Difference between revisions of "Article Library"

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*[["Colonization Strategies" by Various Authors 1997 v2.6/7]]
 
*[["Colonization Strategies" by Various Authors 1997 v2.6/7]]
 
====General====
 
====General====
*[["How-to Guide" by William Butler 1999-05-11 v2.6/7i]]
+
*[["How-to guide to expansion" by William Butler 1999-05-11 v2.6/7i]]
 
====Planetary Occupation====
 
====Planetary Occupation====
 
*[["An Alternative to Bombing" by Bob Crosswell 1997 v2.6d]]
 
*[["An Alternative to Bombing" by Bob Crosswell 1997 v2.6d]]
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*[["Sacrifice for Knowledge" by Bob Crosswell 1997 v2.6/7]]
 
*[["Sacrifice for Knowledge" by Bob Crosswell 1997 v2.6/7]]
 
*[["Team Scouting" by Bob Crosswell 1997 v2.6/7]]
 
*[["Team Scouting" by Bob Crosswell 1997 v2.6/7]]
 +
 
===Fleet/Vessel Design===
 
===Fleet/Vessel Design===
 
====Combat====
 
====Combat====

Revision as of 03:30, 16 July 2008

Most of these articles have been copied intact from the Stars! FAQ article database please do not edit them, except structurally(how they are presented) or to include them in categories. If you wish to modify or rewrite any of these texts please create a separate article elsewhere in Stars!wiki, not in the Article Library. Many thanks goes to James McGuigan for collecting these articles at Stars! FAQ and similarly to Stars-R-Us before him.

WARNING

Before reading, check the article's title for the Stars! version to which the article applies as many of the articles presented here contain outdated information that is incorrect with the last version of Stars! (v2.6jrc4).

If you find such articles, and you are certain of their incorrectness, please do edit them to append {{old}} or {{old|ref}} to the end of the article to warn future, less knowing readers. See Template:old for usage details.

Stars!wiki Collection

Game Mechanics

For Beginners

Stars! FAQ Collection

Starsfaqlogo.gif

Econ

Race Design

Fleet

Anaylsis of Game Mechanics

Other

Stars-R-Us Collection

Stars-r-us logo.jpg

Diplomacy

Alliances

General

Propoganda

Economics

Planetary Growth

Queues

Remote Mining

Resouces

Expansion

Colonization

General

Planetary Occupation

Scouting

Fleet/Vessel Design

Combat

Composition

Naming Conventions

Ship Design

Strategy

Weaponry

Race Design/Strategy

General

Hyper-Production / Growth

Lesser Racial Traits

Pre-Defined

Specializing Races

Alternate Reality

Claim Adjuster

Hyper-Expansion

Inner Strength

Interstellar Traveller

Jack of all Trades

Packet Physics

Space Demolition

Super Stealth

Software Mechanics/Other

Automation

Bugs

File Encryption

General Info

Help Files

Hosting

Linux

Newsgroup

Testbeds

Strategy

Basic Stars! Strategy

Blitz Games

Computer AIs

Defensive

General

Mass Packets

Minelaying/Sweeping

Multiplayer

Mystery Trader

Technology

Research

Testing

Trading