Difference between revisions of "322,059 resources by Madman, Apr 2009"
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(Created page with 'Some details (I'll add some howto details anyone is interested): 240 planets in a small, packed, max minerals, AccBBS, no random events. I'd consider it an average hab draw. The...') |
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− | Some details (I'll add some howto details anyone is interested) | + | Some details (I'll add some howto details anyone is interested). |
240 planets in a small, packed, max minerals, AccBBS, no random events. I'd consider it an average hab draw. The only pregenerating advantage I did allow myself was to create games until I had a universe where the starting planet was close to centered, as trying to fill from an edge or a corner is a huge expansion hit. | 240 planets in a small, packed, max minerals, AccBBS, no random events. I'd consider it an average hab draw. The only pregenerating advantage I did allow myself was to create games until I had a universe where the starting planet was close to centered, as trying to fill from an edge or a corner is a huge expansion hit. | ||
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* 10/3/10 | * 10/3/10 | ||
* Bio cheap, rest expensive, no start at 3 | * Bio cheap, rest expensive, no start at 3 | ||
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+ | This is of course a broken race (look at the narrow hab, expensive tech and poor mines), only suitable for testbedding. |
Revision as of 23:25, 1 May 2009
Some details (I'll add some howto details anyone is interested).
240 planets in a small, packed, max minerals, AccBBS, no random events. I'd consider it an average hab draw. The only pregenerating advantage I did allow myself was to create games until I had a universe where the starting planet was close to centered, as trying to fill from an edge or a corner is a huge expansion hit.
- CA, zero points left over,
- IFE, TT, ISB, NRSE, OBRM, NAS
- 0.58g to 1.72g
- -72C to 72C
- 30mR to 72mR
- 20% 1 in 14
- 1/1000
- 15/8/10 G-box
- 10/3/10
- Bio cheap, rest expensive, no start at 3
This is of course a broken race (look at the narrow hab, expensive tech and poor mines), only suitable for testbedding.