" by Rick Steeves 1996-09-23 v2.6/7 [13,894 bytes]
- (hist) BlitzFAQ aka playing blitz games over IRC by Leon Coles - 28 April 2002 [13,823 bytes]
- (hist) "Multi-player Strategies" by Jason Cawley 1997 v2.6/7 [13,698 bytes]
- (hist) "'J' Patch JOAT" by Dan Bush, Varn & Jason Cawley 1998 v2.6/7i [12,921 bytes]
- (hist) "Race Design, Step by Step" by Mahrin Skel 1997 v2.6/7 [12,888 bytes]
- (hist) "Remote Mining LRTs" by Jonathan Sebast 1997-03-25 v2.6/7 [12,638 bytes]
- (hist) "SLDS 3: The Agreed Border Treaty" by Scott Phelps 1997 Any [12,466 bytes]
- (hist) "Tricks of the Trade" by Art Lathrop 1999-09-06 [12,323 bytes]
- (hist) Micromanagement Methodology - discussion - 22 September 2009 [12,199 bytes]
- (hist) MT Parts Guide by Walter Pullen - 1997 v2.6/7 [12,183 bytes]
- (hist) Warmonger - Strategy, by Alex Hall [12,179 bytes]
- (hist) "Disguising You PRT" by Philippe Malacher 1997 v2.6/7 [11,923 bytes]
- (hist) "A Guide to AR" by Woo-Hyeon Cheong 1996-06-25 v2.5 [11,894 bytes]
- (hist) "Another AR Monster" by Jason Cawley 1997 v2.6/7 [11,816 bytes]
- (hist) Guts of the Battle Engine [11,793 bytes]
- (hist) "Low Growth vs. High Growth AR" by GaKle 1997 v2.6/7 [11,749 bytes]
- (hist) How to Get Over 25,000 Resources by 2450 by Jason Cawley - 16th January 1999 [11,600 bytes]
- (hist) "IFE, NRSE, and CE" by Brian Price 1997-03-11 v2.6/7 [11,575 bytes]
- (hist) "Hyper-growth vs. Hyper-producer" by Scott Phelps 1997-03-25 v2.6/7 [11,502 bytes]
- (hist) "Guts of the Battle Engine" by James McGuigan - 23 Jan 2002 [11,436 bytes]
- (hist) "Hyper-Producer Race-Design Strategy" by Brian Price 1996-10-11 v2.6/7 [11,356 bytes]
- (hist) "How to design a Quick Start IT race" by Jeff Berger 1997 v2.6/7 [11,297 bytes]
- (hist) AutoHost Client [11,168 bytes]