Long pages

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Showing below up to 50 results in range #1 to #50.

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  1. (hist) ‎Chapter 12:Operational Stars! by Example ‎[96,995 bytes]
  2. (hist) ‎"Jeff on Supernova" compiled by James McGuigan ‎[66,896 bytes]
  3. (hist) ‎War Mongering 101, by Darrend Brown ‎[66,279 bytes]
  4. (hist) ‎The Art of War by Sun Tzu ‎[60,474 bytes]
  5. (hist) ‎"Advanced JOAT Design and Play" by Scott Phelps 1997-03-24 v2.6/7b ‎[57,660 bytes]
  6. (hist) ‎AR Guide by Leonard Dickens - Revised: 21st September 2000 ‎[48,899 bytes]
  7. (hist) ‎Chapitre 6 du manuel: Planètes ‎[45,747 bytes]
  8. (hist) ‎Chapter 2:Basic Race Design ‎[42,651 bytes]
  9. (hist) ‎Message format strings by Wasp - 11 July 2010 ‎[42,586 bytes]
  10. (hist) ‎Chapter 8:Some Basics of Battle ‎[42,522 bytes]
  11. (hist) ‎Chapter 7:Basic Diplomacy ‎[42,488 bytes]
  12. (hist) ‎Chapter 9:Intelligence ‎[38,651 bytes]
  13. (hist) ‎"Defending Against the Horde - Updated" by Red Dragon 1997 v2.6/7 ‎[35,966 bytes]
  14. (hist) ‎Chapter 3:Building a Monster Race ‎[32,619 bytes]
  15. (hist) ‎Fledgling Admirals Hints & Tips by Altruist - Mar 2007-Feb 2011 ‎[31,986 bytes]
  16. (hist) ‎Mystery Trader FAQ 3.1 by Rogier van Vugt - 1998-03-23 v2.6/7h ‎[31,046 bytes]
  17. (hist) ‎How to Host a Game v2.0 by Omonubi ‎[30,987 bytes]
  18. (hist) ‎"How to Host a Game, v2.0" by Omonubi 1996 v2.6/7 ‎[30,449 bytes]
  19. (hist) ‎What Is Stars! ‎[29,973 bytes]
  20. (hist) ‎"Basic Game Play" by Jason Cawley 1997 v2.6/7 ‎[29,275 bytes]
  21. (hist) ‎Bugs connus ‎[29,076 bytes]
  22. (hist) ‎Chapter 11:Reducing Micro-Management ‎[28,390 bytes]
  23. (hist) ‎Chapter 5:Ship Design Basics ‎[27,716 bytes]
  24. (hist) ‎"Low Growth Alternate Reality" by Robert M. Ashcroft 1997-03-19 v2.6/7f ‎[27,545 bytes]
  25. (hist) ‎Known Bugs ‎[27,230 bytes]
  26. (hist) ‎VML-helpfile1.1a.txt ‎[26,884 bytes]
  27. (hist) ‎READ26B.TXT ‎[26,420 bytes]
  28. (hist) ‎"Advanced IT Design and Play v2.0" by Verker 1998-02 v2.6/7 ‎[25,036 bytes]
  29. (hist) ‎On the Wealth of Nations, by Jason Cawley ‎[24,908 bytes]
  30. (hist) ‎Chapter 10:Border Management ‎[24,640 bytes]
  31. (hist) ‎"Warship Design" by Scott Phelps 1997-04-01 v2.6/7 ‎[24,409 bytes]
  32. (hist) ‎Chapter 6:Early Resource Management ‎[24,341 bytes]
  33. (hist) ‎"Lesser Racial Traits" by Walter D. Pullen 1997 v2.6/7 ‎[24,045 bytes]
  34. (hist) ‎Article Library ‎[23,449 bytes]
  35. (hist) ‎Super Stealth ‎[22,764 bytes]
  36. (hist) ‎Chapitre 1 du guide stratégique: Stratégie globale ‎[22,119 bytes]
  37. (hist) ‎"David Moen's Newbie Tips" by David Moen 1999-10-20 ‎[22,017 bytes]
  38. (hist) ‎Conception fondamentale de race d'Art Lathrop - Révision du 1er Août 1999 ‎[21,746 bytes]
  39. (hist) ‎"Operational Stars! by Example - Part IV" by Jason Cawley 1999-01-16 v2.6/7i ‎[21,105 bytes]
  40. (hist) ‎Chapter 1:Whole Game Strategy ‎[21,012 bytes]
  41. (hist) ‎SNG:Rules Description Language ‎[20,786 bytes]
  42. (hist) ‎"Playable AR Races" by Jason Crawley 1997 v2.6/7 ‎[20,775 bytes]
  43. (hist) ‎"Concepts of Warfare" by Mikkel 1997 Any ‎[20,301 bytes]
  44. (hist) ‎Chapter 4:Exploration and Expansion ‎[20,254 bytes]
  45. (hist) ‎"new MT FAQ" by James McGuigan - 5 December 2001 ‎[19,845 bytes]
  46. (hist) ‎"Diplomacy vs. Strategy in PBEMs" by Luis Sequeira 1997 Any ‎[19,752 bytes]
  47. (hist) ‎"A Guide to Becomming an Evil Overlord" by Peter Anspach 1997 n/a ‎[18,986 bytes]
  48. (hist) ‎"Race Design for Force-Gen Games" by Paul Vernon Lydiate & Thorsten Haupts 1997 v2.6/7 ‎[18,884 bytes]
  49. (hist) ‎"Super Stealth Race Strategies" Robert Lee 1996 v2.6(0) ‎[18,672 bytes]
  50. (hist) ‎"Mineral Excavation" by Omonubi 1997 v2.6/7 ‎[18,496 bytes]

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