Difference between revisions of "PBEM"

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Revision as of 11:58, 12 November 2006

  1. Select a player to be the host, and decide on the game setup
  2. Players all design their races
  3. Players email their race files to the host
  4. Host generates the game
  5. Host emails each player their turn file (***)
  6. Players load the turn file, then send their orders files back to the host
  7. Host generates the next turn - back to ***