Difference between revisions of "Inner Strength"

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{{Race design}}
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One of the [[primary racial traits]].  Inner Strength races specialize in defense.  Their colonists also have the unique ability to breed while in freighters, a situation known as a [[flying orgy]].
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!style="font-size:2em; background-color:#666;"|Inner Strength
 
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==Race specifications==
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|One of the [[primary racial traits]].  Inner Strength races specialize in defense.  Their colonists also have the unique ability to breed while in freighters, a situation known as a [[flying orgy]].
*Starting Advantages
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**One scout  
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!style="background-color:#333;"|Starting Advantages
**One colony ship
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*Exclusive Hulls
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**Super Freighter hull
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*One scout  
**Fuel Transport hull
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*One colony ship
*Exclusive Components
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**Croby Sharmor shield strength 60 plus 65 dp as armor
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!style="background-color:#333;"|Exclusive Hulls
**Fielded Kelarium armor strength 175 plus 50 dp as shield
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**Speed Trap 20 mines
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**Jammer 10 and Jammer 50
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*Super Freighter hull
**Tachyon Detector, reduces the effectiveness of other players cloaks by 5%
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*Fuel Transport hull
*Exclusive Weapons
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**Mini Gun power 13 range 1 sweeps mines at 208/year
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!style="background-color:#333;"|Exclusive Components
*Exclusive Abilities
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|-
**Colonists defend better.
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|
**Ships heal faster
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*Croby Sharmor shield strength 60 plus 65 dp as armor
**Planetary defenses cost 40% less
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*Fielded Kelarium armor strength 175 plus 50 dp as shield
**Your colonists on freighters reproduce at ½ of their maximum rate, beaming down excess babies when orbiting a planet you own.
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*Speed Trap 20 mines
*Limitations
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*Jammer 10 and Jammer 50
**Weapons cost 25% more than they do for other races
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*Tachyon Detector, reduces the effectiveness of other players cloaks by 5%
**No Smart, Neutron, Enriched Neutron, Peerless or Annihilator bombs
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|-
 
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!style="background-color:#333;"|Exclusive Weapons
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|-
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|
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*Mini Gun power 13 range 2 init 12 sweeps mines at 208/year
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|-
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!style="background-color:#333;"|Exclusive Abilities
 +
|-
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|
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*Colonists defend better.
 +
*Ships heal faster
 +
*Planetary defenses cost 40% less
 +
*Your colonists on freighters reproduce at ½ of their maximum rate, beaming down excess babies when orbiting a planet you own.
 +
|-
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!style="background-color:#333;"|Limitations
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|-
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|
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*Weapons cost 25% more than they do for other races
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*No Smart, Neutron, Enriched Neutron, Peerless or Annihilator bombs
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|}
 
==Library articles==
 
==Library articles==
 
*[["The 'Flying Orgy' Strategy" by Barry Kearns 1997 v2.6/7]]
 
*[["The 'Flying Orgy' Strategy" by Barry Kearns 1997 v2.6/7]]
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[[Category:PRT]]
 
[[Category:PRT]]
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[[Category:Beginners]]
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{{SPG}}
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{{Race design}}

Latest revision as of 05:35, 8 April 2014

Inner Strength
One of the primary racial traits. Inner Strength races specialize in defense. Their colonists also have the unique ability to breed while in freighters, a situation known as a flying orgy.
Starting Advantages
  • One scout
  • One colony ship
Exclusive Hulls
  • Super Freighter hull
  • Fuel Transport hull
Exclusive Components
  • Croby Sharmor shield strength 60 plus 65 dp as armor
  • Fielded Kelarium armor strength 175 plus 50 dp as shield
  • Speed Trap 20 mines
  • Jammer 10 and Jammer 50
  • Tachyon Detector, reduces the effectiveness of other players cloaks by 5%
Exclusive Weapons
  • Mini Gun power 13 range 2 init 12 sweeps mines at 208/year
Exclusive Abilities
  • Colonists defend better.
  • Ships heal faster
  • Planetary defenses cost 40% less
  • Your colonists on freighters reproduce at ½ of their maximum rate, beaming down excess babies when orbiting a planet you own.
Limitations
  • Weapons cost 25% more than they do for other races
  • No Smart, Neutron, Enriched Neutron, Peerless or Annihilator bombs

Library articles

Stars! race design concepts
PRTs HE · SS · WM · CA · IS · SD · PP · IT · AR · JOAT
LRTs IFE · TT · ARM · ISB · GR · UR · MA · NRSE · CE · OBRM · NAS · LSP · BET · RS
Other HG · HP · -f · QS · 1WW / OWW · Immunities · Habitability · Economics · Technology · Abbreviations