Inner Strength

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Stars! race design concepts
PRTs HE · SS · WM · CA · IS · SD · PP · IT · AR · JOAT
LRTs IFE · TT · ARM · ISB · GR · UR · MA · NRSE · CE · OBRM · NAS · LSP · BET · RS
Other HG · HP · -f · QS · 1WW / OWW · Immunities · Habitability · Economics · Technology · Abbreviations

One of the primary racial traits. Inner Strength races specialize in defense. Their colonists also have the unique ability to breed while in freighters, a situation known as a flying orgy.

Race specifications

  • Starting Advantages
    • One scout
    • One colony ship
  • Exclusive Hulls
    • Super Freighter hull
    • Fuel Transport hull
  • Exclusive Components
    • Croby Sharmor shield strength 60 plus 65 dp as armor
    • Fielded Kelarium armor strength 175 plus 50 dp as shield
    • Speed Trap 20 mines
    • Jammer 10 and Jammer 50
    • Tachyon Detector, reduces the effectiveness of other players cloaks by 5%
  • Exclusive Weapons
    • Mini Gun power 13 range 1 sweeps mines at 208/year
  • Exclusive Abilities
    • Colonists defend better.
    • Ships heal faster
    • Planetary defenses cost 40% less
    • Your colonists on freighters reproduce at ½ of their maximum rate, beaming down excess babies when orbiting a planet you own.
  • Limitations
    • Weapons cost 25% more than they do for other races
    • No Smart, Neutron, Enriched Neutron, Peerless or Annihilator bombs

Library articles