Sitemap - stars.hlp - Jan 10 1998
Index
Stars! Player's Guide - Contents
Introduction and Player Support
Setup and Hosting
Playing Stars!
The Stars! Screen
Stars! dialogs
How to...
The Guts of Stars!
Free Stars! Strategy Guide
Welcome to Stars!
Multi-player games
What You Need to Play
Copy Protection
Stars! Web Site
Submitting Bug Reports
Playing the Tutorial
Starting a Single Player Game
Hosting a Multi-Player Game
Hosting Hot-Seat (Single Computer) Games
Hosting Network Games
Hosting Modem and Email Games
What Each Player Needs to Do in a Multi-Player Game
Being Absent from Play
Creating a Password
Creating a Universe from the Command Line
Setting and Viewing Winning Conditions
Tuning Stars to Your Display Resolution
Playing with a Custom Race
Creating and Saving a Custom Race
Adding an Existing Race to a New Game
Editing an Existing Custom Race
Replaying a Previous Turn
Saving Your Game: What it Means
Options for Launching Stars!
Exiting the Game
Adding Expansion Players
Turn file -- gamename.mN
Universe file -- gamename.xy
Log file -- gamename.xN
Race Description file -- name.rN
Planets
Your Home World and Other Inhabited Planets
Population
Minerals
Mines
Factories
Building Planetary Defenses
Planet-based Scanners
Orbital Devices
Starbases
Stargates
Mass Driver Basics
Terraforming
How to Terraform
Types of Terraforming Technology
Total Terraforming
Claim Adjusters and Terraforming Other Players' Planets from Orbit
Planet Reports
Production
How Production Works
Adding an Item to the Production Queue
Add an item to the top of the queue
Add an item to the middle of the queue
Add an item to the bottom of the queue
Move an item in the queue
Removing an Item from the Production Queue
Production Templates
Clearing the Production Queue
Unblocking a Production Queue
Adding Auto-Build Items to the Queue
Changing the Order of Planets in the Production dialog
Conditions that Affect Production
Research
Fields of Study
Viewing Stars! Technology
Allocating Resources for Research
The Cost of Research
Designing Ship and Starbase Hulls
How to Approach Hull Design
Designing a New Hull from Scratch
Editing an Existing Hull Design
Deleting an Existing Hull Design
Reaching the Maximum Number of Designs
Counting the Number of Hull Designs
Adding Ship-based Scanners
Adding Cloaking Devices
Engines
Learning About Other Player's Hulls
Managing Fleets
Assembling Fleets
Warp Speed
Finding a Single Fleet
Finding a Specific Fleet Composition
Switching Between Fleets
Naming Fleets
Using Fuel
Routing Fleets
Rendezvousing Fleets
Splitting and Merging Fleets
Scrapping Fleets
Reports on Your Fleets
Navigation
Adding Fleet Waypoints and Tasks
Moving Fleet Waypoints
Deleting Fleet Waypoints
Stargate Navigation
Wormhole Navigation
Colonization
Choosing Planets to Colonize
Colonizing an Uninhabited Planet
Shuttling Colonists with Freighters
Hey, that Planet's Already Inhabited!
Mining
Mining Colonized Worlds
Remote Mining
Creating a Robot Mining Fleet
Joint Ventures in Remote Mining
Transporting Freight
Shipping Freight
Transferring Fuel and Cargo to other Fleets
Jettisoning Cargo
Creating a Custom Transport Zip Order
Flinging Mineral Packets
The Basics of Combat
Fleet-to-fleet Combat
Salvage from Space Battles
Bombing Planets
Mineral Packet Bombardment
Ground Combat
Minefields
Laying Minefields
Sweeping Minefields
Remotely Detonating Minefields
Starbase Combat
Declaring Enemies and Friends
Battle Plans
Targeting
Battle Tactics
Making a New Battle Plan
Changing the Contents of a Battle Plan
Battle Reports
Review a Space Battle
Viewing an Enemy Fleet Summary
Viewing Enemy Ship Designs
Fleet Report on Enemies and other Players
Patrolling
Scanning and Cloaking
Scanner Technology
Selecting Fleets in the Scanner pane
Scanning Planets
Cloaking, or Hiding from an Opponent's Scanners
Detecting an Opponent's Fleets
Pirating using Stealth-based Scanners
Reports
Printing a Map of the Universe
Diplomacy and Trade
Changing the Basic Layout
Shrinking and Growing Panes
Moving and Collapsing Tiles
Commanding a Planet
Planet tile
Production tile
Status tile
Minerals on Hand tile
Fleets in Orbit tile
Starbase tile
Commanding a Fleet
Fleet tile
Location tile
Fuel and Cargo tile
Fleet Composition tile
Other Fleets Here tile
Fleet Waypoints tile
Waypoint Task tile
Transport
Colonize
Remote Mining
Merge with Fleet
Scrap Fleet
Lay Mine Fields
Patrol
Route
Transfer Fleet
Selecting an Object to Command
Obtaining a Summary of a Planet, Fleet or other Object
Messages pane
The Goto, Previous and Next Buttons
Filtered Message Checkbox
Filtering Message Types
Sending Messages to other Players
Scanner pane
Key to the Scanner
Quick Reference to Scanner Usage
Choosing Your View of the Universe
Normal view
Surface Minerals view
Mineral Concentration view
Planet Value view
Population view
No Player Information view
Add Waypoints mode
Scanner Coverage overlay
Mine Fields overlay
Fleet Paths overlay
Planet Names overlay
Ship Count overlay
Idle Fleets filter
Ship Design filter
Enemy Ship Class filter
Status Bar
Zooming
Displaying Player Colors
Selection Summary pane
Planet Summary
Multiple Objects Indicator
Report Vintage
Population Status
Habitability Value
Starbase Indicator
Environment Graph
Mineral Content Graph
Fleet Summary
Rainbow Effect
Troubleshooting:
New Game (Quick Setup)
Begin Tutorial
Difficulty Level
Tiny Universe
Small Universe
Medium Universe
Large Universe
Huge Universe
Player Race
New Game (Advanced Setup)
Step 1: Specifying the Universe (Advanced Setup)
Game Name
Density
Player Positions
Beginner: Maximum Minerals
Slower Tech Advances
Accelerated BBS Play
No Random Events
Computer Players Form Alliances
Public Player Scores
Galaxy Clumping
Step 2: Specifying the Players (Advanced Setup)
Step 3: Winning Conditions (Advanced Setup)
Custom Race wizard
Step 1: Basic Definition (Player Race)
Race Name and Password
Predefined Races
Leftover Advantage Points -- Surface Minerals
Leftover Advantage Points -- Mines
Leftover Advantage Points -- Factories
Leftover Advantage Points -- Defenses
Leftover Advantage Points – Mineral Concentration
Race Emblem
Step 2: Primary Traits (Player Race)
Hyper-Expansion
Super-Stealth
War Monger
Claim Adjuster
Inner-Strength
Space Demolition
Packet Physics
Interstellar Traveler
Alternate Reality
Jack of All Trades
Step 3: Lesser Traits (Player Race)
Improved Fuel Efficiency
Total Terraforming
Advanced Remote Mining
Improved Starbases
Generalized Research
Ultimate Recycling
Mineral Alchemy
No Ramscoop Engines
Cheap Engines
Only Basic Remote Mining
No Advanced Scanners
Low Starting Population
Bleeding Edge Technology
Regenerating Shields
Step 4: Population Growth Factors (Player Race)
Growth Conditions
Maximum Population Growth
Step 5: Population Efficiency (Player Race)
Step 6: Research Costs (Player Race)
Finish and Save (Player Race)
Production dialog
Production Inventory
Production Queue
Customize Production Templates dialog
Ship and Starbase Designer
Hull Schematic
Hull Component List
Research dialog
Technology Status
Expected Research Benefits
Currently Researching
Resource Allocation
Cargo Transfer dialogs
Between Your Planet and Your Fleet
Between Your Fleet and a Planet
Between Your Fleets
Between Your Fleet and an Opponent's Fleet
Ship Transfer dialog
Battle Plans dialog
Battle VCR
Player Relations dialog
Rename Fleet dialog
Find Planet or Fleet dialog
Custom Zip Orders dialog
Score sheet
Host Mode dialog
Change Password dialog
Merge Fleets dialog
About Data Tables
Armor table
Beam Weapons table
Bombs table
Electrical Devices table
Engines table
Mechanical Devices table
Mine Laying table
Mining table
Orbital Devices table
Planetary Installations table
Scanners table
Shields table
Ship Hulls table
Starbase Hulls table
Terraforming table
Torpedoes table
The Guts of Combat
About the Battle Board
Armor, Shields and Damage
Weapons and Battle Devices
Damage Repair
Movement, Initiative and Firing in Battle
The Guts of Cloaking
The Guts of Minefields
The Guts of Mass Drivers
Alternate Reality Races
Files Used in Stars!
Keyboard Shortcuts
Added Cost of Research
AI
AIs and Advantage Points
Annual Growth Rate
Battle Speed
Best Warp Speed
Capital Ship
Collateral Damage
Defenses and Invading Troops
Dialogs and Displays
Disengaging
Energy Sources for Starships
Factory
Fibonacci Series
Fleet Colors
Host file
Initiative
Load from Fleet
Load Optimal
Losing Colonists
Maximum Ship Designs and Ships
Mine
Mineral Alchemy
Orbit Ring Colors
Planet-penetrating Scanners
Player Log file
Race file
Rating
Race Description file -- name.rN files
Resources
Round of Battle
Ship Classes
Token
Views in the Scanner pane
Wait for Fleet
Hosting Multi-Player Games
How to Play with a Custom Race...
How to Manage Production...
How to Assign Waypoints and Tasks...
How to Manage Battles...
How to Design Ships...
How to Manage Fleets...
How to Colonize...
Planet Tiles
Fleet Tiles
Waypoint Tasks
Scanner Topics
Battle Details
Data Tables
Planets
Terraforming
Orbital Devices
Production
Research
Hull Design
Fleet Management
Navigation
Colonization
Mining
Freight
Combat
Scanning
Custom Race wizard
Advanced Setup
Scanner Views
Research dialog features
Minefields
Battle Plans
Messages Pane
Primary Race Traits
Frequently Asked Questions
Buying Stars!
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