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  1. (hist) ‎Chapter 12:Operational Stars! by Example ‎[96,995 bytes]
  2. (hist) ‎"Jeff on Supernova" compiled by James McGuigan ‎[66,896 bytes]
  3. (hist) ‎War Mongering 101, by Darrend Brown ‎[66,279 bytes]
  4. (hist) ‎The Art of War by Sun Tzu ‎[60,474 bytes]
  5. (hist) ‎"Advanced JOAT Design and Play" by Scott Phelps 1997-03-24 v2.6/7b ‎[57,660 bytes]
  6. (hist) ‎AR Guide by Leonard Dickens - Revised: 21st September 2000 ‎[48,899 bytes]
  7. (hist) ‎Chapitre 6 du manuel: Planètes ‎[45,747 bytes]
  8. (hist) ‎Chapter 2:Basic Race Design ‎[42,651 bytes]
  9. (hist) ‎Message format strings by Wasp - 11 July 2010 ‎[42,586 bytes]
  10. (hist) ‎Chapter 8:Some Basics of Battle ‎[42,522 bytes]
  11. (hist) ‎Chapter 7:Basic Diplomacy ‎[42,488 bytes]
  12. (hist) ‎Chapter 9:Intelligence ‎[38,651 bytes]
  13. (hist) ‎"Defending Against the Horde - Updated" by Red Dragon 1997 v2.6/7 ‎[35,966 bytes]
  14. (hist) ‎Chapter 3:Building a Monster Race ‎[32,619 bytes]
  15. (hist) ‎Fledgling Admirals Hints & Tips by Altruist - Mar 2007-Feb 2011 ‎[31,986 bytes]
  16. (hist) ‎Mystery Trader FAQ 3.1 by Rogier van Vugt - 1998-03-23 v2.6/7h ‎[31,046 bytes]
  17. (hist) ‎How to Host a Game v2.0 by Omonubi ‎[30,987 bytes]
  18. (hist) ‎"How to Host a Game, v2.0" by Omonubi 1996 v2.6/7 ‎[30,449 bytes]
  19. (hist) ‎What Is Stars! ‎[29,973 bytes]
  20. (hist) ‎"Basic Game Play" by Jason Cawley 1997 v2.6/7 ‎[29,275 bytes]
  21. (hist) ‎Bugs connus ‎[29,076 bytes]
  22. (hist) ‎Chapter 11:Reducing Micro-Management ‎[28,390 bytes]
  23. (hist) ‎Chapter 5:Ship Design Basics ‎[27,716 bytes]
  24. (hist) ‎"Low Growth Alternate Reality" by Robert M. Ashcroft 1997-03-19 v2.6/7f ‎[27,545 bytes]
  25. (hist) ‎Known Bugs ‎[27,230 bytes]
  26. (hist) ‎VML-helpfile1.1a.txt ‎[26,884 bytes]
  27. (hist) ‎READ26B.TXT ‎[26,420 bytes]
  28. (hist) ‎"Advanced IT Design and Play v2.0" by Verker 1998-02 v2.6/7 ‎[25,036 bytes]
  29. (hist) ‎On the Wealth of Nations, by Jason Cawley ‎[24,908 bytes]
  30. (hist) ‎Chapter 10:Border Management ‎[24,640 bytes]
  31. (hist) ‎"Warship Design" by Scott Phelps 1997-04-01 v2.6/7 ‎[24,409 bytes]
  32. (hist) ‎Chapter 6:Early Resource Management ‎[24,341 bytes]
  33. (hist) ‎"Lesser Racial Traits" by Walter D. Pullen 1997 v2.6/7 ‎[24,045 bytes]
  34. (hist) ‎Article Library ‎[23,449 bytes]
  35. (hist) ‎Super Stealth ‎[22,764 bytes]
  36. (hist) ‎Chapitre 1 du guide stratégique: Stratégie globale ‎[22,119 bytes]
  37. (hist) ‎"David Moen's Newbie Tips" by David Moen 1999-10-20 ‎[22,017 bytes]
  38. (hist) ‎Conception fondamentale de race d'Art Lathrop - Révision du 1er Août 1999 ‎[21,746 bytes]
  39. (hist) ‎"Operational Stars! by Example - Part IV" by Jason Cawley 1999-01-16 v2.6/7i ‎[21,105 bytes]
  40. (hist) ‎Chapter 1:Whole Game Strategy ‎[21,012 bytes]
  41. (hist) ‎SNG:Rules Description Language ‎[20,786 bytes]
  42. (hist) ‎"Playable AR Races" by Jason Crawley 1997 v2.6/7 ‎[20,775 bytes]
  43. (hist) ‎"Concepts of Warfare" by Mikkel 1997 Any ‎[20,301 bytes]
  44. (hist) ‎Chapter 4:Exploration and Expansion ‎[20,254 bytes]
  45. (hist) ‎"new MT FAQ" by James McGuigan - 5 December 2001 ‎[19,845 bytes]
  46. (hist) ‎"Diplomacy vs. Strategy in PBEMs" by Luis Sequeira 1997 Any ‎[19,752 bytes]
  47. (hist) ‎"A Guide to Becomming an Evil Overlord" by Peter Anspach 1997 n/a ‎[18,986 bytes]
  48. (hist) ‎"Race Design for Force-Gen Games" by Paul Vernon Lydiate & Thorsten Haupts 1997 v2.6/7 ‎[18,884 bytes]
  49. (hist) ‎"Super Stealth Race Strategies" Robert Lee 1996 v2.6(0) ‎[18,672 bytes]
  50. (hist) ‎"Mineral Excavation" by Omonubi 1997 v2.6/7 ‎[18,496 bytes]
  51. (hist) ‎Regenerating Shields for WM, IS races, by Jason Cawley ‎[18,418 bytes]
  52. (hist) ‎"Operational Stars! by Example - Part II" by Jason Cawley 1999-01-16 v2.6/7i ‎[18,312 bytes]
  53. (hist) ‎"Basic Diplomacy" by Mathias Dellaert 1997 Any ‎[18,017 bytes]
  54. (hist) ‎Space Demolition ‎[17,927 bytes]
  55. (hist) ‎"Hyper-Production Design Strategy, Part II" by Brian Price 1997-03-06 v2.6/7 ‎[17,643 bytes]
  56. (hist) ‎Basic Race Design by Art Lathrop - Revised: 1st Aug 1999 ‎[17,626 bytes]
  57. (hist) ‎Living with Chaff by Art Lathrop - Revised: 3th December 2000 ‎[17,079 bytes]
  58. (hist) ‎"Hyper Expansion Strategy" by Rick Bladwell 1997 v2.6/7 ‎[16,970 bytes]
  59. (hist) ‎"Basic Race Design" by Art Lathrop 1999-04-04 v2.6/7i ‎[16,905 bytes]
  60. (hist) ‎"The 2525 Hyperproducer" by Brian Price 1997 v2.6/7 ‎[16,875 bytes]
  61. (hist) ‎26JFIN.TXT ‎[16,535 bytes]
  62. (hist) ‎Custom Race wizard ‎[16,299 bytes]
  63. (hist) ‎"War Strategy - Part I" by Matthias Dellaert 1997-09-24 v2.6/7 ‎[16,237 bytes]
  64. (hist) ‎"War Strategy - Part II" by Matthias Dellaert 1997-09-24 v2.6/7 ‎[16,192 bytes]
  65. (hist) ‎BATTLE.TXT ‎[15,720 bytes]
  66. (hist) ‎Stars! Supernova Genesis ‎[15,577 bytes]
  67. (hist) ‎Interlude 1:Making the Most of the Stars! User Interface ‎[15,163 bytes]
  68. (hist) ‎"The Principles of War" by Brian Weeden 1997-04-15 Any ‎[14,730 bytes]
  69. (hist) ‎"BB vs. War Monger Dreadnoughts" by Jason Cawley 1997 v2.6/7 ‎[14,684 bytes]
  70. (hist) ‎"Beginner's Guide to IT" by Darren Wisper 1999-01-01 v2.6/7 ‎[14,644 bytes]
  71. (hist) ‎Tricks of the Trade by Art Lathrop - Revised 13th January 2001 ‎[14,606 bytes]
  72. (hist) ‎"v2.5 Combat Model" by Galactic Traveller 1996-08-17 v2.5 ‎[14,569 bytes]
  73. (hist) ‎Interstellar Traveller ‎[14,495 bytes]
  74. (hist) ‎"When Not to Use Battle Computers" by Robert Cronson, Jr. 1997-12-05 v2.6/7 ‎[14,425 bytes]
  75. (hist) ‎How to make a WM monster, by Gary McClellan and Jason Cawley ‎[14,273 bytes]
  76. (hist) ‎"HE vs. JOAT" by Scott Phelps 1996 v2.6b ‎[14,137 bytes]
  77. (hist) ‎"Designing a Coherent Race" by Michael C. Martin 1997 v2.6/7 ‎[13,915 bytes]
  78. (hist) ‎"Space Demolition" by Rick Steeves 1996-09-23 v2.6/7 ‎[13,894 bytes]
  79. (hist) ‎BlitzFAQ aka playing blitz games over IRC by Leon Coles - 28 April 2002 ‎[13,823 bytes]
  80. (hist) ‎"Multi-player Strategies" by Jason Cawley 1997 v2.6/7 ‎[13,698 bytes]
  81. (hist) ‎"'J' Patch JOAT" by Dan Bush, Varn & Jason Cawley 1998 v2.6/7i ‎[12,921 bytes]
  82. (hist) ‎"Race Design, Step by Step" by Mahrin Skel 1997 v2.6/7 ‎[12,888 bytes]
  83. (hist) ‎"Remote Mining LRTs" by Jonathan Sebast 1997-03-25 v2.6/7 ‎[12,638 bytes]
  84. (hist) ‎"SLDS 3: The Agreed Border Treaty" by Scott Phelps 1997 Any ‎[12,466 bytes]
  85. (hist) ‎"Tricks of the Trade" by Art Lathrop 1999-09-06 ‎[12,323 bytes]
  86. (hist) ‎Micromanagement Methodology - discussion - 22 September 2009 ‎[12,199 bytes]
  87. (hist) ‎MT Parts Guide by Walter Pullen - 1997 v2.6/7 ‎[12,183 bytes]
  88. (hist) ‎Warmonger - Strategy, by Alex Hall ‎[12,179 bytes]
  89. (hist) ‎"Disguising You PRT" by Philippe Malacher 1997 v2.6/7 ‎[11,923 bytes]
  90. (hist) ‎"A Guide to AR" by Woo-Hyeon Cheong 1996-06-25 v2.5 ‎[11,894 bytes]
  91. (hist) ‎"Another AR Monster" by Jason Cawley 1997 v2.6/7 ‎[11,816 bytes]
  92. (hist) ‎Guts of the Battle Engine ‎[11,793 bytes]
  93. (hist) ‎"Low Growth vs. High Growth AR" by GaKle 1997 v2.6/7 ‎[11,749 bytes]
  94. (hist) ‎How to Get Over 25,000 Resources by 2450 by Jason Cawley - 16th January 1999 ‎[11,600 bytes]
  95. (hist) ‎"IFE, NRSE, and CE" by Brian Price 1997-03-11 v2.6/7 ‎[11,575 bytes]
  96. (hist) ‎"Hyper-growth vs. Hyper-producer" by Scott Phelps 1997-03-25 v2.6/7 ‎[11,502 bytes]
  97. (hist) ‎"Guts of the Battle Engine" by James McGuigan - 23 Jan 2002 ‎[11,436 bytes]
  98. (hist) ‎"Hyper-Producer Race-Design Strategy" by Brian Price 1996-10-11 v2.6/7 ‎[11,356 bytes]
  99. (hist) ‎"How to design a Quick Start IT race" by Jeff Berger 1997 v2.6/7 ‎[11,297 bytes]
  100. (hist) ‎AutoHost Client ‎[11,168 bytes]
  101. (hist) ‎"Battleship Design" by Jason Cawley 1997 v2.6/7 ‎[11,153 bytes]
  102. (hist) ‎"How-to guide to expansion" by William Butler 1999-05-11 v2.6/7i ‎[10,926 bytes]
  103. (hist) ‎"Stars! Blitz Strategy Guide" by Omnivore 1997 v2.6/7 ‎[10,897 bytes]
  104. (hist) ‎Files Used in Stars! ‎[10,818 bytes]
  105. (hist) ‎SNG:Stars! Supernova Report ‎[10,772 bytes]
  106. (hist) ‎Pirates! ‎[10,736 bytes]
  107. (hist) ‎"IT Race Design" by Dan Bush 1997 v2.6/7 ‎[10,683 bytes]
  108. (hist) ‎"SLDS 4: The Tech Xfer Alliance" by Scott Phelps 1997 Any ‎[10,574 bytes]
  109. (hist) ‎"SLDS 0: Introduction" by Scott Phelps 1997 Any ‎[10,551 bytes]
  110. (hist) ‎"Population Growth and Equivalent Value" by Lex Young 1997 v2.6/7 ‎[10,532 bytes]
  111. (hist) ‎"A Primer on Counter-design" by Leonard Dickens 1999-11-05 ‎[10,512 bytes]
  112. (hist) ‎"The Alternate Reality Race" by Robert M. Ashcroft 1997-05-17 v2.6/7b ‎[10,479 bytes]
  113. (hist) ‎Vanity in SS design, by msew, Coyote, Art Lathrop, Greg, and sb ‎[10,426 bytes]
  114. (hist) ‎Downloads ‎[10,405 bytes]
  115. (hist) ‎Utilities/Calculators ‎[10,307 bytes]
  116. (hist) ‎"The Principles of War, Part II" by Brian Weeden 1997-04-18 Any ‎[10,298 bytes]
  117. (hist) ‎War Monger ‎[10,247 bytes]
  118. (hist) ‎READ20A.TXT ‎[10,235 bytes]
  119. (hist) ‎"PP Race Design" by Dan Bush 1997 v2.6/7 ‎[10,150 bytes]
  120. (hist) ‎Read27i.txt ‎[10,118 bytes]
  121. (hist) ‎"Balancing Planets" by Jason Cawley 1997 v2.6/7 ‎[10,117 bytes]
  122. (hist) ‎My First IT, Suggestions?, by Mike Rollins, Jason Cawley, and Verker ‎[10,097 bytes]
  123. (hist) ‎Appendix E:English-to-German Translation of Stars! Terminology ‎[10,031 bytes]
  124. (hist) ‎Choosing Your View of the Universe ‎[9,984 bytes]
  125. (hist) ‎Read26i.txt ‎[9,837 bytes]
  126. (hist) ‎Stars vs OS ‎[9,668 bytes]
  127. (hist) ‎"Racial Traits: Common Newbie Mistakes" by Bob Crosswell 1997 v2.6/7 ‎[9,588 bytes]
  128. (hist) ‎"Warship Design" by Jason Cawley 1997 v2.6/7 ‎[9,547 bytes]
  129. (hist) ‎"Tech Theif SS" Jason Cawley 1997 v2.6/7 ‎[9,456 bytes]
  130. (hist) ‎"Combating the Hidden" Thurman Miller 1997 v2.6/7 ‎[9,443 bytes]
  131. (hist) ‎Race Design ‎[9,412 bytes]
  132. (hist) ‎"PP revival fatal for IT races?" by Jason Cawley 1998 v2.6/7i ‎[9,402 bytes]
  133. (hist) ‎"Vulnerability of 4-6% HE races" by Barry Kearns 1997 v2.6/7 ‎[9,370 bytes]
  134. (hist) ‎322,059 resources by Madman, Apr 2009 ‎[9,340 bytes]
  135. (hist) ‎"Factoryless Races" by Jason Cawley 1997 v2.6/7 ‎[9,298 bytes]
  136. (hist) ‎"Tech Transfer: Scrapping vs. Combat" by Scott Phelps 1997 v2.6/7c ‎[9,253 bytes]
  137. (hist) ‎Mongols - sample easy start WM HG by Jason Cawley - 7th February 2000 ‎[9,206 bytes]
  138. (hist) ‎"New AR Race Design and Play Tips" by William Butler 1997 v2.6/7 ‎[9,036 bytes]
  139. (hist) ‎"Habitability Ranges" by Jason Cawley 1997 v2.6/7 ‎[8,993 bytes]
  140. (hist) ‎Guts of bombing ‎[8,959 bytes]
  141. (hist) ‎Stellar Legacy ‎[8,873 bytes]
  142. (hist) ‎"Mass Packet FAQ" by Barry Kearns 1997-02-07 v2.6b ‎[8,866 bytes]
  143. (hist) ‎Utilities/Game setup ‎[8,679 bytes]
  144. (hist) ‎"The 25k resources by 2450 FAQ" by Alberto Barsella 1997 v2.6/7 ‎[8,595 bytes]
  145. (hist) ‎Slow JOAT to China, by Jason Cawley and Verker ‎[8,592 bytes]
  146. (hist) ‎"The CA Monster" by Artur 1997 v2.6/7 ‎[8,554 bytes]
  147. (hist) ‎"Minelaying Strategy" by Chris Spagnoli 1999-03-01 v2.6/7i ‎[8,472 bytes]
  148. (hist) ‎"More on Cruiser Design" by Jason Cawley 1997 v2.6/7 ‎[8,467 bytes]
  149. (hist) ‎"NAS Scout/Skirmisher Design II" by Jonas Bjering 1999-01-14 v2.6/7i ‎[8,446 bytes]
  150. (hist) ‎"Inner Strength Race Design" by Jason Cawley 1997 v2.6/7 ‎[8,440 bytes]
  151. (hist) ‎"Bombing, Packets, and Invasions" by Shane Kearns 1997 v2.6/7 ‎[8,417 bytes]
  152. (hist) ‎"OBRM Strategies" by Jason Cawley 1999-05-03 v2.6/7i ‎[8,401 bytes]
  153. (hist) ‎Customizing Stars! ‎[8,365 bytes]
  154. (hist) ‎Utilities/In-game information processing and sharing ‎[8,341 bytes]
  155. (hist) ‎"The Barbarian Horde Strategy" by Z. Johnson 1996 v2.5 ‎[8,285 bytes]
  156. (hist) ‎"Warfare 1 - Know Thy Enemy" by Todd Rogers 1997 v2.6/7 ‎[8,280 bytes]
  157. (hist) ‎"SLDS 6: When Not to Negotiate" by Scott Phelps 1997 Any ‎[8,237 bytes]
  158. (hist) ‎SNG:Reviews ‎[8,183 bytes]
  159. (hist) ‎README25.TXT ‎[8,127 bytes]
  160. (hist) ‎"25k Resources by 2450" by Various Authors 1997 v2.6/7 ‎[8,091 bytes]
  161. (hist) ‎"A Hyper Producer IT" by James Moody 1997 v2.6/7 ‎[8,069 bytes]
  162. (hist) ‎Tech analysis: weapons Vs anything else by Nick Bennett - 5th April 2001 ‎[8,030 bytes]
  163. (hist) ‎Cheap Engines PITA Analysis by Mark Norton - 5th April 2001 ‎[7,955 bytes]
  164. (hist) ‎"A Few Race Designs" by Jason Cawley 1999-04-13 v2.6/7i ‎[7,910 bytes]
  165. (hist) ‎"Interstellar Traveller" by Rick Steeves 1996-09-07 v2.6/7 ‎[7,814 bytes]
  166. (hist) ‎Frequently Asked Questions ‎[7,756 bytes]
  167. (hist) ‎"25k by 2450 - Another view" by Jason Cawley 1997 v2.6/7 ‎[7,748 bytes]
  168. (hist) ‎"More Advanced Play for HP Races" by Jason Cawley 1997 v2.6/7 ‎[7,721 bytes]
  169. (hist) ‎"SS and the Mao Strategy" by Jason Cawley 1999-07-13 v2.6/7i ‎[7,718 bytes]
  170. (hist) ‎"Warfare 2 - Machiavellian Politics" by Todd Rogers 1997 v2.6/7 ‎[7,710 bytes]
  171. (hist) ‎"Growth Rates" by Jason Cawley 1997 v2.6/7 ‎[7,699 bytes]
  172. (hist) ‎"SLDS 8: Of Honor and Betrayel" by Scott Phelps 1997 Any ‎[7,642 bytes]
  173. (hist) ‎Ordre des événements ‎[7,601 bytes]
  174. (hist) ‎PP HP: Buyer Beware, by Jason Cawley ‎[7,585 bytes]
  175. (hist) ‎"Using Low Growth Tactics on a High Growth AR" by Robert M. Ashcroft 1997 v2.6/7b ‎[7,542 bytes]
  176. (hist) ‎"Resource Management" by Rick Steeves 1997 v2.6/7 ‎[7,529 bytes]
  177. (hist) ‎Options for Launching Stars! ‎[7,487 bytes]
  178. (hist) ‎"Devising a Strategy" by Bruce Poon 1997 v2.6/7 ‎[7,310 bytes]
  179. (hist) ‎"Sample HG-type IT Race" by Jason Cawley 1997 v2.6/7 ‎[7,253 bytes]
  180. (hist) ‎Regenerating Shields ‎[7,224 bytes]
  181. (hist) ‎"An Analysis of the Resource Graph" by Chris Klein 1996-12-16 v2.6/7 ‎[7,172 bytes]
  182. (hist) ‎"About Victory Conditions" by Various Authors 1997 v2.6/7 ‎[6,991 bytes]
  183. (hist) ‎Weapons ‎[6,854 bytes]
  184. (hist) ‎Newsgroup FAQ Andrew Sterian 1997-12-07 n/a ‎[6,800 bytes]
  185. (hist) ‎Stars! Host Creator ‎[6,792 bytes]
  186. (hist) ‎MT toys ‎[6,772 bytes]
  187. (hist) ‎READ27G.TXT ‎[6,771 bytes]
  188. (hist) ‎"How to Handle the AI Hyper-Expansion" by Various Authors 1997 v2.6b ‎[6,734 bytes]
  189. (hist) ‎Stars Host Editor ‎[6,726 bytes]
  190. (hist) ‎Factoryless SD: some thoughts, by Will Waggoner and Jason Cawley ‎[6,689 bytes]
  191. (hist) ‎"How to Build a Test Bed" by Barry Kearns 1997 v2.6/7 ‎[6,673 bytes]
  192. (hist) ‎How to build a Stars! Testbed Barry Kearns 1997 v2.6/7 ‎[6,640 bytes]
  193. (hist) ‎"Monster Defense" by Pipster 1997 v2.6/7 ‎[6,589 bytes]
  194. (hist) ‎READ26G.TXT ‎[6,583 bytes]
  195. (hist) ‎"Bombing" by Various Authors 1997 v2.6/7 ‎[6,528 bytes]
  196. (hist) ‎"(Close to) the Ideal HE" by Jeff Rife 1997 v2.6/7 ‎[6,504 bytes]
  197. (hist) ‎"SLDS 1: "I'll Kill You Last" by Scott Phelps 1997 Any ‎[6,474 bytes]
  198. (hist) ‎"Pre-Defined Race Strategies" from 1.1a Help File 1996 ‎[6,469 bytes]
  199. (hist) ‎Clones ‎[6,450 bytes]
  200. (hist) ‎Guts of Minefields ‎[6,363 bytes]
  201. (hist) ‎"Standard vs. AccBBS Hyper-producers" by Jason Cawley 1997 v2.6/7 ‎[6,354 bytes]
  202. (hist) ‎"The Value of Strategic Planning" by Chris Klein 1997 v2.6/7 ‎[6,304 bytes]
  203. (hist) ‎Order of Event explained by Jeff McBride - 27 Jun 1996 ‎[6,265 bytes]
  204. (hist) ‎Read27f.txt ‎[6,213 bytes]
  205. (hist) ‎"How to Beat the Computer AIs" by Peter Cohen 1996 v2.5 ‎[6,211 bytes]
  206. (hist) ‎Online Sites ‎[5,999 bytes]
  207. (hist) ‎Read26f.txt ‎[5,993 bytes]
  208. (hist) ‎Mapper ‎[5,949 bytes]
  209. (hist) ‎"Boosting the Hyper-Producer" by Mahrin Skel 1997 v2.6/7 ‎[5,928 bytes]
  210. (hist) ‎Patches and versions ‎[5,886 bytes]
  211. (hist) ‎"Stars! Rules of Thumb" by Thomas Tong 1997 v2.6/7 ‎[5,870 bytes]
  212. (hist) ‎CAs and Terraforming, by Leonard Dickens ‎[5,837 bytes]
  213. (hist) ‎"One Immune IT" by Damon Domjan & Jason Cawley 1997 v2.6/7 ‎[5,824 bytes]
  214. (hist) ‎"Value Rating Formula for Warships" by Lance Warren Hawkins 1997 v2.6/7 ‎[5,788 bytes]
  215. (hist) ‎Hosting Games on Stars! AutoHost ‎[5,777 bytes]
  216. (hist) ‎"Basic Planetary Management" by Michael Martin 1997 v2.6/7 ‎[5,713 bytes]
  217. (hist) ‎"Remote Mining" by Jason Cawley 1997 v2.6/7 ‎[5,628 bytes]
  218. (hist) ‎"Frigate vs. Cruisers" by Rob 1997-09-17 v2.6/7 ‎[5,614 bytes]
  219. (hist) ‎"Naming Designs: Disinformation Tactics" by Barry Kearns 1997 Any ‎[5,578 bytes]
  220. (hist) ‎Rec.games.comp.stars FAQ ‎[5,552 bytes]
  221. (hist) ‎"NAS Scout/Skirmisher Design" by Bennet 1999-01-14 v2.6/7i ‎[5,490 bytes]
  222. (hist) ‎Guts of targeting in battle ‎[5,480 bytes]
  223. (hist) ‎Tech Trade by Invasion ‎[5,476 bytes]
  224. (hist) ‎"Warship Design Strategy" by Todd Rogers 1997 v2.6/7 ‎[5,472 bytes]
  225. (hist) ‎Learn to play ‎[5,463 bytes]
  226. (hist) ‎"On the Subject of Strategy" by Dog (warppuppy) 1999-04-02 v2.6/7i ‎[5,451 bytes]
  227. (hist) ‎Ship and Starbase slot IDs by m.a@stars - 14 February 2009 ‎[5,397 bytes]
  228. (hist) ‎"Targeting Order of Battle" by Art Lathrop 1999-04-14 v2.6/7i ‎[5,325 bytes]
  229. (hist) ‎Technical Information ‎[5,308 bytes]
  230. (hist) ‎READ27H.TXT ‎[5,298 bytes]
  231. (hist) ‎"2 Immunity Races" by Jason Cawley 1997 v2.6/7 ‎[5,279 bytes]
  232. (hist) ‎"Factoryless Races and War-Fighting" by Jason Cawley 1999-02-09 v2.6/7i ‎[5,276 bytes]
  233. (hist) ‎"Beams or Missiles? (Endgame)" Jason Cawley 1997 v2.6/7 ‎[5,270 bytes]
  234. (hist) ‎Feature, Bug or cheat? Survey ‎[5,258 bytes]
  235. (hist) ‎"More on Beams vs. Missiles..." by Jason Cawley 1997 v2.6/7 ‎[5,256 bytes]
  236. (hist) ‎"Propoganda in Stars!" by Dynamo 1999-07-20 Any ‎[5,153 bytes]
  237. (hist) ‎Utilities/References ‎[5,133 bytes]
  238. (hist) ‎"More AR Race Design" by Jason Cawley 1997 v2.6/7 ‎[5,124 bytes]
  239. (hist) ‎Order of Events ‎[5,114 bytes]
  240. (hist) ‎"Battleboard Starting Positions (BSP)" by Overworked - 04 February 2003 ‎[5,102 bytes]
  241. (hist) ‎"Minesweeping" by Dog (warppuppy) 1999-01-02 v2.6/7i ‎[5,046 bytes]
  242. (hist) ‎"Hyperproducing SS races" by Jason Cawley 1997 v2.6/7 ‎[5,039 bytes]
  243. (hist) ‎READ26H.TXT ‎[5,020 bytes]
  244. (hist) ‎"Handeling Ship Design Limitations" by Jason Cawley 1997 v2.6/7 ‎[5,009 bytes]
  245. (hist) ‎"Mine-sweeping Tip" by Chris Spagnoli 1999-03-15 v2.6/7i ‎[4,994 bytes]
  246. (hist) ‎Hull ‎[4,959 bytes]
  247. (hist) ‎"The Resource Driven Model" by Thurman Miller 1997 v2.6b ‎[4,919 bytes]
  248. (hist) ‎"SLDS 2: The Escape Clause" by Scott Phelps 1997 Any ‎[4,872 bytes]
  249. (hist) ‎Utilities/m and x file management ‎[4,820 bytes]
  250. (hist) ‎Population Management ‎[4,820 bytes]

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